• @karl7 and where Hitler should habr thrown his last reserves too. Pushing back those evil Commies , who would soon (January 45) be raping and pillaging Germany proper, was the proper strategic move in Dec 44. But caring for , saving his people, was not ever on his mind.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Italians
            2 ArmoredCars, 7 Artillerys, 16 Infantrys, 1 Mech.Inf and 6 Tanks moved from N.Algeria to E.Morocco
            1 Artillery and 2 Infantrys moved from Kufra to Mersa Matruh
            2 Fighters moved from Kufra to Mersa Matruh
            1 Fighter moved from Greece to Mersa Matruh
            1 Infantry moved from Kufra to Mersa Matruh
            1 JetFighter moved from N.Algeria to E.Morocco
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 2 Bunkers, 1 Fighter, 12 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Mersa Matruh
                Italians attack with 1 Artillery, 3 Fighters and 3 Infantrys
                British defend with 2 Artillerys and 2 Infantrys
                    Italians roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 1/7 hits, 2.00 expected hits
                    British roll dice for 2 Artillerys and 2 Infantrys in Mersa Matruh, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                    Italians roll dice for 1 Artillery, 3 Fighters and 1 Infantry in Mersa Matruh, round 3 : 2/5 hits, 1.67 expected hits
                    British roll dice for 2 Artillerys and 1 Infantry in Mersa Matruh, round 3 : 2/3 hits, 1.00 expected hits
                    1 Artillery owned by the British, 1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                 retreated to Mersa Matruh
                British win with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for Italians: 1 Artillery and 3 Infantrys
                Casualties for British: 1 Artillery and 2 Infantrys
            Battle in E.Morocco
                Italians attack with 2 ArmoredCars, 7 Artillerys, 16 Infantrys, 1 JetFighter, 1 Mech.Inf and 6 Tanks
                French defend with 1 Factory; Americans defend with 2 Infantrys
                    Italians roll dice for 2 ArmoredCars, 7 Artillerys, 16 Infantrys, 1 JetFighter, 1 Mech.Inf and 6 Tanks in E.Morocco, round 2 : 8/33 hits, 11.00 expected hits
                    French roll dice for 2 Infantrys in E.Morocco, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Americans and 2 Infantrys owned by the Italians lost in E.Morocco
                Italians win, taking E.Morocco from French with 2 ArmoredCars, 7 Artillerys, 14 Infantrys, 1 JetFighter, 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 0
                Casualties for Italians: 2 Infantrys
                Casualties for Americans: 2 Infantrys
    
        Non Combat Move - Italians
            1 AAGun moved from N.Algeria to E.Morocco
            1 JetFighter moved from E.Morocco to Tunis
            4 Tanks moved from Tunis to S.Algeria
            5 Mech.Infs moved from Kufra to Hun
            3 Tanks moved from Kufra to Hun
            1 Artillery and 1 Infantry moved from Kufra to El Agheila
            1 Artillery and 1 Infantry moved from Kufra to El Agheila
            3 Infantrys moved from Kufra to Hun
            3 Fighters moved from Mersa Matruh to El Agheila
            2 Infantrys moved from E.Romania to Vinnytsia
            4 Infantrys moved from Provence to Lombardy
            1 AAGun moved from Provence to Lombardy
            1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 3 Fighters and 10 Transports moved from 42 Sea Zone to 46 Sea Zone
    
        Place Units - Italians
            2 Submarines placed in 46 Sea Zone
            1 Artillery, 1 Bunker and 2 Infantrys placed in Hun
            1 Artillery, 1 Bunker and 3 Infantrys placed in Tunis
            2 Infantrys placed in Provence
            1 Fighter and 5 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.33
    Italians regular : -3.67
    British regular : 1.67
    

    Savegame

  • TripleA

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - French
            17 Tanks moved from Lower Egypt to Kufra
                  French take Kufra from Italians
            1 Artillery and 1 Elite moved from New Valley to Kufra
            1 Elite moved from Darfur to Kufra
            4 Adv.Fighters and 1 Fighter moved from Lower Egypt to Azerbaijan
            1 Adv.Fighter moved from Syria to Azerbaijan
            1 Tank moved from Syria to W.Iran
            2 Infantrys moved from Nubia to New Valley
            2 Tanks moved from Italian East Africa to New Valley
            1 Infantry moved from Italian East Africa to 58 Sea Zone
            1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Mersa Matruh
    
        Purchase Units - French
            French buy 1 Factory and 5 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - French
    
        Non Combat Move - French
            1 AAGun moved from Lower Egypt to New Valley
            1 Transport moved from 56 Sea Zone to 57 Sea Zone
    
