7e47512f-a938-4397-83dd-528bd265022a-F.tsvg
e1f80903-3c63-457a-b09e-42dbed06bc8e-R.tsvg
19c300df-3dae-49d2-9ea4-71cf7f348309-triplea_41739_1Thai.tsvg
@dawgoneit Please do!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 Tank moved from West Borneo to 110 Sea Zone
1 Artillery moved from Sumatra to 110 Sea Zone
1 Artillery and 1 Tank moved from 110 Sea Zone to Malaya
2 Fighters moved from 110 Sea Zone to Malaya
2 Mech.Infs moved from S.Thailand to Malaya
1 ArmoredCar moved from Palawan to 106 Sea Zone
1 ArmoredCar and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
1 ArmoredCar moved from 110 Sea Zone to Malaya
1 Transport moved from 110 Sea Zone to 106 Sea Zone
1 Infantry and 1 Tank moved from Manila to 106 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Malaya
3 Destroyers and 2 Transports moved from 110 Sea Zone to 92 Sea Zone
2 Infantrys moved from Kwangsi to Hunan
1 Artillery moved from Kwangsi to Hunan
6 ArmoredCars moved from Hong Kong to Hunan
1 Infantry moved from Anhwei to Hunan
3 Infantrys moved from Shantung to Anhwei
1 Infantry moved from Peking to Shantung
1 Artillery and 1 Infantry moved from Peking to Chahar
2 Infantrys moved from Kirin to Khabarovsk
1 Mech.Inf moved from Changchun to Ayan
1 Infantry moved from Heilungchiang to Ayan
1 Fighter moved from Chita to Ayan
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Destroyer, 7 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 1 Fighter, 1 Infantry and 1 Mech.Inf
Russians defend with 1 Bunker and 1 Infantry
Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Ayan, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 2 : 2/2 hits, 0.83 expected hits
1 Infantry owned by the Russians, 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Ayan
1 Fighter owned by the Hisaichi retreated
Russians win with 1 Bunker remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 Infantry and 1 Mech.Inf
Casualties for Russians: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Hisaichi roll dice for 1 Artillery in Chahar, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in Chahar, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi retreated to Peking
Chinese win with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Malaya
Hisaichi attack with 1 ArmoredCar, 1 Artillery, 2 Fighters, 1 Infantry, 2 Mech.Infs and 2 Tanks
British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter and 1 Tank
British roll AA dice in Malaya : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the British lost in Malaya
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 2 Fighters, 1 Infantry, 2 Mech.Infs and 2 Tanks in Malaya, round 2 : 3/9 hits, 3.33 expected hits
British roll dice for 1 Artillery, 1 Bunker, 1 Fighter and 1 Tank in Malaya, round 2 : 3/4 hits, 1.83 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Bunker owned by the British, 1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Malaya
Hisaichi roll dice for 2 Fighters, 2 Mech.Infs and 2 Tanks in Malaya, round 3 : 2/6 hits, 2.33 expected hits
British roll dice for 1 Fighter in Malaya, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the British lost in Malaya
Hisaichi win, taking Malaya from British with 2 Fighters, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 17
Casualties for British: 2 Artillerys, 1 Bunker, 1 Fighter and 1 Tank
Casualties for Hisaichi: 1 ArmoredCar, 1 Artillery and 1 Infantry
Non Combat Move - Hisaichi
2 Fighters moved from Malaya to 110 Sea Zone
1 Fighter moved from Ayan to Chita
Place Units - Hisaichi
1 Bunker placed in Chita
1 Artillery and 2 Infantrys placed in Peking
1 Destroyer and 1 Transport placed in 84 Sea Zone
1 Artillery and 5 Infantrys placed in Changchun
2 Artillerys placed in Kwangsi
6 ArmoredCars placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
British AA : -0.33
Russians regular : 1.17
British regular : 0.67
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Submarine moved from 22 Sea Zone to 23 Sea Zone
1 Infantry moved from Manchester to 21 Sea Zone
1 Infantry moved from Dover to 21 Sea Zone
1 Infantry and 1 Transport moved from 21 Sea Zone to 23 Sea Zone
1 Infantry moved from 23 Sea Zone to Pomerania
1 Transport moved from 21 Sea Zone to 18 Sea Zone
1 Infantry moved from Iceland to 10 Sea Zone
1 Infantry, 1 T.Boat and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
1 Bomber moved from Dover to 23 Sea Zone
1 Adv.Fighter moved from Wales to 23 Sea Zone
1 Battleship, 2 Carriers, 2 Destroyers, 3 Fighters, 1 Infantry, 2 Submarines and 1 Transport moved from 21 Sea Zone to 23 Sea Zone
1 Fighter moved from 21 Sea Zone to Leningrad
2 Adv.Fighters, 3 Fighters, 14 Infantrys, 1 Mech.Inf and 2 Tanks moved from Cairo to Lower Egypt
1 Infantry moved from Kufra to El Agheila
British take El Agheila from Germans
1 Infantry moved from New Valley to Mersa Matruh
1 Adv.Fighter moved from Lower Egypt to Mersa Matruh
1 Tank moved from Hun to Ghadames
British take Ghadames from Italians
1 Tank moved from Ghadames to Hun
1 Tank moved from Italian East Africa to Lower Egypt
1 Artillery and 2 Infantrys moved from Belgian Congo to Angola
2 Mech.Infs moved from Cape Town to Angola
1 Infantry moved from W.Morocco to E.Morocco
1 Artillery and 1 Infantry moved from Dublin to 18 Sea Zone
1 Tank moved from Northern Ireland to 18 Sea Zone
1 Tank moved from Northern Ireland to Manchester
1 Artillery, 2 Infantrys and 1 Tank moved from 18 Sea Zone to Manchester
1 Infantry moved from Central America to E.Mexico
1 Cruiser, 2 Destroyers, 2 Submarines and 5 Transports moved from 64 Sea Zone to 60 Sea Zone
5 Infantrys moved from Madras to 60 Sea Zone
5 Infantrys moved from Assam to 60 Sea Zone
1 Cruiser, 2 Destroyers, 10 Infantrys, 2 Submarines and 5 Transports moved from 60 Sea Zone to 65 Sea Zone
10 Infantrys moved from 65 Sea Zone to Sumatra
1 Infantry moved from Bombay to 59 Sea Zone
1 Cruiser and 1 Infantry moved from 59 Sea Zone to 64 Sea Zone
1 Infantry moved from 64 Sea Zone to Ceylon
4 Infantrys moved from Bihar to Assam
1 Infantry moved from Burma to S.Thailand
British take S.Thailand from Thai
5 Infantrys moved from Delhi to Bihar
1 Infantry moved from Bombay to Rajputana
1 Tank moved from Alaska to 71 Sea Zone
1 Infantry moved from Kiska to 71 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
1 Infantry moved from British Columbia to Yukon
2 ArmoredCars and 1 Tank moved from W.Iran to Adana
2 Tanks moved from E.Iran to Adana
1 Artillery and 1 Infantry moved from E.Iran to W.Iran
2 ArmoredCars moved from N.Saudi Arabia to Lower Egypt
Purchase Units - British
British buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 2 Fighters, 22 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in Lower Egypt
British attack with 1 Adv.Fighter, 2 ArmoredCars, 3 Fighters, 14 Infantrys, 1 Mech.Inf and 3 Tanks
Italians defend with 8 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks
British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Fighters, 14 Infantrys, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 2 : 6/24 hits, 6.50 expected hits
Italians roll dice for 8 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks in Lower Egypt, round 2 : 9/18 hits, 6.67 expected hits
1 Elite owned by the Italians, 5 Infantrys owned by the Italians and 9 Infantrys owned by the British lost in Lower Egypt
British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Fighters, 5 Infantrys, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 3 : 4/15 hits, 5.00 expected hits
Italians roll dice for 8 Artillerys and 4 Tanks in Lower Egypt, round 3 : 5/12 hits, 4.67 expected hits
4 Artillerys owned by the Italians and 5 Infantrys owned by the British lost in Lower Egypt
British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Fighters, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 4 : 3/10 hits, 4.00 expected hits
Italians roll dice for 4 Artillerys and 4 Tanks in Lower Egypt, round 4 : 3/8 hits, 3.33 expected hits
