@captainwalker 1b867425-80c3-4786-873b-e1d73d3038d4-triplea_41695_5thai.tsvg
dawg (allies) v entek axis
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 1 Infantry and 1 Tank moved from Tampere to Oulu 1 Elite and 1 Infantry moved from Tampere to Kotka 1 Fighter moved from Tampere to Oulu 1 Infantry moved from Tampere to Oulu 1 Infantry moved from Tampere to Kotka 1 Infantry moved from Tampere to Oulu Purchase Units - Finns Finns buy 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 1 Elite and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Elite and 2 Infantrys in Kotka, round 2 : 2/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kotka Finns win, taking Kotka from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Oulu Finns attack with 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Oulu, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu Finns win, taking Oulu from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Oulu to Helsinki 4 Infantrys moved from Helsinki to Tampere Place Units - Finns 1 Elite and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns regular : 1.00 Russians regular : 0.33
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 1 Mech.Inf moved from Croatia to Danzig 1 Fighter moved from E.Romania to Danzig 3 Infantrys moved from E.Romania to Odessa 1 Mech.Inf moved from Bucharest to Kiev 1 Elite moved from Bucharest to E.Romania 2 Infantrys moved from Bucharest to E.Romania 1 Artillery, 2 Infantrys and 1 Tank moved from Kiev to Kursk Purchase Units - Romanians Romanians buy 1 Elite, 1 Factory and 1 Infantry; Remaining resources: 0 PUs; Combat - Romanians Battle in Danzig Romanians attack with 1 Fighter and 1 Mech.Inf British defend with 1 Infantry Romanians roll dice for 1 Fighter and 1 Mech.Inf in Danzig, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Danzig, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Romanians lost in Danzig 1 Fighter owned by the Romanians retreated British win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Romanians: 1 Mech.Inf Battle in Kursk Romanians attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker, 1 Factory, 1 HeavyTank, 3 Infantrys and 1 Tank Romanians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kursk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker, 1 HeavyTank, 3 Infantrys and 1 Tank in Kursk, round 2 : 1/6 hits, 2.67 expected hits 1 Infantry owned by the Romanians lost in Kursk Romanians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kursk, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker, 1 HeavyTank, 3 Infantrys and 1 Tank in Kursk, round 3 : 3/6 hits, 2.67 expected hits 1 Artillery owned by the Romanians, 1 Tank owned by the Romanians and 1 Infantry owned by the Romanians lost in Kursk Russians win with 1 Bunker, 1 HeavyTank, 3 Infantrys and 1 Tank remaining. Battle score for attacker is -13 Casualties for Romanians: 1 Artillery, 2 Infantrys and 1 Tank Non Combat Move - Romanians 1 Fighter moved from Danzig to E.Romania Place Units - Romanians 1 Factory placed in W.Romania 1 Elite and 1 Infantry placed in Bucharest Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians regular : -3.17 Russians regular : -1.33 British regular : 0.67
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Infantry moved from Croatia to W.Romania 1 Elite moved from Bangkok to S.Thailand 1 Infantry moved from S.French Indochina to S.Thailand 1 Infantry moved from Mindoro to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java Thai take Java from Dutch 2 Transports moved from 110 Sea Zone to 105 Sea Zone 4 Infantrys moved from Bangkok to 105 Sea Zone 4 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Java Purchase Units - Thai Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Elite and 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Elite and 1 Infantry in S.Thailand, round 2 : 2/2 hits, 0.50 expected hits British roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Elite remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Thai 1 Infantry moved from Bangkok to S.Thailand Place Units - Thai 5 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Thai regular : 1.50 British regular : 0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 1 unit repaired. 1 Submarine moved from 76 Sea Zone to 84 Sea Zone 1 Fighter moved from Kamchatka to 84 Sea Zone 1 Destroyer moved from 72 Sea Zone to 76 Sea Zone 3 Transports moved from 72 Sea Zone to 71 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from Alaska to 71 Sea Zone 2 Artillerys, 1 Cruiser, 1 Elite, 1 Infantry and 3 Transports moved from 71 Sea Zone to 72 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 72 Sea Zone to Koryakia 2 Artillerys, 3 Infantrys and 1 Tank moved from Koryakia to Kolyma 1 Tank moved from Kolyma to Zhigansk 1 Battleship, 2 Carriers, 3 Destroyers and 4 Fighters moved from 108 Sea Zone to 109 Sea Zone 1 Artillery and 2 Infantrys moved from Jaluit to 104 Sea Zone 1 Artillery, 1 B.Transport, 1 Battleship, 1 Destroyer and 2 Infantrys moved from 104 Sea Zone to 109 Sea Zone 1 Artillery and 2 Infantrys moved from 109 Sea Zone to Ponape 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 2 Infantrys and 1 Transport moved from 98 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Kwajalein Americans take Kwajalein from Yamamoto 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone 2 Artillerys moved from South Atlantic USA to 26 Sea Zone 2 ArmoredCars moved from South Atlantic USA to 26 Sea Zone 1 Infantry moved from South Atlantic USA to 26 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Transport moved from 26 Sea Zone to 35 Sea Zone 1 ArmoredCar, 1 Artillery, 1 B.Transport and 1 Infantry moved from 26 Sea Zone to 35 Sea Zone 2 ArmoredCars, 2 Artillerys and 1 Infantry moved from 35 Sea Zone to Salvador 1 Artillery and 3 Tanks moved from Santiago to S.Chile 1 Fighter moved from N.Chile to S.Chile 1 Adv.Fighter moved from Colombia to S.Chile 1 Infantry moved from Colombia to Amazon 1 Infantry moved from Washington to 13 Sea Zone 1 B.Transport and 1 Infantry moved from 13 Sea Zone to 26 Sea Zone 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Destroyer and 1 Submarine moved from 13 Sea Zone to 28 Sea Zone 3 Bombers moved from Suriname to Bahia 1 Infantry moved from Venezuela to 26 Sea Zone 1 Artillery moved from Venezuela to Amazon 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Transport moved from 119 Sea Zone to 125 Sea Zone 1 Transport moved from 119 Sea Zone to 125 Sea Zone Purchase Units - Americans Americans buy 6 ArmoredCars, 4 Destroyers, 7 Infantrys and 5 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Bahia Americans attack with 3 Bombers and 4 Infantrys Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 3 Bombers and 4 Infantrys in Bahia, round 2 : 2/7 hits, 2.67 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 3/4 hits, 1.50 expected hits 3 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 3 Bombers and 1 Infantry in Bahia, round 3 : 1/4 hits, 2.17 expected hits Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Neutral lost in Bahia Americans roll dice for 3 Bombers and 1 Infantry in Bahia, round 4 : 3/4 hits, 2.17 expected hits