@Private-Panic yes is pretty much the same.
I prefer „Life of Brian“ though, as it’s criticism of organized religion and idolization was relevant and is still relevant in these crazy times.
@karl7 and where Hitler should habr thrown his last reserves too. Pushing back those evil Commies , who would soon (January 45) be raping and pillaging Germany proper, was the proper strategic move in Dec 44. But caring for , saving his people, was not ever on his mind.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Italians
2 ArmoredCars, 7 Artillerys, 16 Infantrys, 1 Mech.Inf and 6 Tanks moved from N.Algeria to E.Morocco
1 Artillery and 2 Infantrys moved from Kufra to Mersa Matruh
2 Fighters moved from Kufra to Mersa Matruh
1 Fighter moved from Greece to Mersa Matruh
1 Infantry moved from Kufra to Mersa Matruh
1 JetFighter moved from N.Algeria to E.Morocco
Purchase Units - Italians
Italians buy 2 Artillerys, 2 Bunkers, 1 Fighter, 12 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Italians
Battle in Mersa Matruh
Italians attack with 1 Artillery, 3 Fighters and 3 Infantrys
British defend with 2 Artillerys and 2 Infantrys
Italians roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 1/7 hits, 2.00 expected hits
British roll dice for 2 Artillerys and 2 Infantrys in Mersa Matruh, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
Italians roll dice for 1 Artillery, 3 Fighters and 1 Infantry in Mersa Matruh, round 3 : 2/5 hits, 1.67 expected hits
British roll dice for 2 Artillerys and 1 Infantry in Mersa Matruh, round 3 : 2/3 hits, 1.00 expected hits
1 Artillery owned by the British, 1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
retreated to Mersa Matruh
British win with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Italians: 1 Artillery and 3 Infantrys
Casualties for British: 1 Artillery and 2 Infantrys
Battle in E.Morocco
Italians attack with 2 ArmoredCars, 7 Artillerys, 16 Infantrys, 1 JetFighter, 1 Mech.Inf and 6 Tanks
French defend with 1 Factory; Americans defend with 2 Infantrys
Italians roll dice for 2 ArmoredCars, 7 Artillerys, 16 Infantrys, 1 JetFighter, 1 Mech.Inf and 6 Tanks in E.Morocco, round 2 : 8/33 hits, 11.00 expected hits
French roll dice for 2 Infantrys in E.Morocco, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Americans and 2 Infantrys owned by the Italians lost in E.Morocco
Italians win, taking E.Morocco from French with 2 ArmoredCars, 7 Artillerys, 14 Infantrys, 1 JetFighter, 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 0
Casualties for Italians: 2 Infantrys
Casualties for Americans: 2 Infantrys
Non Combat Move - Italians
1 AAGun moved from N.Algeria to E.Morocco
1 JetFighter moved from E.Morocco to Tunis
4 Tanks moved from Tunis to S.Algeria
5 Mech.Infs moved from Kufra to Hun
3 Tanks moved from Kufra to Hun
1 Artillery and 1 Infantry moved from Kufra to El Agheila
1 Artillery and 1 Infantry moved from Kufra to El Agheila
3 Infantrys moved from Kufra to Hun
3 Fighters moved from Mersa Matruh to El Agheila
2 Infantrys moved from E.Romania to Vinnytsia
4 Infantrys moved from Provence to Lombardy
1 AAGun moved from Provence to Lombardy
1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 3 Fighters and 10 Transports moved from 42 Sea Zone to 46 Sea Zone
Place Units - Italians
2 Submarines placed in 46 Sea Zone
1 Artillery, 1 Bunker and 2 Infantrys placed in Hun
1 Artillery, 1 Bunker and 3 Infantrys placed in Tunis
2 Infantrys placed in Provence
1 Fighter and 5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
French regular : 1.33
Italians regular : -3.67
British regular : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - French
17 Tanks moved from Lower Egypt to Kufra
French take Kufra from Italians
1 Artillery and 1 Elite moved from New Valley to Kufra
1 Elite moved from Darfur to Kufra
4 Adv.Fighters and 1 Fighter moved from Lower Egypt to Azerbaijan
1 Adv.Fighter moved from Syria to Azerbaijan
1 Tank moved from Syria to W.Iran
2 Infantrys moved from Nubia to New Valley
2 Tanks moved from Italian East Africa to New Valley
1 Infantry moved from Italian East Africa to 58 Sea Zone
1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Mersa Matruh
Purchase Units - French
French buy 1 Factory and 5 Infantrys; Remaining resources: 2 PUs;
Combat - French
Non Combat Move - French
1 AAGun moved from Lower Egypt to New Valley
1 Transport moved from 56 Sea Zone to 57 Sea Zone
Place Units - French
1 Factory placed in French Equatorial Africa
3 Infantrys placed in Italian East Africa
2 Infantrys placed in Syria
Turn Complete - French
French collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 110 / 116
Russians : 112 / 112
Italians : 60 / 62
French : 32 / 34
Yamamoto : 51 / 66
Chinese : 27 / 32
Hisaichi : 35 / 43
British : 107 / 112
Anzac : 40 / 41
Dutch : 46 / 46
Finns : 15 / 18
Romanians : 17 / 19
Thai : 6 / 6
Americans : 134 / 134
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Yamamoto
1 Artillery and 2 Infantrys moved from Hunan to Kweichow
1 Artillery and 2 Elites moved from Hunan to N.French Indochina
