@Jacob16 It sounds like you’ve figured out how to set things up, so I sent you my email for the dice server. You can go ahead and start as the Axis! It’s probably easiest to place the bid units using edit mode. Otherwise, I’m likewise looking forward to it. Good luck!
oysteilo vs. Sovietishcat (+11) BM
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@oysteilo Poor Russia, terrible dice in Tambov :face_with_head_bandage: :face_with_head_bandage:
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 transports moved from 35 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 3 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 tactical_bombers moved from French Indo China to Shan State 2 tactical_bombers moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Yunnan Combat - Japanese Battle in 37 Sea Zone Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 1/6 hits, 3,17 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Yunnan to 36 Sea Zone 1 bomber and 2 tactical_bombers moved from Shan State to French Indo China 1 bomber moved from Yunnan to French Indo China 1 infantry moved from Shantung to Anhwe 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 transport moved from 19 Sea Zone to 6 Sea Zone 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 fighter moved from Sumatra to French Indo China 1 infantry moved from New Guinea to Dutch New Guinea 1 submarine moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Manchuria 3 infantry placed in Shantung 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Japanese regular : -3,17 UK_Pacific regular : -0,33 ANZAC regular : -0,17
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@sovietishcat said in oysteilo vs. Sovietishcat (+11) BM:
@oysteilo Poor Russia, terrible dice in Tambov :face_with_head_bandage: :face_with_head_bandage:
yeah… your luck isnt exactely awesome, not in this game and not in the previous …:expressionless:
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 transports moved from 35 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 3 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 tactical_bombers moved from French Indo China to Shan State 2 tactical_bombers moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Yunnan Combat - Japanese Battle in 37 Sea Zone Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 1/6 hits, 3,17 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Yunnan to 36 Sea Zone 1 bomber and 2 tactical_bombers moved from Shan State to French Indo China 1 bomber moved from Yunnan to French Indo China 1 infantry moved from Shantung to Anhwe 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 transport moved from 19 Sea Zone to 6 Sea Zone 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 fighter moved from Sumatra to French Indo China 1 infantry moved from New Guinea to Dutch New Guinea 1 submarine moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Manchuria 3 infantry placed in Shantung 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 2 bombers EDIT: Adding units owned by Japanese to Philippines: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Japanese regular : -3,17 UK_Pacific regular : -0,33 ANZAC regular : -0,17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to France 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters and 3 tactical_bombers moved from 54 Sea Zone to Caroline Islands 3 fighters moved from Queensland to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in Caroline Islands Americans attack with 1 artillery, 6 fighters, 3 infantry and 3 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 2/3 hits, 0,50 expected hits 2 fighters owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 4 fighters, 3 infantry and 3 tactical_bombers in Caroline Islands, round 2 : 6/11 hits, 5,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -15 Casualties for Americans: 2 fighters and 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 5 carriers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone 4 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone 1 destroyer and 4 submarines moved from 30 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia 1 bomber moved from France to United Kingdom 1 carrier moved from 110 Sea Zone to 88 Sea Zone 4 infantry moved from French Guiana to 88 Sea Zone 4 infantry and 2 transports moved from 88 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to United Kingdom 4 infantry moved from Central United States to 101 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone 4 infantry moved from 88 Sea Zone to French Guiana 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 aaGun moved from Central United States to Western United States Place Units - Americans 1 submarine placed in 101 Sea Zone 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 carrier and 2 destroyers placed in 10 Sea Zone 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Szechwan 14 infantry moved from Kweichow to Shensi 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Shensi Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Shensi, round 2 : 6/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 8 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 1 artillery and 3 infantry moved from Ethiopia to British Somaliland 1 fighter and 1 tactical_bomber moved from Egypt to British Somaliland 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 armour moved from French West Africa to French Central Africa Combat - British Battle in Holland Belgium Battle in British Somaliland British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 3 infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in British Somaliland, round 2 : 2/7 hits, 2,67 expected hits Italians roll dice for 3 infantry in British Somaliland, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in British Somaliland, round 3 : 2/6 hits, 2,50 expected hits Italians roll dice for 1 infantry in British Somaliland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British win, taking Holland Belgium from Germans, taking British Somaliland from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Italians: 3 infantry Battle in Normandy Bordeaux British attack with 4 fighters and 4 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 4 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Yunnan to India 3 aaGuns, 3 artilleries, 8 infantry and 1 mech_infantry moved from Burma to India 1 armour and 2 mech_infantrys moved from Iraq to Egypt 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 transport moved from 70 Sea Zone to 83 Sea Zone 1 fighter and 1 tactical_bomber moved from British Somaliland to Ethiopia 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 4 fighters moved from Normandy Bordeaux to 110 Sea Zone Place Units - British 1 transport placed in 110 Sea Zone 1 artillery and 5 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2 British collect 39 PUs (2 lost to blockades); end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 4,83 Americans regular : 0,33 Italians regular : 0,67 Japanese regular : 2,00 Japanese AA : 1,50 Germans AA : -0,17 Germans regular : 1,33 British regular : -1,83