2 ArmoredCars owned by the British, 3 Artillerys owned by the Italians and 1 Mech.Inf owned by the British lost in Lower Egypt
British roll dice for 1 Adv.Fighter, 3 Fighters and 3 Tanks in Lower Egypt, round 5 : 2/7 hits, 3.00 expected hits
Italians roll dice for 1 Artillery and 4 Tanks in Lower Egypt, round 5 : 3/5 hits, 2.33 expected hits
3 Fighters owned by the British, 1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in Lower Egypt
British roll dice for 1 Adv.Fighter and 3 Tanks in Lower Egypt, round 6 : 2/4 hits, 2.00 expected hits
Italians roll dice for 3 Tanks in Lower Egypt, round 6 : 1/3 hits, 1.50 expected hits
2 Tanks owned by the Italians and 1 Tank owned by the British lost in Lower Egypt
British roll dice for 1 Adv.Fighter and 2 Tanks in Lower Egypt, round 7 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 Tank in Lower Egypt, round 7 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 Adv.Fighter and 2 Tanks remaining. Battle score for attacker is -6
Casualties for British: 2 ArmoredCars, 3 Fighters, 14 Infantrys, 1 Mech.Inf and 1 Tank
Casualties for Italians: 8 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks
Battle in Mersa Matruh
British attack with 1 Adv.Fighter and 1 Infantry
Italians defend with 1 ArmoredCar
British roll dice for 1 Adv.Fighter and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 ArmoredCar
Battle in 23 Sea Zone
British attack with 1 Adv.Fighter, 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers, 3 Fighters, 1 Infantry, 3 Submarines and 2 Transports
Germans defend with 1 Carrier, 1 Destroyer and 2 Fighters
British roll dice for 3 Submarines in 23 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers, 3 Fighters and 2 Transports in 23 Sea Zone, round 2 : 3/10 hits, 3.83 expected hits
Germans roll dice for 1 Carrier, 1 Destroyer and 2 Fighters in 23 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
2 Fighters owned by the Germans, 1 Destroyer owned by the Germans and 1 Carrier owned by the Germans lost in 23 Sea Zone
British win with 1 Adv.Fighter, 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers, 3 Fighters, 3 Submarines and 2 Transports remaining. Battle score for attacker is 38
Casualties for Germans: 1 Carrier, 1 Destroyer and 2 Fighters
Battle in Pomerania
Battle in Sumatra
British attack with 10 Infantrys
Hisaichi defend with 1 Artillery
British roll dice for 1 Cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 10 Infantrys in Sumatra, round 2 : 3/10 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Sumatra
British win, taking Pomerania from Germans, taking Sumatra from Hisaichi with 10 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Adana
British attack with 2 ArmoredCars and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 2 ArmoredCars and 3 Tanks in Adana, round 2 : 1/5 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Adana
British roll dice for 2 ArmoredCars and 3 Tanks in Adana, round 3 : 3/5 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the British, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Adana
British loses 0 PUs for violating Adanas neutrality.
British win, taking Adana from Neutral with 1 ArmoredCar and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for British: 1 ArmoredCar
Battle in Angola
British attack with 1 Artillery, 2 Infantrys and 2 Mech.Infs
Neutral defend with 1 Infantry
British roll dice for 1 Artillery, 2 Infantrys and 2 Mech.Infs in Angola, round 2 : 0/5 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery, 2 Infantrys and 2 Mech.Infs in Angola, round 3 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Angola
British loses 0 PUs for violating Angolas neutrality.
British win, taking Angola from Neutral with 1 Artillery, 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
1 Adv.Fighter moved from Lower Egypt to Cairo
1 Adv.Fighter moved from Mersa Matruh to Cairo
1 Bomber moved from 23 Sea Zone to Dover
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 23 Sea Zone: 1 Infantry and 2 Transports
EDIT: Adding units owned by British to 23 Sea Zone: 2 Transports
EDIT: Adding units owned by British to Danzig: 1 Infantry
EDIT: Changing ownership of Danzig from Germans to British
EDIT: Turning off Edit Mode
2 ArmoredCars, 2 Artillerys, 1 Bunker and 2 Infantrys placed in Cairo
2 ArmoredCars placed in N.Saudi Arabia
3 Mech.Infs placed in W.Iran
1 Carrier placed in 18 Sea Zone
2 Fighters placed in 18 Sea Zone
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
4 Infantrys placed in Wales
1 Infantry placed in Manchester
British undo move 2.
2 ArmoredCars placed in Vancouver
1 Infantry placed in Vancouver
2 Infantrys placed in N.Saudi Arabia
Turn Complete - British
British collect 123 PUs; end with 123 PUs
Combat Hit Differential Summary :
Italians regular : 1.83
Germans regular : -1.83
Neutral regular : -1.33
British regular : -4.33
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
1 Artillery, 5 Infantrys and 1 Tank moved from Hollandia to Merauke
1 Infantry moved from Port Moresby to West Papua
3 Transports moved from 67 Sea Zone to 113 Sea Zone
1 Elite and 2 Infantrys moved from Townsville to 113 Sea Zone
1 Elite, 2 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from Northern Territory to 67 Sea Zone
2 Infantrys moved from Western Australia to 67 Sea Zone
4 Infantrys moved from Flores to Soembawa
1 Elite, 1 Fighter and 6 Infantrys moved from 67 Sea Zone to Lombok
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Cruiser and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Lombok
Anzac attack with 1 Elite, 1 Fighter and 6 Infantrys
Thai defend with 1 Artillery
Anzac roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 2/2 hits, 1.17 expected hits
1 Artillery owned by the Thai lost in Lombok
Anzac win, taking Lombok from Thai with 1 Elite, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 4
Casualties for Thai: 1 Artillery
Non Combat Move - Anzac
1 Fighter moved from Lombok to 67 Sea Zone
Place Units - Anzac
1 Adv.Fighter and 1 Cruiser placed in 67 Sea Zone
1 Infantry placed in Broome
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 Artillery, 1 Infantry and 1 Tank moved from Hollandia to Merauke
Purchase Units - Dutch
Dutch buy 2 Bunkers and 1 Infantry; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Lombok
1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Infantry and 1 Tank moved from Tampere to Oulu
1 Elite and 1 Infantry moved from Tampere to Kotka
1 Fighter moved from Tampere to Oulu
1 Infantry moved from Tampere to Oulu
1 Infantry moved from Tampere to Kotka
1 Infantry moved from Tampere to Oulu
Purchase Units - Finns
Finns buy 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Kotka
Finns attack with 1 Elite and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Elite and 2 Infantrys in Kotka, round 2 : 2/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kotka
Finns win, taking Kotka from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Oulu
Finns attack with 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Oulu, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu
Finns win, taking Oulu from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Oulu to Helsinki
4 Infantrys moved from Helsinki to Tampere
Place Units - Finns
1 Elite and 2 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns regular : 1.00
Russians regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
1 Mech.Inf moved from Croatia to Danzig
1 Fighter moved from E.Romania to Danzig
3 Infantrys moved from E.Romania to Odessa
1 Mech.Inf moved from Bucharest to Kiev
1 Elite moved from Bucharest to E.Romania
2 Infantrys moved from Bucharest to E.Romania
1 Artillery, 2 Infantrys and 1 Tank moved from Kiev to Kursk
Purchase Units - Romanians
Romanians buy 1 Elite, 1 Factory and 1 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Danzig