1 Bomber moved from Hunan to Kweichow
1 Bomber moved from Hunan to N.French Indochina
1 Adv.Fighter moved from Hong Kong to N.French Indochina
2 Infantrys moved from Hunan to N.French Indochina
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Kyushu
1 Infantry moved from Chubu to Kyushu
1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Kyushu
1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Manila
1 Elite moved from Tokyo to 84 Sea Zone
1 Elite and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Elite moved from 92 Sea Zone to Manila
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Khabarovsk
1 Adv.Fighter moved from 84 Sea Zone to Khabarovsk
1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
1 Adv.Fighter moved from 84 Sea Zone to Ayan
1 Adv.Fighter moved from 84 Sea Zone to N.French Indochina
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 2 Bunkers, 1 Elite, 12 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kyushu
Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Americans defend with 2 Infantrys
Yamamoto roll dice for 2 Battleships in Kyushu, round 2 : 2/2 hits, 1.33 expected hits
2 Infantrys owned by the Americans lost in Kyushu
Yamamoto win, taking Kyushu from Americans with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantrys
Battle in Manila
Yamamoto attack with 1 Adv.Fighter, 1 Elite and 1 Fighter
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Elite and 1 Fighter in Manila, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 1 Adv.Fighter, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Ayan
Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
British defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ayan, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Ayan
Yamamoto win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Khabarovsk
Yamamoto attack with 1 Adv.Fighter and 1 Infantry
Russians defend with 1 ArmoredCar
Yamamoto roll dice for 1 Adv.Fighter and 1 Infantry in Khabarovsk, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 ArmoredCar in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Russians lost in Khabarovsk
Yamamoto win, taking Khabarovsk from Russians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCar
Battle in N.French Indochina
Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 2 Infantrys
British defend with 1 Elite and 4 Infantrys
Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 2 Infantrys in N.French Indochina, round 2 : 4/8 hits, 3.17 expected hits
French roll dice for 1 Elite and 4 Infantrys in N.French Indochina, round 2 : 0/5 hits, 1.67 expected hits
4 Infantrys owned by the British lost in N.French Indochina
Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 2 Infantrys in N.French Indochina, round 3 : 5/8 hits, 3.17 expected hits
French roll dice for 1 Elite in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the British and 1 Infantry owned by the Yamamoto lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 1 Infantry remaining. Battle score for attacker is 9
Casualties for British: 1 Elite and 4 Infantrys
Casualties for Yamamoto: 1 Infantry
Battle in Kweichow
Yamamoto attack with 1 Artillery, 1 Bomber and 2 Infantrys
British defend with 2 Infantrys
Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 2 Infantrys in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
Casualties for Yamamoto: 2 Infantrys
Casualties for British: 2 Infantrys
Non Combat Move - Yamamoto
1 Bomber moved from Kweichow to Hong Kong
1 Adv.Fighter moved from N.French Indochina to Hong Kong
1 Bomber moved from N.French Indochina to Hong Kong
1 Adv.Fighter moved from N.French Indochina to 84 Sea Zone
1 Artillery, 5 Infantrys and 2 Tanks moved from Kiangsi to Hunan
2 Tanks moved from Hong Kong to Hunan
1 Adv.Fighter and 1 Fighter moved from Manila to 84 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Kyushu to 84 Sea Zone
1 Adv.Fighter moved from Khabarovsk to 84 Sea Zone
1 Adv.Fighter moved from Ayan to 84 Sea Zone
Place Units - Yamamoto
1 Artillery and 1 Tank placed in Malaya
1 Artillery and 1 Tank placed in Hong Kong
1 Bunker, 1 Elite, 5 Infantrys and 2 Tanks placed in Tokyo
3 Infantrys placed in Chubu
4 Infantrys placed in Hong Kong
1 Bunker placed in Hong Kong
Turn Complete - Yamamoto
Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Yamamoto regular : 4.83
Americans regular : -0.33
French regular : -1.00
Russians regular : -0.50
Territory Summary for Yamamoto :
Ayan : 1 flag, 1 Artillery and 1 Infantry
Khabarovsk : 1 flag, 1 Infantry
N.French Indochina : 1 flag, 1 Artillery, 2 Elites and 1 Infantry
Tokyo : 1 AAGun, 7 Bunkers, 1 Elite, 1 Factory, 21 Infantrys and 2 Tanks
Kwangsi : 1 flag
Hainan : 1 flag
Kyushu : 3 Infantrys
Chubu : 1 AAGun, 3 Bunkers, 1 Factory and 14 Infantrys
Fukien : 1 flag
Kweichow : 1 flag, 1 Artillery
Kwangtung : 1 flag
Kiangsi : 1 flag
Hunan : 1 flag, 7 Artillerys, 34 Infantrys and 17 Tanks
Hong Kong : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 2 Bombers, 3 Bunkers, 1 Factory, 18 Infantrys and 1 Tank
