L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV


  • @trulpen

    Yes, we discussed the issue. Allies showed no mercy at Hawaii; Japanese show no mercy now.


  • I have to many games going. Easy to forget.


  • @trulpen

    At least you have two good excuses. Imagine how I feel about overlooking blocking SZ 29 to win the game.


  • @artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:

    Yes, we discussed the issue. Allies showed no mercy at Hawaii; Japanese show no mercy now.

    Actually, Axis showed no mercy first, namely in z11, which of course was a shot for the win. Not attacking Hawaii would have meant a loss of the game, so taking the opportunity, especially after the previous situation (an eye for an eye), was a no-brainer.

    Anyhow, this is particularly weird not to allow, since I’m at a faulty map. Yet I agree, the responsibility to keep track of the irregularities is my own. Have to remember the old scramble-rules as well.

    Feel free to go ahead and slaughter the USN. Again. With the risk of being rather costly and a phyrric victory. At the same time US seems to have managed some kind of fleet superiority already, so it sure is tricky.


  • @trulpen

    The genesis of the current state of affairs was the Allies attacks on unsuspecting German and Japanese transports. In both cases, the transports could have been easily defended with fighters. It was my oversight that led to their demise, and so I did not make a plea for reconsideration. However, these cases also made clear that I could not expect warnings about obvious mistakes and, thus, was under no imperative to do the same.

    I agree that a Japanese attack on the Ally fleet in SZ 35 will be costly. But it might also make the game interesting again. I was resigned to concede at the end of the round before this possibility. I am considering what to do, what are the possible outcomes, and whether one of the choices will afford some chance of victory.


  • Not sure what situations you’re refering to (please specify, if you want), but again, 6-18 IPC TUV-swing is not really comparable to 100-250 IPC TUV-swing. Objectively speaking.

    I usually give my opponents heads-up if I see weird moves or positioning or if a unit hasn’t moved. But again, it also depends on the opponent. I find it somewhat strange that I didn’t do that with you then, if I didn’t, but it might have to do with my present life-situation which is kind of stressed and difficult.

    In any case, I think we started off our game with a rather liberal approach, and then after the midgame it has gotten very unforgiving on both sides. Zero tolerance is the present maxime. I’m doing my best to adjust. ;)


  • Also, I’m positive that if you’d said something like “oh, shit, I forgot that carriers can’t scramble to protect only transports”, I would’ve allowed you to support it/them with a des or such in order to protect them. Easily done afterwards. Don’t know the specific situation(s) though. Think I should’ve asked if it looked weird.


  • @trulpen said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:

    Think I should’ve asked if it looked weird.

    Sometimes it’s rational to sacrifice trannies though.


  • @trulpen

    The Russians attacked the undefended German transport in SZ 118 Round 8 from Novgorod. Costly oversight on my part. If I had to do it over again, the German transport would have moved to SZ 116, where it could have transported land troops to Norway, was out of range of the Russian air force, and could have been protected from the US bomber in the UK by a scrambled fighter from WG. My recollection is that an unprotected Japanese transport was lost unnecessarily some rounds afterward due to another oversight.


  • TripleA Manual Gamesave Post: Japanese round 22

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 22
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Java to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Sumatra
            1 armour moved from Kwangtung to Fukien
                  Japanese take Fukien from Chinese
            1 armour moved from Fukien to Kwangtung
            2 infantry moved from Yunnan to Kwangsi
            3 fighters moved from Malaya to Kwangsi
            2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 4 submarines and 3 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from New South Wales to 48 Sea Zone
            3 fighters and 3 tactical_bombers moved from New South Wales to 35 Sea Zone
            2 armour, 1 infantry and 2 mech_infantrys moved from New South Wales to Queensland
            1 armour moved from New South Wales to South Australia
                  Japanese take South Australia from UK_Pacific
            1 armour moved from South Australia to Victoria
            1 artillery, 2 infantry and 1 mech_infantry moved from New South Wales to Victoria
            1 carrier, 1 destroyer and 1 fighter moved from 21 Sea Zone to 35 Sea Zone
            11 fighters moved from Kwangtung to 35 Sea Zone
            1 tactical_bomber moved from Japan to 35 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from Japan to Korea
            1 infantry moved from Jehol to Shantung
                  Japanese take Shantung from Chinese
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @artofwar1947

    Scramble fighter fromCV in SZ 34 to defend SZ 35?


