ksmckay (axis) vs 666 (allies+15)


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier and 6 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from 25 Sea Zone to 26 Sea Zone
            2 carriers moved from 30 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            4 infantry moved from Brazil to 86 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 carrier and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 marine moved from Morocco to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser, 1 fighter and 1 marine moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            6 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            2 infantry moved from Chahar to Anhwe
            1 infantry moved from Chahar to Anhwe
            2 infantry moved from Chahar to Hopei
            1 fighter moved from Kansu to Shensi
            1 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 32 PUs; 
            British buy 1 artillery, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - British
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
    
        Non Combat Move - British
            1 bomber moved from Trans-Jordan to Morocco
            1 aaGun and 1 artillery moved from Algeria to Morocco
            1 fighter moved from 92 Sea Zone to United Kingdom
            1 fighter moved from Trans-Jordan to 98 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Trans-Jordan
            1 infantry moved from Eastern Persia to Persia
            1 mech_infantry moved from Eastern Persia to West India
            1 armour and 1 mech_infantry moved from India to West India
            3 mech_infantrys moved from Egypt to Trans-Jordan
            1 marine moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 fighter moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from Trans-Jordan to 92 Sea Zone
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            2 infantry placed in Union of South Africa
            3 infantry placed in Egypt
            1 artillery and 2 infantry placed in United Kingdom
            British undo move 4.
            British undo move 3.
            3 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : 0.17
    Japanese regular : 1.50
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 2 infantry
    Suiyuyan : 1 fighter and 2 infantry
    Hopei : 2 infantry
    Chahar : 1 infantry
    Anhwe : 1 infantry
    India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 21 infantry
    Queensland : 2 infantry and 1 tactical_bomber
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 5 submarines and 2 transports
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 carrier
    54 Sea Zone : 1 battleship
    Central United States : 1 factory_major and 1 mech_infantry
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    West India : 1 armour and 2 mech_infantrys
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 airfield, 3 artilleries, 1 fighter, 7 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
    Gibraltar : 1 harbour and 1 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
    Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
    Anglo Egyptian Sudan : 2 infantry
    Morocco : 1 aaGun, 2 artilleries, 1 bomber, 7 infantry and 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Holland Belgium : 1 flag, 1 infantry
    Tobruk : 1 flag, 1 armour and 1 mech_infantry
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Iraq : 1 flag
    92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
    Eastern Persia : 1 flag, 1 infantry
    71 Sea Zone : 1 destroyer, 1 submarine and 1 transport
    Brazil : 1 flag
    Northwest Persia : 1 flag, 1 infantry
    Persia : 1 flag, 1 infantry
    91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports
    110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 3 transports
    

    Production/PUs Summary :

    Germans : 46 / 76
    Russians : 23 / 36
    Japanese : 57 / 68
    Americans : 52 / 78
    Chinese : 7 / 7
    British : 39 / 42
    UK_Pacific : 6 / 4
    Italians : 17 / 20
    ANZAC : 10 / 16
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19

    @666 glad to hear it!

  • '19

    did you intend to leave the bb behind? No rush on fixing. Can fix on anzac if needed


  • @ksmckay said in ksmckay (axis) vs 666 (allies+15):

    did you intend to leave the bb behind? No rush on fixing. Can fix on anzac if needed

    no, it should be in HAW waters

  • '19

    ok i can fix with italy

  • '19

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour moved from Rostov to Northwest Persia
            1 infantry moved from France to Holland Belgium
            1 fighter moved from 97 Sea Zone to Holland Belgium
            1 bomber moved from Romania to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northwest Persia
                Italians attack with 3 armour
                British defend with 1 infantry
                    Italians roll dice for 3 armour in Northwest Persia, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 2 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Ukraine to 97 Sea Zone
            2 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Caucasus
            2 infantry moved from Romania to Bessarabia
            1 bomber and 1 fighter moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            3 mech_infantrys placed in Ukraine
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British regular : 0.33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour moved from Rostov to Northwest Persia
            1 infantry moved from France to Holland Belgium
            1 fighter moved from 97 Sea Zone to Holland Belgium
            1 bomber moved from Romania to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northwest Persia
                Italians attack with 3 armour
                British defend with 1 infantry
                    Italians roll dice for 3 armour in Northwest Persia, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 2 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Ukraine to 97 Sea Zone
            2 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Caucasus
            2 infantry moved from Romania to Bessarabia
            1 bomber and 1 fighter moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            3 mech_infantrys placed in Ukraine
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British regular : 0.33
    