Romanians attack with 1 Fighter and 1 Mech.Inf
British defend with 1 Infantry
Romanians roll dice for 1 Fighter and 1 Mech.Inf in Danzig, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Danzig, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Romanians lost in Danzig
1 Fighter owned by the Romanians retreated
British win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Romanians: 1 Mech.Inf
Battle in Kursk
Romanians attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker, 1 Factory, 1 HeavyTank, 3 Infantrys and 1 Tank
Romanians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kursk, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker, 1 HeavyTank, 3 Infantrys and 1 Tank in Kursk, round 2 : 1/6 hits, 2.67 expected hits
1 Infantry owned by the Romanians lost in Kursk
Romanians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kursk, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 Bunker, 1 HeavyTank, 3 Infantrys and 1 Tank in Kursk, round 3 : 3/6 hits, 2.67 expected hits
1 Artillery owned by the Romanians, 1 Tank owned by the Romanians and 1 Infantry owned by the Romanians lost in Kursk
Russians win with 1 Bunker, 1 HeavyTank, 3 Infantrys and 1 Tank remaining. Battle score for attacker is -13
Casualties for Romanians: 1 Artillery, 2 Infantrys and 1 Tank
Non Combat Move - Romanians
1 Fighter moved from Danzig to E.Romania
Place Units - Romanians
1 Factory placed in W.Romania
1 Elite and 1 Infantry placed in Bucharest
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Romanians
Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians regular : -3.17
Russians regular : -1.33
British regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 Infantry moved from Croatia to W.Romania
1 Elite moved from Bangkok to S.Thailand
1 Infantry moved from S.French Indochina to S.Thailand
1 Infantry moved from Mindoro to 106 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
Thai take Java from Dutch
2 Transports moved from 110 Sea Zone to 105 Sea Zone
4 Infantrys moved from Bangkok to 105 Sea Zone
4 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Java
Purchase Units - Thai
Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 Elite and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Elite and 1 Infantry in S.Thailand, round 2 : 2/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Elite remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Infantry moved from Bangkok to S.Thailand
Place Units - Thai
5 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Thai regular : 1.50
British regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 unit repaired.
1 Submarine moved from 76 Sea Zone to 84 Sea Zone
1 Fighter moved from Kamchatka to 84 Sea Zone
1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
3 Transports moved from 72 Sea Zone to 71 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from Alaska to 71 Sea Zone
2 Artillerys, 1 Cruiser, 1 Elite, 1 Infantry and 3 Transports moved from 71 Sea Zone to 72 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from 72 Sea Zone to Koryakia
2 Artillerys, 3 Infantrys and 1 Tank moved from Koryakia to Kolyma
1 Tank moved from Kolyma to Zhigansk
1 Battleship, 2 Carriers, 3 Destroyers and 4 Fighters moved from 108 Sea Zone to 109 Sea Zone
1 Artillery and 2 Infantrys moved from Jaluit to 104 Sea Zone
1 Artillery, 1 B.Transport, 1 Battleship, 1 Destroyer and 2 Infantrys moved from 104 Sea Zone to 109 Sea Zone
1 Artillery and 2 Infantrys moved from 109 Sea Zone to Ponape
1 Infantry moved from Pearl Harbor to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
2 Infantrys and 1 Transport moved from 98 Sea Zone to 96 Sea Zone
2 Infantrys moved from 96 Sea Zone to Kwajalein
Americans take Kwajalein from Yamamoto
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone
2 Artillerys moved from South Atlantic USA to 26 Sea Zone
2 ArmoredCars moved from South Atlantic USA to 26 Sea Zone
1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 ArmoredCar, 1 Artillery and 1 Transport moved from 26 Sea Zone to 35 Sea Zone
1 ArmoredCar, 1 Artillery, 1 B.Transport and 1 Infantry moved from 26 Sea Zone to 35 Sea Zone
2 ArmoredCars, 2 Artillerys and 1 Infantry moved from 35 Sea Zone to Salvador
1 Artillery and 3 Tanks moved from Santiago to S.Chile
1 Fighter moved from N.Chile to S.Chile
1 Adv.Fighter moved from Colombia to S.Chile
1 Infantry moved from Colombia to Amazon
1 Infantry moved from Washington to 13 Sea Zone
1 B.Transport and 1 Infantry moved from 13 Sea Zone to 26 Sea Zone
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Destroyer and 1 Submarine moved from 13 Sea Zone to 28 Sea Zone
3 Bombers moved from Suriname to Bahia
1 Infantry moved from Venezuela to 26 Sea Zone
1 Artillery moved from Venezuela to Amazon
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
1 Transport moved from 119 Sea Zone to 125 Sea Zone
1 Transport moved from 119 Sea Zone to 125 Sea Zone
Purchase Units - Americans
Americans buy 6 ArmoredCars, 4 Destroyers, 7 Infantrys and 5 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Bahia
Americans attack with 3 Bombers and 4 Infantrys
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 3 Bombers and 4 Infantrys in Bahia, round 2 : 2/7 hits, 2.67 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 3/4 hits, 1.50 expected hits
3 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Bahia
Americans roll dice for 3 Bombers and 1 Infantry in Bahia, round 3 : 1/4 hits, 2.17 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 3 Bombers and 1 Infantry in Bahia, round 4 : 3/4 hits, 2.17 expected hits
Neutral roll dice for 1 Tank in Bahia, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 3 Bombers and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Americans: 3 Infantrys
Casualties for Neutral: 3 Infantrys and 1 Tank
Battle in Salvador
Americans attack with 2 ArmoredCars, 2 Artillerys and 1 Infantry
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 2 ArmoredCars, 2 Artillerys and 1 Infantry in Salvador, round 2 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits
1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Salvador
Americans roll dice for 1 ArmoredCar and 2 Artillerys in Salvador, round 3 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 3 : 0/3 hits, 1.33 expected hits
1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Salvador
Americans roll dice for 1 ArmoredCar and 2 Artillerys in Salvador, round 4 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Tank in Salvador, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 2 Artillerys remaining. Battle score for attacker is 4
Casualties for Americans: 2 ArmoredCars and 1 Infantry
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in 84 Sea Zone
Americans attack with 1 Fighter and 1 Submarine
Hisaichi defend with 1 Destroyer and 1 Transport
Americans roll dice for 1 Submarine in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Fighter in 84 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer and 1 Transport in 84 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the Hisaichi lost in 84 Sea Zone
Americans roll dice for 1 Submarine in 84 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 84 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 84 Sea Zone
Americans win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Destroyer and 1 Transport
Battle in S.Chile
Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Tanks in S.Chile, round 2 : 2/6 hits, 2.67 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits
1 Artillery owned by the Americans, 2 Infantrys owned by the Neutral and 1 Tank owned by the Americans lost in S.Chile
Americans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Tanks in S.Chile, round 3 : 1/4 hits, 1.83 expected hits
Neutral roll dice for 1 Fighter in S.Chile, round 3 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Neutral and 1 Tank owned by the Americans lost in S.Chile
