Giallo (Allies+14) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - Japanese
            1 armour moved from Timguska to Yenisey
                  Japanese take Evenkiyskiy from Russians
                  Japanese take Yenisey from Russians
            1 infantry moved from Timguska to Yenisey
            2 armour, 6 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from Burma to India
            3 carriers, 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            5 carriers, 2 destroyers, 2 submarines and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Malaya to 35 Sea Zone
            3 fighters moved from Japan to 35 Sea Zone
            3 fighters moved from 38 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Japan to 35 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 4 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in India
                Japanese attack with 2 armour, 6 artilleries, 3 infantry, 1 marine and 1 mech_infantry
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 armour, 6 artilleries, 3 infantry, 1 marine and 1 mech_infantry in India, round 2 : 4/13 hits, 4.50 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 armour, 6 artilleries, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 submarines, 3 tactical_bombers and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 submarine moved from 73 Sea Zone to 58 Sea Zone
            1 infantry moved from Hunan to Anhwe
            1 artillery moved from Anhwe to Hunan
            1 infantry moved from Szechwan to Sikang
            1 artillery moved from Sikang to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Kweichow to Yunnan
            2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Szechwan to Yunnan
            1 artillery moved from Yunnan to Shan State
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from Malaya to Shan State
            3 artilleries and 3 infantry moved from Shan State to Burma
            1 artillery and 1 infantry moved from Amur to Buryatia
            2 infantry moved from Manchuria to Amur
            2 bombers moved from Japan to Philippines
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            1 artillery, 4 fighters and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    UK_Pacific regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - Americans
            1 armour moved from Iraq to Northwest Persia
                  Americans take Northwest Persia from Germans
            1 armour moved from Northwest Persia to Persia
            2 armour, 7 bombers, 10 fighters and 1 mech_infantry moved from Iraq to Persia
            4 fighters moved from Egypt to Persia
    
        Purchase Units - Americans
            Americans buy 6 fighters and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Persia
                Americans attack with 3 armour, 7 bombers, 14 fighters and 1 mech_infantry
                Germans defend with 9 armour and 33 mech_infantrys; Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys
                    Americans roll dice for 3 armour, 7 bombers, 14 fighters and 1 mech_infantry in Persia, round 2 : 15/25 hits, 13,33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    15 hits…

  • '19 '17 '16

    Keep the Italian tank but otherwise lose the Italians first, Max D. Let me know if you get into the tanks.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - Americans
            1 armour moved from Iraq to Northwest Persia
                  Americans take Northwest Persia from Germans
            1 armour moved from Northwest Persia to Persia
            2 armour, 7 bombers, 10 fighters and 1 mech_infantry moved from Iraq to Persia
            4 fighters moved from Egypt to Persia
    
        Purchase Units - Americans
            Americans buy 6 fighters and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Persia
                Americans attack with 3 armour, 7 bombers, 14 fighters and 1 mech_infantry
                Germans defend with 9 armour and 33 mech_infantrys; Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys
                    Americans roll dice for 3 armour, 7 bombers, 14 fighters and 1 mech_infantry in Persia, round 2 : 15/25 hits, 13,33 expected hits
                    Italians roll dice for 10 armour, 2 artilleries, 1 infantry and 36 mech_infantrys in Persia, round 2 : 24/49 hits, 18,00 expected hits
                    3 mech_infantrys owned by the Italians, 3 armour owned by the Americans, 14 fighters owned by the Americans, 6 bombers owned by the Americans, 2 artilleries owned by the Italians, 9 mech_infantrys owned by the Germans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Persia
                    Americans roll dice for 1 bomber in Persia, round 3 : 0/1 hits, 0,67 expected hits
                    Italians roll dice for 10 armour and 24 mech_infantrys in Persia, round 3 : 15/34 hits, 13,00 expected hits
                    1 bomber owned by the Americans lost in Persia
                Italians win with 10 armour and 24 mech_infantrys remaining. Battle score for attacker is -187
                Casualties for Americans: 3 armour, 7 bombers, 14 fighters and 1 mech_infantry
                Casualties for Germans: 9 mech_infantrys
                Casualties for Italians: 2 artilleries, 1 infantry and 3 mech_infantrys
    
