Giallo (Allies+14) vs Simon33 (Axis) BM3

  • '19 '17 '16

    Right. No scramble.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 5
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            2 units repaired.
            1 armour moved from Kenya to Egypt
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            3 submarines moved from 92 Sea Zone to 97 Sea Zone
            5 bombers moved from Gibraltar to 97 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Java
            Battle in Celebes
            Battle in Algeria
            Battle in 98 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 submarine and 1 transport
                1 submarine owned by the Italians Submerged
                    Americans roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 transport owned by the Italians lost in 98 Sea Zone
                Americans win, taking Java from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 97 Sea Zone
                Americans attack with 5 bombers and 3 submarines
                Italians defend with 1 cruiser and 1 destroyer
                    Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 5 bombers in 97 Sea Zone, round 2 : 2/5 hits, 3,33 expected hits
                    Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Neutral with 5 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 2 submarines
                Casualties for Italians: 1 cruiser and 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 98 Sea Zone to Egypt
            5 bombers moved from 97 Sea Zone to Egypt
            1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 fighters and 2 tactical_bombers placed in Western United States
            2 destroyers and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Kansu to Hopei
            4 infantry moved from Suiyuyan to Chahar
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Chahar, round 3 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Chahar, round 4 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Chahar, round 5 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Chahar, round 6 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Chahar, round 7 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 fighters moved from Anglo Egyptian Sudan to Syria
            2 fighters moved from Persia to Syria
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            1 fighter moved from Egypt to Syria
            3 mech_infantrys moved from Egypt to Syria
            1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Tanganyika Territory to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            2 fighters moved from India to Iraq
    
        Purchase Units - British
            British buy 1 fighter and 6 mech_infantrys; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 submarine
            Battle in Iraq
                British attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 fighters and 1 infantry in Iraq, round 3 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Syria
                British attack with 5 fighters and 3 mech_infantrys
                Italians defend with 1 bomber, 2 fighters and 1 infantry
                    British roll dice for 5 fighters and 3 mech_infantrys in Syria, round 2 : 3/8 hits, 3,00 expected hits
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Syria, round 2 : 2/4 hits, 1,83 expected hits
                    2 mech_infantrys owned by the British, 1 bomber owned by the Italians, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Syria
                    British roll dice for 5 fighters and 1 mech_infantry in Syria, round 3 : 3/6 hits, 2,67 expected hits
                    Italians roll dice for 1 fighter in Syria, round 3 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Syria
                British win with 5 fighters remaining. Battle score for attacker is 23
                Casualties for British: 3 mech_infantrys
                Casualties for Italians: 1 bomber, 2 fighters and 1 infantry
    
        Non Combat Move - British
            1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from 98 Sea Zone to Egypt
            1 fighter moved from Syria to Egypt
            1 fighter moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Trans-Jordan
            1 fighter moved from Syria to Egypt
            1 fighter moved from Syria to Egypt
            1 fighter moved from Syria to Trans-Jordan
            1 fighter moved from Syria to Trans-Jordan
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 109 Sea Zone to 118 Sea Zone
            3 aaGuns, 6 artilleries and 18 infantry moved from India to West India
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2,67
    Americans regular : -1,83
    Japanese regular : -2,33
    Italians regular : 2,67
    British regular : -1,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 5
    
        Combat Move - Italians
            3 armour moved from Belarus to Nenetsia
                  Italians take Nenetsia from Russians
    