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is -2
Casualties for Americans: 1 Artillery and 2 Tanks
Casualties for Neutral: 1 Fighter and 2 Infantrys
Battle in Ponape
Americans attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 2 Infantrys
Americans roll dice for 2 Battleships in Ponape, round 2 : 2/2 hits, 1.33 expected hits
2 Infantrys owned by the Yamamoto lost in Ponape
Americans win, taking Ponape from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Non Combat Move - Americans
3 Bombers moved from Bahia to Suriname
1 Fighter moved from S.Chile to Amazon
1 Adv.Fighter moved from S.Chile to N.Chile
1 Fighter moved from 84 Sea Zone to Kamchatka
Place Units - Americans
1 Destroyer and 2 Submarines placed in 71 Sea Zone
1 Destroyer and 2 Submarines placed in 13 Sea Zone
2 Destroyers and 1 Submarine placed in 98 Sea Zone
2 ArmoredCars and 1 Infantry placed in Santiago
2 ArmoredCars placed in Peru
2 ArmoredCars placed in Colombia
6 Infantrys placed in South Central USA
Turn Complete - Americans
Americans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Neutral regular : 1.00
Hisaichi regular : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
1 Infantry moved from Estonia to Latvia
4 Infantrys moved from Latvia to Lithuania
1 Artillery moved from Krakow to Danzig
12 ArmoredCars and 1 Tank moved from Berlin to Pomerania
1 Artillery and 1 Infantry moved from Warsaw to Danzig
1 Artillery and 1 Infantry moved from Warsaw to Brest
2 Mech.Infs moved from Netherlands to Pomerania
2 Infantrys moved from Tripoli to El Agheila
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 6 ArmoredCars, 2 Artillerys, 1 Fighter, 2 HeavyTanks, 10 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Danzig
Germans attack with 2 Artillerys and 1 Infantry
British defend with 1 Infantry
Germans roll dice for 2 Artillerys and 1 Infantry in Danzig, round 2 : 3/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Danzig, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Danzig
Germans win, taking Danzig from British with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Battle in El Agheila
Germans attack with 2 Infantrys
British defend with 1 Infantry
Germans roll dice for 2 Infantrys in El Agheila, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Infantrys in El Agheila, round 3 : 0/2 hits, 0.33 expected hits
British roll dice for 1 Infantry in El Agheila, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in El Agheila
Germans roll dice for 1 Infantry in El Agheila, round 4 : 1/1 hits, 0.17 expected hits
British roll dice for 1 Infantry in El Agheila, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in El Agheila
Germans win, taking El Agheila from British with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Battle in Pomerania
Germans attack with 12 ArmoredCars, 2 Mech.Infs and 1 Tank
British defend with 1 Infantry
Germans roll dice for 12 ArmoredCars, 2 Mech.Infs and 1 Tank in Pomerania, round 2 : 2/15 hits, 5.17 expected hits
British roll dice for 1 Infantry in Pomerania, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Pomerania
Germans win, taking Pomerania from British with 11 ArmoredCars, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for British: 1 Infantry
Non Combat Move - Germans
1 Artillery moved from Bohemia to Krakow
4 Infantrys moved from Bohemia to Krakow
3 Infantrys moved from Bavaria to Bohemia
1 Fighter moved from Berlin to Hamburg
12 Tanks moved from Belgium to Saxony
2 Infantrys moved from Netherlands to Belgium
4 Infantrys moved from Rhine to Netherlands
8 Infantrys moved from Paris to Picardy
2 Artillerys moved from Normandy to Picardy
Place Units - Germans
3 Infantrys placed in Normandy
7 Infantrys placed in Paris
6 ArmoredCars placed in Hamburg
2 Artillerys and 2 Mech.Infs placed in Warsaw
1 HeavyTank and 2 Tanks placed in Krakow
1 Adv.Fighter, 1 Fighter and 1 HeavyTank placed in Bohemia
Turn Complete - Germans
Germans collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
British regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
1 unit repaired.
1 Infantry moved from Donetsk to Kiev
1 Artillery moved from Minsk to Kiev
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Odessa
1 Infantry moved from Donetsk to Vinnytsia
Russians take Vinnytsia from Germans
1 HeavyTank and 1 Tank moved from Kursk to Odessa
1 Infantry moved from Kursk to Kiev
2 Artillerys and 2 Infantrys moved from Nordland to Upper Norrland
1 Tank moved from Lapland to Upper Norrland
3 Adv.Fighters moved from Leningrad to 24 Sea Zone
2 Fighters moved from Leningrad to 24 Sea Zone
1 Bomber moved from Yaroslavl to 24 Sea Zone
2 HeavyTanks, 3 Infantrys and 7 Tanks moved from Leningrad to Vyborg
2 ArmoredCars moved from Arkhangelsk to Vyborg
1 Infantry moved from N.Karelia to Vyborg
1 Infantry moved from S.Karelia to Vyborg
1 Infantry moved from Kursk to Minsk
2 Artillerys and 12 Tanks moved from Minsk to Kiev
1 Infantry moved from Kursk to Kiev
1 Infantry moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from 6 Sea Zone to Lapland
2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Infantrys moved from 6 Sea Zone to N.Karelia
3 Artillerys, 1 Fighter, 12 Infantrys and 4 Tanks moved from N.Buryat Mongolia to Chita
1 Infantry moved from S.Buryat Mongolia to Chita
2 ArmoredCars and 2 Tanks moved from Olyokminsk to Chita
Purchase Units - Russians
Russians buy 2 Artillerys, 1 Elite, 35 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Odessa
Russians attack with 1 HeavyTank, 2 Infantrys and 1 Tank
Romanians defend with 3 Infantrys
Russians roll dice for 1 HeavyTank, 2 Infantrys and 1 Tank in Odessa, round 2 : 2/4 hits, 1.50 expected hits
Romanians roll dice for 3 Infantrys in Odessa, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Odessa
Russians roll dice for 1 HeavyTank and 1 Tank in Odessa, round 3 : 2/2 hits, 1.17 expected hits
Romanians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Odessa
Russians win, taking Odessa from Romanians with 1 HeavyTank remaining. Battle score for attacker is -3
Casualties for Russians: 2 Infantrys and 1 Tank
Casualties for Romanians: 3 Infantrys
Battle in Vyborg
Russians attack with 2 ArmoredCars, 2 HeavyTanks, 5 Infantrys and 7 Tanks
Germans defend with 2 Artillerys, 5 Infantrys and 2 Tanks
Russians roll dice for 2 ArmoredCars, 2 HeavyTanks, 5 Infantrys and 7 Tanks in Vyborg, round 2 : 7/16 hits, 6.33 expected hits
Finns roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Vyborg, round 2 : 3/9 hits, 3.33 expected hits
3 Infantrys owned by the Russians, 2 Artillerys owned by the Germans and 5 Infantrys owned by the Germans lost in Vyborg
Russians roll dice for 2 ArmoredCars, 2 HeavyTanks, 2 Infantrys and 7 Tanks in Vyborg, round 3 : 6/13 hits, 5.83 expected hits
Finns roll dice for 2 Tanks in Vyborg, round 3 : 2/2 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 2 Tanks owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 2 ArmoredCars, 2 HeavyTanks and 7 Tanks remaining. Battle score for attacker is 18
Casualties for Russians: 5 Infantrys
Casualties for Germans: 2 Artillerys, 5 Infantrys and 2 Tanks
Battle in Kiev
Russians attack with 3 Artillerys, 3 Infantrys and 12 Tanks
Romanians defend with 1 Mech.Inf
Russians roll dice for 3 Artillerys, 3 Infantrys and 12 Tanks in Kiev, round 2 : 6/18 hits, 8.00 expected hits
Romanians roll dice for 1 Mech.Inf in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 3 Artillerys, 3 Infantrys and 12 Tanks remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Mech.Inf
Battle in Upper Norrland
Russians attack with 2 Artillerys, 2 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
Russians roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Upper Norrland, round 2 : 2/5 hits, 1.83 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Upper Norrland
Russians loses 0 PUs for violating Upper Norrlands neutrality.