Neutral roll dice for 1 Tank in Bahia, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 3 Bombers and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Americans: 3 Infantrys Casualties for Neutral: 3 Infantrys and 1 Tank Battle in Salvador Americans attack with 2 ArmoredCars, 2 Artillerys and 1 Infantry Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 2 ArmoredCars, 2 Artillerys and 1 Infantry in Salvador, round 2 : 1/5 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits 1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Salvador Americans roll dice for 1 ArmoredCar and 2 Artillerys in Salvador, round 3 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 3 : 0/3 hits, 1.33 expected hits 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Salvador Americans roll dice for 1 ArmoredCar and 2 Artillerys in Salvador, round 4 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Tank in Salvador, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 2 Artillerys remaining. Battle score for attacker is 4 Casualties for Americans: 2 ArmoredCars and 1 Infantry Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in 84 Sea Zone Americans attack with 1 Fighter and 1 Submarine Hisaichi defend with 1 Destroyer and 1 Transport Americans roll dice for 1 Submarine in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Fighter in 84 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer and 1 Transport in 84 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Hisaichi lost in 84 Sea Zone Americans roll dice for 1 Submarine in 84 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 84 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 84 Sea Zone Americans win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Destroyer and 1 Transport Battle in S.Chile Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Tanks Neutral defend with 1 Fighter and 2 Infantrys Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Tanks in S.Chile, round 2 : 2/6 hits, 2.67 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits 1 Artillery owned by the Americans, 2 Infantrys owned by the Neutral and 1 Tank owned by the Americans lost in S.Chile Americans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Tanks in S.Chile, round 3 : 1/4 hits, 1.83 expected hits Neutral roll dice for 1 Fighter in S.Chile, round 3 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Neutral and 1 Tank owned by the Americans lost in S.Chile Americans loses 0 PUs for violating S.Chiles neutrality. Americans win, taking S.Chile from Neutral with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is -2 Casualties for Americans: 1 Artillery and 2 Tanks Casualties for Neutral: 1 Fighter and 2 Infantrys Battle in Ponape Americans attack with 1 Artillery and 2 Infantrys Yamamoto defend with 2 Infantrys Americans roll dice for 2 Battleships in Ponape, round 2 : 2/2 hits, 1.33 expected hits 2 Infantrys owned by the Yamamoto lost in Ponape Americans win, taking Ponape from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Non Combat Move - Americans 3 Bombers moved from Bahia to Suriname 1 Fighter moved from S.Chile to Amazon 1 Adv.Fighter moved from S.Chile to N.Chile 1 Fighter moved from 84 Sea Zone to Kamchatka Place Units - Americans 1 Destroyer and 2 Submarines placed in 71 Sea Zone 1 Destroyer and 2 Submarines placed in 13 Sea Zone 2 Destroyers and 1 Submarine placed in 98 Sea Zone 2 ArmoredCars and 1 Infantry placed in Santiago 2 ArmoredCars placed in Peru 2 ArmoredCars placed in Colombia 6 Infantrys placed in South Central USA Turn Complete - Americans Americans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Neutral regular : 1.00 Hisaichi regular : -0.83
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 1 Infantry moved from Estonia to Latvia 4 Infantrys moved from Latvia to Lithuania 1 Artillery moved from Krakow to Danzig 12 ArmoredCars and 1 Tank moved from Berlin to Pomerania 1 Artillery and 1 Infantry moved from Warsaw to Danzig 1 Artillery and 1 Infantry moved from Warsaw to Brest 2 Mech.Infs moved from Netherlands to Pomerania 2 Infantrys moved from Tripoli to El Agheila Purchase Units - Germans Germans buy 1 Adv.Fighter, 6 ArmoredCars, 2 Artillerys, 1 Fighter, 2 HeavyTanks, 10 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Danzig Germans attack with 2 Artillerys and 1 Infantry British defend with 1 Infantry Germans roll dice for 2 Artillerys and 1 Infantry in Danzig, round 2 : 3/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Danzig, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Danzig Germans win, taking Danzig from British with 2 Artillerys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in El Agheila Germans attack with 2 Infantrys British defend with 1 Infantry Germans roll dice for 2 Infantrys in El Agheila, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Infantrys in El Agheila, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 1 Infantry in El Agheila, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in El Agheila Germans roll dice for 1 Infantry in El Agheila, round 4 : 1/1 hits, 0.17 expected hits British roll dice for 1 Infantry in El Agheila, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in El Agheila Germans win, taking El Agheila from British with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in Pomerania Germans attack with 12 ArmoredCars, 2 Mech.Infs and 1 Tank British defend with 1 Infantry Germans roll dice for 12 ArmoredCars, 2 Mech.Infs and 1 Tank in Pomerania, round 2 : 2/15 hits, 5.17 expected hits British roll dice for 1 Infantry in Pomerania, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Pomerania Germans win, taking Pomerania from British with 11 ArmoredCars, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar Casualties for British: 1 Infantry Non Combat Move - Germans 1 Artillery moved from Bohemia to Krakow 4 Infantrys moved from Bohemia to Krakow 3 Infantrys moved from Bavaria to Bohemia 1 Fighter moved from Berlin to Hamburg 12 Tanks moved from Belgium to Saxony 2 Infantrys moved from Netherlands to Belgium 4 Infantrys moved from Rhine to Netherlands 8 Infantrys moved from Paris to Picardy 2 Artillerys moved from Normandy to Picardy Place Units - Germans 3 Infantrys placed in Normandy 7 Infantrys placed in Paris 6 ArmoredCars placed in Hamburg 2 Artillerys and 2 Mech.Infs placed in Warsaw 1 HeavyTank and 2 Tanks placed in Krakow 1 Adv.Fighter, 1 Fighter and 1 HeavyTank placed in Bohemia Turn Complete - Germans Germans collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 British regular : 1.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 1 unit repaired. 