Thank you very much for kicking off the discussion,
“World War II Classic” is the one to look for.
I don’t know if you ever got to enjoy playing on that board, but the Triple A representation is a really good replica.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
3 fighters moved from New Guinea to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from New South Wales to Queensland
2 carriers moved from 132 Sea Zone to 55 Sea Zone
2 fighters moved from Eastern India to Southern Persia
1 fighter moved from Southern Caucasus to Stalingrad
1 artillery, 1 cruiser, 1 marine and 1 transport moved from 27 Sea Zone to 28 Sea Zone
1 artillery and 1 marine moved from 28 Sea Zone to Hawaiian Islands
1 fighter moved from 28 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Southern Persia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : -0.83
Territory Summary for ANZAC and French :
Stalingrad : 1 fighter
Hawaiian Islands : 1 artillery, 1 fighter, 1 infantry and 1 marine
Ethiopia : 1 flag
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
28 Sea Zone : 1 cruiser, 1 fighter and 1 transport
64 Sea Zone : 1 destroyer
Southern Persia : 3 fighters
Java : 1 infantry
35 Sea Zone : 1 destroyer
Dutch New Guinea : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
55 Sea Zone : 2 carriers, 3 fighters and 1 transport
Production/PUs Summary :
Germans : 71 / 97
Russians : 4 / 0
Japanese : 56 / 68
Americans : 65 / 85
Chinese : 6 / 7
British : 23 / 0
UK_Pacific : 15 / 19
Italians : 23 / 36
ANZAC : 14 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
Some thing definitely hinky there.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 infantry moved from Samara to Kazakhstan
7 artilleries and 3 infantry moved from Gibraltar to 93 Sea Zone
7 artilleries, 3 infantry and 7 transports moved from 93 Sea Zone to 98 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
7 artilleries and 3 infantry moved from 98 Sea Zone to Tobruk
14 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Normandy Bordeaux
2 armour and 2 mech_infantrys moved from Gorky to Samara
6 armour and 5 mech_infantrys moved from Russia to Samara
3 tactical_bombers moved from Leningrad to Russia
1 tactical_bomber moved from Samara to Russia
1 carrier moved from 115 Sea Zone to 93 Sea Zone
2 fighters moved from United Kingdom to 93 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
Place Units - Germans
2 armour and 1 mech_infantry placed in Russia
3 tactical_bombers placed in Leningrad
1 carrier placed in 115 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in Southern France
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 infantry moved from Samara to Kazakhstan
7 artilleries and 3 infantry moved from Gibraltar to 93 Sea Zone
7 artilleries, 3 infantry and 7 transports moved from 93 Sea Zone to 98 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
7 artilleries and 3 infantry moved from 98 Sea Zone to Tobruk
14 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Normandy Bordeaux
2 armour and 2 mech_infantrys moved from Gorky to Samara
6 armour and 5 mech_infantrys moved from Russia to Samara
3 tactical_bombers moved from Leningrad to Russia
1 tactical_bomber moved from Samara to Russia
1 carrier moved from 115 Sea Zone to 93 Sea Zone
2 fighters moved from United Kingdom to 93 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
Place Units - Germans
2 armour and 1 mech_infantry placed in Russia
3 tactical_bombers placed in Leningrad
1 carrier placed in 115 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in Southern France
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 3 tactical_bombers
EDIT: Adding units owned by Germans to Gibraltar: 3 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 infantry moved from Samara to Kazakhstan
7 artilleries and 3 infantry moved from Gibraltar to 93 Sea Zone
7 artilleries, 3 infantry and 7 transports moved from 93 Sea Zone to 98 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
7 artilleries and 3 infantry moved from 98 Sea Zone to Tobruk
14 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Normandy Bordeaux
2 armour and 2 mech_infantrys moved from Gorky to Samara
6 armour and 5 mech_infantrys moved from Russia to Samara
3 tactical_bombers moved from Leningrad to Russia
1 tactical_bomber moved from Samara to Russia
1 carrier moved from 115 Sea Zone to 93 Sea Zone
2 fighters moved from United Kingdom to 93 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
Place Units - Germans
2 armour and 1 mech_infantry placed in Russia
3 tactical_bombers placed in Leningrad
1 carrier placed in 115 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in Southern France
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 3 tactical_bombers
