Hmm, I wasn’t expecting that opening. My med bid wasn’t optimal against it. Did you change your planned opening because of my bid?
Farmboy (X) vs Amon Sul (A+16)
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@Amon-Sul max d. I will drop the destroyer as the 4th hit
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ok, removing dd
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java 1 submarine moved from 41 Sea Zone to 37 Sea Zone 4 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 4 fighters moved from Johnston Island to 33 Sea Zone 2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete 1 carrier and 1 cruiser moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from 96 Sea Zone to Crete 1 fighter moved from 96 Sea Zone to 99 Sea Zone 1 armour moved from Iraq to Northwest Persia Americans take Northwest Persia from Germans 1 armour moved from Northwest Persia to Iraq 2 fighters moved from Iraq to 99 Sea Zone 2 fighters moved from Iraq to 99 Sea Zone Combat - Americans Battle in Java Battle in Normandy Bordeaux Battle in 99 Sea Zone Americans attack with 1 carrier, 1 cruiser, 5 fighters and 2 transports Italians defend with 1 battleship Americans roll dice for 1 carrier, 1 cruiser, 5 fighters and 2 transports in 99 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 99 Sea Zone Americans win, taking Java from Japanese, taking Normandy Bordeaux from Italians, taking 99 Sea Zone from Neutral with 1 carrier, 1 cruiser, 5 fighters and 2 transports remaining. Battle score for attacker is 20 Casualties for Italians: 1 battleship Battle in Crete Americans attack with 1 fighter, 2 infantry and 1 mech_infantry Italians defend with 1 marine Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Crete, round 2 : 4/4 hits, 1.00 expected hits Italians roll dice for 1 marine in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Italians and 1 infantry owned by the Americans lost in Crete Americans win, taking Crete from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Italians: 1 marine Battle in Holland Belgium Americans attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 37 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters, 1 submarine and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 33 Sea Zone Americans attack with 2 destroyers, 4 fighters and 1 submarine Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport Americans roll dice for 2 destroyers and 4 fighters in 33 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 33 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits 2 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters in 33 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone 1 transport owned by the Japanese lost in 33 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 39 Casualties for Americans: 2 destroyers, 1 fighter and 1 submarine Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : 3.33 Japanese regular : -1.00 Italians regular : 0.00 Germans regular : 0.00
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i just dont get one thing
how was ur bb able to retaliate to my sub if i sank him?
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@Amon-Sul it shouldn’t have. Must have been another error.
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and sorry for that dices, it should be around 0 TUV, but i couldnt ignore this opportunity and not try taking ur fleet, since this was a risk i could take (thats one of the reasons i like allies so much).
And i forgot to tell u my sub hasnt shot yet , i didnt see it either. luckily for u ,it missed.
now we have to see if i saw something wrong, but i think i havent.
for some reason subs shoots last instead first, and that how ur bb destroyed it.
but its not possible
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java 1 submarine moved from 41 Sea Zone to 37 Sea Zone 4 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 4 fighters moved from Johnston Island to 33 Sea Zone 2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete 1 carrier and 1 cruiser moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from 96 Sea Zone to Crete 1 fighter moved from 96 Sea Zone to 99 Sea Zone 1 armour moved from Iraq to Northwest Persia Americans take Northwest Persia from Germans 1 armour moved from Northwest Persia to Iraq 2 fighters moved from Iraq to 99 Sea Zone 2 fighters moved from Iraq to 99 Sea Zone Combat - Americans Battle in Java Battle in Normandy Bordeaux Battle in 99 Sea Zone Americans attack with 1 carrier, 1 cruiser, 5 fighters and 2 transports Italians defend with 1 battleship Americans roll dice for 1 carrier, 1 cruiser, 5 fighters and 2 transports in 99 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 99 Sea Zone Americans win, taking Java from Japanese, taking Normandy Bordeaux from Italians, taking 99 Sea Zone from Neutral with 1 carrier, 1 cruiser, 5 fighters and 2 transports remaining. Battle score for attacker is 20 Casualties for Italians: 1 battleship Battle in Crete Americans attack with 1 fighter, 2 infantry and 1 mech_infantry Italians defend with 1 marine Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Crete, round 2 : 4/4 hits, 1.00 expected hits Italians roll dice for 1 marine in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Italians and 1 infantry owned by the Americans lost in Crete Americans win, taking Crete from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Italians: 1 marine Battle in Holland Belgium Americans attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 37 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters, 1 submarine and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 33 Sea Zone Americans attack with 2 destroyers, 4 fighters and 1 submarine Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport Americans roll dice for 2 destroyers and 4 fighters in 33 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 33 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits 2 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters in 33 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone 1 transport owned by the Japanese lost in 33 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 39 Casualties for Americans: 2 destroyers, 1 fighter and 1 submarine Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 3.33 Japanese regular : -1.00 Italians regular : 0.00 Germans regular : 0.00
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@Amon-Sul its all good. the game is malfunctioning, but I think we can figure out the right outcome. I assume you just lose two destroyers and the fighter and the sub survives.