1 Infantry moved from Donetsk to Kiev 1 Artillery moved from Minsk to Kiev 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Odessa 1 Infantry moved from Donetsk to Vinnytsia Russians take Vinnytsia from Germans 1 HeavyTank and 1 Tank moved from Kursk to Odessa 1 Infantry moved from Kursk to Kiev 2 Artillerys and 2 Infantrys moved from Nordland to Upper Norrland 1 Tank moved from Lapland to Upper Norrland 3 Adv.Fighters moved from Leningrad to 24 Sea Zone 2 Fighters moved from Leningrad to 24 Sea Zone 1 Bomber moved from Yaroslavl to 24 Sea Zone 2 HeavyTanks, 3 Infantrys and 7 Tanks moved from Leningrad to Vyborg 2 ArmoredCars moved from Arkhangelsk to Vyborg 1 Infantry moved from N.Karelia to Vyborg 1 Infantry moved from S.Karelia to Vyborg 1 Infantry moved from Kursk to Minsk 2 Artillerys and 12 Tanks moved from Minsk to Kiev 1 Infantry moved from Kursk to Kiev 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Lapland 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to N.Karelia 3 Artillerys, 1 Fighter, 12 Infantrys and 4 Tanks moved from N.Buryat Mongolia to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 2 ArmoredCars and 2 Tanks moved from Olyokminsk to Chita Purchase Units - Russians Russians buy 2 Artillerys, 1 Elite, 35 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Odessa Russians attack with 1 HeavyTank, 2 Infantrys and 1 Tank Romanians defend with 3 Infantrys Russians roll dice for 1 HeavyTank, 2 Infantrys and 1 Tank in Odessa, round 2 : 2/4 hits, 1.50 expected hits Romanians roll dice for 3 Infantrys in Odessa, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Odessa Russians roll dice for 1 HeavyTank and 1 Tank in Odessa, round 3 : 2/2 hits, 1.17 expected hits Romanians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Odessa Russians win, taking Odessa from Romanians with 1 HeavyTank remaining. Battle score for attacker is -3 Casualties for Russians: 2 Infantrys and 1 Tank Casualties for Romanians: 3 Infantrys Battle in Vyborg Russians attack with 2 ArmoredCars, 2 HeavyTanks, 5 Infantrys and 7 Tanks Germans defend with 2 Artillerys, 5 Infantrys and 2 Tanks Russians roll dice for 2 ArmoredCars, 2 HeavyTanks, 5 Infantrys and 7 Tanks in Vyborg, round 2 : 7/16 hits, 6.33 expected hits Finns roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Vyborg, round 2 : 3/9 hits, 3.33 expected hits 3 Infantrys owned by the Russians, 2 Artillerys owned by the Germans and 5 Infantrys owned by the Germans lost in Vyborg Russians roll dice for 2 ArmoredCars, 2 HeavyTanks, 2 Infantrys and 7 Tanks in Vyborg, round 3 : 6/13 hits, 5.83 expected hits Finns roll dice for 2 Tanks in Vyborg, round 3 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 2 Tanks owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 2 ArmoredCars, 2 HeavyTanks and 7 Tanks remaining. Battle score for attacker is 18 Casualties for Russians: 5 Infantrys Casualties for Germans: 2 Artillerys, 5 Infantrys and 2 Tanks Battle in Kiev Russians attack with 3 Artillerys, 3 Infantrys and 12 Tanks Romanians defend with 1 Mech.Inf Russians roll dice for 3 Artillerys, 3 Infantrys and 12 Tanks in Kiev, round 2 : 6/18 hits, 8.00 expected hits Romanians roll dice for 1 Mech.Inf in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 3 Artillerys, 3 Infantrys and 12 Tanks remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Mech.Inf Battle in Upper Norrland Russians attack with 2 Artillerys, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Russians roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Upper Norrland, round 2 : 2/5 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Upper Norrland Russians loses 0 PUs for violating Upper Norrlands neutrality. Russians win, taking Upper Norrland from Neutral with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in 24 Sea Zone Russians attack with 3 Adv.Fighters, 1 Bomber and 2 Fighters Germans defend with 1 Battleship, 1 Destroyer, 1 T.Boat and 4 Transports Russians roll dice for 3 Adv.Fighters, 1 Bomber and 2 Fighters in 24 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Units damaged: 1 Battleship owned by the Germans Germans roll dice for 1 Battleship, 1 Destroyer, 1 T.Boat and 4 Transports in 24 Sea Zone, round 2 : 4/7 hits, 1.83 expected hits 2 Fighters owned by the Russians, 2 Adv.Fighters owned by the Russians and 2 Transports owned by the Germans lost in 24 Sea Zone Russians roll dice for 1 Adv.Fighter and 1 Bomber in 24 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 Battleship, 1 Destroyer, 1 T.Boat and 2 Transports in 24 Sea Zone, round 3 : 1/5 hits, 1.50 expected hits 1 T.Boat owned by the Germans and 1 Adv.Fighter owned by the Russians lost in 24 Sea Zone Russians roll dice for 1 Bomber in 24 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Battleship, 1 Destroyer and 2 Transports in 24 Sea Zone, round 4 : 2/4 hits, 1.33 expected hits 1 Bomber owned by the Russians lost in 24 Sea Zone Germans win with 1 Battleship, 1 Destroyer and 2 Transports remaining. Battle score for attacker is -42 Casualties for Russians: 3 Adv.Fighters, 1 Bomber and 2 Fighters Casualties for Germans: 1 T.Boat and 2 Transports Battle in Chita Russians attack with 2 ArmoredCars, 3 Artillerys, 1 Fighter, 13 Infantrys and 6 Tanks Hisaichi defend with 2 ArmoredCars, 1 Bunker, 1 Fighter, 3 Infantrys and 6 Tanks Russians roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter, 13 Infantrys and 6 Tanks in Chita, round 2 : 6/25 hits, 7.67 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 2 ArmoredCars, 1 Bunker, 1 Fighter, 3 Infantrys and 6 Tanks in Chita, round 2 : 6/13 hits, 5.33 expected hits 2 ArmoredCars owned by the Hisaichi, 6 Infantrys owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Chita Russians roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter, 7 Infantrys and 6 Tanks in Chita, round 3 : 10/19 hits, 6.67 expected hits Hisaichi roll dice for 1 Bunker, 1 Fighter and 6 Tanks in Chita, round 3 : 3/8 hits, 4.00 expected hits 3 Infantrys owned by the Russians, 6 Tanks owned by the Hisaichi, 1 Bunker owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 2 ArmoredCars, 3 Artillerys, 1 Fighter, 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 40 Casualties for Russians: 9 Infantrys Casualties for Hisaichi: 2 ArmoredCars, 1 Bunker, 1 Fighter, 3 Infantrys and 6 Tanks Non Combat Move - Russians 1 Fighter moved from Chita to N.Buryat Mongolia 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Elite and 1 Infantry moved from Evenkia to Olyokminsk 5 Infantrys and 1 Mech.Inf moved from Sibirsky to Evenkia 1 Mech.Inf moved from Evenkia to N.Buryat Mongolia 5 Infantrys moved from Novosibirsk to Krasnoyarsk 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 1 AAGun and 1 Infantry moved from Georgia to Rostov 6 Infantrys moved from Rostov to Donetsk 1 Artillery and 1 Infantry moved from Saratov to Rostov 3 Infantrys moved from Moscow to Tula 10 Infantrys moved from Yaroslavl to Kursk Place Units - Russians 1 Artillery, 3 Infantrys and 2 Mech.Infs placed in Sibirsky 1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 3 Infantrys placed in Kursk 8 Infantrys and 2 Mech.Infs placed in Moscow 2 Infantrys placed in Tashkent 5 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Finns regular : 0.67 Romanians regular : 1.33 Germans regular : 2.33 Russians regular : 1.33 Neutral regular : 0.33 Hisaichi regular : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 Tank moved from Tripoli to Ghadames Italians take Ghadames from British 1 Tank moved from Ghadames to Hun 1 HeavyTank moved from Tripoli to Hun 2 Artillerys moved from Rome to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 42 Sea Zone 2 Artillerys and 2 Infantrys moved from 42 Sea Zone to N.Algeria 4 ArmoredCars moved from Tunis to