EDIT: Adding units owned by Germans to Gibraltar: 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Morocco: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Malta: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Gibraltar: 2 tactical_bombers
EDIT: Adding units owned by Germans to Morocco: 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 infantry moved from Samara to Kazakhstan
7 artilleries and 3 infantry moved from Gibraltar to 93 Sea Zone
7 artilleries, 3 infantry and 7 transports moved from 93 Sea Zone to 98 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
7 artilleries and 3 infantry moved from 98 Sea Zone to Tobruk
14 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Normandy Bordeaux
2 armour and 2 mech_infantrys moved from Gorky to Samara
6 armour and 5 mech_infantrys moved from Russia to Samara
3 tactical_bombers moved from Leningrad to Russia
1 tactical_bomber moved from Samara to Russia
1 carrier moved from 115 Sea Zone to 93 Sea Zone
2 fighters moved from United Kingdom to 93 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
Place Units - Germans
2 armour and 1 mech_infantry placed in Russia
3 tactical_bombers placed in Leningrad
1 carrier placed in 115 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in Southern France
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 3 tactical_bombers
EDIT: Adding units owned by Germans to Gibraltar: 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Morocco: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Malta: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Gibraltar: 2 tactical_bombers
EDIT: Adding units owned by Germans to Morocco: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
EDIT: Adding units owned by Germans to 96 Sea Zone: 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
EDIT: Removing units owned by Germans from Tobruk: 4 artilleries
EDIT: Adding units owned by Germans to Tunisia: 4 artilleries and 4 infantry
EDIT: Removing units owned by Germans from Northern Italy: 4 infantry
EDIT: Removing units owned by Germans from Gibraltar: 2 fighters
EDIT: Removing units owned by Germans from Morocco: 1 fighter
EDIT: Adding units owned by Germans to Malta: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 infantry moved from Samara to Kazakhstan
7 artilleries and 3 infantry moved from Gibraltar to 93 Sea Zone
7 artilleries, 3 infantry and 7 transports moved from 93 Sea Zone to 98 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
7 artilleries and 3 infantry moved from 98 Sea Zone to Tobruk
14 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Normandy Bordeaux
2 armour and 2 mech_infantrys moved from Gorky to Samara
6 armour and 5 mech_infantrys moved from Russia to Samara
3 tactical_bombers moved from Leningrad to Russia
1 tactical_bomber moved from Samara to Russia
1 carrier moved from 115 Sea Zone to 93 Sea Zone
2 fighters moved from United Kingdom to 93 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
Place Units - Germans
2 armour and 1 mech_infantry placed in Russia
3 tactical_bombers placed in Leningrad
1 carrier placed in 115 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in Southern France
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 3 tactical_bombers
EDIT: Adding units owned by Germans to Gibraltar: 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Morocco: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Malta: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Gibraltar: 2 tactical_bombers
EDIT: Adding units owned by Germans to Morocco: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
EDIT: Adding units owned by Germans to 96 Sea Zone: 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
EDIT: Removing units owned by Germans from Tobruk: 4 artilleries
EDIT: Adding units owned by Germans to Tunisia: 4 artilleries and 4 infantry
EDIT: Removing units owned by Germans from Northern Italy: 4 infantry
EDIT: Removing units owned by Germans from Gibraltar: 2 fighters
EDIT: Removing units owned by Germans from Morocco: 1 fighter
EDIT: Adding units owned by Germans to Malta: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 2 tactical_bombers
EDIT: Adding units owned by Germans to Malta: 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Southern Caucasus : 1 factory_minor
Stalingrad : 6 aaGuns, 8 armour, 6 artilleries, 4 fighters, 64 infantry, 11 mech_infantrys and 1 tactical_bomber
Egypt : 10 infantry
Eastern India : 10 infantry
Buyant-Uhaa : 1 flag
Central Mongolia : 1 flag
Production/PUs Summary :
Germans : 71 / 97
Russians : 4 / 0
Japanese : 56 / 68
Americans : 65 / 85
Chinese : 6 / 7
British : 23 / 0
UK_Pacific : 15 / 19
Italians : 23 / 36
ANZAC : 14 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 24 Sea Zone to 25 Sea Zone