Malaya : 1 flag, 1 AAGun, 1 Artillery, 3 Bunkers, 1 Factory, 22 Infantrys and 1 Tank
Manila : 1 flag, 1 Elite
Guam : 1 flag
75 Sea Zone : 1 T.Boat and 1 Transport
84 Sea Zone : 5 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 8 Destroyers, 2 Fighters, 6 Submarines and 4 Transports
92 Sea Zone : 1 T.Boat
Production/PUs Summary :
Germans : 110 / 116
Russians : 108 / 112
Italians : 60 / 62
French : 30 / 34
Yamamoto : 64 / 64
Chinese : 26 / 32
Hisaichi : 35 / 43
British : 107 / 112
Anzac : 40 / 41
Dutch : 46 / 46
Finns : 15 / 18
Romanians : 17 / 19
Thai : 6 / 6
Americans : 128 / 134
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Chinese
1 Infantry moved from Shensi to Shansi
Chinese take Shansi from Hisaichi
2 Infantrys moved from Ningsia to Suiyuan
1 Tank moved from Lanchow to Suiyuan
1 Tank moved from Hupeh to Shantung
Chinese take Shantung from Hisaichi
1 Tank moved from Hupeh to Chahar
Chinese take Chahar from Hisaichi
1 Fighter and 2 Infantrys moved from Hupeh to Anhwei
Purchase Units - Chinese
Chinese buy 1 Bunker, 7 Infantrys and 2 Tanks; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Suiyuan
Chinese attack with 2 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantrys and 1 Tank in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Anhwei to Hupeh
2 Infantrys moved from Shensi to Hupeh
1 Tank moved from Szechwan to Hupeh
1 Infantry moved from Lanchow to Szechwan
2 Infantrys moved from Lanchow to Shensi
2 Infantrys moved from E.Qinghai to Lanchow
3 Infantrys moved from E.Qinghai to Ningsia
1 Tank moved from Hsining to Ningsia
5 Infantrys moved from Hsining to E.Qinghai
Place Units - Chinese
1 Bunker and 3 Infantrys placed in Hupeh
4 Infantrys and 2 Tanks placed in Hsining
Turn Complete - Chinese
Chinese collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Hisaichi regular : 1.33
Production/PUs Summary :
Germans : 110 / 116
Russians : 108 / 112
Italians : 60 / 62
French : 30 / 34
Yamamoto : 64 / 64
Chinese : 36 / 38
Hisaichi : 25 / 43
British : 107 / 112
Anzac : 40 / 41
Dutch : 46 / 46
Finns : 15 / 18
Romanians : 17 / 19
Thai : 6 / 6
Americans : 128 / 134
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Hisaichi
1 Infantry moved from Peking to Chahar
1 Artillery moved from Peking to Chahar
3 Infantrys moved from Changchun to 84 Sea Zone
3 Infantrys moved from 84 Sea Zone to Shantung
2 Artillerys moved from Peking to Hulunbuir
13 Infantrys moved from Peking to Hulunbuir
1 Infantry moved from Peking to Hulunbuir
1 Infantry moved from Peking to Hulunbuir
2 Infantrys moved from Changchun to 84 Sea Zone
1 Adv.Fighter and 1 Infantry moved from 84 Sea Zone to Liaoning
2 Bombers moved from Peking to 93 Sea Zone
2 Bombers moved from 93 Sea Zone to 101 Sea Zone
2 Adv.Fighters and 4 Fighters moved from 84 Sea Zone to 101 Sea Zone
1 Bomber moved from Changchun to Shantung
1 Bomber moved from Changchun to Chahar
1 Infantry moved from 84 Sea Zone to Liaoning
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Liaoning
Purchase Units - Hisaichi
Hisaichi buy 2 Bunkers, 1 Destroyer, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 101 Sea Zone
Hisaichi attack with 2 Adv.Fighters, 2 Bombers and 4 Fighters
Americans defend with 2 Destroyers and 3 Transports
Hisaichi roll dice for 2 Adv.Fighters, 2 Bombers and 4 Fighters in 101 Sea Zone, round 2 : 6/8 hits, 3.67 expected hits
Americans roll dice for 2 Destroyers and 3 Transports in 101 Sea Zone, round 2 : 0/5 hits, 1.17 expected hits
2 Destroyers owned by the Americans and 3 Transports owned by the Americans lost in 101 Sea Zone
Hisaichi win with 2 Adv.Fighters, 2 Bombers and 4 Fighters remaining. Battle score for attacker is 34
Casualties for Americans: 2 Destroyers and 3 Transports
Battle in Chahar
Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 Tank in Chahar, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Shantung
Hisaichi attack with 1 Bomber and 3 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Battleship in Shantung, round 2 : 1/1 hits, 0.67 expected hits
1 Tank owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Hulunbuir
Hisaichi attack with 2 Artillerys and 15 Infantrys
Russians defend with 1 Artillery
Hisaichi roll dice for 2 Artillerys and 15 Infantrys in Hulunbuir, round 2 : 3/17 hits, 3.50 expected hits
Russians roll dice for 1 Artillery in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 2 Artillerys and 15 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Non Combat Move - Hisaichi
1 Bomber moved from Chahar to Changchun
1 Bomber moved from Shantung to Changchun
1 Adv.Fighter moved from Liaoning to Changchun
2 Adv.Fighters, 2 Bombers and 4 Fighters moved from 101 Sea Zone to 84 Sea Zone
2 Bombers moved from 84 Sea Zone to Changchun
Place Units - Hisaichi
1 Destroyer placed in 84 Sea Zone
1 Bunker, 2 Infantrys and 1 Tank placed in Peking
1 Bunker and 7 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : -1.17
Russians regular : -0.33
Hisaichi regular : 2.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - British
1 unit repaired.