N.Algeria 2 Artillerys moved from Rome to Campania 1 Infantry moved from Rome to Campania 1 Infantry moved from Tuscany to Rome 1 Transport moved from 51 Sea Zone to 48 Sea Zone 1 Destroyer moved from 51 Sea Zone to 48 Sea Zone 6 Transports moved from 56 Sea Zone to 48 Sea Zone 1 Tank moved from Bulgaria to Vinnytsia 2 Fighters moved from Greece to Vinnytsia Purchase Units - Italians Italians buy 6 ArmoredCars, 4 Artillerys, 4 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in Hun Italians attack with 1 HeavyTank and 1 Tank British defend with 1 Tank Italians roll dice for 1 HeavyTank and 1 Tank in Hun, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 Tank in Hun, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Hun Italians win, taking Hun from British with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in Vinnytsia Italians attack with 2 Fighters and 1 Tank Russians defend with 1 Infantry Italians roll dice for 2 Fighters and 1 Tank in Vinnytsia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Italians win, taking Vinnytsia from Russians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Italians 2 Fighters moved from Vinnytsia to Krakow Place Units - Italians 4 Artillerys and 4 Infantrys placed in Rome 4 ArmoredCars placed in Tunis 2 ArmoredCars placed in Tripoli 3 Mech.Infs placed in Lombardy Turn Complete - Italians Italians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.33 British regular : -0.50
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 Infantry moved from Palestine to Syria 1 Infantry moved from Nubia to Lower Egypt 2 Artillerys and 2 Infantrys moved from Italian East Africa to Nubia 3 Adv.Fighters moved from E.Morocco to 42 Sea Zone 2 Infantrys and 1 Transport moved from 2 Sea Zone to 16 Sea Zone 2 Infantrys moved from 16 Sea Zone to Azores 1 Infantry moved from Central America to E.Mexico 1 Fighter moved from Finnmark to Latvia Purchase Units - French French buy 2 Bunkers, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Azores French attack with 2 Infantrys Neutral defend with 1 Infantry French roll dice for 2 Infantrys in Azores, round 2 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Azores, round 3 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Azores, round 4 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Azores, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Azores, round 5 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Azores, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Azores French roll dice for 1 Infantry in Azores, round 6 : 1/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Azores, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 1 Infantry remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Battle in 42 Sea Zone French attack with 3 Adv.Fighters Italians defend with 1 Destroyer and 2 Transports French roll dice for 3 Adv.Fighters in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 Destroyer and 2 Transports in 42 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 2 Transports owned by the Italians and 1 Destroyer owned by the Italians lost in 42 Sea Zone French win with 3 Adv.Fighters remaining. Battle score for attacker is 20 Casualties for Italians: 1 Destroyer and 2 Transports Battle in Latvia French attack with 1 Fighter Germans defend with 1 Infantry French roll dice for 1 Fighter in Latvia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Fighter in Latvia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the French lost in Latvia Germans win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for French: 1 Fighter Non Combat Move - French 3 Adv.Fighters moved from 42 Sea Zone to E.Morocco Place Units - French 1 Bunker and 2 Infantrys placed in Syria 1 Bunker, 1 Elite and 3 Infantrys placed in E.Morocco Turn Complete - French French collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 French regular : 0.33 Germans regular : 0.33 Neutral regular : -0.67
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 unit repaired. 6 ArmoredCars moved from Davao to 107 Sea Zone 2 Artillerys moved from Davao to 107 Sea Zone 2 Infantrys moved from Jilolo to 107 Sea Zone 6 ArmoredCars, 2 Artillerys, 2 Infantrys and 5 Transports moved from 107 Sea Zone to 110 Sea Zone 2 Artillerys moved from Banjarmasin to 110 Sea Zone 1 Elite moved from Banjarmasin to 110 Sea Zone 6 ArmoredCars, 4 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys moved from 110 Sea Zone to Sumatra 2 Bombers moved from Banjarmasin to Sumatra 1 Battleship, 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 84 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 2 B.Transports, 2 Destroyers, 1 Elite, 4 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Sumatra Yamamoto attack with 6 ArmoredCars, 4 Artillerys, 2 Bombers, 1 Elite, 1 Fighter and 2 Infantrys British defend with 10 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 6 ArmoredCars, 4 Artillerys, 2 Bombers, 1 Elite, 1 Fighter and 2 Infantrys in Sumatra, round 2 : 4/16 hits, 6.17 expected hits Dutch roll dice for 1 Bunker and 10 Infantrys in Sumatra, round 2 : 4/11 hits, 3.83 expected hits 2 Infantrys owned by the Yamamoto, 4 Infantrys owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 4 ArmoredCars, 4 Artillerys, 2 Bombers, 1 Elite and 1 Fighter in Sumatra, round 3 : 5/12 hits, 4.83 expected hits Dutch roll dice for 1 Bunker and 6 Infantrys in Sumatra, round 3 : 4/7 hits, 2.50 expected hits 5 Infantrys owned by the British and 4 ArmoredCars owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 4 Artillerys, 2 Bombers, 1 Elite and 1 Fighter in Sumatra, round 4 : 3/8 hits, 3.50 expected hits Dutch roll dice for 1 Bunker and 1 Infantry in Sumatra, round 4 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the British and 1 Bunker owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 4 Artillerys, 2 Bombers, 1 Elite and 1 Fighter remaining. Battle score for attacker is -2 Casualties for Yamamoto: 6 ArmoredCars and 2 Infantrys Casualties for British: 10 Infantrys Casualties for Dutch: 1 Bunker Battle in 84 Sea Zone Yamamoto attack with 1 Battleship, 1 Destroyer and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 84 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 84 Sea Zone Yamamoto win with 1 Battleship, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Non Combat Move - Yamamoto 1 Submarine moved from 107 Sea Zone to 108 Sea Zone 1 Submarine moved from 107 Sea Zone to 102 Sea Zone 1 Destroyer moved from 107 Sea Zone to 85 Sea Zone 1 Fighter moved from Sumatra to 110 Sea Zone 2 Bombers moved from Sumatra to Banjarmasin Place Units - Yamamoto 2 Artillerys and 2 Infantrys placed in Banjarmasin 1 Elite and 2 Infantrys placed in Davao 2 B.Transports, 2 Destroyers and 2 S.Submarines placed in 84 Sea Zone Turn Complete - Yamamoto Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.50 Americans regular : -0.33 Dutch regular : 0.83
