I made a mistake in SZ112 and forgot to land units into Tuamotu in the combat move phase. I haven’t edited a game file before though. Not a big deal, but maybe if @FMErwinRommel wants to edit that in before making his move? I’m fine to leave it as is too if that is more fair. Good luck to all (especially my allies)!
W@W team game 13
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Russians 1 Infantry moved from Latvia to East Prussia 1 Adv.Fighter moved from Leningrad to East Prussia 1 ArmoredCar moved from Leningrad to East Prussia 1 Adv.Fighter moved from Moscow to Donetsk 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery moved from Georgia to 54 Sea Zone 1 Infantry moved from Kiev to Donetsk 1 ArmoredCar moved from Arkhangelsk to N.Karelia 1 Infantry moved from S.Karelia to N.Karelia 1 Adv.Fighter moved from Leningrad to N.Karelia 1 Infantry moved from S.Karelia to N.Karelia 1 ArmoredCar moved from S.Karelia to Vyborg 1 Infantry moved from Leningrad to Vyborg 1 Adv.Fighter moved from Leningrad to Vyborg 1 Adv.Fighter moved from Leningrad to Vyborg 1 Tank moved from Lithuania to Brest 1 Tank moved from Lithuania to Brest 1 Infantry moved from Minsk to Brest 1 Infantry moved from Minsk to Brest 1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea 1 Infantry moved from Kiev to Donetsk 1 Artillery moved from Kiev to Donetsk 1 Infantry moved from Kiev to Donetsk 2 Adv.Fighters moved from Leningrad to Vyborg 1 Infantry moved from Leningrad to Vyborg 2 Adv.Fighters moved from Leningrad to Brest 10 ArmoredCars, 22 Artillerys, 15 Infantrys, 2 Mech.Infs, 2 Mech.Rockets and 12 Tanks moved from Kiev to Kursk 1 Artillery moved from Yaroslavl to Kursk 1 Infantry moved from Smolensk to Kursk 1 Infantry moved from Tula to Penza 1 ArmoredCar moved from Stalingrad to Saratov 1 ArmoredCar moved from Stalingrad to Penza 1 Infantry moved from Yaroslavl to Tula 1 Tank moved from S.Karelia to Moscow 1 ArmoredCar moved from Stalingrad to Saratov 1 ArmoredCar moved from Kursk to Tula 1 Tank moved from Leningrad to Yaroslavl 1 Tank moved from Leningrad to Yaroslavl 2 HeavyTanks and 1 Tank moved from Arkhangelsk to Gorky 1 Infantry moved from Estonia to Latvia 1 Infantry moved from Leningrad to Latvia 1 Artillery moved from Leningrad to Novgorod 1 Artillery moved from Leningrad to Novgorod 1 Tank moved from Minsk to Yaroslavl 1 Tank moved from Minsk to Kursk Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Chita: 1 ArmoredCar EDIT: Adding units owned by Russians to Khabarovsk: 1 ArmoredCar EDIT: Changing ownership of Heilungchiang from Hisaichi to Hisaichi EDIT: Changing ownership of Khabarovsk from Hisaichi to Russians EDIT: Adding units owned by Russians to Heilungchiang: 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry EDIT: Removing units owned by Russians from Chita: 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry EDIT: Adding units owned by Russians to Hulunbuir: 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry EDIT: Removing units owned by Russians from Heilungchiang: 1 Adv.Fighter and 1 Fighter EDIT: Adding units owned by Russians to Heilungchiang: 2 Artillerys, 2 Infantrys, 1 Mot.Inf and 1 Tank EDIT: Removing units owned by Russians from Chita: 2 Artillerys, 2 Infantrys, 1 Mot.Inf and 1 Tank EDIT: Removing units owned by Russians from Heilungchiang: 1 Mot.Inf and 1 Tank EDIT: Adding units owned by Russians to Chita: 1 Artillery, 1 Elite, 1 Mot.Inf and 1 Tank EDIT: Removing units owned by Russians from Heilungchiang: 1 Artillery and 1 Infantry EDIT: Removing units owned by Russians from Heilungchiang: 1 Infantry EDIT: Adding units owned by Russians to Chita: 1 Infantry EDIT: Removing units owned by Russians from Hulunbuir: 1 Adv.Fighter EDIT: Adding units owned by Russians to Heilungchiang: 1 Adv.Fighter EDIT: Turning off Edit Mode Russians buy 2 ArmoredCars, 2 Artillerys, 5 Bunkers and 34 Infantrys; Remaining resources: 0 PUs; Combat - Russians Russians creates battle in territory Hulunbuir Russians creates battle in territory Heilungchiang Battle in Crimea Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 ArmoredCar Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Crimea Russians win, taking Crimea from Germans with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 1 ArmoredCar Battle in Donetsk Russians attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys Romanians defend with 3 Artillerys Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/5 hits, 1.50 expected hits Romanians roll dice for 3 Artillerys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Donetsk, round 3 : 1/5 hits, 1.50 expected hits Romanians roll dice for 2 Artillerys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Donetsk, round 4 : 2/5 hits, 1.50 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Romanians: 3 Artillerys Casualties for Russians: 1 Infantry Battle in Brest Russians attack with 2 Adv.Fighters, 2 Infantrys and 2 Tanks Germans defend with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians roll dice for 2 Adv.Fighters, 2 Infantrys and 2 Tanks in Brest, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Brest, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Brest Russians win, taking Brest from Germans with 2 Adv.Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 1 Infantry Casualties for Germans: 1 ArmoredCar, 1 Artillery and 1 Infantry Battle in East Prussia Russians attack with 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry in East Prussia, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia Russians win, taking East Prussia from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 ArmoredCar Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 4 Adv.Fighters, 1 ArmoredCar and 2 Infantrys Finns defend with 1 Elite and 1 Infantry Russians roll dice for 4 Adv.Fighters, 1 ArmoredCar and 2 Infantrys in Vyborg, round 2 : 4/7 hits, 2.67 expected hits Finns roll dice for 1 Elite and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Finns and 1 Elite owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 4 Adv.Fighters, 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Finns: 1 Elite and 1 Infantry Battle in N.Karelia Russians attack with 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys Finns defend with 2 ArmoredCars Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys in N.Karelia, round 2 : 2/4 hits, 1.17 expected hits Finns roll dice for 2 ArmoredCars in N.Karelia, round 2 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Finns: 2 ArmoredCars Battle in Heilungchiang Russians attack with 1 Adv.Fighter, 2 Artillerys and 1 Infantry Hisaichi defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Infantry in Heilungchiang, round 2 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 1 Adv.Fighter, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Hulunbuir Russians attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hulunbuir, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Hulunbuir to Chita 1 Adv.Fighter moved from Heilungchiang to Chita 1 Adv.Fighter moved from East Prussia to Leningrad 1 Adv.Fighter moved from Brest to Kiev 1 Adv.Fighter moved from Brest to Kiev 1 Adv.Fighter moved from Donetsk to Kursk 1 Adv.Fighter moved from N.Karelia to Leningrad 4 Adv.Fighters moved from Vyborg to Yaroslavl 1 AAGun moved from Kiev to Kursk 1 AAGun moved from Kursk to Yaroslavl 1 AAGun moved from Smolensk to Yaroslavl 1 ArmoredCar moved from Kursk to Minsk Place Units - Russians 1 Bunker placed in Saratov 1 Bunker placed in Penza 1 Bunker placed in Tula 1 Bunker placed in Kiev 1 Bunker and 3 Infantrys placed in Chita 3 Infantrys placed in Georgia 5 Infantrys placed in Sverdlovsk 5 Infantrys placed in Stalingrad 3 Infantrys placed in Kiev 2 ArmoredCars placed in Arkhangelsk 1 Artillery and 3 Infantrys placed in Leningrad 1 Artillery and 9 Infantrys placed in Moscow 1 Infantry placed in Tashkent Turning on Edit Mode EDIT: Adding units owned by Russians to Surgut: 1 ArmoredCar EDIT: Removing units owned by Russians from Sibirsky: 1 ArmoredCar EDIT: Adding units owned by Russians to Sverdlovsk: 1 Mech.Inf and 1 Mot.Inf EDIT: Removing units owned by Russians from Sibirsky: 1 Infantry, 1 Mech.Inf and 1 Mot.Inf EDIT: Adding units owned by Russians to Evenkia: 1 Infantry EDIT: Turning off Edit Mode 1 Infantry placed in Tashkent 1 Infantry placed in Arkhangelsk Turning on Edit Mode EDIT: Removing units owned by Russians from S.Karelia: 1 AAGun EDIT: Adding units owned by Russians to Arkhangelsk: 1 AAGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Finns regular : -1.00 Romanians regular : -1.00 Germans regular : 1.67 Russians regular : 5.17 Hisaichi regular : 0.00
Territory Summary for Russians :
East Prussia : 1 flag, 1 Infantry Penza : 1 ArmoredCar, 1 Bunker and 1 Infantry Evenkia : 1 Infantry Arkhangelsk : 1 AAGun, 2 ArmoredCars, 1 Factory and 1 Infantry Koryakia : 1 Infantry Donetsk : 1 Artillery and 2 Infantrys Chita : 1 AAGun, 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter, 4 Infantrys, 1 Mech.Rocket, 1 Mot.Inf and 1 Tank Kiev : 2 Adv.Fighters, 1 Bunker, 1 Factory and 28 Infantrys Surgut : 1 ArmoredCar Gorky : 2 HeavyTanks and 1 Tank Stalingrad : 1 Factory and 5 Infantrys Moscow : 2 ArmoredCars, 1 Artillery, 1 Factory, 9 Infantrys, 1 Mech.Inf and 1 Tank Kursk : 1 AAGun, 1 Adv.Fighter, 9 ArmoredCars, 24 Artillerys, 1 Bunker, 16 Infantrys, 2 Mech.Infs, 2 Mech.Rockets and 13 Tanks Saratov : 2 ArmoredCars and 1 Bunker Crimea : 1 Artillery Kamchatka : 1 Bunker Latvia : 2 Infantrys Leningrad : 1 AAGun, 2 Adv.Fighters, 1 Artillery, 8 Bunkers, 1 Factory and 3 Infantrys Tashkent : 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Factory, 5 Infantrys, 1 Mech.Inf and 1 Mot.Inf Smolensk : 1 Bunker Tula : 1 ArmoredCar, 1 Bunker and 1 Infantry N.Sakhalin : 1 Bunker Sibirsky : 1 Factory Georgia : 1 Factory and 3 Infantrys Yaroslavl : 2 AAGuns, 4 Adv.Fighters and 3 Tanks Khabarovsk : 1 ArmoredCar N.Karelia : 1 ArmoredCar and 2 Infantrys Novgorod : 2 Artillerys and 1 Bunker Kolyma : 1 Infantry Minsk : 1 ArmoredCar Hulunbuir : 1 flag, 1 Artillery Heilungchiang : 1 flag, 2 Artillerys and 1 Infantry Vyborg : 1 flag, 1 ArmoredCar and 2 Infantrys Brest : 1 flag, 1 Infantry and 2 Tanks Azerbaijan : 1 flag 54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 126 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 110 / 116 Russians : 112 / 112 Italians : 58 / 65 French : 34 / 27 Yamamoto : 51 / 66 Chinese : 27 / 32 Hisaichi : 35 / 43 British : 107 / 112 Anzac : 40 / 41 Dutch : 46 / 46 Finns : 15 / 18 Romanians : 17 / 19 Thai : 6 / 6 Americans : 134 / 134
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Excuse the 100 edits ; I played with a headache .
I am sure it is all right, but feel free to run through them all.
Enjoy your day ,all. -
@witt said in W@W team game 13:
@karl7 very nice move . I didn’t see that can opening opportunity at all.
My first reaction was to dump all over your front line stack and win with a plus 100 TUV.
But I have so many capitals , that I risk losing one of them , then my income.
Need to ponder this one more than usual, therefore.
Well done, again, on a good move.Thanks! A desperate last throw! Battle of the Bulge but in the East!