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@oysteilo Poor USA in Carolines, getting expensive to fight vs you!!:face_with_head_bandage: :face_with_head_bandage:
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Rostov to Kazakhstan Italians take Kazakhstan from Russians 1 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Germany to Holland Belgium 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco 1 infantry moved from Algeria to Morocco 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to Morocco Combat - Italians Battle in Holland Belgium Italians attack with 3 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry British defend with 2 infantry; Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Morocco, round 2 : 4/6 hits, 2,17 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the British, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Casualties for Americans: 1 mech_infantry Battle in 92 Sea Zone Italians attack with 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 tactical_bomber in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 tactical_bomber in 92 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 tactical_bomber moved from 92 Sea Zone to Southern France 1 bomber moved from Morocco to Southern France 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Western Germany 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Rostov to Tambov 1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Rostov 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Holland Belgium to Germany 1 fighter moved from Holland Belgium to Western Germany Place Units - Italians 1 submarine and 1 transport placed in 95 Sea Zone 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : 1,50 British regular : -0,33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Rostov to Kazakhstan Italians take Kazakhstan from Russians 1 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Germany to Holland Belgium 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco 1 infantry moved from Algeria to Morocco 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to Morocco Combat - Italians Battle in Holland Belgium Italians attack with 3 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry British defend with 2 infantry; Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Morocco, round 2 : 4/6 hits, 2,17 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the British, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Casualties for Americans: 1 mech_infantry Battle in 92 Sea Zone Italians attack with 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 tactical_bomber in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 tactical_bomber in 92 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 tactical_bomber moved from 92 Sea Zone to Southern France 1 bomber moved from Morocco to Southern France 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Western Germany 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Rostov to Tambov 1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Rostov 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Holland Belgium to Germany 1 fighter moved from Holland Belgium to Western Germany Place Units - Italians 1 submarine and 1 transport placed in 95 Sea Zone 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : 1,50 British regular : -0,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 33 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 aaGun, 1 armour, 5 infantry and 1 mech_infantry moved from Queensland to South Australia 1 fighter moved from 33 Sea Zone to 30 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 7 infantry and 13 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 3 infantry moved from Southern France to Normandy Bordeaux 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 3 armour and 9 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Volgograd to Samara 1 infantry moved from Tambov to Samara 12 armour and 17 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians Combat - Germans Germans creates battle in territory 115 Sea Zone Battle in Normandy Bordeaux Germans attack with 3 armour, 2 artilleries, 5 infantry and 9 mech_infantrys British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 armour, 2 artilleries, 5 infantry and 9 mech_infantrys in Normandy Bordeaux, round 2 : 7/19 hits, 4,83 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 armour, 2 artilleries, 3 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Northwest Persia Germans attack with 12 armour and 17 mech_infantrys British defend with 1 artillery and 4 infantry; Russians defend with 1 artillery and 2 infantry Germans roll dice for 12 armour and 17 mech_infantrys in Northwest Persia, round 2 : 8/29 hits, 8,83 expected hits British roll dice for 2 artilleries and 6 infantry in Northwest Persia, round 2 : 2/8 hits, 2,67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 12 armour and 15 mech_infantrys remaining. Battle score for attacker is 18 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 2 infantry Casualties for British: 1 artillery and 4 infantry Battle in Samara Germans attack with 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 3 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara 1 mech_infantry owned by the Germans retreated to Volgograd Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 infantry moved from Bryansk to Tambov 1 infantry moved from Novgorod to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Finland 3 mech_infantrys moved from Baltic States to Karelia 7 mech_infantrys moved from Germany to Eastern Poland 1 aaGun and 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Novgorod