        Place Units - French
            1 Factory placed in French Equatorial Africa
            3 Infantrys placed in Italian East Africa
            2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 32 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 110 / 116
    Russians : 112 / 112
    Italians : 60 / 62
    French : 32 / 34
    Yamamoto : 51 / 66
    Chinese : 27 / 32
    Hisaichi : 35 / 43
    British : 107 / 112
    Anzac : 40 / 41
    Dutch : 46 / 46
    Finns : 15 / 18
    Romanians : 17 / 19
    Thai : 6 / 6
    Americans : 134 / 134
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Yamamoto
            1 Artillery and 2 Infantrys moved from Hunan to Kweichow
            1 Artillery and 2 Elites moved from Hunan to N.French Indochina
            1 Bomber moved from Hunan to Kweichow
            1 Bomber moved from Hunan to N.French Indochina
            1 Adv.Fighter moved from Hong Kong to N.French Indochina
            2 Infantrys moved from Hunan to N.French Indochina
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Kyushu
            1 Infantry moved from Chubu to Kyushu
            1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Kyushu
            1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Manila
            1 Elite moved from Tokyo to 84 Sea Zone
            1 Elite and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Elite moved from 92 Sea Zone to Manila
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Khabarovsk
            1 Adv.Fighter moved from 84 Sea Zone to Khabarovsk
            1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
            1 Adv.Fighter moved from 84 Sea Zone to Ayan
            1 Adv.Fighter moved from 84 Sea Zone to N.French Indochina
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 2 Bunkers, 1 Elite, 12 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kyushu
                Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                Americans defend with 2 Infantrys
                    Yamamoto roll dice for 2 Battleships in Kyushu, round 2 : 2/2 hits, 1.33 expected hits
                    2 Infantrys owned by the Americans lost in Kyushu
                Yamamoto win, taking Kyushu from Americans with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 2 Infantrys
            Battle in Manila
                Yamamoto attack with 1 Adv.Fighter, 1 Elite and 1 Fighter
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Elite and 1 Fighter in Manila, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 1 Adv.Fighter, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Ayan
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ayan, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Ayan
                Yamamoto win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Khabarovsk
                Yamamoto attack with 1 Adv.Fighter and 1 Infantry
                Russians defend with 1 ArmoredCar
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Infantry in Khabarovsk, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 ArmoredCar in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Russians lost in Khabarovsk
                Yamamoto win, taking Khabarovsk from Russians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 ArmoredCar
            Battle in N.French Indochina
                Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 2 Infantrys
                British defend with 1 Elite and 4 Infantrys
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 2 Infantrys in N.French Indochina, round 2 : 4/8 hits, 3.17 expected hits
                    French roll dice for 1 Elite and 4 Infantrys in N.French Indochina, round 2 : 0/5 hits, 1.67 expected hits
                    4 Infantrys owned by the British lost in N.French Indochina
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 2 Infantrys in N.French Indochina, round 3 : 5/8 hits, 3.17 expected hits
                    French roll dice for 1 Elite in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the British and 1 Infantry owned by the Yamamoto lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites and 1 Infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 Elite and 4 Infantrys
                Casualties for Yamamoto: 1 Infantry
            Battle in Kweichow
                Yamamoto attack with 1 Artillery, 1 Bomber and 2 Infantrys
                British defend with 2 Infantrys
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 Infantrys in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 2 Infantrys
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Kweichow to Hong Kong
            1 Adv.Fighter moved from N.French Indochina to Hong Kong
            1 Bomber moved from N.French Indochina to Hong Kong
            1 Adv.Fighter moved from N.French Indochina to 84 Sea Zone
            1 Artillery, 5 Infantrys and 2 Tanks moved from Kiangsi to Hunan
            2 Tanks moved from Hong Kong to Hunan
            1 Adv.Fighter and 1 Fighter moved from Manila to 84 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Kyushu to 84 Sea Zone
            1 Adv.Fighter moved from Khabarovsk to 84 Sea Zone
            1 Adv.Fighter moved from Ayan to 84 Sea Zone
    
        Place Units - Yamamoto
            1 Artillery and 1 Tank placed in Malaya
            1 Artillery and 1 Tank placed in Hong Kong
            1 Bunker, 1 Elite, 5 Infantrys and 2 Tanks placed in Tokyo
            3 Infantrys placed in Chubu
            4 Infantrys placed in Hong Kong
            1 Bunker placed in Hong Kong
    
        Turn Complete - Yamamoto
            Yamamoto collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Yamamoto regular : 4.83
    Americans regular : -0.33
    French regular : -1.00
    Russians regular : -0.50
    

    Territory Summary for Yamamoto :

    Ayan : 1 flag, 1 Artillery and 1 Infantry
    Khabarovsk : 1 flag, 1 Infantry
    N.French Indochina : 1 flag, 1 Artillery, 2 Elites and 1 Infantry
    Tokyo : 1 AAGun, 7 Bunkers, 1 Elite, 1 Factory, 21 Infantrys and 2 Tanks
    Kwangsi : 1 flag
    Hainan : 1 flag
    Kyushu : 3 Infantrys
    Chubu : 1 AAGun, 3 Bunkers, 1 Factory and 14 Infantrys
    Fukien : 1 flag
    Kweichow : 1 flag, 1 Artillery
    Kwangtung : 1 flag
    Kiangsi : 1 flag
    Hunan : 1 flag, 7 Artillerys, 34 Infantrys and 17 Tanks
    Hong Kong : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 2 Bombers, 3 Bunkers, 1 Factory, 18 Infantrys and 1 Tank
    Malaya : 1 flag, 1 AAGun, 1 Artillery, 3 Bunkers, 1 Factory, 22 Infantrys and 1 Tank
    Manila : 1 flag, 1 Elite
    Guam : 1 flag
    75 Sea Zone : 1 T.Boat and 1 Transport
    84 Sea Zone : 5 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 8 Destroyers, 2 Fighters, 6 Submarines and 4 Transports
    92 Sea Zone : 1 T.Boat
    