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@karl7 and where Hitler should habr thrown his last reserves too. Pushing back those evil Commies , who would soon (January 45) be raping and pillaging Germany proper, was the proper strategic move in Dec 44. But caring for , saving his people, was not ever on his mind.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Italians 2 ArmoredCars, 7 Artillerys, 16 Infantrys, 1 Mech.Inf and 6 Tanks moved from N.Algeria to E.Morocco 1 Artillery and 2 Infantrys moved from Kufra to Mersa Matruh 2 Fighters moved from Kufra to Mersa Matruh 1 Fighter moved from Greece to Mersa Matruh 1 Infantry moved from Kufra to Mersa Matruh 1 JetFighter moved from N.Algeria to E.Morocco Purchase Units - Italians Italians buy 2 Artillerys, 2 Bunkers, 1 Fighter, 12 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 1 Artillery, 3 Fighters and 3 Infantrys British defend with 2 Artillerys and 2 Infantrys Italians roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 1/7 hits, 2.00 expected hits British roll dice for 2 Artillerys and 2 Infantrys in Mersa Matruh, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians roll dice for 1 Artillery, 3 Fighters and 1 Infantry in Mersa Matruh, round 3 : 2/5 hits, 1.67 expected hits British roll dice for 2 Artillerys and 1 Infantry in Mersa Matruh, round 3 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the British, 1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh retreated to Mersa Matruh British win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Italians: 1 Artillery and 3 Infantrys Casualties for British: 1 Artillery and 2 Infantrys Battle in E.Morocco Italians attack with 2 ArmoredCars, 7 Artillerys, 16 Infantrys, 1 JetFighter, 1 Mech.Inf and 6 Tanks French defend with 1 Factory; Americans defend with 2 Infantrys Italians roll dice for 2 ArmoredCars, 7 Artillerys, 16 Infantrys, 1 JetFighter, 1 Mech.Inf and 6 Tanks in E.Morocco, round 2 : 8/33 hits, 11.00 expected hits French roll dice for 2 Infantrys in E.Morocco, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Italians lost in E.Morocco Italians win, taking E.Morocco from French with 2 ArmoredCars, 7 Artillerys, 14 Infantrys, 1 JetFighter, 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 0 Casualties for Italians: 2 Infantrys Casualties for Americans: 2 Infantrys Non Combat Move - Italians 1 AAGun moved from N.Algeria to E.Morocco 1 JetFighter moved from E.Morocco to Tunis 4 Tanks moved from Tunis to S.Algeria 5 Mech.Infs moved from Kufra to Hun 3 Tanks moved from Kufra to Hun 1 Artillery and 1 Infantry moved from Kufra to El Agheila 1 Artillery and 1 Infantry moved from Kufra to El Agheila 3 Infantrys moved from Kufra to Hun 3 Fighters moved from Mersa Matruh to El Agheila 2 Infantrys moved from E.Romania to Vinnytsia 4 Infantrys moved from Provence to Lombardy 1 AAGun moved from Provence to Lombardy 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 3 Fighters and 10 Transports moved from 42 Sea Zone to 46 Sea Zone Place Units - Italians 2 Submarines placed in 46 Sea Zone 1 Artillery, 1 Bunker and 2 Infantrys placed in Hun 1 Artillery, 1 Bunker and 3 Infantrys placed in Tunis 2 Infantrys placed in Provence 1 Fighter and 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
French regular : 1.33 Italians regular : -3.67 British regular : 1.67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - French 17 Tanks moved from Lower Egypt to Kufra French take Kufra from Italians 1 Artillery and 1 Elite moved from New Valley to Kufra 1 Elite moved from Darfur to Kufra 4 Adv.Fighters and 1 Fighter moved from Lower Egypt to Azerbaijan 1 Adv.Fighter moved from Syria to Azerbaijan 1 Tank moved from Syria to W.Iran 2 Infantrys moved from Nubia to New Valley 2 Tanks moved from Italian East Africa to New Valley 1 Infantry moved from Italian East Africa to 58 Sea Zone 1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh Purchase Units - French French buy 1 Factory and 5 Infantrys; Remaining resources: 2 PUs; Combat - French Non Combat Move - French 1 AAGun moved from Lower Egypt to New Valley 1 Transport moved from 56 Sea Zone to 57 Sea Zone Place Units - French 1 Factory placed in French Equatorial Africa 3 Infantrys placed in Italian East Africa 2 Infantrys placed in Syria Turn Complete - French French collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 110 / 116 Russians : 112 / 112 Italians : 60 / 62 French : 32 / 34 Yamamoto : 51 / 66 Chinese : 27 / 32 Hisaichi : 35 / 43 British : 107 / 112 Anzac : 40 / 41 Dutch : 46 / 46 Finns : 15 / 18 Romanians : 17 / 19 Thai : 6 / 6 Americans : 134 / 134
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TripleA Turn Summary: Yamamoto round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Yamamoto 1 Artillery and 2 Infantrys moved from Hunan to Kweichow 1 Artillery and 2 Elites moved from Hunan to N.French Indochina 1 Bomber moved from Hunan to Kweichow 1 Bomber moved from Hunan to N.French Indochina 1 Adv.Fighter moved from Hong Kong to N.French Indochina 2 Infantrys moved from Hunan to N.French Indochina 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Kyushu 1 Infantry moved from Chubu to Kyushu 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Kyushu 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Manila 1 Elite moved from Tokyo to 84 Sea Zone 1 Elite and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Elite moved from 92 Sea Zone to Manila 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Khabarovsk 1 Adv.Fighter moved from 84 Sea Zone to Khabarovsk 1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan 1 Adv.Fighter moved from 84 Sea Zone to Ayan 1 Adv.Fighter moved from 84 Sea Zone to N.French Indochina Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 2 Bunkers, 1 Elite, 12 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kyushu Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys Americans defend with 2 Infantrys Yamamoto roll dice for 2 Battleships in Kyushu, round 2 : 2/2 hits, 1.33 expected