@Stucifer Whatever you do to make the game fun for me, I’ll take.
Farmboy (X) vs Amon Sul (A+16)
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Russia on 30 IPC, which is solid for Russia.
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Same problem as before. So here is the saved game. I’m not sure how to post just the summary so I cut and paste it below. triplea_35875_8jap.tsvg
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 fighter, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 bombers moved from French Indo China to Amur 4 artilleries and 7 infantry moved from Manchuria to Amur 2 fighters and 2 tactical_bombers moved from Jehol to Amur 2 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsi to Kwangtung 1 armour moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 2 marines moved from French Indo China to 36 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 36 Sea Zone Japanese take 37 Sea Zone from UK_Pacific 2 marines moved from 36 Sea Zone to Kwangsi 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 marine moved from 36 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to Celebes 5 artilleries and 2 infantry moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in Amur Japanese attack with 4 artilleries, 3 bombers, 2 fighters, 7 infantry and 2 tactical_bombers Russians defend with 2 aaGuns and 12 infantry Russians roll AA dice in Amur : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 4 artilleries, 3 bombers, 1 fighter, 7 infantry and 2 tactical_bombers in Amur, round 2 : 4/17 hits, 6.83 expected hits Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 7/12 hits, 4.00 expected hits 7 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 4 artilleries, 3 bombers, 1 fighter and 2 tactical_bombers in Amur, round 3 : 6/10 hits, 5.00 expected hits Russians roll dice for 10 infantry in Amur, round 3 : 3/10 hits, 3.33 expected hits 6 infantry owned by the Russians and 3 artilleries owned by the Japanese lost in Amur Japanese roll dice for 1 artillery, 3 bombers, 1 fighter and 2 tactical_bombers in Amur, round 4 : 5/7 hits, 4.00 expected hits Russians roll dice for 4 infantry in Amur, round 4 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur Japanese win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 4 artilleries, 1 fighter and 7 infantry Casualties for Russians: 2 aaGuns and 12 infantry Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 4 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Celebes Japanese attack with 1 armour, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 fighter Japanese roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.67 expected hits ANZAC roll dice for 1 fighter in Celebes, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 armour, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 fighter Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Kwangsi Japanese attack with 5 artilleries, 4 infantry and 3 marines Chinese defend with 2 artilleries and 1 infantry Japanese roll dice for 1 battleship and 2 cruisers in Kwangsi, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 5 artilleries, 4 infantry and 3 marines in Kwangsi, round 2 : 6/12 hits, 4.00 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 5 artilleries, 4 infantry and 3 marines remaining. Battle score for attacker is 11 Casualties for Chinese: 2 artilleries and 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 bombers, 1 fighter and 2 tactical_bombers moved from Amur to Manchuria 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from Java to 44 Sea Zone 2 destroyers moved from 41 Sea Zone to 44 Sea Zone 1 destroyer moved from 41 Sea Zone to 36 Sea Zone 2 carriers moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Celebes to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone 2 aaGuns moved from French Indo China to Kwangsi 2 infantry moved from Siam to French Indo China 1 aaGun moved from Shan State to French Indo China 1 mech_infantry moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu 2 fighters moved from 36 Sea Zone to Japan 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 fighter and 3 infantry placed in Japan 3 infantry placed in Manchuria 3 infantry placed in Kiangsu 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 1.50 UK_Pacific regular : 0.00 ANZAC regular : -0.33 Russians regular : 2.33 Russians AA : 0.00
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@farmboy said in Farmboy (X) vs Amon Sul (A+16):
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1 fighter and 3 infantry placed in JapanI had a good feeling about Amur. And i was ready to risk even if the dices go bad for me. Hard battle it was for Japan.
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 2 destroyers, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 cruiser moved from 33 Sea Zone to 30 Sea Zone 1 marine moved from Johnston Island to 30 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 30 Sea Zone to 46 Sea Zone 3 fighters moved from Shensi to Yunnan 2 fighters moved from 95 Sea Zone to Southern Italy 1 bomber moved from United Kingdom to Southern Italy 1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam
Combat Hit Differential Summary :
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I am doing SBR in Rome. I am sednng 2 figs as escorst.
do u want to intercept?
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@farmboy i will move my units in sz 109 in ncm. triple a by mistake doesnt allow me to, but it isnt a hostile sz since sub isnot a surface warship, right?
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@Amon-Sul said in Farmboy (X) vs Amon Sul (A+16):
@farmboy i will move my units in sz 109 in ncm. triple a by mistake doesnt allow me to, but it isnt a hostile sz since sub isnot a surface warship, right?
triple a doesnt allow me to load units from london, i think its aa mistake. subs and tranies cant prevent it
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@Amon-Sul said in Farmboy (X) vs Amon Sul (A+16):
I am doing SBR in Rome. I am sednng 2 figs as escorst.
do u want to intercept?
i ll be fair and honest to U, all tough the rules dont oblige me to, but u were a gentleman always so, i announce i am targeting ur Airfiled.
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Wait i have to redo my buyings first i forgot something
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Instead of AC i ll buy an airfield.
That leaves me 1 ipc more.
Instead of one inf i ll buy 1 art.
I ll edit that later if its not problem.
Cheers
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@Amon-Sul no intercept. I’ll hope for the as.b
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@farmboy I’ll hope for the aa. On my phone so the autocorrect mangled that
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@Amon-Sul right. Something is messed up with our game unfortunately. I’m guessing the updates as we were playing did it
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@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul right. Something is messed up with our game unfortunately. I’m guessing the updates as we were playing did it
It can be. I myself changed several, versions of triple a xd
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the airfield is bombed for 5 dmg
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ignore the sz 109 dice altough i destroyed ur sub
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Have guests. Have to stop playing. Come back later
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even with the airbase out of commission, make sure to ask for the scramble on the attack on the fleet. It looks to me like your odds are around 85% and depending on what the board looks like, I might still scramble.
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Of course.
All tough it seems logical u ll scramble, but maybe u can, use different strategy.
I ll definitely ask
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And u can do a partial scramble for example