    Production/PUs Summary :

    Germans : 110 / 116
    Russians : 108 / 112
    Italians : 60 / 62
    French : 30 / 34
    Yamamoto : 64 / 64
    Chinese : 26 / 32
    Hisaichi : 35 / 43
    British : 107 / 112
    Anzac : 40 / 41
    Dutch : 46 / 46
    Finns : 15 / 18
    Romanians : 17 / 19
    Thai : 6 / 6
    Americans : 128 / 134
    

    Savegame

  • TripleA

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Chinese
            1 Infantry moved from Shensi to Shansi
                  Chinese take Shansi from Hisaichi
            2 Infantrys moved from Ningsia to Suiyuan
            1 Tank moved from Lanchow to Suiyuan
            1 Tank moved from Hupeh to Shantung
                  Chinese take Shantung from Hisaichi
            1 Tank moved from Hupeh to Chahar
                  Chinese take Chahar from Hisaichi
            1 Fighter and 2 Infantrys moved from Hupeh to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 7 Infantrys and 2 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Suiyuan
                Chinese attack with 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Infantrys and 1 Tank in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Anhwei to Hupeh
            2 Infantrys moved from Shensi to Hupeh
            1 Tank moved from Szechwan to Hupeh
            1 Infantry moved from Lanchow to Szechwan
            2 Infantrys moved from Lanchow to Shensi
            2 Infantrys moved from E.Qinghai to Lanchow
            3 Infantrys moved from E.Qinghai to Ningsia
            1 Tank moved from Hsining to Ningsia
            5 Infantrys moved from Hsining to E.Qinghai
    
        Place Units - Chinese
            1 Bunker and 3 Infantrys placed in Hupeh
            4 Infantrys and 2 Tanks placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Hisaichi regular : 1.33
    

    Production/PUs Summary :

    Germans : 110 / 116
    Russians : 108 / 112
    Italians : 60 / 62
    French : 30 / 34
    Yamamoto : 64 / 64
    Chinese : 36 / 38
    Hisaichi : 25 / 43
    British : 107 / 112
    Anzac : 40 / 41
    Dutch : 46 / 46
    Finns : 15 / 18
    Romanians : 17 / 19
    Thai : 6 / 6
    Americans : 128 / 134
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Hisaichi
            1 Infantry moved from Peking to Chahar
            1 Artillery moved from Peking to Chahar
            3 Infantrys moved from Changchun to 84 Sea Zone
            3 Infantrys moved from 84 Sea Zone to Shantung
            2 Artillerys moved from Peking to Hulunbuir
            13 Infantrys moved from Peking to Hulunbuir
            1 Infantry moved from Peking to Hulunbuir
            1 Infantry moved from Peking to Hulunbuir
            2 Infantrys moved from Changchun to 84 Sea Zone
            1 Adv.Fighter and 1 Infantry moved from 84 Sea Zone to Liaoning
            2 Bombers moved from Peking to 93 Sea Zone
            2 Bombers moved from 93 Sea Zone to 101 Sea Zone
            2 Adv.Fighters and 4 Fighters moved from 84 Sea Zone to 101 Sea Zone
            1 Bomber moved from Changchun to Shantung
            1 Bomber moved from Changchun to Chahar
            1 Infantry moved from 84 Sea Zone to Liaoning
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Liaoning
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Bunkers, 1 Destroyer, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 101 Sea Zone
                Hisaichi attack with 2 Adv.Fighters, 2 Bombers and 4 Fighters
                Americans defend with 2 Destroyers and 3 Transports
                    Hisaichi roll dice for 2 Adv.Fighters, 2 Bombers and 4 Fighters in 101 Sea Zone, round 2 : 6/8 hits, 3.67 expected hits
                    Americans roll dice for 2 Destroyers and 3 Transports in 101 Sea Zone, round 2 : 0/5 hits, 1.17 expected hits
                    2 Destroyers owned by the Americans and 3 Transports owned by the Americans lost in 101 Sea Zone
                Hisaichi win with 2 Adv.Fighters, 2 Bombers and 4 Fighters remaining. Battle score for attacker is 34
                Casualties for Americans: 2 Destroyers and 3 Transports
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 Tank in Chahar, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Shantung
                Hisaichi attack with 1 Bomber and 3 Infantrys
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Battleship in Shantung, round 2 : 1/1 hits, 0.67 expected hits
                    1 Tank owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Hulunbuir
                Hisaichi attack with 2 Artillerys and 15 Infantrys
                Russians defend with 1 Artillery
                    Hisaichi roll dice for 2 Artillerys and 15 Infantrys in Hulunbuir, round 2 : 3/17 hits, 3.50 expected hits
                    Russians roll dice for 1 Artillery in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Russians with 2 Artillerys and 15 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Chahar to Changchun
            1 Bomber moved from Shantung to Changchun
            1 Adv.Fighter moved from Liaoning to Changchun
            2 Adv.Fighters, 2 Bombers and 4 Fighters moved from 101 Sea Zone to 84 Sea Zone
            2 Bombers moved from 84 Sea Zone to Changchun
    