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Hupeh to Hunan 1 Artillery moved from Hupeh to Hunan 2 ArmoredCars moved from Hupeh to Hunan 1 Artillery moved from Hupeh to Hunan 4 Tanks moved from Hupeh to Hunan 2 Infantrys moved from Szechwan to Kweichow 1 Mech.Inf moved from Szechwan to Kweichow 1 Infantry moved from Szechwan to Kweichow 4 Mech.Infs moved from Hupeh to Peking 1 Infantry moved from Chahar to Peking 2 Mech.Infs moved from Szechwan to Shantung 1 Infantry moved from Shansi to Shantung 1 Fighter moved from Shensi to Peking Purchase Units - Chinese Chinese buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Peking Chinese attack with 1 Fighter, 1 Infantry and 4 Mech.Infs Hisaichi defend with 2 Artillerys, 1 Factory and 2 Infantrys Chinese roll dice for 1 Fighter, 1 Infantry and 4 Mech.Infs in Peking, round 2 : 1/6 hits, 2.00 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Peking, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking Chinese roll dice for 1 Fighter and 4 Mech.Infs in Peking, round 3 : 3/5 hits, 1.67 expected hits Hisaichi roll dice for 2 Artillerys and 1 Infantry in Peking, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Peking Chinese win, taking Peking from Hisaichi with 1 Fighter and 4 Mech.Infs remaining. Battle score for attacker is 10 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Artillerys and 2 Infantrys Battle in Shantung Chinese attack with 1 Infantry and 2 Mech.Infs Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 2 Mech.Infs in Shantung, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Hunan Chinese attack with 2 ArmoredCars, 3 Artillerys, 2 Infantrys and 4 Tanks Hisaichi defend with 7 ArmoredCars, 1 Artillery and 3 Infantrys Chinese roll dice for 2 ArmoredCars, 3 Artillerys, 2 Infantrys and 4 Tanks in Hunan, round 2 : 5/11 hits, 4.33 expected hits Hisaichi roll dice for 7 ArmoredCars, 1 Artillery and 3 Infantrys in Hunan, round 2 : 3/11 hits, 2.50 expected hits 5 ArmoredCars owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Chinese lost in Hunan Chinese roll dice for 1 ArmoredCar, 3 Artillerys and 4 Tanks in Hunan, round 3 : 3/8 hits, 3.33 expected hits Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in Hunan, round 3 : 2/6 hits, 1.67 expected hits 2 ArmoredCars owned by the Hisaichi, 1 ArmoredCar owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Hunan Chinese roll dice for 2 Artillerys and 4 Tanks in Hunan, round 4 : 2/6 hits, 2.67 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hunan, round 4 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi lost in Hunan Chinese roll dice for 2 Artillerys and 4 Tanks in Hunan, round 5 : 3/6 hits, 2.67 expected hits Hisaichi roll dice for 1 Artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 2 Artillerys and 4 Tanks remaining. Battle score for attacker is 22 Casualties for Chinese: 2 ArmoredCars, 1 Artillery and 2 Infantrys Casualties for Hisaichi: 7 ArmoredCars, 1 Artillery and 3 Infantrys Battle in Kweichow Chinese attack with 3 Infantrys and 1 Mech.Inf Hisaichi defend with 1 Tank Chinese roll dice for 3 Infantrys and 1 Mech.Inf in Kweichow, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Kweichow, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 3 Infantrys and 1 Mech.Inf in Kweichow, round 3 : 3/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Kweichow, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Kweichow Chinese win, taking Kweichow from Hisaichi with 3 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Non Combat Move - Chinese 3 Infantrys moved from Suiyuan to Shansi 1 Infantry moved from Suiyuan to Chahar 1 Infantry and 1 Marine moved from Ningsia to Suiyuan 2 Infantrys moved from Lanchow to Szechwan 2 Infantrys moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Lanchow 5 Infantrys and 1 Marine moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 2 Mech.Infs moved from Urumqi to Ningsia 2 Infantrys moved from Urumqi to E.Sinkiang 1 Fighter moved from Peking to Chahar Place Units - Chinese 6 Infantrys placed in Hsining 1 Infantry and 3 Mech.Infs placed in Urumqi Chinese undo move 2. Chinese undo move 1. 3 Infantrys and 3 Mech.Infs placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Hisaichi regular : -3.17
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TripleA Manual Gamesave Post: Hisaichi round 5
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 2 Artillerys moved from Kwangsi to Hunan 6 ArmoredCars moved from Hong Kong to Hunan 1 Infantry moved from Anhwei to Hupeh Hisaichi take Hupeh from Chinese 1 Infantry moved from Anhwei to Hunan 1 Infantry moved from Anhwei to Shanghai 1 Battleship, 1 Carrier, 2 Fighters, 4 Submarines, 1 T.Boat and 3 Transports moved from 110 Sea Zone to 65 Sea Zone 1 Bomber moved from West Borneo to 65 Sea Zone 2 Tanks moved from Malaya to N.Thailand 1 Mech.Inf moved from Malaya to Burma Hisaichi take Burma from British 1 Mech.Inf moved from Burma to N.Thailand 1 Mech.Inf moved from Malaya to N.Thailand 2 Infantrys moved from Khabarovsk to Kirin 7 Infantrys moved from Changchun to Kirin 1 Artillery moved from Changchun to Kirin 1 Infantry moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 2 B.Transports, 1 Elite and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.Thailand Hisaichi attack with 2 Mech.Infs and 2 Tanks British defend with 1 Infantry Hisaichi roll dice for 2 Mech.Infs and 2 Tanks in N.Thailand, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand Hisaichi win, taking N.Thailand from British with 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Hunan Hisaichi attack with 6 ArmoredCars, 2 Artillerys and 1 Infantry Chinese defend with 2 Artillerys and 4 Tanks Hisaichi roll dice for 6 ArmoredCars, 2 Artillerys and 1 Infantry in Hunan, round 2 : 4/9 hits, 3.00 expected hits Chinese roll dice for 2 Artillerys and 4 Tanks in Hunan, round 2 : 4/6 hits, 2.67 expected hits 3 ArmoredCars owned by the Hisaichi, 2 Tanks owned by the Chinese, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Hunan Hisaichi roll dice for 3 ArmoredCars and 2 Artillerys in Hunan, round 3 : 0/5 hits, 1.67 expected hits Chinese roll dice for 2 Tanks in Hunan, round 3 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi lost in Hunan Hisaichi roll dice for 2 ArmoredCars and 2 Artillerys in Hunan, round 4 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 Tanks in Hunan, round 4 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Tanks owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar and 2 Artillerys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 5 ArmoredCars and 1 Infantry Casualties for Chinese: 2 Artillerys and 4 Tanks Battle in 65 Sea Zone Hisaichi attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters, 4 Submarines, 1 T.Boat and 3 Transports British defend with 1 Cruiser, 2 Destroyers, 2 Submarines and 5 Transports Hisaichi roll dice for 4 Submarines in 65 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 2 Submarines in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters, 1 T.Boat and 3 Transports in 65 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 1 Cruiser, 2 Destroyers and 5 Transports in 65 Sea Zone, round 2 : 3/8 hits, 2.00 expected hits 5 Transports owned by the British and 3 Transports owned by the Hisaichi lost in 65 Sea Zone
Combat Hit Differential Summary :
Chinese regular : 1.33 British regular : 1.00 Hisaichi regular : 1.50
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@dawgoneit Submerge or stay?