  • @artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:

    @artofwar1947

    Scramble fighter fromCV in SZ 34 to defend SZ 35?

    No scramble.


  • Obviously max d.


  • TripleA Turn Summary: Japanese round 22

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 22
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Java to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Sumatra
            1 armour moved from Kwangtung to Fukien
                  Japanese take Fukien from Chinese
            1 armour moved from Fukien to Kwangtung
            2 infantry moved from Yunnan to Kwangsi
            3 fighters moved from Malaya to Kwangsi
            2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 4 submarines and 3 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from New South Wales to 48 Sea Zone
            3 fighters and 3 tactical_bombers moved from New South Wales to 35 Sea Zone
            2 armour, 1 infantry and 2 mech_infantrys moved from New South Wales to Queensland
            1 armour moved from New South Wales to South Australia
                  Japanese take South Australia from UK_Pacific
            1 armour moved from South Australia to Victoria
            1 artillery, 2 infantry and 1 mech_infantry moved from New South Wales to Victoria
            1 carrier, 1 destroyer and 1 fighter moved from 21 Sea Zone to 35 Sea Zone
            11 fighters moved from Kwangtung to 35 Sea Zone
            1 tactical_bomber moved from Japan to 35 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from Japan to Korea
            1 infantry moved from Jehol to Shantung
                  Japanese take Shantung from Chinese
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 48 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 48 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Sumatra
            Battle in Victoria
                Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Victoria, round 2 : 0/5 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Victoria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Victoria
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Victoria, round 3 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Victoria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Victoria
                Japanese win, taking Sumatra from UK_Pacific, taking Victoria from UK_Pacific with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
            Battle in Queensland
                Japanese attack with 2 armour, 1 infantry and 2 mech_infantrys
                British defend with 1 infantry; UK_Pacific defend with 1 airfield and 1 harbour
                    Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Queensland, round 2 : 3/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Queensland
                Japanese win, taking Queensland from UK_Pacific with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Korea
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Korea, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Kwangsi
                Japanese attack with 3 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Kwangsi, round 2 : 3/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 21 fighters, 4 submarines and 7 tactical_bombers
                British defend with 2 fighters; Americans defend with 1 battleship, 8 carriers, 6 destroyers, 11 fighters, 1 marine, 6 submarines, 3 tactical_bombers and 1 transport
                    Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 21 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 19/37 hits, 19.17 expected hits
                Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 1/6 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 8 carriers, 6 destroyers, 13 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 13/31 hits, 14.17 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    6 submarines owned by the Americans, 4 carriers owned by the Japanese, 5 carriers owned by the Americans and 4 submarines owned by the Japanese lost in 35 Sea Zone
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 21 fighters and 7 tactical_bombers in 35 Sea Zone, round 3 : 21/37 hits, 19.17 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 6 destroyers, 13 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 15/26 hits, 13.33 expected hits
                    4 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese, 6 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans, 5 destroyers owned by the Japanese, 3 carriers owned by the Americans, 7 fighters owned by the Americans and 2 fighters owned by the British lost in 35 Sea Zone
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 15 fighters and 3 tactical_bombers in 35 Sea Zone, round 4 : 11/22 hits, 11.83 expected hits
                    Americans roll dice for 1 battleship, 4 fighters and 1 transport in 35 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits
                    4 fighters owned by the Japanese, 4 fighters owned by the Americans, 1 marine owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 2 carriers, 2 cruisers, 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is 133
                Casualties for Japanese: 4 carriers, 5 destroyers, 10 fighters, 4 submarines and 4 tactical_bombers
                Casualties for Americans: 1 battleship, 8 carriers, 6 destroyers, 11 fighters, 1 marine, 6 submarines, 3 tactical_bombers and 1 transport
                Casualties for British: 2 fighters
    