        Purchase Units - Italians
            Italians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 aaGun, 1 artillery and 1 mech_infantry moved from Southern Italy to Northern Italy
            1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya
            1 mech_infantry moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Romania to Bessarabia
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            4 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
            Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 5
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in Guam
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 cruiser placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 fighter, 2 infantry and 1 tactical_bomber moved from Belarus to Bryansk
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            3 bombers moved from Western Germany to Bryansk
            2 artilleries and 9 infantry moved from Bessarabia to Ukraine
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            8 mech_infantrys moved from Eastern Poland to Ukraine
            5 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Belarus to Western Ukraine
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 infantry and 14 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 6 armour and 3 mech_infantrys
                British defend with 1 fighter
                    Germans roll dice for 6 armour and 3 mech_infantrys in Northwest Persia, round 2 : 7/9 hits, 3.50 expected hits
                    British roll dice for 1 fighter in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for British: 1 fighter
            Battle in Ukraine
                Germans attack with 2 artilleries, 9 infantry and 8 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 artilleries, 9 infantry and 8 mech_infantrys in Ukraine, round 2 : 1/19 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 artilleries, 9 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 3.50 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            3 bombers, 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            2 fighters and 3 tactical_bombers moved from Belarus to Western Germany
            1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 111 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            4 artilleries and 8 infantry moved from Novgorod to Belarus
            2 armour and 8 mech_infantrys moved from Belarus to Nenetsia
            1 mech_infantry moved from Archangel to Nenetsia
            1 infantry moved from Germany to Poland
            4 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
            6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
            Germans collect 53 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.33
    British regular : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 6
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Buyant-Uhaa to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Buyant-Uhaa to Amur
            1 infantry moved from Ulaanbaatar to Amur
            1 infantry moved from Rostov to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Russia to Bryansk
            6 fighters and 1 tactical_bomber moved from Russia to Bryansk
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 6/8 hits, 3,83 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Russians win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Amur
                Russians attack with 2 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Amur
                    Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Novosibirsk to Samara
            6 infantry moved from Samara to Russia
            6 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 mech_infantry moved from Volgograd to Rostov
            1 aaGun and 2 artilleries moved from Tambov to Volgograd
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    Germans regular : 0,33
    Russians regular : 2,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
            2 fighters moved from Japan to Manchuria
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 artillery moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 tactical_bomber moved from Philippines to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java
            1 fighter moved from Japan to 21 Sea Zone
            2 bombers moved from Malaya to Java
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            3 armour, 9 artilleries, 9 infantry and 3 mech_infantrys moved from Burma to India
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 carriers, 2 destroyers and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 5/6 hits, 3.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Manchuria
                Japanese attack with 1 armour, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Manchuria, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in India
                Japanese attack with 3 armour, 9 artilleries, 9 infantry and 3 mech_infantrys
                British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 3 armour, 9 artilleries, 9 infantry and 3 mech_infantrys in India, round 2 : 9/24 hits, 8.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 3 armour, 9 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 aaGun moved from Burma to India
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Kweichow
            1 armour moved from Malaya to Yunnan
            1 mech_infantry moved from French Indo China to Hunan
            2 fighters moved from Manchuria to Anhwe
            1 fighter and 1 tactical_bomber moved from Philippines to Japan
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 carrier and 2 submarines moved from 38 Sea Zone to 42 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Malaya to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to Philippines
            1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            2 tactical_bombers moved from Malaya to Anhwe
            2 bombers moved from Java to Malaya
    
        Place Units - Japanese
            2 carriers and 2 destroyers placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.67
    Japanese regular : 3.33
    UK_Pacific regular : 0.33
    

    Savegame

  • '19 '17 '16

    Japan’s income is insanely high! USA is high too though.

    Not sure why USSR DOW’d on Japan, that made it a no brainer to attack Siberia.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            1 tactical_bomber moved from Gibraltar to Libya
            1 fighter moved from 92 Sea Zone to Libya
            1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 96 Sea Zone
            5 bombers moved from Egypt to Libya
            1 armour moved from Egypt to Iraq
                  Americans take Iraq from Italians
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 3 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Libya
                Americans attack with 1 artillery, 5 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 5 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Libya, round 2 : 4/9 hits, 5,17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 1/6 hits, 2,17 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Libya
                    Americans roll dice for 1 artillery, 5 bombers, 1 fighter and 1 tactical_bomber in Libya, round 3 : 4/8 hits, 4,83 expected hits
                    Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the Americans and 1 armour owned by the Italians lost in Libya
                Americans win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            5 bombers moved from Libya to Egypt
            1 fighter moved from Libya to 96 Sea Zone
            1 tactical_bomber moved from Libya to 96 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            1 infantry moved from Algeria to Tunisia
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
            2 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            1 artillery, 1 bomber and 1 infantry placed in Western United States
            2 carriers and 1 transport placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Combat Move - Chinese
            6 infantry moved from Chahar to Anhwe
            1 fighter moved from Suiyuyan to Anhwe
            1 infantry moved from Hopei to Anhwe
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese roll dice for 1 fighter and 7 infantry in Anhwe, round 2 : 0/8 hits, 1,67 expected hits
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/7 hits, 3,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 6 infantry in Anhwe, round 3 : 0/7 hits, 1,50 expected hits
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 3 : 5/7 hits, 3,33 expected hits
                    5 infantry owned by the Chinese lost in Anhwe
                1 infantry owned by the Chinese retreated to Chahar
                Japanese win with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is -18
                Casualties for Chinese: 6 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Combat Move - British
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour moved from Ethiopia to Egypt
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Libya
    
        Purchase Units - British
            British buy 4 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Libya
    