2 ArmoredCars, 9 Artillerys, 4 Fighters, 18 Infantrys, 4 Mech.Infs and 4 Tanks moved from New Valley to Kufra
1 Artillery moved from Mersa Matruh to Tobruk
British take Tobruk from Italians
2 Mech.Infs moved from Lower Egypt to Kufra
1 Submarine moved from 56 Sea Zone to 48 Sea Zone
4 Infantrys moved from Yunnan to N.French Indochina
1 Infantry moved from N.Thailand to N.French Indochina
4 Infantrys moved from Yunnan to N.French Indochina
15 Infantrys and 2 Tanks moved from Yunnan to Kweichow
1 Infantry moved from Nordland to Finnmark
British take Finnmark from Germans
1 Artillery and 2 Infantrys moved from Nordland to Upper Norrland
1 Infantry and 3 Tanks moved from Middle Norrland to Upper Norrland
1 Battleship moved from 24 Sea Zone to 22 Sea Zone
2 Destroyers moved from 21 Sea Zone to 22 Sea Zone
3 Destroyers and 4 Transports moved from 20 Sea Zone to 21 Sea Zone
6 Infantrys and 2 Tanks moved from Dover to 21 Sea Zone
1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 6 Infantrys, 2 Tanks and 4 Transports moved from 21 Sea Zone to 22 Sea Zone
6 Infantrys and 2 Tanks moved from 22 Sea Zone to Denmark
British take Denmark from Germans
2 Artillerys moved from Cairo to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
1 Artillery moved from Cairo to Lower Egypt
1 Infantry moved from Cairo to Lower Egypt
2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh
Purchase Units - British
British buy 2 Adv.Fighters, 4 ArmoredCars, 12 Artillerys, 9 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in Kweichow
British attack with 15 Infantrys and 2 Tanks
Yamamoto defend with 1 Artillery
British roll dice for 15 Infantrys and 2 Tanks in Kweichow, round 2 : 2/17 hits, 3.50 expected hits
Yamamoto roll dice for 1 Artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Kweichow
British win, taking Kweichow from Yamamoto with 15 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Upper Norrland
British attack with 1 Artillery, 3 Infantrys and 3 Tanks
Finns defend with 1 Infantry
British roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Upper Norrland, round 2 : 2/7 hits, 2.50 expected hits
Finns roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Upper Norrland
British win, taking Upper Norrland from Finns with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in N.French Indochina
British attack with 9 Infantrys
Yamamoto defend with 1 Artillery, 2 Elites and 1 Infantry
British roll dice for 9 Infantrys in N.French Indochina, round 2 : 1/9 hits, 1.50 expected hits
Yamamoto roll dice for 1 Artillery, 2 Elites and 1 Infantry in N.French Indochina, round 2 : 2/4 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in N.French Indochina
British roll dice for 7 Infantrys in N.French Indochina, round 3 : 2/7 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery and 2 Elites in N.French Indochina, round 3 : 0/3 hits, 1.00 expected hits
2 Elites owned by the Yamamoto lost in N.French Indochina
British roll dice for 7 Infantrys in N.French Indochina, round 4 : 1/7 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in N.French Indochina
British win, taking N.French Indochina from Yamamoto with 7 Infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 Infantrys
Casualties for Yamamoto: 1 Artillery, 2 Elites and 1 Infantry
Non Combat Move - British
1 Elite and 2 Infantrys moved from Burma to S.Thailand
9 Infantrys moved from Assam to Yunnan
2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam
1 Infantry moved from Madras to 60 Sea Zone
1 Artillery moved from Madras to 60 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 61 Sea Zone
1 Artillery and 1 Infantry moved from 61 Sea Zone to S.Thailand
2 Infantrys moved from Calcutta to Assam
2 Artillerys, 1 Elite and 2 Infantrys moved from Hyderabad to Calcutta
1 Artillery and 1 Elite moved from Rajputana to Hyderabad
1 Infantry moved from Madras to Hyderabad
Place Units - British
2 Artillerys and 2 Infantrys placed in Manchester
3 Artillerys and 3 Infantrys placed in Cairo
2 Artillerys and 2 Infantrys placed in Delhi
2 Adv.Fighters, 2 Artillerys and 2 Infantrys placed in London
3 Mech.Infs placed in W.Iran
2 ArmoredCars and 3 Artillerys placed in Madras
2 ArmoredCars placed in Bombay