hits 2 Infantrys owned by the Americans lost in Kyushu Yamamoto win, taking Kyushu from Americans with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Battle in Manila Yamamoto attack with 1 Adv.Fighter, 1 Elite and 1 Fighter Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Elite and 1 Fighter in Manila, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Adv.Fighter, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Ayan Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ayan, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Ayan Yamamoto win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Khabarovsk Yamamoto attack with 1 Adv.Fighter and 1 Infantry Russians defend with 1 ArmoredCar Yamamoto roll dice for 1 Adv.Fighter and 1 Infantry in Khabarovsk, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 ArmoredCar in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Russians lost in Khabarovsk Yamamoto win, taking Khabarovsk from Russians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 ArmoredCar Battle in N.French Indochina Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 2 Infantrys British defend with 1 Elite and 4 Infantrys Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 2 Infantrys in N.French Indochina, round 2 : 4/8 hits, 3.17 expected hits French roll dice for 1 Elite and 4 Infantrys in N.French Indochina, round 2 : 0/5 hits, 1.67 expected hits 4 Infantrys owned by the British lost in N.French Indochina Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 2 Infantrys in N.French Indochina, round 3 : 5/8 hits, 3.17 expected hits French roll dice for 1 Elite in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the British and 1 Infantry owned by the Yamamoto lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 1 Infantry remaining. Battle score for attacker is 9 Casualties for British: 1 Elite and 4 Infantrys Casualties for Yamamoto: 1 Infantry Battle in Kweichow Yamamoto attack with 1 Artillery, 1 Bomber and 2 Infantrys British defend with 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Kweichow, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 Infantrys in Kweichow, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0 Casualties for Yamamoto: 2 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Yamamoto 1 Bomber moved from Kweichow to Hong Kong 1 Adv.Fighter moved from N.French Indochina to Hong Kong 1 Bomber moved from N.French Indochina to Hong Kong 1 Adv.Fighter moved from N.French Indochina to 84 Sea Zone 1 Artillery, 5 Infantrys and 2 Tanks moved from Kiangsi to Hunan 2 Tanks moved from Hong Kong to Hunan 1 Adv.Fighter and 1 Fighter moved from Manila to 84 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Kyushu to 84 Sea Zone 1 Adv.Fighter moved from Khabarovsk to 84 Sea Zone 1 Adv.Fighter moved from Ayan to 84 Sea Zone Place Units - Yamamoto 1 Artillery and 1 Tank placed in Malaya 1 Artillery and 1 Tank placed in Hong Kong 1 Bunker, 1 Elite, 5 Infantrys and 2 Tanks placed in Tokyo 3 Infantrys placed in Chubu 4 Infantrys placed in Hong Kong 1 Bunker placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Yamamoto regular : 4.83 Americans regular : -0.33 French regular : -1.00 Russians regular : -0.50
Territory Summary for Yamamoto :
Ayan : 1 flag, 1 Artillery and 1 Infantry Khabarovsk : 1 flag, 1 Infantry N.French Indochina : 1 flag, 1 Artillery, 2 Elites and 1 Infantry Tokyo : 1 AAGun, 7 Bunkers, 1 Elite, 1 Factory, 21 Infantrys and 2 Tanks Kwangsi : 1 flag Hainan : 1 flag Kyushu : 3 Infantrys Chubu : 1 AAGun, 3 Bunkers, 1 Factory and 14 Infantrys Fukien : 1 flag Kweichow : 1 flag, 1 Artillery Kwangtung : 1 flag Kiangsi : 1 flag Hunan : 1 flag, 7 Artillerys, 34 Infantrys and 17 Tanks Hong Kong : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 2 Bombers, 3 Bunkers, 1 Factory, 18 Infantrys and 1 Tank Malaya : 1 flag, 1 AAGun, 1 Artillery, 3 Bunkers, 1 Factory, 22 Infantrys and 1 Tank Manila : 1 flag, 1 Elite Guam : 1 flag 75 Sea Zone : 1 T.Boat and 1 Transport 84 Sea Zone : 5 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 8 Destroyers, 2 Fighters, 6 Submarines and 4 Transports 92 Sea Zone : 1 T.Boat
Production/PUs Summary :
Germans : 110 / 116 Russians : 108 / 112 Italians : 60 / 62 French : 30 / 34 Yamamoto : 64 / 64 Chinese : 26 / 32 Hisaichi : 35 / 43 British : 107 / 112 Anzac : 40 / 41 Dutch : 46 / 46 Finns : 15 / 18 Romanians : 17 / 19 Thai : 6 / 6 Americans : 128 / 134
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Chinese 1 Infantry moved from Shensi to Shansi Chinese take Shansi from Hisaichi 2 Infantrys moved from Ningsia to Suiyuan 1 Tank moved from Lanchow to Suiyuan 1 Tank moved from Hupeh to Shantung Chinese take Shantung from Hisaichi 1 Tank moved from Hupeh to Chahar Chinese take Chahar from Hisaichi 1 Fighter and 2 Infantrys moved from Hupeh to Anhwei Purchase Units - Chinese Chinese buy 1 Bunker, 7 Infantrys and 2 Tanks; Remaining resources: 2 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Suiyuan Chinese attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys and 1 Tank in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Anhwei to Hupeh 2 Infantrys moved from Shensi to Hupeh 1 Tank moved from Szechwan to Hupeh 1 Infantry moved from Lanchow to Szechwan 2 Infantrys moved from Lanchow to Shensi 2 Infantrys moved from E.Qinghai to Lanchow 3 Infantrys moved from E.Qinghai to Ningsia 1 Tank moved from Hsining to Ningsia 5 Infantrys moved from Hsining to E.Qinghai Place Units - Chinese 1 Bunker and 3 Infantrys placed in Hupeh 4 Infantrys and 2 Tanks placed in Hsining Turn Complete - Chinese Chinese collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Hisaichi regular : 1.33
Production/PUs Summary :
Germans : 110 / 116 Russians : 108 / 112 Italians : 60 / 62 French : 30 / 34 Yamamoto : 64 / 64 Chinese : 36 / 38 Hisaichi : 25 / 43 British : 107 / 112 Anzac : 40 / 41 Dutch : 46 / 46 Finns : 15 / 18 Romanians : 17 / 19 Thai : 6 / 6 Americans : 128 / 134