to Archangel 1 infantry moved from Rostov to Bryansk 2 infantry moved from Rostov to Volgograd 2 infantry moved from Rostov to Volgograd 11 artilleries and 18 infantry moved from Rostov to Tambov 1 aaGun moved from France to Normandy Bordeaux 1 submarine moved from 113 Sea Zone to 125 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 1 infantry placed in Germany 2 infantry placed in Southern France 8 mech_infantrys placed in Germany 1 mech_infantry placed in Germany 4 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6 Germans collect 56 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 0,67 British regular : 0,67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Urals 1 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Samara to Kazakhstan 2 fighters moved from Russia to Urals 1 submarine moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Battle in Urals Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Urals, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/4 hits, 1,50 expected hits Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Kazakhstan Russians win, taking Kazakhstan from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 2 fighters moved from Urals to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 2 aaGuns, 1 armour, 5 artilleries, 44 infantry and 3 mech_infantrys moved from Smolensk to Russia 1 fighter moved from Archangel to Russia 2 aaGuns and 18 infantry moved from Amur to Buryatia Place Units - Russians 3 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0,50 Germans regular : -1,33 Russians regular : 0,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from French Indo China to Yunnan 1 fighter and 2 tactical_bombers moved from French Indo China to Yunnan 1 submarine moved from 36 Sea Zone to 34 Sea Zone 2 bombers moved from Philippines to 34 Sea Zone 3 fighters moved from Philippines to 34 Sea Zone 2 tactical_bombers moved from Philippines to 34 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 37 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/9 hits, 4,67 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 34 Sea Zone Japanese attack with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Burma from UK_Pacific to Japanese EDIT: Adding units owned by Japanese to Burma: 1 infantry EDIT: Turning off Edit Mode 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 aaGun moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 4 transports moved from 36 Sea Zone to 35 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from French Indo China to Shan State 1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar 2 fighters moved from Manchuria to Japan 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from 34 Sea Zone to Philippines 3 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 6 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 5 fighters moved from 35 Sea Zone to Philippines Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 1 infantry EDIT: Turning off Edit Mode 2 fighters placed in Japan 1 submarine placed in 6 Sea Zone 2 infantry placed in Japan 1 armour and 2 mech_infantrys placed in Manchuria 3 infantry placed in Shantung 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 0,50 Japanese regular : -1,17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from French Guiana to 88 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 1 tactical_bomber moved from 110 Sea Zone to Morocco 1 marine moved from United Kingdom to 110 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 8 infantry, 2 mech_infantrys and 6 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from 92 Sea Zone to Morocco 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to Morocco 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Guam Battle in Celebes Battle in Tunisia Battle in 92 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 7 transports Italians defend with 1 submarine Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports in 92 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win, taking Guam from Japanese, taking Celebes from Japanese, taking Tunisia from Italians with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 7 transports remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Morocco Americans attack with 1 armour, 1 artillery, 1 bomber, 12 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in Morocco, round 2 : 5/18 hits, 4,67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1,50 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 bomber, 11 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Battle in Algeria Non Combat Move - Americans 1 tactical_bomber moved from Morocco to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 bomber moved from Morocco to Gibraltar 1 mech_infantry moved from British Columbia to Central United States 1 aaGun moved from Western United States to British Columbia 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 30 Sea Zone to 54 Sea Zone 2 tactical_bombers moved from Western United States to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 infantry placed in Central United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 14 infantry moved from Shensi to Kweichow 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Kweichow, round 2 : 1/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Ethiopia to Alexandria 1 armour, 1 artillery and 1 infantry moved from British Somaliland to Italian Somaliland 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British British creates battle in territory 125 Sea Zone Battle in Italian Somaliland British attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 artillery British roll dice for 1 armour, 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Italian Somaliland, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Alexandria British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to Szechwan 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 armour moved from Egypt to Trans-Jordan 2 artilleries and 8 infantry moved from Egypt to Trans-Jordan 1 armour moved from French Central Africa to Anglo Egyptian Sudan 1 fighter moved from 110 Sea Zone to Gibraltar 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 3 carriers, 2 cruisers, 1 destroyer and 3 fighters moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Egypt to Trans-Jordan Place Units - British 5 infantry placed in United Kingdom 2 infantry and 1 mech_infantry