        Non Combat Move - British
            4 fighters and 3 mech_infantrys moved from Egypt to Iraq
            3 fighters moved from Trans-Jordan to Iraq
            2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 aaGun and 1 infantry moved from West India to 79 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
            2 aaGuns, 6 artilleries and 17 infantry moved from West India to Eastern Persia
            1 fighter moved from Gibraltar to Trans-Jordan
            1 destroyer moved from 118 Sea Zone to 103 Sea Zone
    
        Place Units - British
            3 armour placed in Egypt
            1 armour and 1 mech_infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -3,17
    Americans regular : -1,50
    Japanese regular : -0,67
    Italians regular : -0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - Italians
            1 armour moved from Nenetsia to Evenkiyskiy
                  Italians take Urals from Russians
                  Italians take Evenkiyskiy from Russians
            2 armour moved from Nenetsia to Timguska
                  Italians take Timguska from Russians
    
        Purchase Units - Italians
            Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Northern Italy to Romania
            1 aaGun, 2 artilleries and 2 infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,3
            Italians collect 9 PUs (8 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Northwest Persia to Persia
                  Germans take Persia from British
            2 mech_infantrys moved from Northwest Persia to Caucasus
            3 bombers moved from Novgorod to Caucasus
            1 submarine moved from 93 Sea Zone to 103 Sea Zone
            1 artillery and 9 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            1 artillery and 8 mech_infantrys moved from Ukraine to Rostov
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 1 destroyer, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 103 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 103 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Rostov
                Germans attack with 2 artilleries, 9 infantry and 9 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 artilleries, 9 infantry and 9 mech_infantrys in Rostov, round 2 : 3/20 hits, 4.00 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 artilleries, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 3 bombers and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            6 armour moved from Northwest Persia to Rostov
            3 bombers moved from Caucasus to Ukraine
            1 artillery moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Nenetsia to Belarus
            2 armour and 8 mech_infantrys moved from Nenetsia to Timguska
            4 mech_infantrys moved from Poland to Belarus
            4 artilleries and 1 infantry moved from Novgorod to Belarus
            1 infantry moved from Poland to Eastern Poland
            8 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Germany to Poland
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 111 Sea Zone to 109 Sea Zone
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            3 artilleries and 1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 mech_infantry moved from Western Germany to Southern France
            5 mech_infantrys moved from Western Germany to Poland
            1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
    