Turn Complete - British
British collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Finns regular : -0.33
British regular : -1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Anzac
1 Artillery moved from Rongelap to 103 Sea Zone
1 Artillery moved from 103 Sea Zone to Kusaie
Anzac take Kusaie from Yamamoto
1 Artillery and 1 Infantry moved from Eniwetok to 102 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
Anzac take Minamitori from Yamamoto
2 Adv.Fighters moved from 105 Sea Zone to 92 Sea Zone
1 Fighter moved from 93 Sea Zone to 92 Sea Zone
2 Fighters moved from 110 Sea Zone to 92 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Bunker, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 92 Sea Zone
Anzac attack with 2 Adv.Fighters and 3 Fighters
Yamamoto defend with 1 T.Boat
Anzac roll dice for 2 Adv.Fighters and 3 Fighters in 92 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
Yamamoto roll dice for 1 T.Boat in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Yamamoto lost in 92 Sea Zone
Anzac win with 2 Adv.Fighters and 3 Fighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Non Combat Move - Anzac
2 Artillerys moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
6 Infantrys moved from Merauke to 113 Sea Zone
2 Infantrys moved from Northern Territory to 67 Sea Zone
2 Artillerys, 4 Infantrys and 3 Transports moved from 67 Sea Zone to 105 Sea Zone
6 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
6 Infantrys moved from 67 Sea Zone to Java
1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Artillery moved from West Borneo to 110 Sea Zone
1 Artillery and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
3 Artillerys and 4 Infantrys moved from 105 Sea Zone to S.Thailand
2 Infantrys moved from Queensland to Northern Territory
5 Infantrys moved from Merauke to West Papua
3 Infantrys moved from New South Wales to Queensland
5 Transports moved from 105 Sea Zone to 67 Sea Zone
2 Adv.Fighters and 3 Fighters moved from 92 Sea Zone to S.Thailand
Place Units - Anzac
1 Bunker and 1 Factory placed in S.Thailand
3 Infantrys placed in Broome
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
1 Infantry placed in Canberra
Turn Complete - Anzac
Anzac collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17
Anzac regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Dutch
1 Elite moved from Valencia to Catalonia
Dutch take Catalonia from Germans
Purchase Units - Dutch
Dutch buy 2 Artillerys, 1 Bunker, 6 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 1 PUs;
Combat - Dutch
Non Combat Move - Dutch
2 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Cruiser moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Carrier, 1 Cruiser, 3 Infantrys and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
3 Infantrys moved from 105 Sea Zone to S.Thailand
1 Elite moved from S.French Indochina to S.Thailand
1 Transport moved from 34 Sea Zone to 32 Sea Zone
1 Infantry moved from Suriname to Amazon
5 Tanks moved from Santiago to Argentina
Place Units - Dutch
1 Bunker placed in Andalusia
2 Submarines placed in 41 Sea Zone
1 Artillery placed in Suriname
1 Transport placed in 32 Sea Zone
1 Infantry placed in Suriname
1 Artillery and 2 Infantrys placed in West Borneo
3 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Romanians
1 Artillery and 3 Infantrys moved from Vinnytsia to Donetsk
1 Bomber moved from Bucharest to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
6 Infantrys and 1 Tank moved from Vinnytsia to Brest
2 Infantrys moved from Vinnytsia to Brest
Purchase Units - Romanians
Romanians buy 4 Artillerys and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Brest
Romanians attack with 8 Infantrys and 1 Tank
Russians defend with 1 Infantry and 2 Tanks
Romanians roll dice for 8 Infantrys and 1 Tank in Brest, round 2 : 0/9 hits, 1.83 expected hits
Russians roll dice for 1 Infantry and 2 Tanks in Brest, round 2 : 1/3 hits, 1.33 expected hits
1 Infantry owned by the Romanians lost in Brest
Romanians roll dice for 7 Infantrys and 1 Tank in Brest, round 3 : 0/8 hits, 1.67 expected hits
Russians roll dice for 1 Infantry and 2 Tanks in Brest, round 3 : 0/3 hits, 1.33 expected hits