5 destroyers and 3 submarines moved from 24 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Kwangtung to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 44 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Borneo
1 battleship, 2 cruisers, 1 destroyer, 1 marine and 8 submarines moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Borneo
7 fighters and 2 tactical_bombers moved from 21 Sea Zone to 37 Sea Zone
1 submarine moved from 21 Sea Zone to 37 Sea Zone
7 fighters and 2 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Hunan to French Indo China
3 tactical_bombers moved from Kwangtung to French Indo China
2 infantry moved from Kweichow to Yunnan
1 bomber moved from Kweichow to Yunnan
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 7 fighters, 1 submarine, 2 tactical_bombers and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 7 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Borneo, round 2 : 4/7 hits, 3.33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 6 destroyers, 1 fighter and 11 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 11 submarines in 35 Sea Zone, round 2 : 5/11 hits, 3.67 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 battleship, 2 cruisers, 6 destroyers, 1 fighter and 11 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Caroline Islands
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Caroline Islands from Americans, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in French Indo China
Japanese attack with 1 mech_infantry and 3 tactical_bombers
Americans defend with 1 mech_infantry
Japanese roll dice for 1 mech_infantry and 3 tactical_bombers in French Indo China, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in French Indo China
Japanese win, taking French Indo China from Americans with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 mech_infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Japanese win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 carriers and 1 transport moved from 24 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Paulau to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 35 Sea Zone
1 battleship, 11 carriers and 3 destroyers moved from 21 Sea Zone to 35 Sea Zone
7 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
7 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to Kwangtung
3 tactical_bombers moved from French Indo China to Kwangtung
1 bomber moved from Yunnan to Kwangtung
1 artillery moved from Hunan to Kwangtung
2 infantry moved from Kiangsu to Fukien
1 mech_infantry moved from Kiangsu to Anhwe
Place Units - Japanese
2 transports placed in 21 Sea Zone
1 infantry placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 fighter and 1 tactical_bomber placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
Japanese undo move 5.
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : 1.33
ANZAC regular : 0.67
UK_Pacific regular : -0.33
British regular : 0.67
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
Americans buy 1 artillery, 3 mech_infantrys and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Southern Caucasus to Northern Caucasus
9 fighters and 2 tactical_bombers moved from Southern Caucasus to Northern Caucasus
8 fighters moved from Tsinghai to Kazakhstan
1 fighter moved from Stalingrad to Northern Caucasus
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
Americans buy 1 artillery, 3 mech_infantrys and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Southern Caucasus to Northern Caucasus
9 fighters and 2 tactical_bombers moved from Southern Caucasus to Northern Caucasus
8 fighters moved from Tsinghai to Kazakhstan
1 fighter moved from Stalingrad to Northern Caucasus
Combat - Americans
Battle in Northern Caucasus
Americans attack with 10 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 2 armour and 1 mech_infantry
Americans roll dice for 10 fighters, 2 infantry and 2 tactical_bombers in Northern Caucasus, round 2 : 8/14 hits, 6.67 expected hits
Italians roll dice for 2 armour and 1 mech_infantry in Northern Caucasus, round 2 : 1/3 hits, 1.50 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 2 armour owned by the Italians lost in Northern Caucasus
Americans win, taking Northern Caucasus from Italians with 10 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry
Casualties for Italians: 2 armour and 1 mech_infantry
Battle in Kazakhstan
Americans attack with 8 fighters
Germans defend with 1 infantry
Americans roll dice for 8 fighters in Kazakhstan, round 2 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Americans win with 8 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
8 fighters moved from Kazakhstan to Stalingrad
10 fighters and 2 tactical_bombers moved from Northern Caucasus to Stalingrad
3 infantry moved from Northwest Persia to Southern Caucasus
3 mech_infantrys moved from Iraq to Egypt