        Place Units - Hisaichi
            1 Destroyer placed in 84 Sea Zone
            1 Bunker, 2 Infantrys and 1 Tank placed in Peking
            1 Bunker and 7 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : -1.17
    Russians regular : -0.33
    Hisaichi regular : 2.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - British
            1 unit repaired.
            2 ArmoredCars, 9 Artillerys, 4 Fighters, 18 Infantrys, 4 Mech.Infs and 4 Tanks moved from New Valley to Kufra
            1 Artillery moved from Mersa Matruh to Tobruk
                  British take Tobruk from Italians
            2 Mech.Infs moved from Lower Egypt to Kufra
            1 Submarine moved from 56 Sea Zone to 48 Sea Zone
            4 Infantrys moved from Yunnan to N.French Indochina
            1 Infantry moved from N.Thailand to N.French Indochina
            4 Infantrys moved from Yunnan to N.French Indochina
            15 Infantrys and 2 Tanks moved from Yunnan to Kweichow
            1 Infantry moved from Nordland to Finnmark
                  British take Finnmark from Germans
            1 Artillery and 2 Infantrys moved from Nordland to Upper Norrland
            1 Infantry and 3 Tanks moved from Middle Norrland to Upper Norrland
            1 Battleship moved from 24 Sea Zone to 22 Sea Zone
            2 Destroyers moved from 21 Sea Zone to 22 Sea Zone
            3 Destroyers and 4 Transports moved from 20 Sea Zone to 21 Sea Zone
            6 Infantrys and 2 Tanks moved from Dover to 21 Sea Zone
            1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 6 Infantrys, 2 Tanks and 4 Transports moved from 21 Sea Zone to 22 Sea Zone
            6 Infantrys and 2 Tanks moved from 22 Sea Zone to Denmark
                  British take Denmark from Germans
            2 Artillerys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from Cairo to 56 Sea Zone
            1 Artillery moved from Cairo to Lower Egypt
            1 Infantry moved from Cairo to Lower Egypt
            2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 4 ArmoredCars, 12 Artillerys, 9 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Kweichow
                British attack with 15 Infantrys and 2 Tanks
                Yamamoto defend with 1 Artillery
                    British roll dice for 15 Infantrys and 2 Tanks in Kweichow, round 2 : 2/17 hits, 3.50 expected hits
                    Yamamoto roll dice for 1 Artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Kweichow
                British win, taking Kweichow from Yamamoto with 15 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in Upper Norrland
                British attack with 1 Artillery, 3 Infantrys and 3 Tanks
                Finns defend with 1 Infantry
                    British roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Upper Norrland, round 2 : 2/7 hits, 2.50 expected hits
                    Finns roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Upper Norrland
                British win, taking Upper Norrland from Finns with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in N.French Indochina
                British attack with 9 Infantrys
                Yamamoto defend with 1 Artillery, 2 Elites and 1 Infantry
                    British roll dice for 9 Infantrys in N.French Indochina, round 2 : 1/9 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Artillery, 2 Elites and 1 Infantry in N.French Indochina, round 2 : 2/4 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in N.French Indochina
                    British roll dice for 7 Infantrys in N.French Indochina, round 3 : 2/7 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Elites in N.French Indochina, round 3 : 0/3 hits, 1.00 expected hits
                    2 Elites owned by the Yamamoto lost in N.French Indochina
                    British roll dice for 7 Infantrys in N.French Indochina, round 4 : 1/7 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in N.French Indochina
                British win, taking N.French Indochina from Yamamoto with 7 Infantrys remaining. Battle score for attacker is 8
                Casualties for British: 2 Infantrys
                Casualties for Yamamoto: 1 Artillery, 2 Elites and 1 Infantry
    
        Non Combat Move - British
            1 Elite and 2 Infantrys moved from Burma to S.Thailand
            9 Infantrys moved from Assam to Yunnan
            2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam
            1 Infantry moved from Madras to 60 Sea Zone
            1 Artillery moved from Madras to 60 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 61 Sea Zone
            1 Artillery and 1 Infantry moved from 61 Sea Zone to S.Thailand
            2 Infantrys moved from Calcutta to Assam
            2 Artillerys, 1 Elite and 2 Infantrys moved from Hyderabad to Calcutta
            1 Artillery and 1 Elite moved from Rajputana to Hyderabad
            1 Infantry moved from Madras to Hyderabad
    
