@pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:
sz111: one of my subs hit too. So do you wanna keep damaged BB or dd after first round of combat?
Keep the DD.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 unit repaired.
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to Malta
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
3 fighters moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 3 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 3 fighters and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 96 Sea Zone
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 0/3 hits, 1,33 expected hits
British roll dice for 1 mech_infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery and 1 bomber in Malta, round 3 : 2/2 hits, 1,00 expected hits
British roll dice for 1 mech_infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from 96 Sea Zone to Southern Italy
1 bomber moved from Malta to Southern Italy
2 aaGuns, 2 artilleries and 8 infantry moved from Bryansk to Rostov
2 armour and 1 mech_infantry moved from Bryansk to Rostov
Place Units - Italians
2 mech_infantrys placed in Ukraine
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -1,67
British regular : 0,00
nice move in iraq. I think I missed you could retreat with usa
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Celebes
Battle in Marianas
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 marine
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 marine in Java, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Celebes from Japanese, taking Marianas from Japanese with 1 marine remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 infantry moved from Queensland to South Australia
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 fighter moved from Gibraltar to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians submerged
French roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Italians lost in 96 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 96 Sea Zone to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0,50
Japanese regular : 1,00
ANZAC regular : -1,33
@oysteilo said in oysteilo vs. Sovietishcat (+11) BM:
nice move in iraq. I think I missed you could retreat with usa
I don’t know if it is going to be enough to save the allies:face_with_head_bandage:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 3 infantry and 3 tactical_bombers; Remaining resources: 4 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Volgograd to Samara
1 fighter moved from Northwest Persia to Samara
1 infantry moved from Volgograd to Samara
Combat - Germans
Battle in Samara
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 3 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 4 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 5 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Samara to Volgograd
1 artillery moved from Smolensk to Bryansk
1 aaGun, 1 artillery and 3 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Vologda to Bryansk
2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
2 infantry moved from Rostov to Bryansk
4 armour and 3 mech_infantrys moved from Northwest Persia to Rostov
11 mech_infantrys moved from Yugoslavia to Bessarabia
3 infantry moved from Caucasus to Rostov
1 infantry moved from Northwest Persia to Caucasus
7 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
1 fighter and 2 tactical_bombers moved from Southern Italy to Bryansk
2 fighters moved from 111 Sea Zone to Novgorod
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 111 Sea Zone to 113 Sea Zone
1 bomber moved from Western Germany to Bryansk
1 armour moved from Yugoslavia to Romania
4 mech_infantrys moved from Yugoslavia to Romania
Place Units - Germans
3 tactical_bombers placed in Novgorod
3 infantry placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Western Ukraine
1 bomber placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -3,83
the dude in samara, almost a hero…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Kweichow to Anhwe
2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
3 armour, 11 artilleries, 2 fighters, 74 infantry and 9 mech_infantrys moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 3 armour, 11 artilleries, 2 fighters, 74 infantry and 9 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 armour, 11 artilleries, 2 fighters, 74 infantry and 9 mech_infantrys in Samara, round 2 : 17/99 hits, 21,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 armour, 11 artilleries, 2 fighters, 73 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Anhwe
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Anhwe to Hunan
2 aaGuns and 15 infantry moved from Kweichow to Hunan
4 aaGuns moved from Russia to Samara
2 fighters moved from Samara to Iraq
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
1 artillery placed in Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 0,33
Russians regular : -2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 6 artilleries, 10 infantry and 5 mech_infantrys moved from Hopei to Kweichow
3 infantry moved from Shantung to Anhwe
2 infantry moved from Burma to Yunnan
4 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
4 bombers moved from French Indo China to Anhwe
3 armour, 4 artilleries, 7 infantry and 6 mech_infantrys moved from Burma to India
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 32 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to Celebes
4 fighters moved from 35 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 tactical_bombers moved from 35 Sea Zone to Paulau Island
2 fighters moved from 35 Sea Zone to Paulau Island
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Paulau Island
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 armour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 3/6 hits, 2,67 expected hits
ANZAC roll dice for 1 armour in Paulau Island, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 8/10 hits, 5,17 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Kweichow
Japanese attack with 2 armour, 6 artilleries, 10 infantry and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 6 artilleries, 10 infantry and 5 mech_infantrys in Kweichow, round 2 : 4/23 hits, 6,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 6 artilleries, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 battleship, 11 carriers, 2 cruisers, 2 destroyers, 13 fighters, 3 submarines and 7 tactical_bombers; ANZAC defend with 1 destroyer and 2 fighters
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 15 fighters and 7 tactical_bombers in 33 Sea Zone, round 2 : 21/39 hits, 19,83 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 15 fighters, 3 submarines and 7 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 4 bombers and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 4 bombers and 3 infantry in Anhwe, round 2 : 3/7 hits, 3,17 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in India
Japanese attack with 3 armour, 4 artilleries, 7 infantry and 6 mech_infantrys
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 3 armour, 4 artilleries, 7 infantry and 6 mech_infantrys in India, round 2 : 4/20 hits, 5,67 expected hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 4 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter could not land in 32 Sea Zone and was removed
1 fighter moved from Yunnan to French Indo China
3 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
5 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from Paulau Island to 35 Sea Zone
2 tactical_bombers moved from Paulau Island to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 aaGun moved from Burma to India
4 bombers moved from Anhwe to French Indo China
1 aaGun moved from Hopei to Kweichow
3 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Malaya to French Indo China
1 armour moved from Malaya to French Indo China
1 infantry moved from Malaya to Shan State
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Ulaanbaatar to Dzavhan
3 infantry moved from Manchuria to Buyant-Uhaa
Place Units - Japanese
2 carriers and 1 transport placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Shantung
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 87 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 1,50
Japanese regular : 2,33
UK_Pacific regular : 0,67
ANZAC regular : 0,83
i believe the attack in 32 is ok as long as i attack 33 or 23
@oysteilo The allies surrender well done, even if I hold Germany a bit longer Japan is going to crush me, thought I could be aggressive in China but you played well with Japan and Germany and Italy made so much $$ Could not break any defenses or land somewhere in Europe… Good luck with the rest of the playoff.
All right, i agree it looks hard for the allies now. It was great playing you and good luck in future games. As for this game, you need (i think) to be a little more aggressiv with Russia. You have planes sitting moscow doing nothing for several rounds