2 armour and 1 mech_infantry moved from Shan State to Eastern India
1 artillery, 4 infantry and 2 marines moved from Queensland to 55 Sea Zone
1 artillery, 1 battleship, 10 carriers, 3 cruisers, 5 destroyers, 12 fighters, 4 infantry, 2 marines, 8 submarines and 4 transports moved from 55 Sea Zone to 27 Sea Zone
3 carriers, 2 destroyers, 1 fighter, 1 submarine and 2 transports moved from 28 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
3 mech_infantrys placed in Iraq
10 submarines placed in 104 Sea Zone
1 artillery placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.33
Italians regular : -0.50
Territory Summary for Americans :
Southern Caucasus : 3 infantry
Northern Caucasus : 1 flag, 1 infantry
Stalingrad : 1 armour, 18 fighters and 2 tactical_bombers
Marshall Islands : 1 flag
Western United States : 1 airfield, 1 factory_major and 1 harbour
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
Alaska : 1 artillery
Central United States : 1 factory_major
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Egypt : 3 mech_infantrys
Eastern India : 2 armour and 1 mech_infantry
New South Wales : 1 aaGun
French West Africa : 1 flag
French Central Africa : 1 flag
38 Sea Zone : 1 flag
Sumatra : 1 flag, 1 harbour
Northwest Persia : 1 flag
Java : 1 flag
81 Sea Zone : 1 flag
Brazil : 1 flag
1 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
104 Sea Zone : 5 carriers, 3 destroyers, 10 fighters, 12 submarines and 8 transports
Northeast Persia : 1 flag
27 Sea Zone : 1 artillery, 1 battleship, 13 carriers, 3 cruisers, 8 destroyers, 11 fighters, 4 infantry, 2 marines, 9 submarines and 6 transports
36 Sea Zone : 1 flag
55 Sea Zone : 1 flag
132 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 71 / 97
Russians : 4 / 0
Japanese : 62 / 70
Americans : 64 / 84
Chinese : 5 / 7
British : 23 / 0
UK_Pacific : 12 / 19
Italians : 22 / 36
ANZAC : 14 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Szechwan
3 infantry moved from Tsinghai to Hopei
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Szechwan
3 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Honan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Honan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 3 infantry in Honan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 2 infantry in Honan, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 infantry in Honan, round 8 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Inner Mongolia
3 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Northern Sinkiang to Kansu
Place Units - Chinese
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 2.00
Territory Summary for Chinese :
Kansu : 1 infantry
Hopei : 2 infantry
Honan : 1 infantry
Inner Mongolia : 1 fighter and 7 infantry
Production/PUs Summary :
Germans : 71 / 97
Russians : 4 / 0
Japanese : 60 / 70
Americans : 64 / 84
Chinese : 7 / 8
British : 23 / 0
UK_Pacific : 12 / 19
Italians : 22 / 36
ANZAC : 14 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Combat Move - British
1 infantry moved from Shan State to Yunnan
2 bombers moved from Eastern India to Yunnan
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
Americans buy 1 artillery, 3 mech_infantrys and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Southern Caucasus to Northern Caucasus
9 fighters and 2 tactical_bombers moved from Southern Caucasus to Northern Caucasus
8 fighters moved from Tsinghai to Kazakhstan
1 fighter moved from Stalingrad to Northern Caucasus
Combat - Americans
Battle in Northern Caucasus
Americans attack with 10 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 2 armour and 1 mech_infantry
Americans roll dice for 10 fighters, 2 infantry and 2 tactical_bombers in Northern Caucasus, round 2 : 8/14 hits, 6.67 expected hits
Italians roll dice for 2 armour and 1 mech_infantry in Northern Caucasus, round 2 : 1/3 hits, 1.50 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 2 armour owned by the Italians lost in Northern Caucasus
Americans win, taking Northern Caucasus from Italians with 10 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry
Casualties for Italians: 2 armour and 1 mech_infantry
Battle in Kazakhstan
Americans attack with 8 fighters
Germans defend with 1 infantry
Americans roll dice for 8 fighters in Kazakhstan, round 2 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Americans win with 8 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
8 fighters moved from Kazakhstan to Stalingrad
10 fighters and 2 tactical_bombers moved from Northern Caucasus to Stalingrad
3 infantry moved from Northwest Persia to Southern Caucasus
3 mech_infantrys moved from Iraq to Egypt
2 armour and 1 mech_infantry moved from Shan State to Eastern India
1 artillery, 4 infantry and 2 marines moved from Queensland to 55 Sea Zone
