TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from 101 Sea Zone to Greece
1 destroyer and 1 submarine moved from 95 Sea Zone to 99 Sea Zone
Americans take 95 Sea Zone from Italians
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Germans scrambles 3 units out of Yugoslavia to defend against the attack in 99 Sea Zone
Germans scrambles 2 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in Greece
Battle in Marshall Islands
Battle in 99 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines
Germans defend with 2 carriers, 1 destroyer, 5 fighters, 1 submarine and 4 tactical_bombers; Italians defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport
Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Italians
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters in 99 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
Units damaged: 2 carriers owned by the Germans and 1 carrier owned by the Italians
Germans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 3 carriers, 3 destroyers, 7 fighters, 4 tactical_bombers and 1 transport in 99 Sea Zone, round 2 : 7/18 hits, 8.83 expected hits
2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 99 Sea Zone
1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
1 cruiser owned by the Americans retreated to 97 Sea Zone
Germans win, taking Greece from Italians, taking Marshall Islands from Japanese with 1 battleship, 3 carriers, 3 destroyers, 7 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is -64
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 2 submarines
Moving scrambled unit from 99 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 99 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 99 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 2 fighters owned by the Italians forced to land in Southern Italy
Non Combat Move - Americans
1 fighter could not land in 99 Sea Zone and was removed
2 carriers, 3 fighters, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 carrier and 2 destroyers moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
2 fighters and 1 marine moved from South Australia to New South Wales
1 bomber moved from 99 Sea Zone to Malta
Place Units - Americans
2 fighters placed in Eastern United States
2 fighters and 2 infantry placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,1,6,3,1
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to Malta: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Adding units owned by Americans to Libya: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Greece: 1 armour and 1 infantry
EDIT: Changing ownership of Greece from Americans to Italians
EDIT: Changing PUs for Americans from 79 to 80
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 bomber, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 99 Sea Zone
5 submarines moved from 96 Sea Zone to 99 Sea Zone
2 submarines moved from 83 Sea Zone to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
3 fighters moved from Ukraine to 99 Sea Zone
2 fighters moved from Egypt to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber, 1 destroyer, 9 fighters, 7 submarines and 1 tactical_bomber
Germans defend with 2 carriers, 1 destroyer and 1 submarine; Italians defend with 1 battleship, 1 carrier, 2 destroyers and 1 transport
British roll dice for 7 submarines in 99 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
British roll dice for 1 bomber, 1 destroyer, 9 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/12 hits, 6.00 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 3 carriers, 3 destroyers and 1 transport in 99 Sea Zone, round 2 : 2/7 hits, 2.17 expected hits
2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Germans, 2 carriers owned by the Germans, 2 submarines owned by the British and 1 carrier owned by the Italians lost in 99 Sea Zone
British roll dice for 5 submarines in 99 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits
British roll dice for 1 bomber, 9 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 5/11 hits, 5.67 expected hits
Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 99 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the Germans, 1 transport owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 bomber, 9 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 76
Casualties for British: 1 destroyer and 3 submarines
Casualties for Germans: 2 carriers, 1 destroyer and 1 submarine
Casualties for Italians: 1 battleship, 1 carrier, 2 destroyers and 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Adding units owned by British to Tobruk: 2 armour
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Malta
1 transport moved from 96 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 73 Sea Zone to 79 Sea Zone
1 destroyer moved from 83 Sea Zone to 79 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Eastern India to Burma
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 bomber moved from 99 Sea Zone to Malta
4 fighters moved from 99 Sea Zone to Ukraine
1 tactical_bomber moved from 99 Sea Zone to Malta
1 fighter moved from 99 Sea Zone to Malta
4 fighters moved from 99 Sea Zone to 98 Sea Zone
Place Units - British
1 factory_minor placed in Southern Persia
1 fighter and 2 mech_infantrys placed in Egypt
1 bomber placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,2
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Tunisia: 2 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.17
Italians regular : 0.67
Germans regular : -1.00
British regular : -3.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 12 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,5,6,1,2,1,5
Italians collect 4 PUs (7 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries, 2 fighters and 1 infantry moved from South Australia to New South Wales
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,3,2,4,6,3,4,6,5,2,4,1,4,2,2,2,6,5,4,1,2,6,3,3,3,3,2,2,1
ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Nenetsia to Kirov
Germans take Kirov from Russians
Combat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Kirov from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Nenetsia to Vologda
2 artilleries moved from Nenetsia to Archangel
1 aaGun, 4 artilleries and 15 infantry moved from Leningrad to Northern Belarus
2 infantry moved from Northern Belarus to Eastern Poland
1 artillery and 10 infantry moved from Eastern Poland to Bessarabia
10 infantry moved from Poland to Eastern Poland
1 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Northern Belarus to Leningrad
6 infantry moved from Archangel to Leningrad
1 armour and 1 mech_infantry moved from Bessarabia to Northern Belarus