        Non Combat Move - Americans
            2 battleships, 5 carriers, 5 destroyers, 6 fighters, 13 submarines and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
            1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
            1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
            2 aaGuns moved from Western United States to Central United States
            1 fighter moved from Western United States to Central United States
            4 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 64 Sea Zone
            1 infantry moved from Algeria to Tunisia
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns, 1 fighter and 1 mech_infantry
            EDIT: Removing units owned by Americans from Central United States: 2 aaGuns, 1 fighter and 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 fighter placed in Eastern United States
            2 fighters placed in 101 Sea Zone
            4 submarines placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            2 fighters placed in Iraq
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
            Americans collect 58 PUs (1 lost to blockades); end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Combat Move - British
            1 mech_infantry moved from Eastern Persia to Persia
            1 mech_infantry moved from West India to Persia
            10 armour, 2 artilleries, 9 fighters and 8 mech_infantrys moved from Iraq to Persia
            4 fighters moved from Egypt to Persia
            1 battleship moved from 33 Sea Zone to 26 Sea Zone
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat - British
            Battle in Persia
                British attack with 10 armour, 2 artilleries, 13 fighters and 10 mech_infantrys
                Germans defend with 9 armour and 24 mech_infantrys; Italians defend with 1 armour and 1 factory_minor
                    British roll dice for 10 armour, 2 artilleries, 13 fighters and 10 mech_infantrys in Persia, round 2 : 12/35 hits, 14,17 expected hits
                    Italians roll dice for 10 armour and 24 mech_infantrys in Persia, round 2 : 11/34 hits, 13,00 expected hits
                    10 mech_infantrys owned by the British, 12 mech_infantrys owned by the Germans and 1 artillery owned by the British lost in Persia
                    British roll dice for 10 armour, 1 artillery and 13 fighters in Persia, round 3 : 12/24 hits, 11,83 expected hits
                    Italians roll dice for 10 armour and 12 mech_infantrys in Persia, round 3 : 9/22 hits, 9,00 expected hits
                    12 mech_infantrys owned by the Germans, 1 artillery owned by the British and 8 armour owned by the British lost in Persia
                    British roll dice for 2 armour and 13 fighters in Persia, round 4 : 11/15 hits, 7,50 expected hits
                    Italians roll dice for 10 armour in Persia, round 4 : 5/10 hits, 5,00 expected hits
                    9 armour owned by the Germans, 4 fighters owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Persia
                British win, taking Persia from Italians with 1 armour and 9 fighters remaining. Battle score for attacker is 14
                Casualties for British: 9 armour, 2 artilleries, 4 fighters and 10 mech_infantrys
                Casualties for Germans: 9 armour and 24 mech_infantrys
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            2 aaGuns, 3 artilleries and 7 infantry moved from West India to Eastern Persia
            9 fighters moved from Persia to Iraq
            1 armour moved from Belgian Congo to Egypt
            1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 fighter moved from 101 Sea Zone to Eastern United States
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,5,2,5,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
            British collect 25 PUs (8 lost to blockades); end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Italians regular : 6,00
    British regular : 1,50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - Italians
            2 artilleries and 1 infantry moved from Kazakhstan to Caucasus
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            2 fighters moved from 92 Sea Zone to Tunisia
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 : 0/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 3 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Italians attack with 2 artilleries and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Kazakhstan to Caucasus
            1 armour moved from Timguska to Yenisey
            1 carrier and 2 destroyers moved from 92 Sea Zone to 95 Sea Zone
            1 aaGun and 9 infantry moved from Yugoslavia to Romania
            1 carrier and 2 destroyers moved from 95 Sea Zone to 96 Sea Zone
            2 fighters moved from Tunisia to 96 Sea Zone
    