        Place Units - British
            2 Artillerys and 2 Infantrys placed in Manchester
            3 Artillerys and 3 Infantrys placed in Cairo
            2 Artillerys and 2 Infantrys placed in Delhi
            2 Adv.Fighters, 2 Artillerys and 2 Infantrys placed in London
            3 Mech.Infs placed in W.Iran
            2 ArmoredCars and 3 Artillerys placed in Madras
            2 ArmoredCars placed in Bombay
    
        Turn Complete - British
            British collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.00
    Finns regular : -0.33
    British regular : -1.83
    

    Savegame

  • '20

    TripleA Turn Summary: Anzac round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Anzac
            1 Artillery moved from Rongelap to 103 Sea Zone
            1 Artillery moved from 103 Sea Zone to Kusaie
                  Anzac take Kusaie from Yamamoto
            1 Artillery and 1 Infantry moved from Eniwetok to 102 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
                  Anzac take Minamitori from Yamamoto
            2 Adv.Fighters moved from 105 Sea Zone to 92 Sea Zone
            1 Fighter moved from 93 Sea Zone to 92 Sea Zone
            2 Fighters moved from 110 Sea Zone to 92 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Bunker, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 92 Sea Zone
                Anzac attack with 2 Adv.Fighters and 3 Fighters
                Yamamoto defend with 1 T.Boat
                    Anzac roll dice for 2 Adv.Fighters and 3 Fighters in 92 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 T.Boat in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Yamamoto lost in 92 Sea Zone
                Anzac win with 2 Adv.Fighters and 3 Fighters remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 T.Boat
    
        Non Combat Move - Anzac
            2 Artillerys moved from Broome to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry moved from Western Australia to 67 Sea Zone
            6 Infantrys moved from Merauke to 113 Sea Zone
            2 Infantrys moved from Northern Territory to 67 Sea Zone
            2 Artillerys, 4 Infantrys and 3 Transports moved from 67 Sea Zone to 105 Sea Zone
            6 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
            6 Infantrys moved from 67 Sea Zone to Java
            1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery moved from West Borneo to 110 Sea Zone
            1 Artillery and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
            3 Artillerys and 4 Infantrys moved from 105 Sea Zone to S.Thailand
            2 Infantrys moved from Queensland to Northern Territory
            5 Infantrys moved from Merauke to West Papua
            3 Infantrys moved from New South Wales to Queensland
            5 Transports moved from 105 Sea Zone to 67 Sea Zone
            2 Adv.Fighters and 3 Fighters moved from 92 Sea Zone to S.Thailand
    
        Place Units - Anzac
            1 Bunker and 1 Factory placed in S.Thailand
            3 Infantrys placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            1 Infantry placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.17
    Anzac regular : 0.00
    

    Savegame

  • '20

    TripleA Turn Summary: Dutch round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Dutch
            1 Elite moved from Valencia to Catalonia
                  Dutch take Catalonia from Germans
    
        Purchase Units - Dutch
            Dutch buy 2 Artillerys, 1 Bunker, 6 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Cruiser moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Carrier, 1 Cruiser, 3 Infantrys and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
            3 Infantrys moved from 105 Sea Zone to S.Thailand
            1 Elite moved from S.French Indochina to S.Thailand
            1 Transport moved from 34 Sea Zone to 32 Sea Zone
            1 Infantry moved from Suriname to Amazon
            5 Tanks moved from Santiago to Argentina
    
        Place Units - Dutch
            1 Bunker placed in Andalusia
            2 Submarines placed in 41 Sea Zone
            1 Artillery placed in Suriname
            1 Transport placed in 32 Sea Zone
            1 Infantry placed in Suriname
            1 Artillery and 2 Infantrys placed in West Borneo
            3 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 48 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Romanians round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Romanians
            1 Artillery and 3 Infantrys moved from Vinnytsia to Donetsk
            1 Bomber moved from Bucharest to Donetsk
            1 Infantry moved from Vinnytsia to Donetsk
            6 Infantrys and 1 Tank moved from Vinnytsia to Brest
            2 Infantrys moved from Vinnytsia to Brest
    
