Forgot to click post on that one!
L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V
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@trulpen said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:
It still says it’s map 5.1.0, although the sz by DNG looks redrawn. Have to check how the scrambling goes.
Did a test. Could scramble more than 3 air from neighbouring sz’s. It’s supposed to be a max of 3, right?
So the update didn’t work. I did take away all the map-files from the user-directory before reinstalling. Any ideas for a solution?
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Ok, when I start a new game, it’s 6.0, but the saved file continues to be 5.1. Guess I have to rebuild the game then?
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 11:07:20
Savegame -
For reference:
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A bit too small and I missed to include the current production. Will redo, do right.
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@trulpen I see the misunderstanding. Old saved games retain the old version number and rules. You can’t ‘port’ a game that was started and saved under an older version to a newer version of the map.
This is because rules of the game are embedded in the saved game itself. So a game that was started with 5.1 rules will always have 5.1 rules.
The map image, however, is not stored in the saved game file. If you downloaded a newer version of the map (with a new map image), then when you load your old saved game, you will see the new map image, even though your playing the older version of the game. This is strictly cosmetic. The actual territory connections will adhere to the older version. (For example, on your old saved game, you will see that can’t actually move units from sea zone 56 to 45, even though they appear connected on the map image.
Finally, the “3 scramble” limit for carriers is player enforced.
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Oh, ok. Hmm, then I think we can perhaps play it continuously with some extra edits. Wasn’t aware that the scramble-rule was player-enforced.
Have been working on the map, but it will take many hours. Good I can skip it. Thanks!
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Or are there any crucial rule-changes with 6.0?
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 1 armour, 3 infantry and 1 mech_infantry moved from Leningrad to Vyborg Combat - Russians Battle in Vyborg Russians attack with 1 armour, 3 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Vyborg, round 2 : 4/5 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine 2 infantry moved from Rostov to Ukraine 6 infantry moved from Bryansk to Kursk 1 artillery and 6 infantry moved from Russia to Tula 1 aaGun, 1 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from Northern Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Leningrad to Ukraine 1 infantry moved from Northern Belarus to Baltic States 1 aaGun moved from Leningrad to Vyborg 1 aaGun and 7 infantry moved from Siberia to Amur 1 submarine moved from 126 Sea Zone to 109 Sea Zone Place Units - Russians 3 infantry placed in Leningrad 1 armour, 1 fighter and 1 mech_infantry placed in Ukraine 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Adding units owned by Russians to Northern Belarus: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 2.67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 7 infantry and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 2 artilleries and 2 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry moved from Kwangsi to 37 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 2 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Malaya 2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 fighter moved from 37 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter moved from Caroline Islands to 42 Sea Zone 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hunan to Kwangtung 1 mech_infantry moved from Kiangsi to Kwangtung 1 armour moved from Kwangsi to Kwangtung 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo 1 bomber moved from Kwangsi to Davao 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manilla 1 bomber moved from Kwangsi to Davao 3 fighters and 2 tactical_bombers moved from Kweichow to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 1 marine moved from Kwangsi to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra Combat - Japanese Battle in Java Battle in Celebes Battle in Guam Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/10 hits, 5,00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Manilla Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 0/4 hits, 1,83 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 3 : 0/4 hits, 1,83 expected hits Americans roll dice for 1 infantry in Manilla, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 4 : 1/4 hits, 1,83 expected hits Americans roll dice for 1 infantry in Manilla, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Sumatra Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 1,83 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Battle in Davao Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Davao, round 2 : 3/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Malaya Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 38 Sea Zone 1 carrier moved from 35 Sea Zone to 132 Sea Zone 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 35 Sea Zone to 132 Sea Zone 1 fighter moved from Caroline Islands to Japan 1 fighter and 1 tactical_bomber moved from Manilla to Fukien 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 45 Sea Zone 1 cruiser and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Shansi to Honan 1 infantry moved from Jehol to Shansi 1 infantry moved from Hopei to Szechwan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Hopei to Hunan 1 infantry moved from Anhwe to Kiangsi 2 artilleries moved from Anhwe to Honan 3 artilleries and 5 infantry moved from Hopei to Honan 3 infantry moved from Shantung to Anhwe 1 aaGun and 4 infantry moved from Jehol to Shansi 1 fighter and 1 tactical_bomber moved from Kwangtung to Hopei 2 fighters and 1 tactical_bomber moved from Kwangtung to Anhwe 1 infantry moved from Anhwe to Honan 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from Borneo to Kwangsi 2 bombers moved from Davao to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 submarine placed in 7 Sea Zone 2 infantry placed in Japan 1 artillery and 2 infantry placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 61 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -0,67 ANZAC regular : 1,33 UK_Pacific regular : -0,33
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US is attacking German fleet in SZ 93 with sub, DD, CV, CA, bomber, fighter & tac.
Sub got 1 hit (on BB).
Surface ships got 2 more. Take both hits on CV? Tip CV and sink DD? Another choice?
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Please post the map to get a more informed choice.
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 4 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone 1 bomber moved from Western United States to 93 Sea Zone Combat - Americans Battle in 93 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Combat Hit Differential Summary :
Americans regular : 0.17
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Thanks! Sink the carrier.
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@trulpen
US has fighter, tac, and bomber leftGermans: tipped BB, CA, fighter, tac, and tran.
US has 1 more hit. CA, tac, or other?
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@trulpen the only rule change is the scramble limit. the other major change is the redrawn sea zoned.
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@artofwar1947 said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:
@trulpen
US has fighter, tac, and bomber leftGermans: tipped BB, CA, fighter, tac, and tran.
US has 1 more hit. CA, tac, or other?
No des?
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@regularkid said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:
@trulpen the only rule change is the scramble limit. the other major change is the redrawn sea zoned.
Great! We’ll have to be careful with the DNG-sz.
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@trulpen said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:
@artofwar1947 said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:
@trulpen
US has fighter, tac, and bomber leftGermans: tipped BB, CA, fighter, tac, and tran.
US has 1 more hit. CA, tac, or other?
No des?
Ah, I guess there was another battle-round in between.
Sink the cr.