Russians win, taking Upper Norrland from Neutral with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in 24 Sea Zone
Russians attack with 3 Adv.Fighters, 1 Bomber and 2 Fighters
Germans defend with 1 Battleship, 1 Destroyer, 1 T.Boat and 4 Transports
Russians roll dice for 3 Adv.Fighters, 1 Bomber and 2 Fighters in 24 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Units damaged: 1 Battleship owned by the Germans
Germans roll dice for 1 Battleship, 1 Destroyer, 1 T.Boat and 4 Transports in 24 Sea Zone, round 2 : 4/7 hits, 1.83 expected hits
2 Fighters owned by the Russians, 2 Adv.Fighters owned by the Russians and 2 Transports owned by the Germans lost in 24 Sea Zone
Russians roll dice for 1 Adv.Fighter and 1 Bomber in 24 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 Battleship, 1 Destroyer, 1 T.Boat and 2 Transports in 24 Sea Zone, round 3 : 1/5 hits, 1.50 expected hits
1 T.Boat owned by the Germans and 1 Adv.Fighter owned by the Russians lost in 24 Sea Zone
Russians roll dice for 1 Bomber in 24 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Battleship, 1 Destroyer and 2 Transports in 24 Sea Zone, round 4 : 2/4 hits, 1.33 expected hits
1 Bomber owned by the Russians lost in 24 Sea Zone
Germans win with 1 Battleship, 1 Destroyer and 2 Transports remaining. Battle score for attacker is -42
Casualties for Russians: 3 Adv.Fighters, 1 Bomber and 2 Fighters
Casualties for Germans: 1 T.Boat and 2 Transports
Battle in Chita
Russians attack with 2 ArmoredCars, 3 Artillerys, 1 Fighter, 13 Infantrys and 6 Tanks
Hisaichi defend with 2 ArmoredCars, 1 Bunker, 1 Fighter, 3 Infantrys and 6 Tanks
Russians roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter, 13 Infantrys and 6 Tanks in Chita, round 2 : 6/25 hits, 7.67 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 2 ArmoredCars, 1 Bunker, 1 Fighter, 3 Infantrys and 6 Tanks in Chita, round 2 : 6/13 hits, 5.33 expected hits
2 ArmoredCars owned by the Hisaichi, 6 Infantrys owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Chita
Russians roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter, 7 Infantrys and 6 Tanks in Chita, round 3 : 10/19 hits, 6.67 expected hits
Hisaichi roll dice for 1 Bunker, 1 Fighter and 6 Tanks in Chita, round 3 : 3/8 hits, 4.00 expected hits
3 Infantrys owned by the Russians, 6 Tanks owned by the Hisaichi, 1 Bunker owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 2 ArmoredCars, 3 Artillerys, 1 Fighter, 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 40
Casualties for Russians: 9 Infantrys
Casualties for Hisaichi: 2 ArmoredCars, 1 Bunker, 1 Fighter, 3 Infantrys and 6 Tanks
Non Combat Move - Russians
1 Fighter moved from Chita to N.Buryat Mongolia
4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Elite and 1 Infantry moved from Evenkia to Olyokminsk
5 Infantrys and 1 Mech.Inf moved from Sibirsky to Evenkia
1 Mech.Inf moved from Evenkia to N.Buryat Mongolia
5 Infantrys moved from Novosibirsk to Krasnoyarsk
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
1 AAGun and 1 Infantry moved from Georgia to Rostov
6 Infantrys moved from Rostov to Donetsk
1 Artillery and 1 Infantry moved from Saratov to Rostov
3 Infantrys moved from Moscow to Tula
10 Infantrys moved from Yaroslavl to Kursk
Place Units - Russians
1 Artillery, 3 Infantrys and 2 Mech.Infs placed in Sibirsky
1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
3 Infantrys placed in Kursk
8 Infantrys and 2 Mech.Infs placed in Moscow
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Finns regular : 0.67
Romanians regular : 1.33
Germans regular : 2.33
Russians regular : 1.33
Neutral regular : 0.33
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
1 Tank moved from Tripoli to Ghadames
Italians take Ghadames from British
1 Tank moved from Ghadames to Hun
1 HeavyTank moved from Tripoli to Hun
2 Artillerys moved from Rome to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 42 Sea Zone
2 Artillerys and 2 Infantrys moved from 42 Sea Zone to N.Algeria
4 ArmoredCars moved from Tunis to N.Algeria
2 Artillerys moved from Rome to Campania
1 Infantry moved from Rome to Campania
1 Infantry moved from Tuscany to Rome
1 Transport moved from 51 Sea Zone to 48 Sea Zone
1 Destroyer moved from 51 Sea Zone to 48 Sea Zone
6 Transports moved from 56 Sea Zone to 48 Sea Zone
1 Tank moved from Bulgaria to Vinnytsia
2 Fighters moved from Greece to Vinnytsia
Purchase Units - Italians
Italians buy 6 ArmoredCars, 4 Artillerys, 4 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in Hun
Italians attack with 1 HeavyTank and 1 Tank
British defend with 1 Tank
Italians roll dice for 1 HeavyTank and 1 Tank in Hun, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 Tank in Hun, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Hun
Italians win, taking Hun from British with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in Vinnytsia
Italians attack with 2 Fighters and 1 Tank
Russians defend with 1 Infantry
Italians roll dice for 2 Fighters and 1 Tank in Vinnytsia, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
Italians win, taking Vinnytsia from Russians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Italians
2 Fighters moved from Vinnytsia to Krakow
Place Units - Italians
4 Artillerys and 4 Infantrys placed in Rome
4 ArmoredCars placed in Tunis
2 ArmoredCars placed in Tripoli
3 Mech.Infs placed in Lombardy
Turn Complete - Italians
Italians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : -0.33
British regular : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
1 Infantry moved from Palestine to Syria
1 Infantry moved from Nubia to Lower Egypt
2 Artillerys and 2 Infantrys moved from Italian East Africa to Nubia
3 Adv.Fighters moved from E.Morocco to 42 Sea Zone
2 Infantrys and 1 Transport moved from 2 Sea Zone to 16 Sea Zone
2 Infantrys moved from 16 Sea Zone to Azores
1 Infantry moved from Central America to E.Mexico
1 Fighter moved from Finnmark to Latvia
Purchase Units - French
French buy 2 Bunkers, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in Azores
French attack with 2 Infantrys
Neutral defend with 1 Infantry
French roll dice for 2 Infantrys in Azores, round 2 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Azores, round 3 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Azores, round 4 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Azores, round 5 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Azores
French roll dice for 1 Infantry in Azores, round 6 : 1/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Azores, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Infantry remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in 42 Sea Zone
French attack with 3 Adv.Fighters
Italians defend with 1 Destroyer and 2 Transports
French roll dice for 3 Adv.Fighters in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 Destroyer and 2 Transports in 42 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
2 Transports owned by the Italians and 1 Destroyer owned by the Italians lost in 42 Sea Zone
French win with 3 Adv.Fighters remaining. Battle score for attacker is 20
Casualties for Italians: 1 Destroyer and 2 Transports
Battle in Latvia
French attack with 1 Fighter
Germans defend with 1 Infantry
French roll dice for 1 Fighter in Latvia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Fighter in Latvia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the French lost in Latvia
Germans win with 1 Infantry remaining. Battle score for attacker is -8
Casualties for French: 1 Fighter
Non Combat Move - French
3 Adv.Fighters moved from 42 Sea Zone to E.Morocco
Place Units - French
1 Bunker and 2 Infantrys placed in Syria
1 Bunker, 1 Elite and 3 Infantrys placed in E.Morocco
Turn Complete - French
French collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
French regular : 0.33
Germans regular : 0.33
Neutral regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
1 unit repaired.