4 armour and 4 mech_infantrys moved from Eastern Poland to Northern Belarus
1 tactical_bomber moved from Leningrad to Northern Belarus
1 armour and 1 mech_infantry moved from Bessarabia to Northern Belarus
1 tactical_bomber moved from Southern Italy to Yugoslavia
1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia
2 infantry moved from Western Germany to Germany
11 infantry moved from Germany to Poland
EDIT: 1 infantry moved from Kirov to Archangel
1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia
Place Units - Germans
1 artillery and 2 infantry placed in Yugoslavia
1 artillery and 2 infantry placed in Leningrad
10 artilleries placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,1,3,4,2,1,3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,3
Germans collect 50 PUs (5 lost to blockades); end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
I’ll redo some NCM.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Nenetsia to Kirov
Germans take Kirov from Russians
Combat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Kirov from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Nenetsia to Vologda
2 artilleries moved from Nenetsia to Archangel
2 infantry moved from Northern Belarus to Eastern Poland
1 artillery and 10 infantry moved from Eastern Poland to Bessarabia
10 infantry moved from Poland to Eastern Poland
1 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Northern Belarus to Leningrad
6 infantry moved from Archangel to Leningrad
1 tactical_bomber moved from Southern Italy to Yugoslavia
1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia
2 infantry moved from Western Germany to Germany
11 infantry moved from Germany to Poland
EDIT: 1 infantry moved from Kirov to Archangel
1 infantry moved from Leningrad to Northern Belarus
2 armour and 2 mech_infantrys moved from Northern Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia
1 fighter moved from Leningrad to Yugoslavia
Place Units - Germans
1 artillery and 2 infantry placed in Yugoslavia
1 artillery and 2 infantry placed in Leningrad
10 artilleries placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,3,1,6,5,4,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,6
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 65 to 63
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 infantry moved from Gorky to Komi
Russians take Komi from Japanese
1 artillery and 8 infantry moved from Gorky to Samara
1 artillery and 1 infantry moved from Russia to Samara
5 artilleries and 24 infantry moved from Smolensk to Yaroslavl
4 fighters moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 2 artilleries, 4 fighters and 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 artilleries, 4 fighters and 9 infantry in Samara, round 2 : 5/15 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 2 artilleries, 4 fighters and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yaroslavl
Russians attack with 5 artilleries and 24 infantry
Germans defend with 1 infantry
Russians roll dice for 5 artilleries and 24 infantry in Yaroslavl, round 2 : 2/29 hits, 6.50 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 5 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Smolensk to Yaroslavl
2 fighters moved from Samara to Ukraine
2 fighters moved from Samara to Russia
2 infantry moved from Russia to Samara
1 aaGun and 9 infantry moved from Yenisey to Timguska
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 95 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : -4.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 infantry moved from Gorky to Komi
Russians take Komi from Japanese
1 artillery and 8 infantry moved from Gorky to Samara
1 artillery and 1 infantry moved from Russia to Samara
5 artilleries and 24 infantry moved from Smolensk to Yaroslavl
4 fighters moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 2 artilleries, 4 fighters and 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 artilleries, 4 fighters and 9 infantry in Samara, round 2 : 5/15 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 2 artilleries, 4 fighters and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yaroslavl
Russians attack with 5 artilleries and 24 infantry
Germans defend with 1 infantry
Russians roll dice for 5 artilleries and 24 infantry in Yaroslavl, round 2 : 2/29 hits, 6.50 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 5 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Smolensk to Yaroslavl
2 fighters moved from Samara to Ukraine
2 fighters moved from Samara to Russia
2 infantry moved from Russia to Samara
1 aaGun and 9 infantry moved from Yenisey to Timguska
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 95 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Western Ukraine from Italians to Russians
EDIT: Changing PUs for Russians from 30 to 31
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : -4.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kazakhstan to Stalingrad
Japanese take Stalingrad from Russians
1 infantry moved from Kazakhstan to Northern Caucasus
Japanese take Northern Caucasus from Russians
1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 40 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from French Indo China to Eastern India
1 tactical_bomber moved from 43 Sea Zone to Eastern India
1 fighter moved from 43 Sea Zone to 40 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 40 Sea Zone
1 infantry moved from Solomon Islands to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Gilbert Islands
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from 24 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from Japan to 32 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 32 Sea Zone
1 destroyer moved from 50 Sea Zone to 32 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
Scramble z32 or z40?
@artofwar1947 said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:
No scramble in either.
How did I miss a possible invasion of India?
I ask myself a similar question almost every turn.
India is a bombing run?
@artofwar1947 said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:
India is a bombing run?
Lol, I just noticed. Redid the turn and somehow the land-units didn’t make it onto shore. I’ll roll those dice here. 3d6 hitting on 1-2.
UK hit 3 on def (no aa), so when the first battle-round is resolved, I’ll restart and adjust casualties and continue from there.
[dice 3d6<=2]
3d6<=2: 6, 5, 2; Hits: 1
Will take the art then.
And for J I’ll take 1 inf, 1 art, 1 sb.
Ah, yes, forgot about the shore-bombardment.
[dice 1d6<=3]
1d6<=3: 6; Hits: 0