        Non Combat Move - Japanese
            1 fighter could not land in 48 Sea Zone and was removed
            2 tactical_bombers could not land in 35 Sea Zone and were removed
            7 fighters moved from 35 Sea Zone to Davao
            1 aaGun moved from New South Wales to Queensland
            1 fighter moved from 35 Sea Zone to Davao
            2 fighters moved from Korea to Japan
            1 artillery and 4 infantry moved from Japan to 6 Sea Zone
            1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 4 infantry moved from 21 Sea Zone to Kwangtung
            3 armour and 3 mech_infantrys moved from Yunnan to Malaya
            2 artilleries moved from Yunnan to French Indo China
            2 armour and 3 mech_infantrys moved from Yunnan to Kwangtung
            3 fighters moved from Kwangsi to Kwangtung
            2 transports moved from 43 Sea Zone to 35 Sea Zone
            2 transports moved from 21 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Malaya
            1 armour and 2 infantry placed in Kwangtung
            1 artillery and 5 infantry placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
            Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters
            EDIT: Adding units owned by Japanese to Davao: 3 fighters
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 1.17
    Japanese regular : 2.00
    UK_Pacific regular : 2.00
    Russians regular : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 22

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 22
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 carriers, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry and 1 transport moved from 111 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            3 fighters moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble Normandie?


  • @trulpen said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:

    Scramble Normandie?

    I think I can safely assume no.


  • TripleA Turn Summary: Americans round 22

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 22
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 carriers, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry and 1 transport moved from 111 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            3 fighters moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 3 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Normandy Bordeaux to Norway
            1 fighter moved from Slovakia Hungary to Norway
            1 destroyer moved from 112 Sea Zone to 128 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Quebec
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from Scotland to 90 Sea Zone
            4 infantry moved from Central United States to 104 Sea Zone
            4 infantry and 2 transports moved from 104 Sea Zone to 66 Sea Zone
            4 infantry moved from 66 Sea Zone to Southeast Mexico
            1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 13 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 transport moved from 13 Sea Zone to 11 Sea Zone
            2 infantry moved from Central United States to Western United States
            2 fighters moved from Scotland to 91 Sea Zone
            1 carrier and 1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 66 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 battleship and 1 marine moved from 34 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from Gilbert Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 carrier moved from 34 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone
            1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Western United States
            1 tactical_bomber moved from 90 Sea Zone to Western United States
            1 fighter moved from 27 Sea Zone to Western United States
            1 aaGun moved from Central United States to Western United States
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 11 Sea Zone
            1 submarine placed in 104 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,67
    Germans regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 22

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 22
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Inner Mongolia to Yunnan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Changing ownership of Fukien from Japanese to Chinese
            EDIT: Turning off Edit Mode
            1 fighter moved from Yunnan to Kweichow
            1 infantry moved from Kiangsi to Fukien
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Shansi to Anhwe
            20 artilleries and 44 infantry moved from Hunan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Hunan
            7 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,17
    Japanese regular : 1,00
    

    Savegame


  • TripleA Manual Gamesave Post: British round 22

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 22
    
        Combat Move - British
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Trans-Jordan
            4 fighters moved from 83 Sea Zone to Trans-Jordan
            1 fighter moved from Iraq to Trans-Jordan
            1 fighter moved from Iraq to Trans-Jordan
            2 infantry moved from Eastern India to 40 Sea Zone
            1 marine moved from Eastern India to 40 Sea Zone
            1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 40 Sea Zone to 42 Sea Zone
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 infantry moved from 42 Sea Zone to Sumatra
            2 fighters and 2 tactical_bombers moved from 40 Sea Zone to Sumatra
            1 fighter moved from Eastern India to 38 Sea Zone
            1 fighter moved from 40 Sea Zone to Sumatra
            1 marine moved from 42 Sea Zone to Sumatra
    
        Combat - British
            Battle in 38 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    

    Combat Hit Differential Summary :

    Savegame

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