        Purchase Units - Romanians
            Romanians buy 4 Artillerys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Brest
                Romanians attack with 8 Infantrys and 1 Tank
                Russians defend with 1 Infantry and 2 Tanks
                    Romanians roll dice for 8 Infantrys and 1 Tank in Brest, round 2 : 0/9 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry and 2 Tanks in Brest, round 2 : 1/3 hits, 1.33 expected hits
                    1 Infantry owned by the Romanians lost in Brest
                    Romanians roll dice for 7 Infantrys and 1 Tank in Brest, round 3 : 0/8 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry and 2 Tanks in Brest, round 3 : 0/3 hits, 1.33 expected hits
                    Romanians roll dice for 7 Infantrys and 1 Tank in Brest, round 4 : 2/8 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry and 2 Tanks in Brest, round 4 : 2/3 hits, 1.33 expected hits
                    1 Infantry owned by the Russians, 2 Infantrys owned by the Romanians and 1 Tank owned by the Russians lost in Brest
                    Romanians roll dice for 5 Infantrys and 1 Tank in Brest, round 5 : 1/6 hits, 1.33 expected hits
                    Russians roll dice for 1 Tank in Brest, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Brest
                Romanians win, taking Brest from Russians with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Romanians: 3 Infantrys
                Casualties for Russians: 1 Infantry and 2 Tanks
            Battle in Donetsk
                Romanians attack with 1 Artillery, 1 Bomber and 4 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Donetsk, round 2 : 1/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Romanians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Donetsk, round 3 : 3/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 2 Infantrys
                Casualties for Romanians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Bomber moved from Donetsk to Vinnytsia
            1 Infantry moved from E.Romania to Vinnytsia
            2 Infantrys moved from Vinnytsia to Brest
    
        Place Units - Romanians
            4 Artillerys placed in Vinnytsia
            1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -3.17
    Russians regular : -2.17
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Purchase Units - Thai
            Thai buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thai
            3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Americans
            10 Adv.Fighters, 1 B.Carrier, 2 B.Transports, 1 Battleship, 5 Carriers, 3 Cruisers, 9 Destroyers, 2 Fighters, 5 S.Submarines, 5 Submarines, 4 T.Boats and 2 Transports moved from 93 Sea Zone to 84 Sea Zone
            1 Adv.Fighter moved from 107 Sea Zone to 84 Sea Zone
            5 Adv.Fighters, 2 B.Carriers and 1 Battleship moved from 107 Sea Zone to 84 Sea Zone
            1 Fighter moved from Panay to 84 Sea Zone
            2 Fighters moved from Wake to 84 Sea Zone
            2 Bombers, 1 Fighter, 1 L.Fighter and 1 S.Bomber moved from Hupeh to 84 Sea Zone
            1 Infantry moved from Mindoro to Manila
            2 Infantrys moved from Tangier to 41 Sea Zone
            2 Adv.Fighters, 1 Fighter and 2 Infantrys moved from 41 Sea Zone to E.Morocco
            1 Tank moved from Tangier to W.Morocco
            1 Tank moved from W.Morocco to E.Morocco
            3 Artillerys, 7 Infantrys, 5 Marines, 1 S.Bomber and 5 Tanks moved from Tangier to E.Morocco
            1 Marine moved from Rio de Oro to 31 Sea Zone
            1 Infantry moved from Mauritania to 31 Sea Zone
            2 Infantrys moved from Cape Verde to 34 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 34 Sea Zone to 41 Sea Zone
            1 B.Transport, 1 Infantry and 1 Marine moved from 31 Sea Zone to 41 Sea Zone
            3 Infantrys and 1 Marine moved from 41 Sea Zone to E.Morocco
    