1 artillery, 1 battleship, 10 carriers, 3 cruisers, 5 destroyers, 12 fighters, 4 infantry, 2 marines, 8 submarines and 4 transports moved from 55 Sea Zone to 27 Sea Zone
3 carriers, 2 destroyers, 1 fighter, 1 submarine and 2 transports moved from 28 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
3 mech_infantrys placed in Iraq
10 submarines placed in 104 Sea Zone
1 artillery placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Szechwan
3 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Honan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Honan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 3 infantry in Honan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 2 infantry in Honan, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 infantry in Honan, round 8 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Inner Mongolia
3 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Northern Sinkiang to Kansu
Place Units - Chinese
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Yunnan
2 bombers moved from Eastern India to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 bombers and 1 infantry
Japanese defend with 2 infantry
British roll dice for 2 bombers and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 bombers and 1 infantry in Yunnan, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 bombers moved from Yunnan to Eastern India
1 infantry moved from Eastern India to Burma
3 infantry moved from Malaya to Shan State
6 armour and 3 mech_infantrys moved from Shan State to Burma
1 mech_infantry moved from Siam to Burma
1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 11 fighters, 3 infantry, 3 marines, 4 submarines, 2 tactical_bombers and 3 transports moved from 55 Sea Zone to 27 Sea Zone
Place Units - UK_Pacific
3 infantry placed in Malaya
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Units Change Ownership
Some Units in Malaya change ownership: 3 infantry
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 0.33
Japanese regular : 0.33
Italians regular : -0.50
British regular : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Southern Caucasus : 3 infantry
Northern Caucasus : 1 flag, 1 infantry
Stalingrad : 1 armour, 18 fighters and 2 tactical_bombers
Marshall Islands : 1 flag
Siam : 1 flag
Western United States : 1 airfield, 1 factory_major and 1 harbour
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
Alaska : 1 artillery
Central United States : 1 factory_major
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Kansu : 1 infantry
Hopei : 2 infantry
Honan : 1 infantry
Inner Mongolia : 1 fighter and 7 infantry
Yunnan : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 6 mech_infantrys
Shan State : 3 infantry
Malaya : 1 factory_minor, 1 harbour and 3 infantry
Eastern India : 1 airfield, 2 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Burma : 6 armour, 1 infantry and 4 mech_infantrys
New South Wales : 1 aaGun
French Madagascar : 1 flag
French West Africa : 1 flag
French Central Africa : 1 flag
38 Sea Zone : 1 flag
Sumatra : 1 flag, 1 harbour
Northwest Persia : 1 flag
Southern Persia : 1 flag, 1 factory_minor
Java : 1 flag
81 Sea Zone : 1 flag
Brazil : 1 flag
1 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
104 Sea Zone : 5 carriers, 3 destroyers, 10 fighters, 14 submarines and 9 transports
109 Sea Zone : 1 flag
Northeast Persia : 1 flag
27 Sea Zone : 1 armour, 2 artilleries, 2 battleships, 18 carriers, 6 cruisers, 10 destroyers, 22 fighters, 7 infantry, 5 marines, 13 submarines, 2 tactical_bombers and 9 transports
36 Sea Zone : 1 flag
55 Sea Zone : 1 flag
132 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 71 / 97
Russians : 4 / 0
Japanese : 59 / 70
Americans : 64 / 84
Chinese : 8 / 8
British : 23 / 0
UK_Pacific : 12 / 15
Italians : 22 / 36
ANZAC : 14 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
2 armour moved from Alexandria to Egypt
4 artilleries and 4 infantry moved from Southern Italy to 97 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 100 Sea Zone
1 marine moved from Libya to 98 Sea Zone
1 artillery and 1 marine moved from Tobruk to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 2 marines moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 3 transports moved from 98 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Greece to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 100 Sea Zone
6 artilleries, 2 fighters, 8 infantry and 2 marines moved from 100 Sea Zone to Egypt
6 fighters moved from Malta to Egypt
1 bomber moved from Greece to Egypt
Scramble a fighter from Egypt to SZ 100 to prevent bombardment?
@artofwar1947 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):
Scramble a fighter from Egypt to SZ 100 to prevent bombardment?
hmmm, maybe I should have dropped a few of those fighters into EGY?