        Place Units - Italians
            2 transports placed in 95 Sea Zone
            3 artilleries and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -1.33
    Russians regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            3 fighters moved from 26 Sea Zone to Midway
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in Midway
                ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 airfield and 2 infantry
                    ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Midway, round 2 : 3/5 hits, 2,17 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Midway
                ANZAC win, taking Midway from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Midway to 26 Sea Zone
            3 submarines moved from 33 Sea Zone to 63 Sea Zone
            1 destroyer moved from 33 Sea Zone to 63 Sea Zone
            1 destroyer moved from 33 Sea Zone to 63 Sea Zone
            4 cruisers and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Politics - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    ANZAC regular : 0,83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Morocco to Algeria
            2 fighters moved from Gibraltar to Algeria
            2 tactical_bombers moved from 93 Sea Zone to Algeria
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
            2 infantry moved from 82 Sea Zone to French West Africa
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria
            2 infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Urals to Samara
            1 armour moved from Urals to Archangel
                  Germans take Vologda from Russians
            4 mech_infantrys moved from Urals to Archangel
            1 infantry moved from Belarus to Archangel
            2 fighters moved from Novgorod to Ukraine
            2 bombers moved from Novgorod to Samara
            3 mech_infantrys moved from Belarus to Archangel
            1 bomber moved from Samara to Volgograd
            2 infantry moved from Kazakhstan to Volgograd
    
        Purchase Units - Germans
            Germans buy 6 artilleries and 19 infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in French West Africa
            Battle in Algeria
                Germans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Algeria, round 2 : 3/8 hits, 4.17 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                Germans win, taking French West Africa from Americans, taking Algeria from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Malta
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Germans win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour, 1 infantry and 7 mech_infantrys
                Russians defend with 1 armour
                    Germans roll dice for 1 armour, 1 infantry and 7 mech_infantrys in Archangel, round 2 : 3/9 hits, 1.83 expected hits
                    Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Volgograd
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 bomber and 1 infantry in Volgograd, round 3 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                Germans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Ukraine to Caucasus
            1 bomber moved from Samara to Novgorod
            3 aaGuns, 23 artilleries and 17 infantry moved from Kazakhstan to Caucasus
            10 artilleries moved from Western Ukraine to Bessarabia
            4 infantry moved from Western Ukraine to Bessarabia
            6 artilleries moved from Western Ukraine to Eastern Poland
            5 infantry moved from Poland to Eastern Poland
            8 artilleries and 6 infantry moved from Belarus to Baltic States
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from Novgorod to Archangel
            3 artilleries moved from Novgorod to Archangel
            2 artilleries and 5 infantry moved from Germany to Poland
            1 infantry moved from Western Germany to Germany
            1 bomber moved from Volgograd to Caucasus
            2 submarines moved from 112 Sea Zone to 109 Sea Zone
            3 fighters and 3 tactical_bombers moved from Algeria to 96 Sea Zone
            3 carriers moved from 93 Sea Zone to 96 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 82 Sea Zone
            1 fighter moved from Gibraltar to 82 Sea Zone
            1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            2 fighters moved from 93 Sea Zone to 96 Sea Zone
            1 fighter moved from 93 Sea Zone to Southern Italy
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Southern France
            3 artilleries placed in Novgorod
            2 artilleries and 8 infantry placed in Germany
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 1.83
    Germans regular : 1.83
    British regular : -0.33
    

