Hey again. I think that the thread name is switched or you forgot you were playing allies again.
If you want to keep it this way ok for me and just scramble Scotland.
If not, I can do the axis turn tomorrow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 artillery, 11 infantry and 1 marine moved from Iraq to Trans-Jordan
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Battle in New Guinea
Battle in Trans-Jordan
Americans attack with 1 artillery, 11 infantry and 1 marine
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 11 infantry and 1 marine in Trans-Jordan, round 2 : 4/13 hits, 2,50 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Americans win, taking 35 Sea Zone from Japanese, taking New Guinea from Japanese, taking Trans-Jordan from Italians with 1 artillery, 10 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Tunisia to Algeria
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 6 fighters, 2 submarines and 7 tactical_bombers moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun and 1 infantry moved from British Columbia to Western United States
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 4 infantry placed in Central United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
15 infantry moved from Kweichow to Shensi
1 fighter moved from Kweichow to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 15 infantry in Shensi, round 2 : 2/16 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kweichow
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 4 infantry and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Iraq to Persia
2 artilleries moved from Iraq to Persia
2 tactical_bombers moved from Iraq to Persia
Combat - British
British creates battle in territory 80 Sea Zone
Battle in Persia
British attack with 2 artilleries, 2 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 3 mech_infantrys
British roll dice for 2 artilleries, 2 infantry and 2 tactical_bombers in Persia, round 2 : 1/6 hits, 2,33 expected hits
Germans roll dice for 3 mech_infantrys in Persia, round 2 : 2/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia
British roll dice for 2 artilleries and 2 tactical_bombers in Persia, round 3 : 1/4 hits, 1,67 expected hits
Germans roll dice for 2 mech_infantrys in Persia, round 3 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Persia
British roll dice for 2 artilleries and 2 tactical_bombers in Persia, round 4 : 3/4 hits, 1,67 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - British
2 tactical_bombers moved from Persia to India
3 aaGuns, 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Burma to India
2 fighters moved from Kweichow to India
1 fighter moved from Iraq to Bryansk
1 fighter moved from Crete to Bryansk
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour, 2 artilleries and 10 infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
Place Units - British
3 transports placed in 110 Sea Zone
3 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,1,6
British collect 28 PUs (5 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 1,50
Japanese regular : -0,33
Italians regular : 0,67
Germans AA : -0,17
Germans regular : 0,00
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to Crete
1 fighter and 1 tactical_bomber moved from Southern Italy to Crete
Combat - Italians
Battle in Crete
Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 armour and 1 infantry in Crete, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Crete
Italians win, taking Crete from British with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Italians
1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Crete to 97 Sea Zone
1 fighter moved from Crete to 97 Sea Zone
1 bomber moved from Crete to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
Place Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0,83
British regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 3 infantry moved from Queensland to 54 Sea Zone
1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 44 Sea Zone to Celebes
1 armour and 3 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 armour, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 armour, 1 fighter and 3 infantry in Celebes, round 2 : 3/5 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Celebes to 44 Sea Zone
2 infantry moved from South Australia to Queensland
1 fighter moved from Kweichow to India
1 fighter moved from Burma to India
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry and 1 mech_infantry
EDIT: Removing units owned by ANZAC from Queensland: 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,33
ANZAC regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 80 PUs;
Germans buy 6 artilleries, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Northwest Persia to Smolensk
1 bomber moved from Caucasus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 artillery moved from Belarus to Smolensk
2 artilleries and 3 infantry moved from Northwest Persia to Persia
2 armour moved from Northwest Persia to Persia
9 artilleries and 20 infantry moved from Northwest Persia to Iraq
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Persia
Germans attack with 2 armour, 2 artilleries and 3 infantry
British defend with 2 artilleries and 1 factory_minor
Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Persia, round 2 : 4/7 hits, 2,50 expected hits