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TripleA Turn Summary: Hisaichi round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Hisaichi 1 Infantry moved from Peking to Chahar 1 Artillery moved from Peking to Chahar 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Shantung 2 Artillerys moved from Peking to Hulunbuir 13 Infantrys moved from Peking to Hulunbuir 1 Infantry moved from Peking to Hulunbuir 1 Infantry moved from Peking to Hulunbuir 2 Infantrys moved from Changchun to 84 Sea Zone 1 Adv.Fighter and 1 Infantry moved from 84 Sea Zone to Liaoning 2 Bombers moved from Peking to 93 Sea Zone 2 Bombers moved from 93 Sea Zone to 101 Sea Zone 2 Adv.Fighters and 4 Fighters moved from 84 Sea Zone to 101 Sea Zone 1 Bomber moved from Changchun to Shantung 1 Bomber moved from Changchun to Chahar 1 Infantry moved from 84 Sea Zone to Liaoning 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Liaoning Purchase Units - Hisaichi Hisaichi buy 2 Bunkers, 1 Destroyer, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 101 Sea Zone Hisaichi attack with 2 Adv.Fighters, 2 Bombers and 4 Fighters Americans defend with 2 Destroyers and 3 Transports Hisaichi roll dice for 2 Adv.Fighters, 2 Bombers and 4 Fighters in 101 Sea Zone, round 2 : 6/8 hits, 3.67 expected hits Americans roll dice for 2 Destroyers and 3 Transports in 101 Sea Zone, round 2 : 0/5 hits, 1.17 expected hits 2 Destroyers owned by the Americans and 3 Transports owned by the Americans lost in 101 Sea Zone Hisaichi win with 2 Adv.Fighters, 2 Bombers and 4 Fighters remaining. Battle score for attacker is 34 Casualties for Americans: 2 Destroyers and 3 Transports Battle in Chahar Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Chahar, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Shantung Hisaichi attack with 1 Bomber and 3 Infantrys Chinese defend with 1 Tank Hisaichi roll dice for 1 Battleship in Shantung, round 2 : 1/1 hits, 0.67 expected hits 1 Tank owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Hulunbuir Hisaichi attack with 2 Artillerys and 15 Infantrys Russians defend with 1 Artillery Hisaichi roll dice for 2 Artillerys and 15 Infantrys in Hulunbuir, round 2 : 3/17 hits, 3.50 expected hits Russians roll dice for 1 Artillery in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 2 Artillerys and 15 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Non Combat Move - Hisaichi 1 Bomber moved from Chahar to Changchun 1 Bomber moved from Shantung to Changchun 1 Adv.Fighter moved from Liaoning to Changchun 2 Adv.Fighters, 2 Bombers and 4 Fighters moved from 101 Sea Zone to 84 Sea Zone 2 Bombers moved from 84 Sea Zone to Changchun Place Units - Hisaichi 1 Destroyer placed in 84 Sea Zone 1 Bunker, 2 Infantrys and 1 Tank placed in Peking 1 Bunker and 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -1.17 Russians regular : -0.33 Hisaichi regular : 2.83
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - British 1 unit repaired. 2 ArmoredCars, 9 Artillerys, 4 Fighters, 18 Infantrys, 4 Mech.Infs and 4 Tanks moved from New Valley to Kufra 1 Artillery moved from Mersa Matruh to Tobruk British take Tobruk from Italians 2 Mech.Infs moved from Lower Egypt to Kufra 1 Submarine moved from 56 Sea Zone to 48 Sea Zone 4 Infantrys moved from Yunnan to N.French Indochina 1 Infantry moved from N.Thailand to N.French Indochina 4 Infantrys moved from Yunnan to N.French Indochina 15 Infantrys and 2 Tanks moved from Yunnan to Kweichow 1 Infantry moved from Nordland to Finnmark British take Finnmark from Germans 1 Artillery and 2 Infantrys moved from Nordland to Upper Norrland 1 Infantry and 3 Tanks moved from Middle Norrland to Upper Norrland 1 Battleship moved from 24 Sea Zone to 22 Sea Zone 2 Destroyers moved from 21 Sea Zone to 22 Sea Zone 3 Destroyers and 4 Transports moved from 20 Sea Zone to 21 Sea Zone 6 Infantrys and 2 Tanks moved from Dover to 21 Sea Zone 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 6 Infantrys, 2 Tanks and 4 Transports moved from 21 Sea Zone to 22 Sea Zone 6 Infantrys and 2 Tanks moved from 22 Sea Zone to Denmark British take Denmark from Germans 2 Artillerys moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 1 Artillery moved from Cairo to Lower Egypt 1 Infantry moved from Cairo to Lower Egypt 2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh Purchase Units - British British buy 2 Adv.Fighters, 4 ArmoredCars, 12 Artillerys, 9 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Kweichow British attack with 15 Infantrys and 2 Tanks Yamamoto defend with 1 Artillery British roll dice for 15 Infantrys and 2 Tanks in Kweichow, round 2 : 2/17 hits, 3.50 expected hits Yamamoto roll dice for 1 Artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Kweichow British win, taking Kweichow from Yamamoto with 15 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Upper Norrland British attack with 1 Artillery, 3 Infantrys and 3 Tanks Finns defend with 1 Infantry British roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Upper Norrland, round 2 : 2/7 hits, 2.50 expected hits Finns roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Upper Norrland British win, taking Upper Norrland from Finns with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in N.French Indochina British attack with 9 Infantrys Yamamoto defend with 1 Artillery, 2 Elites and 1 Infantry British roll dice for 9 Infantrys in N.French Indochina, round 2 : 1/9 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery, 2 Elites and 1 Infantry in N.French Indochina, round 2 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in N.French Indochina British roll dice for 7 Infantrys in N.French Indochina, round 3 : 2/7 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery and 2 Elites in N.French Indochina, round 3 : 0/3 hits, 1.00 expected hits 2 Elites owned by the Yamamoto lost in N.French Indochina British roll dice for 7 Infantrys in N.French Indochina, round 4 : 1/7 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in N.French Indochina British win, taking N.French Indochina from Yamamoto with 7 