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Sorry,
I have to go now.
I ll be back in 5-6 hours and try to finish the move in peace.
Cheers
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U can see if u want to scramble, before i continue with usa in a few hours.
Cheers
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Sz 99 battle
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@Amon-Sul no scramble
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java 1 submarine moved from 41 Sea Zone to 37 Sea Zone 4 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 4 fighters moved from Johnston Island to 33 Sea Zone 2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete 1 carrier and 1 cruiser moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from 96 Sea Zone to Crete 1 fighter moved from 96 Sea Zone to 99 Sea Zone 1 armour moved from Iraq to Northwest Persia Americans take Northwest Persia from Germans 1 armour moved from Northwest Persia to Iraq 2 fighters moved from Iraq to 99 Sea Zone 2 fighters moved from Iraq to 99 Sea Zone Combat - Americans Battle in Java Battle in Normandy Bordeaux Battle in 99 Sea Zone Americans attack with 1 carrier, 1 cruiser, 5 fighters and 2 transports Italians defend with 1 battleship Americans roll dice for 1 carrier, 1 cruiser, 5 fighters and 2 transports in 99 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 99 Sea Zone Americans win, taking Java from Japanese, taking Normandy Bordeaux from Italians, taking 99 Sea Zone from Neutral with 1 carrier, 1 cruiser, 5 fighters and 2 transports remaining. Battle score for attacker is 20 Casualties for Italians: 1 battleship Battle in Crete Americans attack with 1 fighter, 2 infantry and 1 mech_infantry Italians defend with 1 marine Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Crete, round 2 : 4/4 hits, 1.00 expected hits Italians roll dice for 1 marine in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Italians and 1 infantry owned by the Americans lost in Crete Americans win, taking Crete from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Italians: 1 marine Battle in Holland Belgium Americans attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 37 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters, 1 submarine and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 33 Sea Zone Americans attack with 2 destroyers, 4 fighters and 1 submarine Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport Americans roll dice for 2 destroyers and 4 fighters in 33 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 33 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits 2 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters in 33 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone 1 transport owned by the Japanese lost in 33 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 39 Casualties for Americans: 2 destroyers, 1 fighter and 1 submarine Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 7 carriers, 2 destroyers, 4 submarines and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 4 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 fighter moved from Crete to 99 Sea Zone 1 carrier and 1 destroyer moved from 104 Sea Zone to 92 Sea Zone 2 carriers moved from 104 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 3 fighters moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 5 fighters moved from 99 Sea Zone to Iraq 1 mech_infantry moved from Iraq to Northwest Persia 7 carriers, 2 destroyers, 4 fighters, 4 submarines and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 3 fighters moved from 33 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 10 Sea Zone to Western United States 1 infantry moved from South Australia to New South Wales 1 mech_infantry moved from Libya to Tobruk 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : 3.33 Japanese regular : -1.00 Italians regular : 0.00 Germans regular : 0.00
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I forgot LA can deploy only 10 units, i didnt realized i wanted more there (land and naval combined) xd
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 artillery and 1 infantry moved from Hunan to Anhwe 2 artilleries and 10 infantry moved from Hunan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 artilleries and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 11 infantry in Yunnan, round 2 : 3/13 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.67
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ok only one and big battle with uk
persia mega battle
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Combat Move - British 1 armour moved from Iraq to Northwest Persia 5 armour, 6 artilleries, 1 bomber, 5 fighters, 12 infantry, 13 mech_infantrys and 2 tactical_bombers moved from Iraq to Persia 1 armour moved from Northwest Persia to Persia
Combat Hit Differential Summary :
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aa scored 2/3
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14 casualties for germans its on average
but germans scored 21 , 3 above average
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bad dice for uk