British roll dice for 2 artilleries in Persia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 artilleries owned by the British lost in Persia
Germans win, taking Persia from British with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries
Battle in Iraq
Germans attack with 9 artilleries and 20 infantry
British defend with 1 infantry
Germans roll dice for 9 artilleries and 20 infantry in Iraq, round 2 : 7/29 hits, 7,83 expected hits
Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from Americans with 9 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Smolensk, round 2 : 4/4 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 armour, 2 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Novgorod to Belarus
2 bombers moved from Smolensk to Novgorod
3 armour and 11 mech_infantrys moved from Poland to Western Ukraine
1 aaGun moved from Belarus to Novgorod
3 artilleries moved from Belarus to Eastern Poland
2 mech_infantrys moved from Romania to Western Ukraine
17 mech_infantrys moved from Rostov to Western Ukraine
1 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd
8 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd
1 mech_infantry moved from Poland to Western Ukraine
1 mech_infantry moved from Germany to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Norway
4 mech_infantrys moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Western Ukraine
2 tactical_bombers moved from Caucasus to Southern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 artilleries placed in Western Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Caucasus
2 infantry and 1 mech_infantry placed in Novgorod
1 infantry and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 57 PUs (5 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : 0,33
Germans regular : 2,67
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Kazakhstan
3 fighters moved from Russia to Kazakhstan
1 infantry moved from Central Mongolia to Chahar
1 tactical_bomber moved from Central Mongolia to Chahar
1 infantry moved from Central Mongolia to Chahar
19 infantry moved from Central Mongolia to Suiyuyan
Combat - Russians
Battle in Suiyuyan
Russians attack with 19 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 19 infantry in Suiyuyan, round 2 : 2/19 hits, 3,17 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 19 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 2 infantry in Kazakhstan, round 2 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Kweichow to India
1 fighter moved from Kazakhstan to Shensi
1 tactical_bomber moved from Chahar to Shensi
2 aaGuns moved from Central Mongolia to Suiyuyan
1 aaGun moved from Samara to Russia
1 aaGun and 8 infantry moved from Tambov to Russia
2 aaGuns, 2 armour, 9 artilleries, 59 infantry and 5 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Archangel to Vologda
2 fighters moved from Kazakhstan to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
Germans regular : -0,33
Russians regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 1 harbour, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
2 battleships moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
4 submarines moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 37 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
7 carriers moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Shantung to Chahar
2 fighters and 2 tactical_bombers moved from Shantung to Chahar
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Shantung to Kweichow
4 bombers moved from French Indo China to Kweichow
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Japanese creates battle in territory 36 Sea Zone
Japanese creates battle in territory 80 Sea Zone
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 4 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 4 bombers, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 3/6 hits, 3,00 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Chahar
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 2,67 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 37 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers and 4 submarines
Americans defend with 1 destroyer
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 2 battleships, 7 carriers, 1 cruiser, 2 destroyers and 4 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Philippines to 35 Sea Zone
1 aaGun and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
4 fighters moved from 37 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
4 bombers moved from Kweichow to Shantung
1 armour moved from Manchuria to Anhwe
1 armour moved from Shantung to Hunan
1 infantry moved from Kiangsi to Hunan
2 mech_infantrys moved from Kiangsi to French Indo China
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 tactical_bombers moved from Chahar to Shantung
2 fighters moved from Chahar to Shantung
1 aaGun, 4 artilleries, 12 infantry and 2 mech_infantrys moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Buryatia to Ulaanbaatar
1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
2 fighters moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 carrier and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
1 harbour placed in Java
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 1,50
Japanese regular : -2,33
@oysteilo I might need more time for this turn if you do not mind!