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 2 Infantrys Casualties for Yamamoto: 1 Artillery, 2 Elites and 1 Infantry Non Combat Move - British 1 Elite and 2 Infantrys moved from Burma to S.Thailand 9 Infantrys moved from Assam to Yunnan 2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam 1 Infantry moved from Madras to 60 Sea Zone 1 Artillery moved from Madras to 60 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 61 Sea Zone 1 Artillery and 1 Infantry moved from 61 Sea Zone to S.Thailand 2 Infantrys moved from Calcutta to Assam 2 Artillerys, 1 Elite and 2 Infantrys moved from Hyderabad to Calcutta 1 Artillery and 1 Elite moved from Rajputana to Hyderabad 1 Infantry moved from Madras to Hyderabad Place Units - British 2 Artillerys and 2 Infantrys placed in Manchester 3 Artillerys and 3 Infantrys placed in Cairo 2 Artillerys and 2 Infantrys placed in Delhi 2 Adv.Fighters, 2 Artillerys and 2 Infantrys placed in London 3 Mech.Infs placed in W.Iran 2 ArmoredCars and 3 Artillerys placed in Madras 2 ArmoredCars placed in Bombay Turn Complete - British British collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00 Finns regular : -0.33 British regular : -1.83
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TripleA Turn Summary: Anzac round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Anzac 1 Artillery moved from Rongelap to 103 Sea Zone 1 Artillery moved from 103 Sea Zone to Kusaie Anzac take Kusaie from Yamamoto 1 Artillery and 1 Infantry moved from Eniwetok to 102 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori Anzac take Minamitori from Yamamoto 2 Adv.Fighters moved from 105 Sea Zone to 92 Sea Zone 1 Fighter moved from 93 Sea Zone to 92 Sea Zone 2 Fighters moved from 110 Sea Zone to 92 Sea Zone Purchase Units - Anzac Anzac buy 1 Bunker, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 92 Sea Zone Anzac attack with 2 Adv.Fighters and 3 Fighters Yamamoto defend with 1 T.Boat Anzac roll dice for 2 Adv.Fighters and 3 Fighters in 92 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits Yamamoto roll dice for 1 T.Boat in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in 92 Sea Zone Anzac win with 2 Adv.Fighters and 3 Fighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Non Combat Move - Anzac 2 Artillerys moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 6 Infantrys moved from Merauke to 113 Sea Zone 2 Infantrys moved from Northern Territory to 67 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 67 Sea Zone to 105 Sea Zone 6 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone 6 Infantrys moved from 67 Sea Zone to Java 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Artillery moved from West Borneo to 110 Sea Zone 1 Artillery and 1 Transport moved from 110 Sea Zone to 105 Sea Zone 3 Artillerys and 4 Infantrys moved from 105 Sea Zone to S.Thailand 2 Infantrys moved from Queensland to Northern Territory 5 Infantrys moved from Merauke to West Papua 3 Infantrys moved from New South Wales to Queensland 5 Transports moved from 105 Sea Zone to 67 Sea Zone 2 Adv.Fighters and 3 Fighters moved from 92 Sea Zone to S.Thailand Place Units - Anzac 1 Bunker and 1 Factory placed in S.Thailand 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17 Anzac regular : 0.00
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TripleA Turn Summary: Dutch round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Dutch 1 Elite moved from Valencia to Catalonia Dutch take Catalonia from Germans Purchase Units - Dutch Dutch buy 2 Artillerys, 1 Bunker, 6 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 1 PUs; Combat - Dutch Non Combat Move - Dutch 2 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Cruiser moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Carrier, 1 Cruiser, 3 Infantrys and 1 Transport moved from 110 Sea Zone to 105 Sea Zone 3 Infantrys moved from 105 Sea Zone to S.Thailand 1 Elite moved from S.French Indochina to S.Thailand 1 Transport moved from 34 Sea Zone to 32 Sea Zone 1 Infantry moved from Suriname to Amazon 5 Tanks moved from Santiago to Argentina Place Units - Dutch 1 Bunker placed in Andalusia 2 Submarines placed in 41 Sea Zone 1 Artillery placed in Suriname 1 Transport placed in 32 Sea Zone 1 Infantry placed in Suriname 1 Artillery and 2 Infantrys placed in West Borneo 3 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Romanians 1 Artillery and 3 Infantrys moved from Vinnytsia to Donetsk 1 Bomber moved from Bucharest to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 6 Infantrys and 1 Tank moved from Vinnytsia to Brest 2 Infantrys moved from Vinnytsia to Brest Purchase Units - Romanians Romanians buy 4 Artillerys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Brest Romanians attack with 8 Infantrys and 1 Tank Russians defend with 1 Infantry and 2 Tanks Romanians roll dice for 8 Infantrys and 1 Tank in Brest, round 2 : 0/9 hits, 1.83 expected hits Russians roll dice for 1 Infantry and 2 Tanks in Brest, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Romanians lost in Brest Romanians roll dice for 7 Infantrys and 1 Tank in Brest, round 3 : 0/8 hits, 1.67 expected hits Russians roll dice for 1 Infantry and 2 Tanks in Brest, round 3 : 0/3 hits, 1.33 expected hits Romanians roll dice for 7 Infantrys and 1 Tank in Brest, round 4 : 2/8 hits, 1.67 expected hits Russians roll dice for 1 Infantry and 2 Tanks in Brest, round 4 : 2/3 hits, 1.33 expected hits 1 Infantry owned by the Russians, 2 Infantrys owned by the Romanians and 1 Tank owned by the Russians lost in Brest Romanians roll dice for 5 Infantrys and 1 Tank in Brest, round 5 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 Tank in Brest, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Brest Romanians win, taking Brest from Russians with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Romanians: 3 Infantrys Casualties for Russians: 1 Infantry and 2 Tanks Battle in Donetsk Romanians attack with 1 Artillery, 1 Bomber and 4 Infantrys Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Donetsk, round 2 : 1/6 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Donetsk, round 3 : 3/6 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 2 Infantrys Casualties for Romanians: 1 Infantry Non Combat Move - Romanians 1 Bomber moved from Donetsk to Vinnytsia 1 Infantry moved from E.Romania to Vinnytsia 2 Infantrys moved from Vinnytsia to Brest Place Units - Romanians 4 Artillerys placed in Vinnytsia 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians regular : -3.17 Russians regular : -2.17