6 ArmoredCars moved from Davao to 107 Sea Zone
2 Artillerys moved from Davao to 107 Sea Zone
2 Infantrys moved from Jilolo to 107 Sea Zone
6 ArmoredCars, 2 Artillerys, 2 Infantrys and 5 Transports moved from 107 Sea Zone to 110 Sea Zone
2 Artillerys moved from Banjarmasin to 110 Sea Zone
1 Elite moved from Banjarmasin to 110 Sea Zone
6 ArmoredCars, 4 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys moved from 110 Sea Zone to Sumatra
2 Bombers moved from Banjarmasin to Sumatra
1 Battleship, 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 84 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 2 B.Transports, 2 Destroyers, 1 Elite, 4 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Sumatra
Yamamoto attack with 6 ArmoredCars, 4 Artillerys, 2 Bombers, 1 Elite, 1 Fighter and 2 Infantrys
British defend with 10 Infantrys; Dutch defend with 1 Bunker
Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Yamamoto roll dice for 6 ArmoredCars, 4 Artillerys, 2 Bombers, 1 Elite, 1 Fighter and 2 Infantrys in Sumatra, round 2 : 4/16 hits, 6.17 expected hits
Dutch roll dice for 1 Bunker and 10 Infantrys in Sumatra, round 2 : 4/11 hits, 3.83 expected hits
2 Infantrys owned by the Yamamoto, 4 Infantrys owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Sumatra
Yamamoto roll dice for 4 ArmoredCars, 4 Artillerys, 2 Bombers, 1 Elite and 1 Fighter in Sumatra, round 3 : 5/12 hits, 4.83 expected hits
Dutch roll dice for 1 Bunker and 6 Infantrys in Sumatra, round 3 : 4/7 hits, 2.50 expected hits
5 Infantrys owned by the British and 4 ArmoredCars owned by the Yamamoto lost in Sumatra
Yamamoto roll dice for 4 Artillerys, 2 Bombers, 1 Elite and 1 Fighter in Sumatra, round 4 : 3/8 hits, 3.50 expected hits
Dutch roll dice for 1 Bunker and 1 Infantry in Sumatra, round 4 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the British and 1 Bunker owned by the Dutch lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 4 Artillerys, 2 Bombers, 1 Elite and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Yamamoto: 6 ArmoredCars and 2 Infantrys
Casualties for British: 10 Infantrys
Casualties for Dutch: 1 Bunker
Battle in 84 Sea Zone
Yamamoto attack with 1 Battleship, 1 Destroyer and 1 Submarine
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 84 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in 84 Sea Zone
Yamamoto win with 1 Battleship, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Non Combat Move - Yamamoto
1 Submarine moved from 107 Sea Zone to 108 Sea Zone
1 Submarine moved from 107 Sea Zone to 102 Sea Zone
1 Destroyer moved from 107 Sea Zone to 85 Sea Zone
1 Fighter moved from Sumatra to 110 Sea Zone
2 Bombers moved from Sumatra to Banjarmasin
Place Units - Yamamoto
2 Artillerys and 2 Infantrys placed in Banjarmasin
1 Elite and 2 Infantrys placed in Davao
2 B.Transports, 2 Destroyers and 2 S.Submarines placed in 84 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.50
Americans regular : -0.33
Dutch regular : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
1 Artillery and 2 Infantrys moved from Hupeh to Hunan
1 Artillery moved from Hupeh to Hunan
2 ArmoredCars moved from Hupeh to Hunan
1 Artillery moved from Hupeh to Hunan
4 Tanks moved from Hupeh to Hunan
2 Infantrys moved from Szechwan to Kweichow
1 Mech.Inf moved from Szechwan to Kweichow
1 Infantry moved from Szechwan to Kweichow
4 Mech.Infs moved from Hupeh to Peking
1 Infantry moved from Chahar to Peking
2 Mech.Infs moved from Szechwan to Shantung
1 Infantry moved from Shansi to Shantung
1 Fighter moved from Shensi to Peking
Purchase Units - Chinese
Chinese buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Peking
Chinese attack with 1 Fighter, 1 Infantry and 4 Mech.Infs
Hisaichi defend with 2 Artillerys, 1 Factory and 2 Infantrys
Chinese roll dice for 1 Fighter, 1 Infantry and 4 Mech.Infs in Peking, round 2 : 1/6 hits, 2.00 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Peking, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking
Chinese roll dice for 1 Fighter and 4 Mech.Infs in Peking, round 3 : 3/5 hits, 1.67 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Peking, round 3 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Peking
Chinese win, taking Peking from Hisaichi with 1 Fighter and 4 Mech.Infs remaining. Battle score for attacker is 10
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 2 Artillerys and 2 Infantrys
Battle in Shantung
Chinese attack with 1 Infantry and 2 Mech.Infs
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry and 2 Mech.Infs in Shantung, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hunan
Chinese attack with 2 ArmoredCars, 3 Artillerys, 2 Infantrys and 4 Tanks
Hisaichi defend with 7 ArmoredCars, 1 Artillery and 3 Infantrys
Chinese roll dice for 2 ArmoredCars, 3 Artillerys, 2 Infantrys and 4 Tanks in Hunan, round 2 : 5/11 hits, 4.33 expected hits
Hisaichi roll dice for 7 ArmoredCars, 1 Artillery and 3 Infantrys in Hunan, round 2 : 3/11 hits, 2.50 expected hits
5 ArmoredCars owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Chinese lost in Hunan
Chinese roll dice for 1 ArmoredCar, 3 Artillerys and 4 Tanks in Hunan, round 3 : 3/8 hits, 3.33 expected hits
Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in Hunan, round 3 : 2/6 hits, 1.67 expected hits
2 ArmoredCars owned by the Hisaichi, 1 ArmoredCar owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Hunan
Chinese roll dice for 2 Artillerys and 4 Tanks in Hunan, round 4 : 2/6 hits, 2.67 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hunan, round 4 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Hisaichi lost in Hunan
Chinese roll dice for 2 Artillerys and 4 Tanks in Hunan, round 5 : 3/6 hits, 2.67 expected hits
Hisaichi roll dice for 1 Artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 2 Artillerys and 4 Tanks remaining. Battle score for attacker is 22
Casualties for Chinese: 2 ArmoredCars, 1 Artillery and 2 Infantrys
Casualties for Hisaichi: 7 ArmoredCars, 1 Artillery and 3 Infantrys
Battle in Kweichow
Chinese attack with 3 Infantrys and 1 Mech.Inf
Hisaichi defend with 1 Tank
Chinese roll dice for 3 Infantrys and 1 Mech.Inf in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 3 Infantrys and 1 Mech.Inf in Kweichow, round 3 : 3/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 3 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Non Combat Move - Chinese
3 Infantrys moved from Suiyuan to Shansi
1 Infantry moved from Suiyuan to Chahar
1 Infantry and 1 Marine moved from Ningsia to Suiyuan
2 Infantrys moved from Lanchow to Szechwan
2 Infantrys moved from E.Qinghai to Ningsia
3 Infantrys moved from E.Qinghai to Lanchow
5 Infantrys and 1 Marine moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
2 Mech.Infs moved from Urumqi to Ningsia
2 Infantrys moved from Urumqi to E.Sinkiang
1 Fighter moved from Peking to Chahar
Place Units - Chinese
6 Infantrys placed in Hsining
1 Infantry and 3 Mech.Infs placed in Urumqi
Chinese undo move 2.