Romanians roll dice for 7 Infantrys and 1 Tank in Brest, round 4 : 2/8 hits, 1.67 expected hits
Russians roll dice for 1 Infantry and 2 Tanks in Brest, round 4 : 2/3 hits, 1.33 expected hits
1 Infantry owned by the Russians, 2 Infantrys owned by the Romanians and 1 Tank owned by the Russians lost in Brest
Romanians roll dice for 5 Infantrys and 1 Tank in Brest, round 5 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 Tank in Brest, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Brest
Romanians win, taking Brest from Russians with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Romanians: 3 Infantrys
Casualties for Russians: 1 Infantry and 2 Tanks
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Bomber and 4 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Donetsk, round 2 : 1/6 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Donetsk, round 3 : 3/6 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Romanians: 1 Infantry
Non Combat Move - Romanians
1 Bomber moved from Donetsk to Vinnytsia
1 Infantry moved from E.Romania to Vinnytsia
2 Infantrys moved from Vinnytsia to Brest
Place Units - Romanians
4 Artillerys placed in Vinnytsia
1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians regular : -3.17
Russians regular : -2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Purchase Units - Thai
Thai buy 3 Infantrys; Remaining resources: 0 PUs;
Place Units - Thai
3 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Americans
10 Adv.Fighters, 1 B.Carrier, 2 B.Transports, 1 Battleship, 5 Carriers, 3 Cruisers, 9 Destroyers, 2 Fighters, 5 S.Submarines, 5 Submarines, 4 T.Boats and 2 Transports moved from 93 Sea Zone to 84 Sea Zone
1 Adv.Fighter moved from 107 Sea Zone to 84 Sea Zone
5 Adv.Fighters, 2 B.Carriers and 1 Battleship moved from 107 Sea Zone to 84 Sea Zone
1 Fighter moved from Panay to 84 Sea Zone
2 Fighters moved from Wake to 84 Sea Zone
2 Bombers, 1 Fighter, 1 L.Fighter and 1 S.Bomber moved from Hupeh to 84 Sea Zone
1 Infantry moved from Mindoro to Manila
2 Infantrys moved from Tangier to 41 Sea Zone
2 Adv.Fighters, 1 Fighter and 2 Infantrys moved from 41 Sea Zone to E.Morocco
1 Tank moved from Tangier to W.Morocco
1 Tank moved from W.Morocco to E.Morocco
3 Artillerys, 7 Infantrys, 5 Marines, 1 S.Bomber and 5 Tanks moved from Tangier to E.Morocco
1 Marine moved from Rio de Oro to 31 Sea Zone
1 Infantry moved from Mauritania to 31 Sea Zone
2 Infantrys moved from Cape Verde to 34 Sea Zone
2 Infantrys and 2 S.Submarines moved from 34 Sea Zone to 41 Sea Zone
1 B.Transport, 1 Infantry and 1 Marine moved from 31 Sea Zone to 41 Sea Zone
3 Infantrys and 1 Marine moved from 41 Sea Zone to E.Morocco
Purchase Units - Americans
Americans buy 2 Artillerys, 1 B.Carrier, 1 Battleship, 4 Cruisers, 1 Factory, 4 Infantrys, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in E.Morocco
Americans attack with 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 12 Infantrys, 6 Marines, 1 S.Bomber and 6 Tanks
Italians defend with 1 AAGun, 2 ArmoredCars, 7 Artillerys, 1 Factory, 14 Infantrys, 1 Mech.Inf and 6 Tanks
Italians roll AA dice in E.Morocco : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 Battleship and 1 Cruiser in E.Morocco, round 2 : 2/2 hits, 1.17 expected hits
2 ArmoredCars owned by the Italians lost in E.Morocco
Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 12 Infantrys, 6 Marines, 1 S.Bomber and 6 Tanks in E.Morocco, round 2 : 9/31 hits, 11.83 expected hits
Italians roll dice for 7 Artillerys, 14 Infantrys, 1 Mech.Inf and 6 Tanks in E.Morocco, round 2 : 10/28 hits, 10.33 expected hits
10 Infantrys owned by the Americans and 9 Infantrys owned by the Italians lost in E.Morocco
Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 2 Infantrys, 6 Marines, 1 S.Bomber and 6 Tanks in E.Morocco, round 3 : 10/21 hits, 10.17 expected hits
Italians roll dice for 7 Artillerys, 5 Infantrys, 1 Mech.Inf and 6 Tanks in E.Morocco, round 3 : 7/19 hits, 7.33 expected hits
2 Marines owned by the Americans, 3 Artillerys owned by the Americans, 2 Infantrys owned by the Americans, 5 Artillerys owned by the Italians and 5 Infantrys owned by the Italians lost in E.Morocco