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TripleA Turn Summary: Thai round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Purchase Units - Thai Thai buy 3 Infantrys; Remaining resources: 0 PUs; Place Units - Thai 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Americans 10 Adv.Fighters, 1 B.Carrier, 2 B.Transports, 1 Battleship, 5 Carriers, 3 Cruisers, 9 Destroyers, 2 Fighters, 5 S.Submarines, 5 Submarines, 4 T.Boats and 2 Transports moved from 93 Sea Zone to 84 Sea Zone 1 Adv.Fighter moved from 107 Sea Zone to 84 Sea Zone 5 Adv.Fighters, 2 B.Carriers and 1 Battleship moved from 107 Sea Zone to 84 Sea Zone 1 Fighter moved from Panay to 84 Sea Zone 2 Fighters moved from Wake to 84 Sea Zone 2 Bombers, 1 Fighter, 1 L.Fighter and 1 S.Bomber moved from Hupeh to 84 Sea Zone 1 Infantry moved from Mindoro to Manila 2 Infantrys moved from Tangier to 41 Sea Zone 2 Adv.Fighters, 1 Fighter and 2 Infantrys moved from 41 Sea Zone to E.Morocco 1 Tank moved from Tangier to W.Morocco 1 Tank moved from W.Morocco to E.Morocco 3 Artillerys, 7 Infantrys, 5 Marines, 1 S.Bomber and 5 Tanks moved from Tangier to E.Morocco 1 Marine moved from Rio de Oro to 31 Sea Zone 1 Infantry moved from Mauritania to 31 Sea Zone 2 Infantrys moved from Cape Verde to 34 Sea Zone 2 Infantrys and 2 S.Submarines moved from 34 Sea Zone to 41 Sea Zone 1 B.Transport, 1 Infantry and 1 Marine moved from 31 Sea Zone to 41 Sea Zone 3 Infantrys and 1 Marine moved from 41 Sea Zone to E.Morocco Purchase Units - Americans Americans buy 2 Artillerys, 1 B.Carrier, 1 Battleship, 4 Cruisers, 1 Factory, 4 Infantrys, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in E.Morocco Americans attack with 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 12 Infantrys, 6 Marines, 1 S.Bomber and 6 Tanks Italians defend with 1 AAGun, 2 ArmoredCars, 7 Artillerys, 1 Factory, 14 Infantrys, 1 Mech.Inf and 6 Tanks Italians roll AA dice in E.Morocco : 0/4 hits, 0.67 expected hits Americans roll dice for 1 Battleship and 1 Cruiser in E.Morocco, round 2 : 2/2 hits, 1.17 expected hits 2 ArmoredCars owned by the Italians lost in E.Morocco Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 12 Infantrys, 6 Marines, 1 S.Bomber and 6 Tanks in E.Morocco, round 2 : 9/31 hits, 11.83 expected hits Italians roll dice for 7 Artillerys, 14 Infantrys, 1 Mech.Inf and 6 Tanks in E.Morocco, round 2 : 10/28 hits, 10.33 expected hits 10 Infantrys owned by the Americans and 9 Infantrys owned by the Italians lost in E.Morocco Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 2 Infantrys, 6 Marines, 1 S.Bomber and 6 Tanks in E.Morocco, round 3 : 10/21 hits, 10.17 expected hits Italians roll dice for 7 Artillerys, 5 Infantrys, 1 Mech.Inf and 6 Tanks in E.Morocco, round 3 : 7/19 hits, 7.33 expected hits 2 Marines owned by the Americans, 3 Artillerys owned by the Americans, 2 Infantrys owned by the Americans, 5 Artillerys owned by the Italians and 5 Infantrys owned by the Italians lost in E.Morocco Americans roll dice for 2 Adv.Fighters, 1 Fighter, 4 Marines, 1 S.Bomber and 6 Tanks in E.Morocco, round 4 : 5/14 hits, 7.33 expected hits Italians roll dice for 2 Artillerys, 1 Mech.Inf and 6 Tanks in E.Morocco, round 4 : 3/9 hits, 4.00 expected hits 3 Marines owned by the Americans, 2 Tanks owned by the Italians, 2 Artillerys owned by the Italians and 1 Mech.Inf owned by the Italians lost in E.Morocco Americans roll dice for 2 Adv.Fighters, 1 Fighter, 1 Marine, 1 S.Bomber and 6 Tanks in E.Morocco, round 5 : 6/11 hits, 5.83 expected hits Italians roll dice for 4 Tanks in E.Morocco, round 5 : 2/4 hits, 2.00 expected hits 1 Marine owned by the Americans, 4 Tanks owned by the Italians and 1 Tank owned by the Americans lost in E.Morocco Americans win, taking E.Morocco from Italians with 2 Adv.Fighters, 1 Fighter, 1 S.Bomber and 5 Tanks remaining. Battle score for attacker is 35 Casualties for Italians: 2 ArmoredCars, 7 Artillerys, 14 Infantrys, 1 Mech.Inf and 6 Tanks Casualties for Americans: 3 Artillerys, 12 Infantrys, 6 Marines and 1 Tank Battle in 84 Sea Zone Americans attack with 16 Adv.Fighters, 3 B.Carriers, 2 B.Transports, 2 Battleships, 2 Bombers, 5 Carriers, 3 Cruisers, 9 Destroyers, 6 Fighters, 1 L.Fighter, 1 S.Bomber, 5 S.Submarines, 5 Submarines, 4 T.Boats and 2 Transports Hisaichi defend with 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 1 S.Submarine, 2 Submarines, 3 T.Boats and 7 Transports; Yamamoto defend with 5 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 8 Destroyers, 2 Fighters, 6 Submarines and 4 Transports Americans roll dice for 5 S.Submarines and 5 Submarines in 84 Sea Zone, round 2 : 6/10 hits, 4.17 expected hits Units damaged: 1 B.Carrier owned by the Hisaichi, 2 Battleships owned by the Yamamoto and 1 Battleship owned by the Hisaichi Yamamoto roll dice for 1 S.Submarine and 8 Submarines in 84 Sea Zone, round 2 : 4/9 hits, 3.17 expected hits Units damaged: 3 B.Carriers owned by the Americans and 1 Battleship owned by the Americans Americans roll dice for 16 Adv.Fighters, 3 B.Carriers, 2 B.Transports, 2 Battleships, 2 Bombers, 5 Carriers, 3 Cruisers, 9 Destroyers, 6 Fighters, 1 L.Fighter, 1 S.Bomber, 4 T.Boats and 2 Transports in 84 Sea Zone, round 2 : 22/52 hits, 21.17 expected hits Yamamoto roll dice for 7 Adv.Fighters, 1 B.Carrier, 3 Battleships, 6 Carriers, 2 Cruisers, 11 Destroyers, 6 Fighters, 3 T.Boats and 11 Transports in 84 Sea Zone, round 2 : 18/50 hits, 20.17 expected hits Units damaged: 1 Battleship owned by the Americans 5 Carriers owned by the Americans, 