Chinese undo move 1.
3 Infantrys and 3 Mech.Infs placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Hisaichi regular : -3.17
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
2 Artillerys moved from Kwangsi to Hunan
6 ArmoredCars moved from Hong Kong to Hunan
1 Infantry moved from Anhwei to Hupeh
Hisaichi take Hupeh from Chinese
1 Infantry moved from Anhwei to Hunan
1 Infantry moved from Anhwei to Shanghai
1 Battleship, 1 Carrier, 2 Fighters, 4 Submarines, 1 T.Boat and 3 Transports moved from 110 Sea Zone to 65 Sea Zone
1 Bomber moved from West Borneo to 65 Sea Zone
2 Tanks moved from Malaya to N.Thailand
1 Mech.Inf moved from Malaya to Burma
Hisaichi take Burma from British
1 Mech.Inf moved from Burma to N.Thailand
1 Mech.Inf moved from Malaya to N.Thailand
2 Infantrys moved from Khabarovsk to Kirin
7 Infantrys moved from Changchun to Kirin
1 Artillery moved from Changchun to Kirin
1 Infantry moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 2 B.Transports, 1 Elite and 5 Mech.Infs; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.Thailand
Hisaichi attack with 2 Mech.Infs and 2 Tanks
British defend with 1 Infantry
Hisaichi roll dice for 2 Mech.Infs and 2 Tanks in N.Thailand, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.Thailand
Hisaichi win, taking N.Thailand from British with 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Hunan
Hisaichi attack with 6 ArmoredCars, 2 Artillerys and 1 Infantry
Chinese defend with 2 Artillerys and 4 Tanks
Hisaichi roll dice for 6 ArmoredCars, 2 Artillerys and 1 Infantry in Hunan, round 2 : 4/9 hits, 3.00 expected hits
Chinese roll dice for 2 Artillerys and 4 Tanks in Hunan, round 2 : 4/6 hits, 2.67 expected hits
3 ArmoredCars owned by the Hisaichi, 2 Tanks owned by the Chinese, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Hunan
Hisaichi roll dice for 3 ArmoredCars and 2 Artillerys in Hunan, round 3 : 0/5 hits, 1.67 expected hits
Chinese roll dice for 2 Tanks in Hunan, round 3 : 1/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Hisaichi lost in Hunan
Hisaichi roll dice for 2 ArmoredCars and 2 Artillerys in Hunan, round 4 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 2 Tanks in Hunan, round 4 : 1/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Hisaichi and 2 Tanks owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar and 2 Artillerys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 5 ArmoredCars and 1 Infantry
Casualties for Chinese: 2 Artillerys and 4 Tanks
Battle in 65 Sea Zone
Hisaichi attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters, 4 Submarines, 1 T.Boat and 3 Transports
British defend with 1 Cruiser, 2 Destroyers, 2 Submarines and 5 Transports
Hisaichi roll dice for 4 Submarines in 65 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 2 Submarines in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters, 1 T.Boat and 3 Transports in 65 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits
British roll dice for 1 Cruiser, 2 Destroyers and 5 Transports in 65 Sea Zone, round 2 : 3/8 hits, 2.00 expected hits
5 Transports owned by the British and 3 Transports owned by the Hisaichi lost in 65 Sea Zone
Combat Hit Differential Summary :
Chinese regular : 1.33
British regular : 1.00
Hisaichi regular : 1.50
@dawgoneit Submerge or stay?
@entek stay
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
2 Artillerys moved from Kwangsi to Hunan
6 ArmoredCars moved from Hong Kong to Hunan
1 Infantry moved from Anhwei to Hupeh
Hisaichi take Hupeh from Chinese
1 Infantry moved from Anhwei to Hunan
1 Infantry moved from Anhwei to Shanghai
1 Battleship, 1 Carrier, 2 Fighters, 4 Submarines, 1 T.Boat and 3 Transports moved from 110 Sea Zone to 65 Sea Zone
1 Bomber moved from West Borneo to 65 Sea Zone
2 Tanks moved from Malaya to N.Thailand
1 Mech.Inf moved from Malaya to Burma
Hisaichi take Burma from British
1 Mech.Inf moved from Burma to N.Thailand
1 Mech.Inf moved from Malaya to N.Thailand
2 Infantrys moved from Khabarovsk to Kirin
7 Infantrys moved from Changchun to Kirin
1 Artillery moved from Changchun to Kirin
1 Infantry moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 2 B.Transports, 1 Elite and 5 Mech.Infs; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.Thailand
Hisaichi attack with 2 Mech.Infs and 2 Tanks
British defend with 1 Infantry
Hisaichi roll dice for 2 Mech.Infs and 2 Tanks in N.Thailand, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.Thailand
Hisaichi win, taking N.Thailand from British with 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Hunan
Hisaichi attack with 6 ArmoredCars, 2 Artillerys and 1 Infantry
Chinese defend with 2 Artillerys and 4 Tanks
Hisaichi roll dice for 6 ArmoredCars, 2 Artillerys and 1 Infantry in Hunan, round 2 : 4/9 hits, 3.00 expected hits
Chinese roll dice for 2 Artillerys and 4 Tanks in Hunan, round 2 : 4/6 hits, 2.67 expected hits
3 ArmoredCars owned by the Hisaichi, 2 Tanks owned by the Chinese, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Hunan
Hisaichi roll dice for 3 ArmoredCars and 2 Artillerys in Hunan, round 3 : 0/5 hits, 1.67 expected hits
Chinese roll dice for 2 Tanks in Hunan, round 3 : 1/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Hisaichi lost in Hunan
Hisaichi roll dice for 2 ArmoredCars and 2 Artillerys in Hunan, round 4 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 2 Tanks in Hunan, round 4 : 1/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Hisaichi and 2 Tanks owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar and 2 Artillerys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 5 ArmoredCars and 1 Infantry
Casualties for Chinese: 2 Artillerys and 4 Tanks
Battle in 65 Sea Zone
Hisaichi attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters, 4 Submarines, 1 T.Boat and 3 Transports
British defend with 1 Cruiser, 2 Destroyers, 2 Submarines and 5 Transports
Hisaichi roll dice for 4 Submarines in 65 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 2 Submarines in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters, 1 T.Boat and 3 Transports in 65 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits
British roll dice for 1 Cruiser, 2 Destroyers and 5 Transports in 65 Sea Zone, round 2 : 3/8 hits, 2.00 expected hits
5 Transports owned by the British and 3 Transports owned by the Hisaichi lost in 65 Sea Zone
Hisaichi roll dice for 4 Submarines in 65 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 2 Submarines in 65 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Hisaichi lost in 65 Sea Zone
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 1 T.Boat in 65 Sea Zone, round 3 : 2/6 hits, 2.50 expected hits
British roll dice for 1 Cruiser and 2 Destroyers in 65 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits
2 Submarines owned by the British and 1 Destroyer owned by the British lost in 65 Sea Zone
Hisaichi roll dice for 3 Submarines in 65 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