Americans roll dice for 2 Adv.Fighters, 1 Fighter, 4 Marines, 1 S.Bomber and 6 Tanks in E.Morocco, round 4 : 5/14 hits, 7.33 expected hits
Italians roll dice for 2 Artillerys, 1 Mech.Inf and 6 Tanks in E.Morocco, round 4 : 3/9 hits, 4.00 expected hits
3 Marines owned by the Americans, 2 Tanks owned by the Italians, 2 Artillerys owned by the Italians and 1 Mech.Inf owned by the Italians lost in E.Morocco
Americans roll dice for 2 Adv.Fighters, 1 Fighter, 1 Marine, 1 S.Bomber and 6 Tanks in E.Morocco, round 5 : 6/11 hits, 5.83 expected hits
Italians roll dice for 4 Tanks in E.Morocco, round 5 : 2/4 hits, 2.00 expected hits
1 Marine owned by the Americans, 4 Tanks owned by the Italians and 1 Tank owned by the Americans lost in E.Morocco
Americans win, taking E.Morocco from Italians with 2 Adv.Fighters, 1 Fighter, 1 S.Bomber and 5 Tanks remaining. Battle score for attacker is 35
Casualties for Italians: 2 ArmoredCars, 7 Artillerys, 14 Infantrys, 1 Mech.Inf and 6 Tanks
Casualties for Americans: 3 Artillerys, 12 Infantrys, 6 Marines and 1 Tank
Battle in 84 Sea Zone
Americans attack with 16 Adv.Fighters, 3 B.Carriers, 2 B.Transports, 2 Battleships, 2 Bombers, 5 Carriers, 3 Cruisers, 9 Destroyers, 6 Fighters, 1 L.Fighter, 1 S.Bomber, 5 S.Submarines, 5 Submarines, 4 T.Boats and 2 Transports
Hisaichi defend with 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 1 S.Submarine, 2 Submarines, 3 T.Boats and 7 Transports; Yamamoto defend with 5 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 8 Destroyers, 2 Fighters, 6 Submarines and 4 Transports
Americans roll dice for 5 S.Submarines and 5 Submarines in 84 Sea Zone, round 2 : 6/10 hits, 4.17 expected hits
Units damaged: 1 B.Carrier owned by the Hisaichi, 2 Battleships owned by the Yamamoto and 1 Battleship owned by the Hisaichi
Yamamoto roll dice for 1 S.Submarine and 8 Submarines in 84 Sea Zone, round 2 : 4/9 hits, 3.17 expected hits
Units damaged: 3 B.Carriers owned by the Americans and 1 Battleship owned by the Americans
Americans roll dice for 16 Adv.Fighters, 3 B.Carriers, 2 B.Transports, 2 Battleships, 2 Bombers, 5 Carriers, 3 Cruisers, 9 Destroyers, 6 Fighters, 1 L.Fighter, 1 S.Bomber, 4 T.Boats and 2 Transports in 84 Sea Zone, round 2 : 22/52 hits, 21.17 expected hits
Yamamoto roll dice for 7 Adv.Fighters, 1 B.Carrier, 3 Battleships, 6 Carriers, 2 Cruisers, 11 Destroyers, 6 Fighters, 3 T.Boats and 11 Transports in 84 Sea Zone, round 2 : 18/50 hits, 20.17 expected hits
Units damaged: 1 Battleship owned by the Americans
5 Carriers owned by the Americans, 1 Destroyer owned by the Hisaichi, 6 Submarines owned by the Yamamoto, 2 Transports owned by the Americans, 4 Transports owned by the Yamamoto, 4 T.Boats owned by the Americans, 1 Submarine owned by the Americans, 2 B.Transports owned by the Americans, 3 B.Carriers owned by the Americans, 7 Transports owned by the Hisaichi, 3 T.Boats owned by the Hisaichi, 1 Destroyer owned by the Yamamoto and 2 Submarines owned by the Hisaichi lost in 84 Sea Zone
Americans roll dice for 5 S.Submarines and 4 Submarines in 84 Sea Zone, round 3 : 5/9 hits, 3.83 expected hits
Yamamoto roll dice for 1 S.Submarine in 84 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 16 Adv.Fighters, 2 Battleships, 2 Bombers, 3 Cruisers, 9 Destroyers, 6 Fighters, 1 L.Fighter and 1 S.Bomber in 84 Sea Zone, round 3 : 24/40 hits, 18.50 expected hits
Yamamoto roll dice for 7 Adv.Fighters, 1 B.Carrier, 3 Battleships, 6 Carriers, 2 Cruisers, 9 Destroyers and 6 Fighters in 84 Sea Zone, round 3 : 19/34 hits, 17.17 expected hits
2 Carriers owned by the Hisaichi, 6 Destroyers owned by the Americans, 4 Adv.Fighters owned by the Yamamoto, 1 S.Submarine owned by the Hisaichi, 2 Destroyers owned by the Hisaichi, 4 Adv.Fighters owned by the Americans, 6 Fighters owned by the Americans, 1 B.Carrier owned by the Hisaichi, 4 Submarines owned by the Americans, 2 Cruisers owned by the Yamamoto, 4 Fighters owned by the Hisaichi, 4 Carriers owned by the Yamamoto, 7 Destroyers owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 84 Sea Zone
Americans roll dice for 5 S.Submarines in 84 Sea Zone, round 4 : 1/5 hits, 2.50 expected hits
1 Battleship owned by the Hisaichi lost in 84 Sea Zone
