L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V


  • @trulpen said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:

    It still says it’s map 5.1.0, although the sz by DNG looks redrawn. Have to check how the scrambling goes.

    Did a test. Could scramble more than 3 air from neighbouring sz’s. It’s supposed to be a max of 3, right?

    So the update didn’t work. I did take away all the map-files from the user-directory before reinstalling. Any ideas for a solution?


  • Ok, when I start a new game, it’s 6.0, but the saved file continues to be 5.1. Guess I have to rebuild the game then?


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 11:07:20
    Savegame


  • For reference:

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    2af8e750-232a-4836-ab5f-56120f118ae9-image.png


  • A bit too small and I missed to include the current production. Will redo, do right.


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    cae1a6c8-c19e-40b6-8f1c-34709182ff9a-image.png


  • @trulpen I see the misunderstanding. Old saved games retain the old version number and rules. You can’t ‘port’ a game that was started and saved under an older version to a newer version of the map.

    This is because rules of the game are embedded in the saved game itself. So a game that was started with 5.1 rules will always have 5.1 rules.

    The map image, however, is not stored in the saved game file. If you downloaded a newer version of the map (with a new map image), then when you load your old saved game, you will see the new map image, even though your playing the older version of the game. This is strictly cosmetic. The actual territory connections will adhere to the older version. (For example, on your old saved game, you will see that can’t actually move units from sea zone 56 to 45, even though they appear connected on the map image.

    Finally, the “3 scramble” limit for carriers is player enforced.


  • Oh, ok. Hmm, then I think we can perhaps play it continuously with some extra edits. Wasn’t aware that the scramble-rule was player-enforced.

    Have been working on the map, but it will take many hours. Good I can skip it. Thanks!


  • Or are there any crucial rule-changes with 6.0?


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Northern Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 armour, 3 infantry and 1 mech_infantry moved from Leningrad to Vyborg
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 1 armour, 3 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Vyborg, round 2 : 4/5 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
            2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine
            2 infantry moved from Rostov to Ukraine
            6 infantry moved from Bryansk to Kursk
            1 artillery and 6 infantry moved from Russia to Tula
            1 aaGun, 1 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from Northern Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Leningrad to Ukraine
            1 infantry moved from Northern Belarus to Baltic States
            1 aaGun moved from Leningrad to Vyborg
            1 aaGun and 7 infantry moved from Siberia to Amur
            1 submarine moved from 126 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Leningrad
            1 armour, 1 fighter and 1 mech_infantry placed in Ukraine
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 1 infantry
            EDIT: Adding units owned by Russians to Northern Belarus: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 2.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 7 infantry and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 marine moved from Japan to 7 Sea Zone
            1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Guam
            2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
            2 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry moved from Kwangsi to 37 Sea Zone
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Sumatra
            2 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone
            2 infantry moved from 132 Sea Zone to Malaya
            2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Borneo
            1 fighter moved from 37 Sea Zone to Sumatra
            1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 fighter moved from Caroline Islands to 42 Sea Zone
            1 infantry moved from Hopei to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Hunan to Kwangtung
            1 mech_infantry moved from Kiangsi to Kwangtung
            1 armour moved from Kwangsi to Kwangtung
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Kwangsi to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
            1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo
            1 bomber moved from Kwangsi to Davao
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manilla
            1 bomber moved from Kwangsi to Davao
            3 fighters and 2 tactical_bombers moved from Kweichow to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
            1 marine moved from Kwangsi to 37 Sea Zone
            1 battleship and 1 marine moved from 37 Sea Zone to 38 Sea Zone
            1 marine moved from 38 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in Java
            Battle in Celebes
            Battle in Guam
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/10 hits, 5,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Manilla
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 0/4 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 3 : 0/4 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 4 : 1/4 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 1,83 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Davao
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Davao, round 2 : 3/4 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Malaya
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 38 Sea Zone
            1 carrier moved from 35 Sea Zone to 132 Sea Zone
            1 carrier moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 submarine moved from 35 Sea Zone to 132 Sea Zone
            1 fighter moved from Caroline Islands to Japan
            1 fighter and 1 tactical_bomber moved from Manilla to Fukien
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 battleship moved from 35 Sea Zone to 45 Sea Zone
            1 cruiser and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Shansi to Honan
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Hopei to Szechwan
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Hopei to Hunan
            1 infantry moved from Anhwe to Kiangsi
            2 artilleries moved from Anhwe to Honan
            3 artilleries and 5 infantry moved from Hopei to Honan
            3 infantry moved from Shantung to Anhwe
            1 aaGun and 4 infantry moved from Jehol to Shansi
            1 fighter and 1 tactical_bomber moved from Kwangtung to Hopei
            2 fighters and 1 tactical_bomber moved from Kwangtung to Anhwe
            1 infantry moved from Anhwe to Honan
            1 tactical_bomber moved from Borneo to 43 Sea Zone
            1 fighter moved from Borneo to Kwangsi
            2 bombers moved from Davao to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
            1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 34 Sea Zone to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 submarine placed in 7 Sea Zone
            2 infantry placed in Japan
            1 artillery and 2 infantry placed in Shantung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : -0,67
    ANZAC regular : 1,33
    UK_Pacific regular : -0,33
    

    Savegame


  • @trulpenplay

    US is attacking German fleet in SZ 93 with sub, DD, CV, CA, bomber, fighter & tac.

    Sub got 1 hit (on BB).

    Surface ships got 2 more. Take both hits on CV? Tip CV and sink DD? Another choice?


  • Please post the map to get a more informed choice.


  • TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 4 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
            1 bomber moved from Western United States to 93 Sea Zone
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    

    Savegame


  • Thanks! Sink the carrier.


  • @trulpen
    US has fighter, tac, and bomber left

    Germans: tipped BB, CA, fighter, tac, and tran.

    US has 1 more hit. CA, tac, or other?


  • @trulpen the only rule change is the scramble limit. the other major change is the redrawn sea zoned.


  • @artofwar1947 said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:

    @trulpen
    US has fighter, tac, and bomber left

    Germans: tipped BB, CA, fighter, tac, and tran.

    US has 1 more hit. CA, tac, or other?

    No des?


  • @regularkid said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:

    @trulpen the only rule change is the scramble limit. the other major change is the redrawn sea zoned.

    Great! We’ll have to be careful with the DNG-sz.


  • @trulpen said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:

    @artofwar1947 said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:

    @trulpen
    US has fighter, tac, and bomber left

    Germans: tipped BB, CA, fighter, tac, and tran.

    US has 1 more hit. CA, tac, or other?

    No des?

    Ah, I guess there was another battle-round in between.

    Sink the cr.

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