but to answer your question, no thanks.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
2 armour moved from Alexandria to Egypt
4 artilleries and 4 infantry moved from Southern Italy to 97 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 100 Sea Zone
1 marine moved from Libya to 98 Sea Zone
1 artillery and 1 marine moved from Tobruk to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 2 marines moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 3 transports moved from 98 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Greece to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 100 Sea Zone
6 artilleries, 2 fighters, 8 infantry and 2 marines moved from 100 Sea Zone to Egypt
6 fighters moved from Malta to Egypt
1 bomber moved from Greece to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 6 artilleries, 1 bomber, 8 fighters, 8 infantry and 2 marines
British defend with 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 3 mech_infantrys; Americans defend with 3 mech_infantrys; Russians defend with 10 infantry
British roll AA dice in Egypt : 1/3 hits, 0.50 expected hits
1 fighter owned by the Italians lost in Egypt
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 2 armour, 6 artilleries, 1 bomber, 7 fighters, 8 infantry and 2 marines in Egypt, round 2 : 12/26 hits, 10.00 expected hits
British roll dice for 1 aaGun, 3 fighters, 13 infantry and 6 mech_infantrys in Egypt, round 2 : 7/22 hits, 8.33 expected hits
10 infantry owned by the Russians, 1 aaGun owned by the British, 3 infantry owned by the British and 7 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 6 artilleries, 1 bomber, 7 fighters, 1 infantry and 2 marines in Egypt, round 3 : 6/19 hits, 8.00 expected hits
British roll dice for 3 fighters and 6 mech_infantrys in Egypt, round 3 : 3/9 hits, 4.00 expected hits
3 mech_infantrys owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 3 mech_infantrys owned by the Americans lost in Egypt
Italians roll dice for 2 armour, 4 artilleries, 1 bomber, 7 fighters and 2 marines in Egypt, round 4 : 10/16 hits, 7.00 expected hits
British roll dice for 3 fighters in Egypt, round 4 : 1/3 hits, 2.00 expected hits
1 artillery owned by the Italians and 3 fighters owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 3 artilleries, 1 bomber, 7 fighters and 2 marines remaining. Battle score for attacker is 58
Casualties for Italians: 3 artilleries, 1 fighter and 8 infantry
Casualties for British: 1 aaGun, 3 fighters, 3 infantry and 3 mech_infantrys
Casualties for Russians: 10 infantry
Casualties for Americans: 3 mech_infantrys
Non Combat Move - Italians
2 fighters moved from Egypt to 100 Sea Zone
5 fighters moved from Egypt to Crete
1 bomber moved from Egypt to Crete
5 submarines moved from 98 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tambov to Rostov
1 armour moved from Bessarabia to Rostov
Place Units - Italians
1 armour placed in Northern Italy
3 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : 3.33
British AA : 0.50
British regular : -3.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
2 armour moved from Alexandria to Egypt
4 artilleries and 4 infantry moved from Southern Italy to 97 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 100 Sea Zone
1 marine moved from Libya to 98 Sea Zone
1 artillery and 1 marine moved from Tobruk to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 2 marines moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 3 transports moved from 98 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Greece to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 100 Sea Zone
6 artilleries, 2 fighters, 8 infantry and 2 marines moved from 100 Sea Zone to Egypt
6 fighters moved from Malta to Egypt
1 bomber moved from Greece to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 6 artilleries, 1 bomber, 8 fighters, 8 infantry and 2 marines
British defend with 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 3 mech_infantrys; Americans defend with 3 mech_infantrys; Russians defend with 10 infantry
British roll AA dice in Egypt : 1/3 hits, 0.50 expected hits
1 fighter owned by the Italians lost in Egypt
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 2 armour, 6 artilleries, 1 bomber, 7 fighters, 8 infantry and 2 marines in Egypt, round 2 : 12/26 hits, 10.00 expected hits
British roll dice for 1 aaGun, 3 fighters, 13 infantry and 6 mech_infantrys in Egypt, round 2 : 7/22 hits, 8.33 expected hits
10 infantry owned by the Russians, 1 aaGun owned by the British, 3 infantry owned by the British and 7 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 6 artilleries, 1 bomber, 7 fighters, 1 infantry and 2 marines in Egypt, round 3 : 6/19 hits, 8.00 expected hits
British roll dice for 3 fighters and 6 mech_infantrys in Egypt, round 3 : 3/9 hits, 4.00 expected hits
3 mech_infantrys owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 3 mech_infantrys owned by the Americans lost in Egypt
Italians roll dice for 2 armour, 4 artilleries, 1 bomber, 7 fighters and 2 marines in Egypt, round 4 : 10/16 hits, 7.00 expected hits
British roll dice for 3 fighters in Egypt, round 4 : 1/3 hits, 2.00 expected hits
1 artillery owned by the Italians and 3 fighters owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 3 artilleries, 1 bomber, 7 fighters and 2 marines remaining. Battle score for attacker is 58
Casualties for Italians: 3 artilleries, 1 fighter and 8 infantry
Casualties for British: 1 aaGun, 3 fighters, 3 infantry and 3 mech_infantrys
Casualties for Russians: 10 infantry
Casualties for Americans: 3 mech_infantrys
Non Combat Move - Italians
2 fighters moved from Egypt to 100 Sea Zone
5 fighters moved from Egypt to Crete
1 bomber moved from Egypt to Crete
5 submarines moved from 98 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tambov to Rostov
1 armour moved from Bessarabia to Rostov
Place Units - Italians
1 armour placed in Northern Italy
3 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : 3.33
British AA : 0.50
British regular : -3.33