Take your time
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from New Guinea to Dutch New Guinea
5 fighters moved from 44 Sea Zone to Dutch New Guinea
7 tactical_bombers moved from 44 Sea Zone to Dutch New Guinea
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Americans creates battle in territory 125 Sea Zone
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Battle in Dutch New Guinea
Americans attack with 5 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers in Dutch New Guinea, round 2 : 7/14 hits, 7,17 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea
Americans win, taking 44 Sea Zone from Japanese, taking Dutch New Guinea from Japanese with 5 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 fighters and 7 tactical_bombers moved from Dutch New Guinea to 46 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 1 fighter and 2 submarines moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 63 Sea Zone to 61 Sea Zone
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
1 carrier and 1 submarine moved from 63 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from 92 Sea Zone to Algeria
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Southern France to Gibraltar
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 artillery, 10 infantry and 1 marine moved from Trans-Jordan to Egypt
1 aaGun moved from British Columbia to Western United States
1 aaGun moved from British Columbia to Western United States
1 aaGun moved from Western United States to Central United States
Place Units - Americans
2 infantry placed in Central United States
1 fighter placed in Eastern United States
1 carrier and 1 transport placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from India to Burma
Combat - British
British creates battle in territory 80 Sea Zone
Battle in Burma
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/6 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Burma to India
1 fighter moved from 110 Sea Zone to United Kingdom
10 infantry moved from United Kingdom to 110 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 10 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
10 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Bryansk to Russia
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Egypt
8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,1,5
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : -0,17
Japanese regular : 1,33
Germans AA : -0,17
British regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Egypt to Iraq
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to Southern Italy
2 artilleries and 8 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 aaGuns moved from Western Ukraine to Bryansk
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
British AA : -0,17
sorry for the slow pace, should be back to normal pace now
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 34 Sea Zone
1 armour moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Borneo
Battle in Paulau Island
Non Combat Move - ANZAC
3 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 46 Sea Zone
5 infantry moved from South Australia to New South Wales
1 aaGun moved from Queensland to New South Wales
1 fighter moved from India to Eastern Persia
1 fighter moved from India to 46 Sea Zone
Place Units - ANZAC
2 artilleries placed in New South Wales
1 infantry placed in New South Wales
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 34 Sea Zone
1 armour moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Borneo
Battle in Paulau Island
Non Combat Move - ANZAC
1 fighter moved from India to Eastern Persia
1 fighter moved from India to 46 Sea Zone
5 infantry moved from South Australia to New South Wales
1 aaGun moved from Queensland to New South Wales
3 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@oysteilo Scrap the first file and use the second one please, I re did Anzac, no combat dice or convoys were rolled, hope that is okay with you!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 15 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
4 armour moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Volgograd to Kazakhstan
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery moved from Smolensk to Vologda
1 mech_infantry moved from Belarus to Vologda
1 fighter moved from Western Ukraine to Vologda
1 bomber moved from Novgorod to Eastern Persia
2 infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 carrier moved from 113 Sea Zone to 125 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 fighters moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 125 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Eastern Persia
Germans attack with 1 bomber and 2 infantry
ANZAC defend with 1 fighter
Germans roll dice for 1 bomber and 2 infantry in Eastern Persia, round 2 : 2/3 hits, 1,00 expected hits
British roll dice for 1 fighter in Eastern Persia, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the ANZAC and 1 infantry owned by the Germans lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Kazakhstan
Germans attack with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 4/9 hits, 3,17 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Vologda to Urals
1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Bryansk
1 aaGun and 1 infantry moved from Novgorod to Belarus
1 bomber moved from Novgorod to Western Germany
1 armour and 8 mech_infantrys moved from Germany to Western Germany
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
2 fighters moved from 125 Sea Zone to Western Germany
1 aaGun, 5 armour, 3 artilleries, 2 infantry and 50 mech_infantrys moved from Western Ukraine to Bryansk
3 artilleries moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Rostov to Bryansk
6 armour and 9 mech_infantrys moved from Volgograd to Bryansk
2 artilleries moved from Persia to Iraq
1 bomber moved from Eastern Persia to Persia
1 tactical_bomber moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
Place Units - Germans
1 factory_minor placed in Iraq
3 infantry placed in Persia
3 infantry placed in Normandy Bordeaux
4 mech_infantrys placed in Western Germany
2 artilleries and 1 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in Caucasus
Germans undo move 8.