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@entek stay
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 2 Artillerys moved from Kwangsi to Hunan 6 ArmoredCars moved from Hong Kong to Hunan 1 Infantry moved from Anhwei to Hupeh Hisaichi take Hupeh from Chinese 1 Infantry moved from Anhwei to Hunan 1 Infantry moved from Anhwei to Shanghai 1 Battleship, 1 Carrier, 2 Fighters, 4 Submarines, 1 T.Boat and 3 Transports moved from 110 Sea Zone to 65 Sea Zone 1 Bomber moved from West Borneo to 65 Sea Zone 2 Tanks moved from Malaya to N.Thailand 1 Mech.Inf moved from Malaya to Burma Hisaichi take Burma from British 1 Mech.Inf moved from Burma to N.Thailand 1 Mech.Inf moved from Malaya to N.Thailand 2 Infantrys moved from Khabarovsk to Kirin 7 Infantrys moved from Changchun to Kirin 1 Artillery moved from Changchun to Kirin 1 Infantry moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 2 B.Transports, 1 Elite and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.Thailand Hisaichi attack with 2 Mech.Infs and 2 Tanks British defend with 1 Infantry Hisaichi roll dice for 2 Mech.Infs and 2 Tanks in N.Thailand, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand Hisaichi win, taking N.Thailand from British with 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Hunan Hisaichi attack with 6 ArmoredCars, 2 Artillerys and 1 Infantry Chinese defend with 2 Artillerys and 4 Tanks Hisaichi roll dice for 6 ArmoredCars, 2 Artillerys and 1 Infantry in Hunan, round 2 : 4/9 hits, 3.00 expected hits Chinese roll dice for 2 Artillerys and 4 Tanks in Hunan, round 2 : 4/6 hits, 2.67 expected hits 3 ArmoredCars owned by the Hisaichi, 2 Tanks owned by the Chinese, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Hunan Hisaichi roll dice for 3 ArmoredCars and 2 Artillerys in Hunan, round 3 : 0/5 hits, 1.67 expected hits Chinese roll dice for 2 Tanks in Hunan, round 3 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi lost in Hunan Hisaichi roll dice for 2 ArmoredCars and 2 Artillerys in Hunan, round 4 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 Tanks in Hunan, round 4 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Tanks owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar and 2 Artillerys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 5 ArmoredCars and 1 Infantry Casualties for Chinese: 2 Artillerys and 4 Tanks Battle in 65 Sea Zone Hisaichi attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters, 4 Submarines, 1 T.Boat and 3 Transports British defend with 1 Cruiser, 2 Destroyers, 2 Submarines and 5 Transports Hisaichi roll dice for 4 Submarines in 65 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 2 Submarines in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters, 1 T.Boat and 3 Transports in 65 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 1 Cruiser, 2 Destroyers and 5 Transports in 65 Sea Zone, round 2 : 3/8 hits, 2.00 expected hits 5 Transports owned by the British and 3 Transports owned by the Hisaichi lost in 65 Sea Zone Hisaichi roll dice for 4 Submarines in 65 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 2 Submarines in 65 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Hisaichi lost in 65 Sea Zone Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 1 T.Boat in 65 Sea Zone, round 3 : 2/6 hits, 2.50 expected hits British roll dice for 1 Cruiser and 2 Destroyers in 65 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits 2 Submarines owned by the British and 1 Destroyer owned by the British lost in 65 Sea Zone Hisaichi roll dice for 3 Submarines in 65 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits British roll dice for 1 Cruiser and 1 Destroyer in 65 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits 1 Destroyer owned by the British, 1 T.Boat owned by the Hisaichi and 1 Cruiser owned by the British lost in 65 Sea Zone Hisaichi win with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 3 Submarines remaining. Battle score for attacker is 41 Casualties for Hisaichi: 1 Submarine, 1 T.Boat and 3 Transports Casualties for British: 1 Cruiser, 2 Destroyers, 2 Submarines and 5 Transports Non Combat Move - Hisaichi 1 Bomber moved from 65 Sea Zone to Bangkok 3 Destroyers and 2 Transports moved from 92 Sea Zone to 84 Sea Zone Place Units - Hisaichi 3 Mech.Infs placed in Kwangsi 1 Elite and 2 Mech.Infs placed in Hong Kong 6 ArmoredCars placed in Changchun 2 B.Transports placed in 84 Sea Zone Turn Complete - Hisaichi Hisaichi collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 British regular : 0.33 Hisaichi regular : 1.67
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 3 Submarines moved from 23 Sea Zone to 24 Sea Zone 2 Destroyers moved from 23 Sea Zone to 24 Sea Zone 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry and 1 Transport moved from 20 Sea Zone to 21 Sea Zone 1 Infantry moved from Wales to 18 Sea Zone 1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 18 Sea Zone 1 Infantry and 1 Transport moved from 18 Sea Zone to 21 Sea Zone 1 Carrier and 2 Fighters moved from 18 Sea Zone to 21 Sea Zone 2 Carriers moved from 23 Sea Zone to 21 Sea Zone 3 Fighters moved from 23 Sea Zone to 24 Sea Zone 1 Adv.Fighter moved from 23 Sea Zone to 24 Sea Zone 1 Fighter moved from Leningrad to 24 Sea Zone 1 Artillery moved from Manchester to 21 Sea Zone 1 Artillery moved from Manchester to 21 Sea Zone 1 Infantry moved from 20 Sea Zone to Netherlands 2 Artillerys, 2 Fighters and 2 Infantrys moved from 21 Sea Zone to Netherlands 1 Bomber moved from Dover to Netherlands 1 Battleship and 2 Transports moved from 23 Sea Zone to 21 Sea Zone 1 Infantry moved from Mersa Matruh to Kufra 2 Tanks moved from Lower Egypt to Darfur 1 ArmoredCar and 3 Tanks moved from Adana to Ankara 3 Mech.Infs moved from W.Iran to Ankara 2 Infantrys moved from N.Saudi Arabia to Iraq 1 Artillery and 1 Infantry moved from W.Iran to Iraq 1 Infantry moved from Assam to Burma British take Burma from Hisaichi 1 Infantry moved from Ceylon to 64 Sea Zone 1 Cruiser and 1 Infantry moved from 64 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok 5 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 1 Infantry moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana 1 Artillery, 2 Infantrys and 2 Mech.Infs moved from Angola to Belgian Congo 