TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 16
Combat Move - ANZAC
5 cruisers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
Combat Hit Differential Summary :
@simon33 Scramble and will your subs fight?
Yes and yes. Dent everything first.
Then subs.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 16
Combat Move - ANZAC
5 cruisers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
ANZAC attack with 5 cruisers, 3 fighters and 3 submarines
Japanese defend with 3 carriers, 2 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
ANZAC roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
ANZAC roll dice for 5 cruisers in 33 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -0,50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 16
Combat Move - ANZAC
5 cruisers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
ANZAC attack with 5 cruisers, 3 fighters and 3 submarines
Japanese defend with 3 carriers, 2 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
ANZAC roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
ANZAC roll dice for 5 cruisers in 33 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Units damaged: 2 carriers owned by the Japanese
ANZAC roll dice for 3 fighters in 33 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,00
2 more hits
obviously sub and DD.
Oh, can’t. DD & tac.
sub then DD next round, and sub fights.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 16
Combat Move - ANZAC
5 cruisers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
ANZAC attack with 5 cruisers, 3 fighters and 3 submarines
Japanese defend with 3 carriers, 2 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
ANZAC roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
ANZAC roll dice for 5 cruisers in 33 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Units damaged: 2 carriers owned by the Japanese
ANZAC roll dice for 3 fighters in 33 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 3 carriers, 2 destroyers, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 6/12 hits, 5,83 expected hits
3 cruisers owned by the ANZAC, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 3 submarines owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 2 cruisers in 33 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 1,00
@simon33 2 more hits
@simon33 said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
sub then DD next round, and sub fights.
@simon33 said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
@simon33 said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
sub then DD next round, and sub fights.
You don’t have any sub or dd left
@giallo No DD but I do have a sub. Sink a CV as well.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 16
Combat Move - ANZAC
5 cruisers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
ANZAC attack with 5 cruisers, 3 fighters and 3 submarines
Japanese defend with 3 carriers, 2 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
ANZAC roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
ANZAC roll dice for 5 cruisers in 33 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Units damaged: 2 carriers owned by the Japanese
ANZAC roll dice for 3 fighters in 33 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 3 carriers, 2 destroyers, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 6/12 hits, 5,83 expected hits
3 cruisers owned by the ANZAC, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 3 submarines owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 2 cruisers in 33 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
ANZAC roll dice for 3 fighters in 33 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
Japanese roll dice for 3 carriers, 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 8/10 hits, 5,17 expected hits
3 fighters owned by the ANZAC, 2 cruisers owned by the ANZAC, 1 carrier owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese win with 2 carriers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -64
Casualties for ANZAC: 5 cruisers, 3 fighters and 3 submarines
Casualties for Japanese: 1 carrier, 2 destroyers and 2 submarines
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
3 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese forced to land in Caroline Islands
Non Combat Move - ANZAC
3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 2,50
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 17
Research Technology - Germans
Combat Move - Germans
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
2 artilleries and 2 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Union of South Africa
1 infantry moved from Smolensk to Russia
Germans take Russia from Russians
2 fighters and 1 infantry moved from Ukraine to Rostov
Purchase Units - Germans
Germans buy 3 artilleries, 21 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Union of South Africa
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 battleship and 1 cruiser in Union of South Africa, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Union of South Africa, round 2 : 4/6 hits, 2.50 expected hits
British roll dice for 2 artilleries and 3 infantry in Union of South Africa, round 2 : 2/5 hits, 1.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 2 artilleries owned by the British and 3 infantry owned by the British lost in Union of South Africa
Germans win, taking Union of South Africa from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 artilleries and 3 infantry
Battle in Rostov
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 armour, 39 artilleries, 16 infantry and 6 mech_infantrys moved from Smolensk to Bryansk
5 artilleries and 11 infantry moved from Belarus to Bryansk
16 infantry moved from Eastern Poland to Western Ukraine
11 infantry moved from Poland to Eastern Poland
3 artilleries moved from Novgorod to Belarus
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
16 infantry moved from Germany to Poland
1 transport moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Union of South Africa to 71 Sea Zone
1 tactical_bomber moved from Union of South Africa to 71 Sea Zone
2 fighters moved from Rostov to Ukraine
1 infantry moved from Ukraine to Bryansk
1 carrier, 1 destroyer and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
2 aaGuns, 3 artilleries, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 71 Sea Zone to 72 Sea Zone
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
10 infantry placed in Germany
5 infantry and 5 mech_infantrys placed in Western Germany
3 artilleries placed in Novgorod
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 2.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
4 fighters moved from Volgograd to Russia
2 infantry moved from Tambov to Russia
1 infantry moved from Iraq to Trans-Jordan
20 artilleries and 26 infantry moved from Iraq to Trans-Jordan
3 armour and 6 mech_infantrys moved from Volgograd to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 3 armour, 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 3 armour, 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/12 hits, 3,83 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 3 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Russia
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians roll dice for 4 fighters and 2 infantry in Russia, round 2 : 4/6 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
4 aaGuns, 14 artilleries and 43 infantry moved from Tambov to Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,1,5,6,2
Russians collect 11 PUs (2 lost to blockades); end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
Germans regular : -0,33
Russians regular : 2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 17
Combat Move - Japanese
2 units repaired.
2 bombers moved from Western Australia to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Australia to 57 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
2 fighters moved from Japan to Midway
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Midway
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield; ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 artillery in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Midway
Japanese win, taking Midway from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship; Americans defend with 1 transport
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
British roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the British lost in 54 Sea Zone
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship
Casualties for Americans: 1 transport
Battle in 57 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 2 fighters and 1 tactical_bomber in 57 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 57 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the British lost in 57 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 57 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
British roll dice for 1 cruiser and 1 transport in 57 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese, 1 transport owned by the British and 1 cruiser owned by the British lost in 57 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Samara from Russians to Japanese
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 57 Sea Zone to Western Australia
1 transport moved from 59 Sea Zone to 41 Sea Zone
2 bombers moved from 54 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 33 Sea Zone to 25 Sea Zone
1 carrier moved from 20 Sea Zone to 33 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 tactical_bomber moved from Caroline Islands to 25 Sea Zone
2 armour, 12 artilleries, 9 infantry and 1 mech_infantry moved from Eastern Persia to Persia
3 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from India to West India
2 infantry moved from Yenisey to Timguska
5 artilleries and 5 infantry moved from Tsinghai to Novosibirsk
1 artillery and 3 infantry moved from Sikang to Tsinghai
3 artilleries moved from Szechwan to Sikang
3 infantry moved from Yunnan to Szechwan
1 marine moved from Shan State to Malaya
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
Place Units - Japanese
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 carriers and 3 transports placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.00
British regular : 0.00