placed in Egypt 1 submarine placed in 80 Sea Zone 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4 British collect 33 PUs (3 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,67 Japanese regular : -0,33 Italians regular : 0,67 British regular : -3,67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 battleship, 2 cruisers, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from Northern Italy to Southern Italy 1 bomber and 1 tactical_bomber moved from Southern France to Southern Italy 1 fighter moved from Western Germany to Southern Italy 2 fighters moved from Germany to Southern Italy 1 mech_infantry moved from Western Germany to Slovakia Hungary 2 infantry moved from Southern France to France 1 infantry moved from Holland Belgium to France 1 artillery moved from Western Germany to France 1 aaGun, 1 artillery and 7 infantry moved from Western Germany to Northern Italy 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tambov to Rostov Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 battleship, 2 cruisers, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from Northern Italy to Southern Italy 1 bomber and 1 tactical_bomber moved from Southern France to Southern Italy 1 fighter moved from Western Germany to Southern Italy 2 fighters moved from Germany to Southern Italy 1 mech_infantry moved from Western Germany to Slovakia Hungary 2 infantry moved from Southern France to France 1 infantry moved from Holland Belgium to France 1 artillery moved from Western Germany to France 1 aaGun, 1 artillery and 7 infantry moved from Western Germany to Northern Italy 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tambov to Rostov Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea Battle in Java ANZAC attack with 3 artilleries and 3 infantry Japanese defend with 2 artilleries and 1 infantry ANZAC roll dice for 3 artilleries and 3 infantry in Java, round 2 : 4/6 hits, 2,00 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Java, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Java ANZAC win, taking New Guinea from Japanese, taking Java from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 aaGun, 1 armour, 5 infantry and 1 mech_infantry moved from South Australia to Queensland 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from India to Szechwan 1 fighter moved from India to Szechwan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 110 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,00 ANZAC regular : 2,00
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 destroyer, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British 10 armour and 10 mech_infantrys moved from Northwest Persia to Iraq 2 infantry moved from Volgograd to Kazakhstan 1 artillery and 2 infantry moved from Volgograd to Samara 1 infantry moved from Belarus to Smolensk 1 infantry moved from Nenetsia to Archangel 2 artilleries and 2 infantry moved from Novgorod to Archangel 5 mech_infantrys moved from Karelia to Archangel 7 mech_infantrys moved from Eastern Poland to Archangel 1 bomber moved from Western Germany to Kazakhstan 1 bomber moved from Western Germany to Smolensk Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Kazakhstan Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 3 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 4 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Samara Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 artilleries, 3 infantry and 12 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 artilleries, 3 infantry and 12 mech_infantrys in Archangel, round 2 : 6/17 hits, 3,50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries, 3 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 10 armour and 10 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 10 armour and 10 mech_infantrys in Iraq, round 2 : 8/20 hits, 6,67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Iraq Germans win, taking Iraq from British with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Non Combat Move - Germans 1 bomber moved from Kazakhstan to Caucasus 2 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 11 artilleries and 18 infantry moved from Tambov to Volgograd 1 bomber moved from Smolensk to Novgorod 1 aaGun moved from Nenetsia to Archangel 2 artilleries and 9 infantry moved from Finland to Norway 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone 2 fighters moved from Germany to 112 Sea Zone 1 tactical_bomber moved from Germany to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Southern Italy 9 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Bryansk to Rostov 1 mech_infantry moved from Northwest Persia to Caucasus Place Units - Germans 1 destroyer placed in 93 Sea Zone 2 infantry placed in Southern France 2 artilleries and 1 infantry placed in Normandy Bordeaux 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 armour and 8 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 56 PUs (8 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 1 mech_infantry EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -2,00 Germans regular : 2,17 British regular : 0,67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Smolensk 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 2 fighters moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 4 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Samara 2 armour, 8 artilleries, 59 infantry and 3 mech_infantrys moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1,67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 armour, 8 artilleries, 59 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 8 artilleries, 59 infantry and 3 mech_infantrys in Tambov, round 2 : 12/72 hits, 15,33 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 2 armour, 8 artilleries, 58 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter and 5 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Samara, round 2 : 5/7 hits, 1,83 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 4 aaGuns moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 2 fighters moved from Smolensk to Russia 1 infantry moved from Buryatia to Amur 2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Urals to Timguska 1 infantry moved from Urals to Novosibirsk Place Units - Russians 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 Germans regular : 0,67 Russians regular : 0,83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Manchuria to Amur 1 mech_infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 infantry moved from Shan State to Burma 2 infantry moved from French Indo China to Yunnan 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 bomber moved from Philippines to 46 Sea Zone 1 bomber moved from Philippines to 55 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone 1 fighter moved from Philippines to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter moved from Japan to 21 Sea Zone 2 fighters moved from 35 Sea Zone to Guam 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 3 fighters moved from 35 Sea Zone to Java 1 fighter moved from Philippines to Java 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 tactical_bomber moved from French Indo China to Burma 1 fighter moved from Philippines to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 fighter moved from Philippines to Yunnan 2 battleships, 6 carriers, 3 destroyers and 5 submarines moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to Java Combat - Japanese Japanese creates battle in territory 80 Sea Zone Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 submarines and 3 transports ANZAC defend with 3 transports 3 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 submarines and 3 transports remaining. Battle score for attacker is 21 Casualties for ANZAC: 3 transports Battle in Java Japanese attack with 2 artilleries, 4 fighters, 3 infantry, 1 marine and 3 tactical_bombers ANZAC defend with 3 artilleries and 3 infantry Japanese roll dice for 2 artilleries, 4 fighters, 3 infantry, 1 marine and 3 tactical_bombers in Java, round 2 : 6/13 hits, 5,83 expected hits ANZAC roll dice for 3 artilleries and 3 infantry in Java, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 3 artilleries owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 4 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 2 infantry Casualties for ANZAC: 3 artilleries and 3 infantry Battle in Guam Japanese attack with 2 fighters and 2 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Guam, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 infantry in Guam, round 3 : 3/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 46 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Amur Japanese attack with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry in Amur, round 2 : 5/16 hits, 4,00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 4 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits, 2,00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma 1 fighter owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 2 tactical_bombers moved from Burma to French Indo China 1 aaGun moved from Shan State to French Indo China 3 tactical_bombers moved from Java to 42 Sea Zone 4 fighters moved from Java to 42 Sea Zone 1 bomber moved from 55 Sea Zone to French Indo China 1 bomber moved from 46 Sea Zone to French Indo China 1 fighter moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from 46 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 2 fighters moved from Guam to 19 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Manchuria to Amur 1 armour moved from Manchuria to Amur 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 1 destroyer moved from 37 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier placed in 19 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 2 mech_infantrys placed in Shantung 3 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -1,17 Japanese regular : -1,17 UK_Pacific regular : 1,33 ANZAC regular : -0,33 Russians regular : -0,33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 116 Sea Zone 1 bomber moved from Gibraltar to 116 Sea Zone 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 4 fighters and 4 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 destroyer, 4 fighters and 4 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 5/9 hits, 5,00 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 116 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 116 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 116 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 94 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys moved from Morocco to 92 Sea Zone 1 armour, 1 artillery, 11 infantry, 2 mech_infantrys and 8 transports moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 armour, 1 artillery, 12 infantry, 2 mech_infantrys and 8 transports moved from 94 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 12 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan 1 marine moved from Algeria to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 4 fighters and 4 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 1 carrier and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 94 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from 116 Sea Zone to Quebec Place Units - Americans 1 transport placed in 10 Sea Zone 2 infantry and 1 mech_infantry placed in Western United States 2 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Hunan to Kweichow 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk 1 infantry moved from Alexandria to Tobruk 2 mech_infantrys moved from Egypt to Tobruk 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Crete Combat - British British creates battle in territory 125 Sea Zone British creates battle in territory 80 Sea Zone Battle in Tobruk British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 3/5 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk British win, taking Tobruk from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Crete British attack with 1 armour and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour and 1 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Crete British win, taking Crete from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Tobruk to 98 Sea Zone 1 tactical_bomber moved from Tobruk to Egypt 1 armour moved from Anglo Egyptian Sudan to Trans-Jordan 1 artillery moved from Italian Somaliland to Ethiopia 1 armour moved from Italian Somaliland to Anglo Egyptian Sudan 1 infantry moved from Burma to India 2 fighters and 1 tactical_bomber moved from Szechwan to India Place Units - British 1 fighter placed in Egypt 1 destroyer placed in 98 Sea Zone 5 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1,17 Americans regular : 0,50 Italians regular : 1,00 Japanese regular : -0,17 Germans regular : -0,50 British regular : 1,67