    Savegame

  • '19 '17 '16

    Not sure about the attack on Persia. -187 and +14. Perhaps you felt you needed to hope for a massive dicing, which didn’t really happen.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Italians
            2 infantry moved from Tambov to Volgograd
            5 fighters and 1 tactical_bomber moved from Russia to Volgograd
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 3,50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            7 artilleries and 22 infantry moved from Tambov to Rostov
            5 fighters and 1 tactical_bomber moved from Volgograd to Russia
            8 artilleries moved from Bryansk to Rostov
            8 infantry moved from Bryansk to Rostov
            1 armour and 7 mech_infantrys moved from Bryansk to Rostov
            2 artilleries moved from Bryansk to Rostov
            3 artilleries moved from Russia to Bryansk
            1 artillery moved from Bryansk to Rostov
            2 artilleries moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            5 infantry moved from Bryansk to Rostov
            5 infantry moved from Bryansk to Rostov
            10 infantry moved from Russia to Bryansk
            1 artillery moved from Bryansk to Rostov
            5 infantry moved from Bryansk to Rostov
    
        Place Units - Russians
            3 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : 0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+14) vs Simon33 (Axis) BM3:

    Not sure about the attack on Persia. -187 and +14. Perhaps you felt you needed to hope for a massive dicing, which didn’t really happen.

    I had to choose a target, otherwise my units were useless there

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Yenisey to Yakut S.S.R.
            1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
            2 armour, 6 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 fighter moved from Japan to 25 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
            2 bombers moved from Philippines to Guam
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 3 fighters, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 25 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Guam
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 airfield; ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Guam, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Guam
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Guam, round 3 : 4/4 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Guam, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Guam to Japan
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            1 carrier moved from 37 Sea Zone to 21 Sea Zone
            2 fighters moved from Philippines to 21 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 submarines and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            3 artilleries and 3 infantry moved from Burma to India
            2 artilleries and 2 infantry moved from Kwangsi to Yunnan
            3 artilleries and 2 infantry moved from Yunnan to Szechwan
            2 artilleries and 2 infantry moved from Shan State to Yunnan
            1 infantry moved from Malaya to Shan State
            1 armour moved from French Indo China to Szechwan
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            9 carriers, 2 destroyers, 13 fighters, 2 submarines, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Amur to Buryatia
            1 submarine moved from 58 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 carrier, 3 fighters and 1 submarine placed in 6 Sea Zone
            Japanese undo move 1.
            1 carrier, 2 fighters and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            1 artillery, 1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 81 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : 0.67
    Russians regular : -0.33
    

    Savegame

  • '19 '17 '16

    Japan’s income is now over USA+ANZAC while UK_Pac and China are zero.

  • '19 '17 '16

    @Giallo said in Giallo (Allies+14) vs Simon33 (Axis) BM3:

    @simon33 said in Giallo (Allies+14) vs Simon33 (Axis) BM3:

    Not sure about the attack on Persia. -187 and +14. Perhaps you felt you needed to hope for a massive dicing, which didn’t really happen.

    I had to choose a target, otherwise my units were useless there

    Not sure I agree. The denial of opportunities to the Axis may have justified keeping the units alive.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Americans
            1 bomber moved from Queensland to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Java
            Battle in 37 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 37 Sea Zone to Ceylon
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 aaGuns moved from Central United States to Eastern United States
            3 carriers, 2 destroyers and 6 submarines moved from 101 Sea Zone to 64 Sea Zone
            1 destroyer moved from 64 Sea Zone to 50 Sea Zone
            3 fighters moved from 101 Sea Zone to Western United States
            2 fighters moved from Eastern United States to Western United States
            3 carriers, 2 destroyers and 6 submarines moved from 64 Sea Zone to 28 Sea Zone
    
        Place Units - Americans
            1 armour and 2 fighters placed in Iraq
            3 infantry placed in Eastern United States
            4 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
            Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Combat Move - British
            3 artilleries and 7 infantry moved from Eastern Persia to Persia
            1 fighter moved from Eastern United States to Iceland
            1 armour moved from Persia to Iraq
            9 fighters moved from Iraq to Egypt
            1 cruiser and 1 destroyer moved from 71 Sea Zone to 72 Sea Zone
            1 transport moved from 71 Sea Zone to 72 Sea Zone
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Rhodesia: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Eastern Persia to Persia
    