British roll dice for 1 Cruiser and 1 Destroyer in 65 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
1 Destroyer owned by the British, 1 T.Boat owned by the Hisaichi and 1 Cruiser owned by the British lost in 65 Sea Zone
Hisaichi win with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 3 Submarines remaining. Battle score for attacker is 41
Casualties for Hisaichi: 1 Submarine, 1 T.Boat and 3 Transports
Casualties for British: 1 Cruiser, 2 Destroyers, 2 Submarines and 5 Transports
Non Combat Move - Hisaichi
1 Bomber moved from 65 Sea Zone to Bangkok
3 Destroyers and 2 Transports moved from 92 Sea Zone to 84 Sea Zone
Place Units - Hisaichi
3 Mech.Infs placed in Kwangsi
1 Elite and 2 Mech.Infs placed in Hong Kong
6 ArmoredCars placed in Changchun
2 B.Transports placed in 84 Sea Zone
Turn Complete - Hisaichi
Hisaichi collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
British regular : 0.33
Hisaichi regular : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
3 Submarines moved from 23 Sea Zone to 24 Sea Zone
2 Destroyers moved from 23 Sea Zone to 24 Sea Zone
1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry and 1 Transport moved from 20 Sea Zone to 21 Sea Zone
1 Infantry moved from Wales to 18 Sea Zone
1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from Wales to 18 Sea Zone
1 Infantry and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
1 Carrier and 2 Fighters moved from 18 Sea Zone to 21 Sea Zone
2 Carriers moved from 23 Sea Zone to 21 Sea Zone
3 Fighters moved from 23 Sea Zone to 24 Sea Zone
1 Adv.Fighter moved from 23 Sea Zone to 24 Sea Zone
1 Fighter moved from Leningrad to 24 Sea Zone
1 Artillery moved from Manchester to 21 Sea Zone
1 Artillery moved from Manchester to 21 Sea Zone
1 Infantry moved from 20 Sea Zone to Netherlands
2 Artillerys, 2 Fighters and 2 Infantrys moved from 21 Sea Zone to Netherlands
1 Bomber moved from Dover to Netherlands
1 Battleship and 2 Transports moved from 23 Sea Zone to 21 Sea Zone
1 Infantry moved from Mersa Matruh to Kufra
2 Tanks moved from Lower Egypt to Darfur
1 ArmoredCar and 3 Tanks moved from Adana to Ankara
3 Mech.Infs moved from W.Iran to Ankara
2 Infantrys moved from N.Saudi Arabia to Iraq
1 Artillery and 1 Infantry moved from W.Iran to Iraq
1 Infantry moved from Assam to Burma
British take Burma from Hisaichi
1 Infantry moved from Ceylon to 64 Sea Zone
1 Cruiser and 1 Infantry moved from 64 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Lombok
5 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
1 Infantry moved from Rajputana to Hyderabad
2 Infantrys moved from Bombay to Rajputana
1 Artillery, 2 Infantrys and 2 Mech.Infs moved from Angola to Belgian Congo
2 Mech.Infs moved from Belgian Congo to French Equatorial Africa
2 Mech.Infs moved from French Equatorial Africa to French Sudan
1 Destroyer moved from 72 Sea Zone to 85 Sea Zone
1 Infantry moved from Kiska to 72 Sea Zone
1 Tank moved from Attu to 72 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
1 Infantry and 1 Tank moved from 75 Sea Zone to Khabarovsk
Russians take Khabarovsk from Hisaichi
1 Infantry moved from Vancouver to British Columbia
1 Infantry moved from Yukon to Alaska
2 ArmoredCars moved from Vancouver to Yukon
1 Infantry moved from E.Mexico to Southwest USA
2 Infantrys moved from Wales to Dover
Purchase Units - British
British buy 2 ArmoredCars, 12 Artillerys, 2 Bunkers, 2 Elites, 13 Infantrys, 2 Mech.Infs and 3 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in Ankara
British attack with 1 ArmoredCar, 3 Mech.Infs and 3 Tanks
Neutral defend with 2 Artillerys and 2 Infantrys
British roll dice for 1 ArmoredCar, 3 Mech.Infs and 3 Tanks in Ankara, round 2 : 6/7 hits, 2.83 expected hits
Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 2/4 hits, 1.33 expected hits
1 ArmoredCar owned by the British, 2 Infantrys owned by the Neutral, 2 Artillerys owned by the Neutral and 1 Mech.Inf owned by the British lost in Ankara
British loses 0 PUs for violating Ankaras neutrality.
British win, taking Ankara from Neutral with 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 ArmoredCar and 1 Mech.Inf
Casualties for Neutral: 2 Artillerys and 2 Infantrys
Battle in 24 Sea Zone
British attack with 1 Adv.Fighter, 2 Destroyers, 4 Fighters and 3 Submarines
Germans defend with 1 Battleship, 1 Destroyer and 2 Transports
British roll dice for 3 Submarines in 24 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Adv.Fighter, 2 Destroyers and 4 Fighters in 24 Sea Zone, round 2 : 3/7 hits, 2.50 expected hits
Germans roll dice for 1 Battleship, 1 Destroyer and 2 Transports in 24 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
1 Destroyer owned by the Germans, 1 Submarine owned by the British, 1 Battleship owned by the Germans and 2 Transports owned by the Germans lost in 24 Sea Zone
British win with 1 Adv.Fighter, 2 Destroyers, 4 Fighters and 2 Submarines remaining. Battle score for attacker is 33
Casualties for British: 1 Submarine
Casualties for Germans: 1 Battleship, 1 Destroyer and 2 Transports
Battle in 85 Sea Zone
British attack with 1 Destroyer
Yamamoto defend with 1 Destroyer
British roll dice for 1 Destroyer in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 85 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 85 Sea Zone
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for British: 1 Destroyer
Battle in Netherlands
British attack with 2 Artillerys, 1 Bomber, 2 Fighters and 3 Infantrys
Germans defend with 4 Infantrys
British roll dice for 1 Battleship in Netherlands, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 3 Infantrys in Netherlands, round 2 : 4/8 hits, 2.83 expected hits
Germans roll dice for 4 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits
4 Infantrys owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 2 Artillerys, 1 Bomber, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 4 Infantrys
Non Combat Move - British
1 Bomber moved from Netherlands to Dover
1 Adv.Fighter and 3 Fighters moved from 24 Sea Zone to 21 Sea Zone
1 Fighter moved from Netherlands to 21 Sea Zone
1 Fighter moved from Netherlands to 21 Sea Zone
1 Fighter moved from 24 Sea Zone to Vyborg
Place Units - British
1 Bunker and 5 Infantrys placed in Madras
2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
2 Infantrys placed in Bombay
3 Artillerys, 1 Bunker and 3 Infantrys placed in Cairo
1 Artillery and 1 Infantry placed in N.Saudi Arabia
1 ArmoredCar and 2 Mech.Infs placed in W.Iran
3 Transports placed in 18 Sea Zone
4 Artillerys placed in Wales
1 Elite placed in Manchester
British undo move 7.
2 Transports placed in 18 Sea Zone
1 Artillery placed in Manchester
1 ArmoredCar and 1 Artillery placed in London
British undo move 11.
1 ArmoredCar and 1 Artillery placed in Vancouver
1 Transport placed in 80 Sea Zone
Turn Complete - British
British collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Germans regular : -1.67
Neutral regular : 0.67
British regular : 3.83