Americans roll dice for 12 Adv.Fighters, 2 Battleships, 2 Bombers, 3 Cruisers, 3 Destroyers, 1 L.Fighter and 1 S.Bomber in 84 Sea Zone, round 4 : 15/24 hits, 12.50 expected hits
Yamamoto roll dice for 3 Adv.Fighters and 2 Battleships in 84 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits
1 Adv.Fighter owned by the Yamamoto, 2 Battleships owned by the Yamamoto, 2 Adv.Fighters owned by the Hisaichi and 4 S.Submarines owned by the Americans lost in 84 Sea Zone
Americans win with 12 Adv.Fighters, 2 Battleships, 2 Bombers, 3 Cruisers, 3 Destroyers, 1 L.Fighter, 1 S.Bomber and 1 S.Submarine remaining. Battle score for attacker is 151
Casualties for Americans: 4 Adv.Fighters, 3 B.Carriers, 2 B.Transports, 5 Carriers, 6 Destroyers, 6 Fighters, 4 S.Submarines, 5 Submarines, 4 T.Boats and 2 Transports
Casualties for Yamamoto: 5 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 8 Destroyers, 2 Fighters, 6 Submarines and 4 Transports
Casualties for Hisaichi: 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 1 S.Submarine, 2 Submarines, 3 T.Boats and 7 Transports
Battle in Manila
Americans attack with 1 Infantry
Yamamoto defend with 1 Elite
Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Elite in Manila, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Manila, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Elite in Manila, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Manila, round 4 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Elite in Manila, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Manila
Yamamoto win with 1 Elite remaining. Battle score for attacker is -2
Casualties for Americans: 1 Infantry
Non Combat Move - Americans
1 Infantry moved from Mindanao to Panay
3 Infantrys moved from Davao to Mindanao
2 Submarines moved from 102 Sea Zone to 107 Sea Zone
3 Adv.Fighters moved from 84 Sea Zone to 107 Sea Zone
9 Adv.Fighters, 2 Bombers, 1 L.Fighter and 1 S.Bomber moved from 84 Sea Zone to Formosa
3 Adv.Fighters moved from Pearl Harbor to 88 Sea Zone
3 Adv.Fighters moved from 88 Sea Zone to Wake
1 Artillery and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 Transport moved from 41 Sea Zone to 34 Sea Zone
2 Infantrys moved from Cape Verde to 34 Sea Zone
2 Infantrys moved from 34 Sea Zone to Mauritania
1 Destroyer moved from 31 Sea Zone to 41 Sea Zone
1 Infantry moved from Salvador to 35 Sea Zone
1 Infantry and 1 S.Submarine moved from 35 Sea Zone to 31 Sea Zone
1 Infantry moved from 31 Sea Zone to Tangier
1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
1 B.Transport moved from 33 Sea Zone to 26 Sea Zone
1 Artillery and 1 Infantry moved from 33 Sea Zone to Cape Verde
1 Artillery moved from South Central USA to South Atlantic USA
2 Adv.Fighters and 1 Fighter moved from E.Morocco to 41 Sea Zone
1 S.Bomber moved from E.Morocco to Tangier
Place Units - Americans
1 B.Carrier, 1 Cruiser and 1 Transport placed in 107 Sea Zone
1 Factory placed in Saipan
2 Artillerys placed in Rio de Oro
1 Battleship placed in 31 Sea Zone
1 Infantry placed in Salvador
1 S.Submarine placed in 35 Sea Zone
2 Infantrys placed in South Atlantic USA
1 Infantry placed in Panay
Americans undo move 2.
1 Factory placed in Formosa
1 Cruiser placed in 26 Sea Zone
2 Cruisers placed in 13 Sea Zone
Turn Complete - Americans
Americans collect 128 PUs; end with 128 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.67
Americans regular : 5.50
Italians regular : -1.67
Italians AA : -0.67
I forgot that I still had a good deal of S subs in final round of battle so hisai/yam can roll a “2” if they would have kept one. I’ll lose S sub if it hits
@colt45554 “one” meaning destroyer
@colt45554 I’m ready to call it quits on this game, but I’ll let Germany decide if we go on…
Yeah, with Japan dead, Axis are doomed even if German can collapse Russia, which is still a big maybe at this point.
@karl7 said in W@W team game 13:
Yeah, with Japan dead, Axis are doomed even if German can collapse Russia, which is still a big maybe at this point.
So, I will concede.
I will play again! The pace of our play is good for my schedule right now.
Good game guys…well played by the allies!
GG all! Glad to play another one.
I’m down for another too