        Purchase Units - Americans
            Americans buy 2 Artillerys, 1 B.Carrier, 1 Battleship, 4 Cruisers, 1 Factory, 4 Infantrys, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in E.Morocco
                Americans attack with 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 12 Infantrys, 6 Marines, 1 S.Bomber and 6 Tanks
                Italians defend with 1 AAGun, 2 ArmoredCars, 7 Artillerys, 1 Factory, 14 Infantrys, 1 Mech.Inf and 6 Tanks
                    Italians roll AA dice in E.Morocco : 0/4 hits, 0.67 expected hits
                    Americans roll dice for 1 Battleship and 1 Cruiser in E.Morocco, round 2 : 2/2 hits, 1.17 expected hits
                    2 ArmoredCars owned by the Italians lost in E.Morocco
                    Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 12 Infantrys, 6 Marines, 1 S.Bomber and 6 Tanks in E.Morocco, round 2 : 9/31 hits, 11.83 expected hits
                    Italians roll dice for 7 Artillerys, 14 Infantrys, 1 Mech.Inf and 6 Tanks in E.Morocco, round 2 : 10/28 hits, 10.33 expected hits
                    10 Infantrys owned by the Americans and 9 Infantrys owned by the Italians lost in E.Morocco
                    Americans roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 2 Infantrys, 6 Marines, 1 S.Bomber and 6 Tanks in E.Morocco, round 3 : 10/21 hits, 10.17 expected hits
                    Italians roll dice for 7 Artillerys, 5 Infantrys, 1 Mech.Inf and 6 Tanks in E.Morocco, round 3 : 7/19 hits, 7.33 expected hits
                    2 Marines owned by the Americans, 3 Artillerys owned by the Americans, 2 Infantrys owned by the Americans, 5 Artillerys owned by the Italians and 5 Infantrys owned by the Italians lost in E.Morocco
                    Americans roll dice for 2 Adv.Fighters, 1 Fighter, 4 Marines, 1 S.Bomber and 6 Tanks in E.Morocco, round 4 : 5/14 hits, 7.33 expected hits
                    Italians roll dice for 2 Artillerys, 1 Mech.Inf and 6 Tanks in E.Morocco, round 4 : 3/9 hits, 4.00 expected hits
                    3 Marines owned by the Americans, 2 Tanks owned by the Italians, 2 Artillerys owned by the Italians and 1 Mech.Inf owned by the Italians lost in E.Morocco
                    Americans roll dice for 2 Adv.Fighters, 1 Fighter, 1 Marine, 1 S.Bomber and 6 Tanks in E.Morocco, round 5 : 6/11 hits, 5.83 expected hits
                    Italians roll dice for 4 Tanks in E.Morocco, round 5 : 2/4 hits, 2.00 expected hits
                    1 Marine owned by the Americans, 4 Tanks owned by the Italians and 1 Tank owned by the Americans lost in E.Morocco
                Americans win, taking E.Morocco from Italians with 2 Adv.Fighters, 1 Fighter, 1 S.Bomber and 5 Tanks remaining. Battle score for attacker is 35
                Casualties for Italians: 2 ArmoredCars, 7 Artillerys, 14 Infantrys, 1 Mech.Inf and 6 Tanks
                Casualties for Americans: 3 Artillerys, 12 Infantrys, 6 Marines and 1 Tank
            Battle in 84 Sea Zone
                Americans attack with 16 Adv.Fighters, 3 B.Carriers, 2 B.Transports, 2 Battleships, 2 Bombers, 5 Carriers, 3 Cruisers, 9 Destroyers, 6 Fighters, 1 L.Fighter, 1 S.Bomber, 5 S.Submarines, 5 Submarines, 4 T.Boats and 2 Transports
                Hisaichi defend with 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 1 S.Submarine, 2 Submarines, 3 T.Boats and 7 Transports; Yamamoto defend with 5 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 8 Destroyers, 2 Fighters, 6 Submarines and 4 Transports
                    Americans roll dice for 5 S.Submarines and 5 Submarines in 84 Sea Zone, round 2 : 6/10 hits, 4.17 expected hits
                Units damaged: 1 B.Carrier owned by the Hisaichi, 2 Battleships owned by the Yamamoto and 1 Battleship owned by the Hisaichi
                    Yamamoto roll dice for 1 S.Submarine and 8 Submarines in 84 Sea Zone, round 2 : 4/9 hits, 3.17 expected hits
                Units damaged: 3 B.Carriers owned by the Americans and 1 Battleship owned by the Americans
                    Americans roll dice for 16 Adv.Fighters, 3 B.Carriers, 2 B.Transports, 2 Battleships, 2 Bombers, 5 Carriers, 3 Cruisers, 9 Destroyers, 6 Fighters, 1 L.Fighter, 1 S.Bomber, 4 T.Boats and 2 Transports in 84 Sea Zone, round 2 : 22/52 hits, 21.17 expected hits
                    Yamamoto roll dice for 7 Adv.Fighters, 1 B.Carrier, 3 Battleships, 6 Carriers, 2 Cruisers, 11 Destroyers, 6 Fighters, 3 T.Boats and 11 Transports in 84 Sea Zone, round 2 : 18/50 hits, 20.17 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    5 Carriers owned by the Americans, 1 Destroyer owned by the Hisaichi, 6 Submarines owned by the Yamamoto, 2 Transports owned by the Americans, 4 Transports owned by the Yamamoto, 4 T.Boats owned by the Americans, 1 Submarine owned by the Americans, 2 B.Transports owned by the Americans, 3 B.Carriers owned by the Americans, 7 Transports owned by the Hisaichi, 3 T.Boats owned by the Hisaichi, 1 Destroyer owned by the Yamamoto and 2 Submarines owned by the Hisaichi lost in 84 Sea Zone
                    Americans roll dice for 5 S.Submarines and 4 Submarines in 84 Sea Zone, round 3 : 5/9 hits, 3.83 expected hits
                    Yamamoto roll dice for 1 S.Submarine in 84 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 16 Adv.Fighters, 2 Battleships, 2 Bombers, 3 Cruisers, 9 Destroyers, 6 Fighters, 1 L.Fighter and 1 S.Bomber in 84 Sea Zone, round 3 : 24/40 hits, 18.50 expected hits
                    Yamamoto roll dice for 7 Adv.Fighters, 1 B.Carrier, 3 Battleships, 6 Carriers, 2 Cruisers, 9 Destroyers and 6 Fighters in 84 Sea Zone, round 3 : 19/34 hits, 17.17 expected hits
                    2 Carriers owned by the Hisaichi, 6 Destroyers owned by the Americans, 4 Adv.Fighters owned by the Yamamoto, 1 S.Submarine owned by the Hisaichi, 2 Destroyers owned by the Hisaichi, 4 Adv.Fighters owned by the Americans, 6 Fighters owned by the Americans, 1 B.Carrier owned by the Hisaichi, 4 Submarines owned by the Americans, 2 Cruisers owned by the Yamamoto, 4 Fighters owned by the Hisaichi, 4 Carriers owned by the Yamamoto, 7 Destroyers owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 84 Sea Zone
                    Americans roll dice for 5 S.Submarines in 84 Sea Zone, round 4 : 1/5 hits, 2.50 expected hits
                    1 Battleship owned by the Hisaichi lost in 84 Sea Zone
                    Americans roll dice for 12 Adv.Fighters, 2 Battleships, 2 Bombers, 3 Cruisers, 3 Destroyers, 1 L.Fighter and 1 S.Bomber in 84 Sea Zone, round 4 : 15/24 hits, 12.50 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters and 2 Battleships in 84 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits
                1 Adv.Fighter owned by the Yamamoto, 2 Battleships owned by the Yamamoto, 2 Adv.Fighters owned by the Hisaichi and 4 S.Submarines owned by the Americans lost in 84 Sea Zone
                Americans win with 12 Adv.Fighters, 2 Battleships, 2 Bombers, 3 Cruisers, 3 Destroyers, 1 L.Fighter, 1 S.Bomber and 1 S.Submarine remaining. Battle score for attacker is 151
                Casualties for Americans: 4 Adv.Fighters, 3 B.Carriers, 2 B.Transports, 5 Carriers, 6 Destroyers, 6 Fighters, 4 S.Submarines, 5 Submarines, 4 T.Boats and 2 Transports
                Casualties for Yamamoto: 5 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 8 Destroyers, 2 Fighters, 6 Submarines and 4 Transports
                Casualties for Hisaichi: 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 1 S.Submarine, 2 Submarines, 3 T.Boats and 7 Transports
            Battle in Manila
                Americans attack with 1 Infantry
                Yamamoto defend with 1 Elite
                    Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Elite in Manila, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Manila, round 3 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Elite in Manila, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Manila, round 4 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Elite in Manila, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Manila
                Yamamoto win with 1 Elite remaining. Battle score for attacker is -2
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Americans
            1 Infantry moved from Mindanao to Panay
            3 Infantrys moved from Davao to Mindanao
            2 Submarines moved from 102 Sea Zone to 107 Sea Zone
            3 Adv.Fighters moved from 84 Sea Zone to 107 Sea Zone
            9 Adv.Fighters, 2 Bombers, 1 L.Fighter and 1 S.Bomber moved from 84 Sea Zone to Formosa
            3 Adv.Fighters moved from Pearl Harbor to 88 Sea Zone
            3 Adv.Fighters moved from 88 Sea Zone to Wake
            1 Artillery and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
            1 Transport moved from 41 Sea Zone to 34 Sea Zone
            2 Infantrys moved from Cape Verde to 34 Sea Zone
            2 Infantrys moved from 34 Sea Zone to Mauritania
            1 Destroyer moved from 31 Sea Zone to 41 Sea Zone
            1 Infantry moved from Salvador to 35 Sea Zone
            1 Infantry and 1 S.Submarine moved from 35 Sea Zone to 31 Sea Zone
            1 Infantry moved from 31 Sea Zone to Tangier
            1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 33 Sea Zone
            1 B.Transport moved from 33 Sea Zone to 26 Sea Zone
            1 Artillery and 1 Infantry moved from 33 Sea Zone to Cape Verde
            1 Artillery moved from South Central USA to South Atlantic USA
            2 Adv.Fighters and 1 Fighter moved from E.Morocco to 41 Sea Zone
            1 S.Bomber moved from E.Morocco to Tangier
    