1 Destroyer owned by the Hisaichi, 6 Submarines owned by the Yamamoto, 2 Transports owned by the Americans, 4 Transports owned by the Yamamoto, 4 T.Boats owned by the Americans, 1 Submarine owned by the Americans, 2 B.Transports owned by the Americans, 3 B.Carriers owned by the Americans, 7 Transports owned by the Hisaichi, 3 T.Boats owned by the Hisaichi, 1 Destroyer owned by the Yamamoto and 2 Submarines owned by the Hisaichi lost in 84 Sea Zone Americans roll dice for 5 S.Submarines and 4 Submarines in 84 Sea Zone, round 3 : 5/9 hits, 3.83 expected hits Yamamoto roll dice for 1 S.Submarine in 84 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 16 Adv.Fighters, 2 Battleships, 2 Bombers, 3 Cruisers, 9 Destroyers, 6 Fighters, 1 L.Fighter and 1 S.Bomber in 84 Sea Zone, round 3 : 24/40 hits, 18.50 expected hits Yamamoto roll dice for 7 Adv.Fighters, 1 B.Carrier, 3 Battleships, 6 Carriers, 2 Cruisers, 9 Destroyers and 6 Fighters in 84 Sea Zone, round 3 : 19/34 hits, 17.17 expected hits 2 Carriers owned by the Hisaichi, 6 Destroyers owned by the Americans, 4 Adv.Fighters owned by the Yamamoto, 1 S.Submarine owned by the Hisaichi, 2 Destroyers owned by the Hisaichi, 4 Adv.Fighters owned by the Americans, 6 Fighters owned by the Americans, 1 B.Carrier owned by the Hisaichi, 4 Submarines owned by the Americans, 2 Cruisers owned by the Yamamoto, 4 Fighters owned by the Hisaichi, 4 Carriers owned by the Yamamoto, 7 Destroyers owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 84 Sea Zone Americans roll dice for 5 S.Submarines in 84 Sea Zone, round 4 : 1/5 hits, 2.50 expected hits 1 Battleship owned by the Hisaichi lost in 84 Sea Zone Americans roll dice for 12 Adv.Fighters, 2 Battleships, 2 Bombers, 3 Cruisers, 3 Destroyers, 1 L.Fighter and 1 S.Bomber in 84 Sea Zone, round 4 : 15/24 hits, 12.50 expected hits Yamamoto roll dice for 3 Adv.Fighters and 2 Battleships in 84 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits 1 Adv.Fighter owned by the Yamamoto, 2 Battleships owned by the Yamamoto, 2 Adv.Fighters owned by the Hisaichi and 4 S.Submarines owned by the Americans lost in 84 Sea Zone Americans win with 12 Adv.Fighters, 2 Battleships, 2 Bombers, 3 Cruisers, 3 Destroyers, 1 L.Fighter, 1 S.Bomber and 1 S.Submarine remaining. Battle score for attacker is 151 Casualties for Americans: 4 Adv.Fighters, 3 B.Carriers, 2 B.Transports, 5 Carriers, 6 Destroyers, 6 Fighters, 4 S.Submarines, 5 Submarines, 4 T.Boats and 2 Transports Casualties for Yamamoto: 5 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 8 Destroyers, 2 Fighters, 6 Submarines and 4 Transports Casualties for Hisaichi: 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 1 S.Submarine, 2 Submarines, 3 T.Boats and 7 Transports Battle in Manila Americans attack with 1 Infantry Yamamoto defend with 1 Elite Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Elite in Manila, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Manila, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Elite in Manila, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Manila, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Elite in Manila, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Manila Yamamoto win with 1 Elite remaining. Battle score for attacker is -2 Casualties for Americans: 1 Infantry Non Combat Move - Americans 1 Infantry moved from Mindanao to Panay 3 Infantrys moved from Davao to Mindanao 2 Submarines moved from 102 Sea Zone to 107 Sea Zone 3 Adv.Fighters moved from 84 Sea Zone to 107 Sea Zone 9 Adv.Fighters, 2 Bombers, 1 L.Fighter and 1 S.Bomber moved from 84 Sea Zone to Formosa 3 Adv.Fighters moved from Pearl Harbor to 88 Sea Zone 3 Adv.Fighters moved from 88 Sea Zone to Wake 1 Artillery and 1 Infantry moved from South Atlantic USA to 26 Sea Zone 1 Transport moved from 41 Sea Zone to 34 Sea Zone 2 Infantrys moved from Cape Verde to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Mauritania 1 Destroyer moved from 31 Sea Zone to 41 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 1 Infantry and 1 S.Submarine moved from 35 Sea Zone to 31 Sea Zone 1 Infantry moved from 31 Sea Zone to Tangier 1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 33 Sea Zone 1 B.Transport moved from 33 Sea Zone to 26 Sea Zone 1 Artillery and 1 Infantry moved from 33 Sea Zone to Cape Verde 1 Artillery moved from South Central USA to South Atlantic USA 2 Adv.Fighters and 1 Fighter moved from E.Morocco to 41 Sea Zone 1 S.Bomber moved from E.Morocco to Tangier Place Units - Americans 1 B.Carrier, 1 Cruiser and 1 Transport placed in 107 Sea Zone 1 Factory placed in Saipan 2 Artillerys placed in Rio de Oro 1 Battleship placed in 31 Sea Zone 1 Infantry placed in Salvador 1 S.Submarine placed in 35 Sea Zone 2 Infantrys placed in South Atlantic USA 1 Infantry placed in Panay Americans undo move 2. 1 Factory placed in Formosa 1 Cruiser placed in 26 Sea Zone 2 Cruisers placed in 13 Sea Zone Turn Complete - Americans Americans collect 128 PUs; end with 128 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.67 Americans regular : 5.50 Italians regular : -1.67 Italians AA : -0.67
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I forgot that I still had a good deal of S subs in final round of battle so hisai/yam can roll a “2” if they would have kept one. I’ll lose S sub if it hits
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@colt45554 “one” meaning destroyer
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@colt45554 I’m ready to call it quits on this game, but I’ll let Germany decide if we go on…
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Yeah, with Japan dead, Axis are doomed even if German can collapse Russia, which is still a big maybe at this point.
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@karl7 said in W@W team game 13:
Yeah, with Japan dead, Axis are doomed even if German can collapse Russia, which is still a big maybe at this point.
So, I will concede.
I will play again! The pace of our play is good for my schedule right now.