2 Mech.Infs moved from Belgian Congo to French Equatorial Africa 2 Mech.Infs moved from French Equatorial Africa to French Sudan 1 Destroyer moved from 72 Sea Zone to 85 Sea Zone 1 Infantry moved from Kiska to 72 Sea Zone 1 Tank moved from Attu to 72 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 72 Sea Zone to 75 Sea Zone 1 Infantry and 1 Tank moved from 75 Sea Zone to Khabarovsk Russians take Khabarovsk from Hisaichi 1 Infantry moved from Vancouver to British Columbia 1 Infantry moved from Yukon to Alaska 2 ArmoredCars moved from Vancouver to Yukon 1 Infantry moved from E.Mexico to Southwest USA 2 Infantrys moved from Wales to Dover Purchase Units - British British buy 2 ArmoredCars, 12 Artillerys, 2 Bunkers, 2 Elites, 13 Infantrys, 2 Mech.Infs and 3 Transports; Remaining resources: 0 PUs; Combat - British Battle in Ankara British attack with 1 ArmoredCar, 3 Mech.Infs and 3 Tanks Neutral defend with 2 Artillerys and 2 Infantrys British roll dice for 1 ArmoredCar, 3 Mech.Infs and 3 Tanks in Ankara, round 2 : 6/7 hits, 2.83 expected hits Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 2/4 hits, 1.33 expected hits 1 ArmoredCar owned by the British, 2 Infantrys owned by the Neutral, 2 Artillerys owned by the Neutral and 1 Mech.Inf owned by the British lost in Ankara British loses 0 PUs for violating Ankaras neutrality. British win, taking Ankara from Neutral with 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 ArmoredCar and 1 Mech.Inf Casualties for Neutral: 2 Artillerys and 2 Infantrys Battle in 24 Sea Zone British attack with 1 Adv.Fighter, 2 Destroyers, 4 Fighters and 3 Submarines Germans defend with 1 Battleship, 1 Destroyer and 2 Transports British roll dice for 3 Submarines in 24 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Adv.Fighter, 2 Destroyers and 4 Fighters in 24 Sea Zone, round 2 : 3/7 hits, 2.50 expected hits Germans roll dice for 1 Battleship, 1 Destroyer and 2 Transports in 24 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 Destroyer owned by the Germans, 1 Submarine owned by the British, 1 Battleship owned by the Germans and 2 Transports owned by the Germans lost in 24 Sea Zone British win with 1 Adv.Fighter, 2 Destroyers, 4 Fighters and 2 Submarines remaining. Battle score for attacker is 33 Casualties for British: 1 Submarine Casualties for Germans: 1 Battleship, 1 Destroyer and 2 Transports Battle in 85 Sea Zone British attack with 1 Destroyer Yamamoto defend with 1 Destroyer British roll dice for 1 Destroyer in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 85 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 85 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for British: 1 Destroyer Battle in Netherlands British attack with 2 Artillerys, 1 Bomber, 2 Fighters and 3 Infantrys Germans defend with 4 Infantrys British roll dice for 1 Battleship in Netherlands, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 3 Infantrys in Netherlands, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 4 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits 4 Infantrys owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 2 Artillerys, 1 Bomber, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 4 Infantrys Non Combat Move - British 1 Bomber moved from Netherlands to Dover 1 Adv.Fighter and 3 Fighters moved from 24 Sea Zone to 21 Sea Zone 1 Fighter moved from Netherlands to 21 Sea Zone 1 Fighter moved from Netherlands to 21 Sea Zone 1 Fighter moved from 24 Sea Zone to Vyborg Place Units - British 1 Bunker and 5 Infantrys placed in Madras 2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi 2 Infantrys placed in Bombay 3 Artillerys, 1 Bunker and 3 Infantrys placed in Cairo 1 Artillery and 1 Infantry placed in N.Saudi Arabia 1 ArmoredCar and 2 Mech.Infs placed in W.Iran 3 Transports placed in 18 Sea Zone 4 Artillerys placed in Wales 1 Elite placed in Manchester British undo move 7. 2 Transports placed in 18 Sea Zone 1 Artillery placed in Manchester 1 ArmoredCar and 1 Artillery placed in London British undo move 11. 1 ArmoredCar and 1 Artillery placed in Vancouver 1 Transport placed in 80 Sea Zone Turn Complete - British British collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Germans regular : -1.67 Neutral regular : 0.67 British regular : 3.83
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 1 Elite and 6 Infantrys moved from Lombok to Java 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry and 1 Transport moved from 67 Sea Zone to 65 Sea Zone 1 Infantry moved from 65 Sea Zone to Malaya 1 Battleship, 1 Carrier, 2 Cruisers, 1 Destroyer, 1 Fighter and 1 Submarine moved from 67 Sea Zone to 65 Sea Zone 1 Adv.Fighter moved from 67 Sea Zone to 65 Sea Zone 2 Transports moved from 67 Sea Zone to 113 Sea Zone 1 Artillery moved from Merauke to 113 Sea Zone 1 Tank moved from Merauke to 113 Sea Zone 1 Infantry moved from Merauke to 113 Sea Zone 1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Marine moved from Broome to 67 Sea Zone 1 Artillery, 1 Infantry, 1 Marine and 1 Tank moved from 67 Sea Zone to Java 1 Infantry moved from West Papua to Merauke 3 Infantrys moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 1 Battleship and 2 Destroyers; Remaining resources: 0 PUs; Combat - Anzac Battle in 65 Sea Zone Anzac attack with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 1 Destroyer, 1 Fighter, 1 Submarine and 1 Transport Hisaichi defend with 1 Battleship, 1 Carrier, 2 Fighters and 3 Submarines Anzac roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Submarines in 65 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Anzac Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 1 Destroyer, 1 Fighter and 1 Transport in 65 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits Hisaichi roll dice for 1 Battleship, 1 Carrier and 2 Fighters in 65 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits 1 Cruiser owned by the Anzac, 1 Fighter owned by the Anzac, 1 Submarine owned by the Anzac and 2 Submarines owned by the Hisaichi lost in 65 Sea Zone Hisaichi roll dice for 1 Submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Transport in 65 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits Hisaichi roll dice for 1 Battleship, 1 Carrier and 2 Fighters in 65 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits 1 Cruiser owned by the Anzac, 2 Fighters owned by the Hisaichi, 1 Destroyer owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 65 Sea Zone Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier and 1 Transport in 65 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Battleship and 1 Carrier in 65 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits 1 Carrier owned by the Hisaichi and 1 Carrier owned by the Anzac lost in 65 Sea Zone Anzac roll dice for 1 Adv.Fighter, 1 Battleship and 1 Transport in 65 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits Hisaichi roll dice for 1 Battleship in 65 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 Battleship owned by the Hisaichi and 1 Adv.Fighter owned by the Anzac lost in 65 Sea Zone Anzac win with 1 Battleship and 1 Transport remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Adv.Fighter, 1 Carrier, 2 Cruisers, 1 Destroyer, 1 Fighter and 1 Submarine Casualties for Hisaichi: 1 Battleship, 1 Carrier, 2 Fighters and 3 Submarines Battle in Malaya Battle in Java Anzac attack with 1 Artillery, 1 Elite, 7 Infantrys, 1 Marine and 1 Tank Thai defend with 5 Infantrys Anzac roll dice for 1 Artillery, 1 Elite, 7 Infantrys, 1 Marine and 1 Tank in Java, round 2 : 4/11 hits, 3.00 expected hits Thai roll dice for 5 Infantrys in Java, round 2 : 3/5 hits, 1.67 expected hits 3 Infantrys owned by the Anzac and 4 Infantrys owned by the Thai lost in Java Anzac roll dice for 1 Artillery, 1 Elite, 4 Infantrys, 1 Marine and 1 Tank in Java, round 3 : 4/8 hits, 2.50 expected hits Thai roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Java Anzac win, taking Malaya from Hisaichi, taking Java from Thai with 1 Artillery, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 2 Casualties for Anzac: 4 Infantrys Casualties for Thai: 5 Infantrys Non Combat Move - Anzac Place Units - Anzac 1 Battleship and 2 Destroyers placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 2.50 Thai regular : 2.00 Hisaichi regular : 0.50
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Dutch 1 Infantry moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 1 Bunker, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Java 1 Transport placed in 32 Sea Zone 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 1 Infantry moved from Oulu to Lapland 1 Fighter moved from Helsinki to Lapland Purchase Units - Finns Finns buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Fighter and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Lapland to Helsinki 4 Infantrys moved from Tampere to Kotka 1 Tank moved from Oulu to Kotka 1 Elite moved from Helsinki to Tampere 2 Infantrys moved from Helsinki to Tampere Place Units - Finns 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns regular : 0.50 Russians regular : -0.33
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TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 1 Elite and 2 Infantrys moved from E.Romania to Odessa 1 Fighter moved from E.Romania to Odessa Purchase Units - Romanians Romanians buy 6 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Romanians Battle in Odessa Romanians attack with 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 1 HeavyTank Romanians roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Odessa, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 HeavyTank in Odessa, round 2 : 0/1 hits, 0.67 expected hits Romanians roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Odessa, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 HeavyTank in Odessa, round 3 : 0/1 hits, 0.67 expected hits 1 HeavyTank owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 HeavyTank Non Combat Move - Romanians 1 Fighter moved from Odessa to E.Romania 1 Infantry moved from W.Romania to E.Romania 1 Elite moved from Bucharest to E.Romania 1 Infantry moved from Bucharest to E.Romania Place Units - Romanians 4 Infantrys placed in Bucharest 2 Infantrys and 1 Mech.Inf placed in W.Romania Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : 0.00 Russians regular : -1.33
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Elite and 1 Infantry moved from S.Thailand to Burma 2 Infantrys and 1 Tank moved from Bangkok to Malaya 2 Transports moved from 110 Sea Zone to 105 Sea Zone 4 Infantrys moved from Bangkok to 105 Sea Zone 4 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Lombok Purchase Units - Thai Thai buy 5 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 Elite and 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Elite and 1 Infantry in Burma, round 2 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma Thai roll dice for 1 Elite in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Elite in Burma, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Thai lost in Burma British win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Thai: 1 Elite and 1 Infantry Battle in Lombok Thai attack with 4 Infantrys British defend with 1 Infantry; Dutch defend with 1 Bunker Thai roll dice for 4 Infantrys in Lombok, round 2 : 0/4 hits, 0.67 expected hits Dutch roll dice for 1 Bunker and 1 Infantry in Lombok, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Thai lost in Lombok Thai roll dice for 2 Infantrys in Lombok, round 3 : 1/2 hits, 0.33 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker and 1 Infantry in Lombok, round 3 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Thai lost in Lombok Dutch win with 1 Bunker and 1 Infantry remaining. Battle score for attacker is -8 Casualties for Thai: 4 Infantrys Battle in Malaya Thai attack with 2 Infantrys and 1 Tank British defend with 1 AAGun; Anzac defend with 1 Infantry Thai roll dice for 2 Infantrys and 1 Tank in Malaya, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Infantrys and 1 Tank in Malaya, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Infantrys and 1 Tank in Malaya, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Malaya Thai win, taking Malaya from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Non Combat Move - Thai 2 Tanks moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand Place Units - Thai 5 Infantrys and 1 Mech.Inf placed in Bangkok Turn Complete - Thai Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Thai regular : -2.67 Dutch regular : 2.33 British regular : 0.00