        Place Units - Germans
            1 artillery, 1 fighter and 1 infantry placed in Western Germany
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            6 mech_infantrys placed in Germany
            1 destroyer placed in 112 Sea Zone
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,6
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 0.33
    British regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Dzavhan to Tsagaan Olom
            1 infantry moved from Olgiy to Kansu
            1 infantry moved from Olgiy to Tsagaan Olom
            2 artilleries moved from Volgograd to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 2 artilleries and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 2 artilleries and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1,00 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Russians lost in Caucasus
                    Russians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                    Russians roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 7 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 7 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 8 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 8 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 artillery and 1 mech_infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Samara to Tambov
            2 armour and 8 mech_infantrys moved from Volgograd to Tambov
            7 artilleries moved from Russia to Tambov
            9 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 aaGun moved from Volgograd to Tambov
            3 artilleries moved from Russia to Tambov
            2 artilleries moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    Russians regular : -1,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 armour moved from Manchuria to Chahar
                  Japanese take Buyant-Uhaa from Russians
            3 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Hunan to Chahar
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            3 armour, 9 artilleries, 8 infantry and 3 mech_infantrys moved from India to West India
                  Japanese take West India from UK_Pacific
            1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 2 carriers, 1 destroyer, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Chahar
                Japanese attack with 1 armour, 3 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Chahar, round 2 : 0/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Chahar, round 3 : 4/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Hunan
            1 armour moved from Yunnan to Anhwe
            1 artillery moved from French Indo China to Yunnan
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 aaGun moved from India to West India
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 bomber moved from Malaya to Philippines
            1 bomber moved from Malaya to Japan
            1 fighter and 1 tactical_bomber moved from Anhwe to Philippines
            2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Sakha to Siberia
            1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            2 carriers, 1 destroyer and 2 submarines placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.17
    Japanese regular : 1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - Americans
            1 armour moved from Iraq to Northwest Persia
                  Americans take Northwest Persia from Germans
            1 armour moved from Northwest Persia to Persia
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 bomber moved from Egypt to Persia
            1 bomber moved from Egypt to Persia
            2 bombers moved from Egypt to Crete
            1 bomber moved from Egypt to Crete
            1 fighter moved from Egypt to Persia
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 5 fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Java
            Battle in Crete
                Americans attack with 3 bombers
                Germans defend with 1 infantry
                    Americans roll dice for 3 bombers in Crete, round 2 : 2/3 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Crete
                Americans win, taking Java from Japanese with 2 bombers remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 infantry
            Battle in Persia
                Americans attack with 1 armour, 2 bombers and 1 fighter
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 armour, 2 bombers and 1 fighter in Persia, round 2 : 2/4 hits, 2,33 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                Americans win, taking Persia from Germans with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from Persia to Iraq
            2 bombers moved from Persia to Iraq
            2 bombers moved from Crete to Iraq
            2 infantry moved from Tunisia to Algeria
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from Egypt to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            2 destroyers and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 carrier and 1 destroyer moved from 101 Sea Zone to 88 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            5 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 2 fighters
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to Iraq: 1 factory_minor
            EDIT: Turning off Edit Mode
            1 fighter and 2 infantry moved from Suiyuyan to Kansu
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Combat Move - British
            1 armour moved from Libya to Alexandria
                  British take Tobruk from Italians
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            4 armour moved from Egypt to Iraq
            2 artilleries moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            7 fighters moved from Iraq to West India
            6 artilleries and 17 infantry moved from Eastern Persia to West India
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
            1 cruiser moved from 80 Sea Zone to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            3 mech_infantrys moved from Iraq to Persia
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Crete
            Battle in India
            Battle in West India
                British attack with 7 artilleries, 7 fighters and 18 infantry
                Japanese defend with 1 aaGun, 3 armour, 9 artilleries, 8 infantry and 3 mech_infantrys
                    Japanese roll AA dice in West India : 0/3 hits, 0,50 expected hits
                    British roll dice for 1 cruiser in West India, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 7 artilleries, 7 fighters and 18 infantry in West India, round 2 : 8/32 hits, 10,00 expected hits
                    Japanese roll dice for 1 aaGun, 3 armour, 9 artilleries, 8 infantry and 3 mech_infantrys in West India, round 2 : 10/23 hits, 8,17 expected hits
                    8 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 10 infantry owned by the British lost in West India
                    British roll dice for 7 artilleries, 7 fighters and 8 infantry in West India, round 3 : 8/22 hits, 8,33 expected hits
                    Japanese roll dice for 3 armour, 9 artilleries and 3 mech_infantrys in West India, round 3 : 8/15 hits, 5,50 expected hits
                    5 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese and 8 infantry owned by the British lost in West India
                    British roll dice for 7 artilleries and 7 fighters in West India, round 4 : 9/14 hits, 5,83 expected hits
                    Japanese roll dice for 3 armour and 4 artilleries in West India, round 4 : 4/7 hits, 2,83 expected hits
                    4 artilleries owned by the Japanese, 3 armour owned by the Japanese and 4 artilleries owned by the British lost in West India
                British win, taking Crete from Germans, taking India from Japanese, taking West India from Japanese with 3 artilleries and 7 fighters remaining. Battle score for attacker is 25
                Casualties for British: 4 artilleries and 18 infantry
                Casualties for Japanese: 1 aaGun, 3 armour, 9 artilleries, 8 infantry and 3 mech_infantrys
    
        Non Combat Move - British
            2 fighters moved from West India to Eastern Persia
            5 fighters moved from West India to Eastern Persia
            2 aaGuns moved from Eastern Persia to West India
            1 fighter moved from Trans-Jordan to Eastern Persia
            1 fighter moved from United Kingdom to 88 Sea Zone
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,2,1,1,5,2,5,3,6,4
            British collect 23 PUs (8 lost to blockades); end with 24 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : 6,17
    Japanese AA : -0,50
    Germans regular : 0,33
    British regular : 1,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    I changed my purchase for the US, forgot to buy a factory. Hope you don’t mind

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
                  Italians take Yenisey from Russians
                  Italians take Yakut S.S.R. from Russians
            1 armour moved from Timguska to Kazakhstan
                  Italians take Novosibirsk from Russians
                  Italians take Kazakhstan from Russians
            2 artilleries and 2 infantry moved from Ukraine to Bryansk
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 9 PUs; 
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Bryansk
                Italians attack with 2 artilleries and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Romania to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun moved from Ukraine to Bryansk
            1 armour moved from Timguska to Kazakhstan
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Southern France
            1 infantry moved from France to Southern France
            1 infantry moved from Western Germany to France
            3 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,4
            Italians collect 19 PUs (3 lost to blockades); end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : 0.67
    

    Savegame

  • '19 '17 '16

    np.

    I didn’t anticipate that attack on W India. Ouch!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 3 PUs; 
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+14) vs Simon33 (Axis) BM3:

    np.

    I didn’t anticipate that attack on W India. Ouch!

    Me neither…

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