        Place Units - Americans
            1 B.Carrier, 1 Cruiser and 1 Transport placed in 107 Sea Zone
            1 Factory placed in Saipan
            2 Artillerys placed in Rio de Oro
            1 Battleship placed in 31 Sea Zone
            1 Infantry placed in Salvador
            1 S.Submarine placed in 35 Sea Zone
            2 Infantrys placed in South Atlantic USA
            1 Infantry placed in Panay
            Americans undo move 2.
            1 Factory placed in Formosa
            1 Cruiser placed in 26 Sea Zone
            2 Cruisers placed in 13 Sea Zone
    
        Turn Complete - Americans
            Americans collect 128 PUs; end with 128 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.67
    Americans regular : 5.50
    Italians regular : -1.67
    Italians AA : -0.67
    

    Savegame

  • '20

    I forgot that I still had a good deal of S subs in final round of battle so hisai/yam can roll a “2” if they would have kept one. I’ll lose S sub if it hits

  • '20

    @colt45554 “one” meaning destroyer


  • @colt45554 I’m ready to call it quits on this game, but I’ll let Germany decide if we go on…


  • @captainwalker

    Yeah, with Japan dead, Axis are doomed even if German can collapse Russia, which is still a big maybe at this point.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @karl7 said in W@W team game 13:

    @captainwalker

    Yeah, with Japan dead, Axis are doomed even if German can collapse Russia, which is still a big maybe at this point.

    So, I will concede.

    I will play again! The pace of our play is good for my schedule right now.


  • Good game guys…well played by the allies!

  • TripleA

    GG all! Glad to play another one.

  • '20

    I’m down for another too

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