2 infantry placed in Caucasus
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 61 PUs (5 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 4 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : 2,50
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Shensi to India
2 aaGuns and 19 infantry moved from Suiyuyan to Shensi
Place Units - Russians
2 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 fighter, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 42 Sea Zone to 44 Sea Zone
2 battleships, 8 carriers, 1 cruiser, 2 destroyers and 4 submarines moved from 42 Sea Zone to 44 Sea Zone
Japanese take 44 Sea Zone from Americans
3 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
2 infantry moved from Yunnan to Burma
1 fighter moved from French Indo China to Burma
4 bombers moved from Shantung to Burma
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
2 fighters moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Japanese creates battle in territory 80 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win, taking Celebes from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 4/6 hits, 3,00 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 4 bombers, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 4 bombers, 1 fighter and 2 infantry in Burma, round 2 : 1/7 hits, 3,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 8/11 hits, 6,00 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 34 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 43 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from Borneo to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 aaGun, 2 artilleries, 4 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
1 artillery and 5 infantry moved from Malaya to Shan State
3 bombers and 1 fighter moved from Burma to French Indo China
1 bomber moved from Burma to French Indo China
1 artillery and 2 infantry moved from Shantung to Anhwe
1 armour moved from Anhwe to Yunnan
1 armour moved from Hunan to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Chahar to Hopei
1 aaGun, 4 artilleries, 12 infantry and 2 mech_infantrys moved from Central Mongolia to Suiyuyan
1 artillery moved from Kansu to Suiyuyan
1 armour and 1 mech_infantry moved from Timguska to Suiyuyan
1 mech_infantry moved from Dzavhan to Suiyuyan
1 infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Suiyuyan to Chahar
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Sakha to Soviet Far East
2 fighters moved from Shantung to 44 Sea Zone
1 fighter moved from Japan to 44 Sea Zone
6 fighters moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from 42 Sea Zone to French Indo China
2 tactical_bombers moved from Shantung to French Indo China
2 fighters moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 fighter and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 76 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Japanese regular : 1,17
UK_Pacific regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 96 Sea Zone
1 armour, 1 artillery, 10 infantry, 1 marine and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Trans-Jordan
Americans attack with 1 armour, 1 artillery, 10 infantry, 1 marine and 2 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 10 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 2 : 4/15 hits, 3,17 expected hits
Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 10 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters moved from 25 Sea Zone to 33 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 1 destroyer, 11 fighters, 3 submarines and 7 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 artilleries and 7 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 7 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
3 artilleries and 7 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from 96 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Algeria to Libya
1 infantry moved from Algeria to Morocco
4 infantry moved from Morocco to 91 Sea Zone
1 aaGun and 5 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
2 fighters and 1 tactical_bomber placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
15 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 15 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 15 infantry in Kweichow, round 2 : 3/15 hits, 2,50 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 15 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 26 PUs;
British buy 1 armour, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from India to Burma
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
Combat - British
British creates battle in territory 80 Sea Zone
Battle in Burma
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits, 2,83 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Syria
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Syria, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
8 infantry moved from Algeria to 92 Sea Zone
8 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
8 infantry moved from 98 Sea Zone to Trans-Jordan
2 armour, 4 artilleries, 13 infantry and 5 mech_infantrys moved from Egypt to Trans-Jordan
2 carriers and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Kweichow
1 aaGun moved from India to Burma
1 infantry moved from Rhodesia to Belgian Congo
2 aaGuns, 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from India to West India
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
2 infantry placed in United Kingdom
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : 0,50
Japanese regular : 0,83
Italians regular : -0,67
Germans regular : -0,67
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Iraq to 99 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 96 Sea Zone
Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 95 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 95 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone
3 fighters moved from 96 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
1 aaGun, 2 artilleries and 8 infantry moved from France to Northern Italy
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
Place Units - Italians
2 submarines placed in 95 Sea Zone
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 2,00
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry, 1 mech_infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 aaGun and 8 infantry moved from New South Wales to South Australia
Place Units - ANZAC
2 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :