TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from 56 Sea Zone to New Guinea
1 fighter moved from Davao to New Guinea
2 bombers moved from Kwangsi to New Guinea
1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
2 marines moved from Dutch New Guinea to 56 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 artillery, 2 battleships, 3 cruisers, 1 infantry, 2 marines and 1 transport moved from 56 Sea Zone to 47 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 47 Sea Zone to New Guinea
2 artilleries and 2 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 2 infantry moved from Hunan to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters and 1 tactical_bomber moved from Kiangsu to Szechwan
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from 56 Sea Zone to New Guinea
1 fighter moved from Davao to New Guinea
2 bombers moved from Kwangsi to New Guinea
1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
2 marines moved from Dutch New Guinea to 56 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 artillery, 2 battleships, 3 cruisers, 1 infantry, 2 marines and 1 transport moved from 56 Sea Zone to 47 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 47 Sea Zone to New Guinea
2 artilleries and 2 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 2 infantry moved from Hunan to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters and 1 tactical_bomber moved from Kiangsu to Szechwan
Combat - Japanese
ANZAC scrambles 4 units out of 55 Sea Zone to defend against the attack in New Guinea
Battle in New Guinea
Japanese attack with 4 artilleries, 2 bombers, 6 fighters, 4 infantry, 2 marines and 3 tactical_bombers
Americans defend with 1 artillery, 2 fighters, 3 infantry and 1 marine; ANZAC defend with 1 aaGun, 2 artilleries, 4 fighters, 3 infantry and 1 marine
ANZAC roll AA dice in New Guinea : 1/3 hits, 0.50 expected hits
1 bomber owned by the Japanese lost in New Guinea
Japanese roll dice for 2 battleships and 3 cruisers in New Guinea, round 2 : 5/5 hits, 2.83 expected hits
Japanese roll dice for 4 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 marines and 3 tactical_bombers in New Guinea, round 2 : 11/20 hits, 8.83 expected hits
ANZAC roll dice for 1 aaGun, 3 artilleries, 6 fighters, 6 infantry and 2 marines in New Guinea, round 2 : 7/17 hits, 7.67 expected hits
4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 fighters owned by the ANZAC, 3 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC, 1 marine owned by the ANZAC, 1 bomber owned by the Japanese, 1 aaGun owned by the ANZAC, 1 fighter owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in New Guinea
Japanese roll dice for 2 artilleries, 6 fighters, 2 marines and 3 tactical_bombers in New Guinea, round 3 : 6/13 hits, 6.33 expected hits
ANZAC roll dice for 2 fighters in New Guinea, round 3 : 1/2 hits, 1.33 expected hits
1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 fighter owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 6 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Japanese: 3 artilleries, 2 bombers and 4 infantry
Casualties for ANZAC: 1 aaGun, 2 artilleries, 4 fighters, 3 infantry and 1 marine
Casualties for Americans: 1 artillery, 2 fighters, 3 infantry and 1 marine
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
4 carriers and 1 destroyer moved from 56 Sea Zone to 47 Sea Zone
1 destroyer moved from 56 Sea Zone to 46 Sea Zone
2 transports moved from 56 Sea Zone to 36 Sea Zone
1 submarine moved from 40 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Malaya
1 submarine moved from 45 Sea Zone to 47 Sea Zone
1 artillery and 5 infantry moved from Japan to 7 Sea Zone
4 fighters and 2 tactical_bombers moved from New Guinea to 47 Sea Zone
2 fighters and 1 tactical_bomber moved from New Guinea to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Kwangsi to Dutch New Guinea
1 transport moved from 37 Sea Zone to 21 Sea Zone
2 armour and 1 mech_infantry moved from Kweichow to French Indo China
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kwangsi
1 aaGun moved from Anhwe to Kiangsi
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Japan to Kyushu
1 tactical_bomber moved from Kiangsu to French Indo China
1 artillery and 1 infantry moved from Kiangsi to Fukien
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hunan to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 carrier, 4 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Davao
1 tactical_bomber moved from Szechwan to French Indo China
2 fighters and 1 tactical_bomber moved from Szechwan to Hunan
1 infantry moved from Yunnan to Shan State
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 fighter placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
1 armour and 1 mech_infantry placed in Malaya
1 artillery placed in Malaya
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 3.83
ANZAC AA : 0.50
ANZAC regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from 56 Sea Zone to New Guinea
1 fighter moved from Davao to New Guinea
2 bombers moved from Kwangsi to New Guinea
1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
2 marines moved from Dutch New Guinea to 56 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 artillery, 2 battleships, 3 cruisers, 1 infantry, 2 marines and 1 transport moved from 56 Sea Zone to 47 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 47 Sea Zone to New Guinea
2 artilleries and 2 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 2 infantry moved from Hunan to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters and 1 tactical_bomber moved from Kiangsu to Szechwan
Combat - Japanese
ANZAC scrambles 4 units out of 55 Sea Zone to defend against the attack in New Guinea
Battle in New Guinea
Japanese attack with 4 artilleries, 2 bombers, 6 fighters, 4 infantry, 2 marines and 3 tactical_bombers
Americans defend with 1 artillery, 2 fighters, 3 infantry and 1 marine; ANZAC defend with 1 aaGun, 2 artilleries, 4 fighters, 3 infantry and 1 marine
ANZAC roll AA dice in New Guinea : 1/3 hits, 0.50 expected hits
1 bomber owned by the Japanese lost in New Guinea
Japanese roll dice for 2 battleships and 3 cruisers in New Guinea, round 2 : 5/5 hits, 2.83 expected hits
Japanese roll dice for 4 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 marines and 3 tactical_bombers in New Guinea, round 2 : 11/20 hits, 8.83 expected hits
ANZAC roll dice for 1 aaGun, 3 artilleries, 6 fighters, 6 infantry and 2 marines in New Guinea, round 2 : 7/17 hits, 7.67 expected hits
4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 fighters owned by the ANZAC, 3 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC, 1 marine owned by the ANZAC, 1 bomber owned by the Japanese, 1 aaGun owned by the ANZAC, 1 fighter owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in New Guinea
Japanese roll dice for 2 artilleries, 6 fighters, 2 marines and 3 tactical_bombers in New Guinea, round 3 : 6/13 hits, 6.33 expected hits
ANZAC roll dice for 2 fighters in New Guinea, round 3 : 1/2 hits, 1.33 expected hits
1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 fighter owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 6 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Japanese: 3 artilleries, 2 bombers and 4 infantry
Casualties for ANZAC: 1 aaGun, 2 artilleries, 4 fighters, 3 infantry and 1 marine
Casualties for Americans: 1 artillery, 2 fighters, 3 infantry and 1 marine
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
4 carriers and 1 destroyer moved from 56 Sea Zone to 47 Sea Zone
1 destroyer moved from 56 Sea Zone to 46 Sea Zone
2 transports moved from 56 Sea Zone to 36 Sea Zone
1 submarine moved from 40 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Malaya
1 submarine moved from 45 Sea Zone to 47 Sea Zone
1 artillery and 5 infantry moved from Japan to 7 Sea Zone
4 fighters and 2 tactical_bombers moved from New Guinea to 47 Sea Zone
2 fighters and 1 tactical_bomber moved from New Guinea to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Kwangsi to Dutch New Guinea
1 transport moved from 37 Sea Zone to 21 Sea Zone
2 armour and 1 mech_infantry moved from Kweichow to French Indo China
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kwangsi
1 aaGun moved from Anhwe to Kiangsi
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Japan to Kyushu
1 tactical_bomber moved from Kiangsu to French Indo China
1 artillery and 1 infantry moved from Kiangsi to Fukien
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hunan to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 carrier, 4 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Davao
1 tactical_bomber moved from Szechwan to French Indo China
2 fighters and 1 tactical_bomber moved from Szechwan to Hunan
1 infantry moved from Yunnan to Shan State
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 fighter placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
1 armour and 1 mech_infantry placed in Malaya
1 artillery placed in Malaya
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 fighter
EDIT: Adding units owned by Japanese to New Guinea: 1 artillery
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 47 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Malaya: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 3.83
ANZAC AA : 0.50
ANZAC regular : -1.00
Will take as the last casualty of the N.G. battle (and removed from New N.G.) the fighter that came from Davao instead of arty, leaving 2 marines and 2 arty to defend N.G.
Landed all 5 and 3 tacs from the CV originally in SZ 56 back on the CVs moved to SZ 47 (i.e., removed the fighter and tac from New N.G. to SZ 47).
The fighter and tac that moved from Kwangsi to N.G. moved to Malaya instead.
The infantry moved Yunnan to the Shan State to block the UK-Pac tank from attacking Malaya was moved tp FIC instead.
All around this provides a more solid defense from a (counter) attack.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 artilleries and 4 infantry moved from Quebec to 109 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 109 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from 112 Sea Zone to United Kingdom
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 fighter moved from 112 Sea Zone to Scotland
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 carrier and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 infantry moved from Johnston Island to 31 Sea Zone
1 infantry moved from Johnston Island to 31 Sea Zone
1 marine moved from Johnston Island to 31 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 65 Sea Zone
2 infantry and 1 marine moved from 65 Sea Zone to New Zealand
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 65 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 infantry moved from 28 Sea Zone to Hawaiian Islands
Place Units - Americans
2 transports placed in 11 Sea Zone
1 destroyer and 1 submarine placed in 11 Sea Zone
2 fighters and 4 infantry placed in Western United States
2 submarines placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Szechwan
1 infantry moved from Hopei to Szechwan
1 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Szechwan
16 infantry moved from Honan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Anhwe, round 2 : 6/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 6 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 infantry moved from Honan to Hopei
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
1 infantry placed in Inner Mongolia
2 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 2 carriers and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Burma
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
1 transport moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from Egypt to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
Combat - British
Battle in Crete
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Crete from Italians, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
2 artilleries and 1 infantry moved from Eastern India to Burma
2 armour and 1 mech_infantry moved from Baluchistan to Eastern India
1 mech_infantry moved from Southern Persia to Central India
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 100 Sea Zone
1 artillery moved from Union of South Africa to 73 Sea Zone
1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 artillery moved from Southern Persia to Northeast Persia
1 infantry moved from Iraq to Southern Persia
1 destroyer moved from 122 Sea Zone to 112 Sea Zone
Place Units - British
2 carriers placed in 100 Sea Zone
1 marine placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 2,67
Japanese regular : -1,00
British regular : -0,83
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 marines moved from 97 Sea Zone to 101 Sea Zone
1 artillery, 1 fighter, 1 infantry and 2 marines moved from 101 Sea Zone to Crete
1 tactical_bomber moved from Bessarabia to Crete
1 fighter moved from Tobruk to 101 Sea Zone
The Japanese were lucky; two more hits with the ship bombardment than expected and 11 instead of 9 hits in the first round of battle.
For the Italian invasion of Crete, scramble fighter and tac from CV to Crete or SZ 104?
Let me run a sim; I don’t think the 3 UK fighters in Egypt can scramble to defend Crete but let me check. If that is possible, the Italians will need to adjust their CM.
As expected, the UK planes in SZ 100 can scramble to defend Crete or SZ 101 (or 1 can go Crete and 1 to SZ 101). The fighters in Egypt can defend SZ 100 and 83 (and Alexandria and T-J) but not Crete or SZ 101.
Let me if UK wishes to scramble and, if so, what to where.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 marines moved from 97 Sea Zone to 101 Sea Zone
1 artillery, 1 fighter, 1 infantry and 2 marines moved from 101 Sea Zone to Crete
1 tactical_bomber moved from Bessarabia to Crete
1 fighter moved from Tobruk to 101 Sea Zone
Combat - Italians
Battle in Crete
Italians attack with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
Italians win, taking Crete from British with 1 artillery, 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Algeria
2 infantry moved from Northern Italy to Southern France
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Crete to 101 Sea Zone
1 tactical_bomber moved from Crete to 101 Sea Zone
1 fighter moved from 101 Sea Zone to Malta
Place Units - Italians
1 fighter and 1 tactical_bomber placed in Southern Italy
1 artillery placed in Northern Italy
1 transport placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 3 transports moved from 55 Sea Zone to 65 Sea Zone
1 fighter moved from Queensland to 65 Sea Zone
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
Turn Complete - French
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Northern Belarus to Southern Belarus
1 artillery moved from Northern Belarus to Southern Belarus
1 fighter and 1 tactical_bomber moved from Malta to 100 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 94 Sea Zone to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 100 Sea Zone
1 submarine moved from 95 Sea Zone to 100 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 100 Sea Zone
2 bombers moved from Western Germany to 100 Sea Zone
1 tactical_bomber moved from France to 100 Sea Zone
1 fighter moved from France to 100 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Northern Belarus to Southern Belarus
1 artillery moved from Northern Belarus to Southern Belarus
1 fighter and 1 tactical_bomber moved from Malta to 100 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 94 Sea Zone to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 100 Sea Zone
1 submarine moved from 95 Sea Zone to 100 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 100 Sea Zone
2 bombers moved from Western Germany to 100 Sea Zone
1 tactical_bomber moved from France to 100 Sea Zone
1 fighter moved from France to 100 Sea Zone
Combat - Germans
British scrambles 3 units out of Egypt to defend against the attack in 100 Sea Zone
Battle in Southern Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Southern Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Germans roll dice for 1 artillery and 1 infantry in Southern Belarus, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Southern Belarus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern Belarus
1 artillery owned by the Germans retreated to Northern Belarus
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in 100 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 destroyer, 6 fighters, 2 submarines and 5 tactical_bombers
British defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
Germans roll dice for 2 submarines in 100 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers, 1 carrier, 1 destroyer, 6 fighters and 5 tactical_bombers in 100 Sea Zone, round 2 : 9/14 hits, 7.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 100 Sea Zone, round 2 : 4/12 hits, 5.67 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Germans and 3 carriers owned by the British lost in 100 Sea Zone
Germans roll dice for 1 submarine in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in 100 Sea Zone, round 3 : 4/13 hits, 7.33 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 100 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 3 : 3/5 hits, 3.17 expected hits
1 tactical_bomber owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 100 Sea Zone
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 100 Sea Zone, round 4 : 5/10 hits, 5.67 expected hits
British roll dice for 3 fighters and 1 transport in 100 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
1 transport owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the British lost in 100 Sea Zone
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Germans: 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 2 tactical_bombers
Casualties for British: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
Non Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from 100 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Crete
2 fighters and 1 tactical_bomber moved from Western Germany to Gibraltar
1 aaGun moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Germany to Romania
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Northern Belarus to Eastern Poland
4 infantry moved from Karelia to Finland
4 infantry moved from Vyborg to Finland
2 armour and 2 mech_infantrys moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Leningrad to Western Germany
Place Units - Germans
2 fighters placed in France
1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in Leningrad
1 artillery and 4 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Non Combat Move - Germans
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
2 aaGuns, 1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 artillery moved from Northern Italy to Western Germany
6 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
1 infantry moved from Slovakia Hungary to Eastern Poland
9 mech_infantrys moved from Germany to Slovakia Hungary
9 mech_infantrys moved from Slovakia Hungary to Romania
7 mech_infantrys moved from Western Germany to Slovakia Hungary
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Greece to 97 Sea Zone
3 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
3 aaGuns, 5 artilleries and 21 infantry moved from Romania to Bessarabia
Place Units - Germans
10 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Russia to Urals
2 infantry moved from Rostov to Volgograd
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
7 fighters moved from Northwest Persia to Volgograd
2 fighters and 5 tactical_bombers moved from Northwest Persia to Persia
1 armour moved from Iraq to Syria
Germans take Syria from ANZAC
1 armour moved from Syria to Trans-Jordan
2 mech_infantrys moved from Iraq to Persia
25 armour and 32 mech_infantrys moved from Iraq to Trans-Jordan
Combat - Germans
Battle in Persia
Germans attack with 2 fighters, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 fighters, 2 mech_infantrys and 5 tactical_bombers in Persia, round 2 : 4/9 hits, 4.17 expected hits
British roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Persia
Germans win, taking Persia from British with 2 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Trans-Jordan
Germans attack with 26 armour and 32 mech_infantrys
British defend with 9 infantry
Germans roll dice for 26 armour and 32 mech_infantrys in Trans-Jordan, round 2 : 17/58 hits, 18.33 expected hits
British roll dice for 9 infantry in Trans-Jordan, round 2 : 3/9 hits, 3.00 expected hits
3 mech_infantrys owned by the Germans lost in Trans-Jordan
9 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 26 armour and 29 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 3 mech_infantrys
Casualties for British: 9 infantry
Battle in Volgograd
Germans attack with 8 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/11 hits, 5.00 expected hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Urals
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Novgorod to Vologda
2 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Norway to Finland
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
5 fighters moved from Gibraltar to Western Germany
6 aaGuns, 32 artilleries and 23 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Volgograd to Northwest Persia
2 fighters and 5 tactical_bombers moved from Persia to Northwest Persia
3 armour moved from Ukraine to Tambov
2 fighters moved from Volgograd to Northwest Persia
6 fighters moved from Volgograd to Tambov
Place Units - Germans
2 fighters and 1 transport placed in 113 Sea Zone
3 infantry placed in Rostov
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 armour, 2 artilleries, 1 bomber and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Sikang to Russia
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to Cyprus
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yakut S.S.R. to Yenisey
3 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
7 armour and 18 mech_infantrys moved from Bryansk to Russia
3 aaGuns, 5 artilleries and 26 infantry moved from Bryansk to Tambov
1 aaGun moved from Rostov to Tambov
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Tambov
1 artillery and 9 infantry moved from Russia to Tambov
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 65 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
2 infantry moved from Southern Persia to Baluchistan
1 infantry moved from Malaya to Shan State
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 82 Sea Zone
Non Combat Move - French
Turn Complete - French