        Place Units - British
            3 artilleries placed in Persia
            1 armour and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,4,1,6,4,3,6,5,6
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6,3,1,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
            British collect 21 PUs (12 lost to blockades); end with 23 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            2 fighters moved from 96 Sea Zone to Crete
            2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
                  Italians take Northwest Persia from Americans
    
        Purchase Units - Italians
            Italians buy 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Syria
            Battle in Crete
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 : 0/4 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Crete
                    Italians roll dice for 1 artillery and 2 fighters in Crete, round 3 : 2/3 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Crete
                Italians win, taking Syria from Americans, taking Crete from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Crete to 99 Sea Zone
            1 carrier and 2 destroyers moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 aaGun and 9 infantry moved from Romania to Bessarabia
            1 aaGun moved from Caucasus to Northwest Persia
    
        Place Units - Italians
            1 bomber placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    British regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - ANZAC
            1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                    ANZAC roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 infantry moved from Caucasus to Volgograd
            1 bomber moved from Caucasus to Volgograd
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            6 artilleries and 5 infantry moved from Eastern Poland to Belarus
            8 artilleries and 6 infantry moved from Baltic States to Belarus
            1 infantry moved from Bessarabia to Western Ukraine
            5 artilleries and 1 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Vologda
            1 bomber moved from Novgorod to Vologda
            1 armour moved from Archangel to Belarus
                  Germans take Smolensk from Russians
            3 artilleries, 1 infantry and 7 mech_infantrys moved from Archangel to Belarus
            1 bomber moved from Western Germany to Western Ukraine
            2 infantry moved from French West Africa to 82 Sea Zone
            2 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
            2 infantry moved from 71 Sea Zone to Union of South Africa
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 fighters and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Union of South Africa
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Union of South Africa from British with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 armour, 22 artilleries, 13 infantry and 7 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 22 artilleries, 13 infantry and 7 mech_infantrys in Belarus, round 2 : 12/43 hits, 14.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour, 22 artilleries, 13 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Novgorod
            1 bomber moved from Western Ukraine to Novgorod
            1 bomber moved from Volgograd to Novgorod
            2 artilleries and 5 infantry moved from Poland to Eastern Poland
            12 artilleries moved from Bessarabia to Eastern Poland
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 artilleries and 9 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            4 infantry moved from Western Germany to Northern Italy
            6 infantry moved from Western Germany to Germany
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers moved from 99 Sea Zone to Syria
            2 fighters moved from Caucasus to Syria
            3 aaGuns, 23 artilleries and 15 infantry moved from Caucasus to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Southern Italy to Syria
            1 carrier, 1 destroyer and 2 fighters moved from 82 Sea Zone to 71 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            10 infantry placed in Germany
            2 fighters and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : -3.00
    

    Savegame

  • '19 '17 '16

    I kind of think you needed to make that break for Berlin you were threatening a couple of turns ago.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 14
    
        Combat Move - Russians
            1 infantry moved from Rostov to Caucasus
                  Russians take Caucasus from Italians
            1 infantry moved from Rostov to Volgograd
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            3 mech_infantrys moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            4 fighters moved from Russia to Volgograd
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 4 fighters, 1 infantry and 3 mech_infantrys
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 4 fighters, 1 infantry and 3 mech_infantrys in Volgograd, round 2 : 2/8 hits, 2,67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 4 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Smolensk from Germans to Russians
            EDIT: Turning off Edit Mode
            1 infantry moved from Russia to Smolensk
            1 armour, 21 artilleries, 44 infantry and 4 mech_infantrys moved from Rostov to Caucasus
            4 fighters moved from Volgograd to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            2 infantry moved from Bryansk to Rostov
            3 aaGuns, 5 artilleries and 16 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : -0,17
    

    Savegame

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