    Savegame


  • TripleA Move Summary: ANZAC round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Queensland to 54 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from New South Wales to Queensland
            2 fighters moved from 55 Sea Zone to Queensland
            1 submarine moved from 62 Sea Zone to 52 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            3 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 5 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
    Hawaiian Islands : 1 fighter and 1 infantry
    Dutch New Guinea : 1 flag
    26 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport
    52 Sea Zone : 1 submarine
    Trans-Jordan : 1 infantry
    Egypt : 2 infantry
    Tunisia : 3 infantry
    Iraq : 1 infantry
    110 Sea Zone : 2 infantry
    

    Production/PUs Summary :

    Germans : 49 / 76
    Russians : 23 / 36
    Japanese : 57 / 68
    Americans : 52 / 78
    Chinese : 7 / 7
    British : 36 / 42
    UK_Pacific : 6 / 4
    Italians : 17 / 22
    ANZAC : 10 / 16
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 fighters, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 bomber moved from Southern Italy to Iraq
            1 bomber moved from Rostov to Persia
            2 mech_infantrys moved from Caucasus to Iraq
            2 mech_infantrys moved from Caucasus to Persia
            1 artillery and 2 infantry moved from Rostov to Volgograd
            1 tactical_bomber moved from Rostov to Volgograd
            1 bomber moved from Romania to Volgograd
            1 bomber moved from Romania to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Rostov to Bryansk
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries and 2 fighters
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries and 2 fighters in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for British: 1 infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Persia
                Germans attack with 1 bomber and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Persia, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                    Germans roll dice for 1 bomber and 1 mech_infantry in Persia, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Iraq
                Germans attack with 1 bomber and 2 mech_infantrys
                ANZAC defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                    Germans roll dice for 1 bomber and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Iraq
                Germans win, taking Iraq from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
            Battle in Volgograd
                Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Bryansk to Romania
            1 bomber moved from Volgograd to Romania
            1 bomber moved from Iraq to Rostov
            1 bomber moved from Persia to Rostov
            1 tactical_bomber moved from Volgograd to Rostov
            1 armour moved from Novgorod to Karelia
            2 mech_infantrys moved from Belarus to Karelia
            1 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Ukraine to Caucasus
            2 armour and 3 mech_infantrys moved from Rostov to Caucasus
            4 armour and 2 mech_infantrys moved from Belarus to Rostov
            1 aaGun moved from Belarus to Novgorod
            1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            5 infantry moved from Norway to Finland
            1 artillery moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in France
            3 fighters and 7 infantry placed in Western Germany
            1 submarine placed in 114 Sea Zone
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -1.00
    British regular : 1.33
    

    Savegame


  • TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - Russians
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from Vologda to Archangel
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            2 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Archangel
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - Russians
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from Vologda to Archangel
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            2 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Archangel
    
        Combat - Russians
            Russians creates battle in territory 114 Sea Zone
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Volgograd
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                1 infantry owned by the Russians retreated to Russia
                Germans win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Archangel to Russia
            1 infantry moved from Vologda to Smolensk
            3 infantry moved from Russia to Vologda
            1 infantry moved from Samara to Vologda
            8 infantry moved from Russia to Samara
            2 infantry moved from Russia to Samara
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.50
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
    Kazakhstan : 1 infantry
    Belarus : 1 infantry
    Archangel : 2 infantry
    Russia : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 27 infantry, 6 mech_infantrys and 1 tactical_bomber
    Tambov : 1 infantry
    Vologda : 4 infantry
    Volgograd : 1 artillery, 1 factory_minor and 1 infantry
    Smolensk : 1 infantry
    Samara : 2 aaGuns, 2 artilleries and 38 infantry
    92 Sea Zone : 1 submarine
    114 Sea Zone : 1 submarine
    115 Sea Zone : 1 cruiser
    

    Production/PUs Summary :

    Germans : 55 / 85
    Russians : 23 / 36
    Japanese : 57 / 68
    Americans : 52 / 78
    Chinese : 7 / 7
    British : 30 / 42
    UK_Pacific : 6 / 4
    Italians : 17 / 22
    ANZAC : 10 / 16
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Anhwe
            1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
            2 fighters moved from Kweichow to Anhwe
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 cruiser and 1 marine moved from 37 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Anhwe
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Dutch New Guinea from ANZAC, taking Anhwe from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from Anhwe to Shan State
            1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            2 bombers moved from French Indo China to Philippines
            1 artillery and 6 infantry moved from French Indo China to Yunnan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 aaGun, 1 artillery and 1 infantry moved from Manchuria to Jehol
            2 infantry moved from Korea to Manchuria
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 33 Sea Zone to Japan
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 aaGun moved from Hunan to Yunnan
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 submarine moved from 33 Sea Zone to 62 Sea Zone
            1 battleship, 3 carriers, 2 destroyers, 1 fighter, 1 marine and 4 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            2 fighters and 3 infantry placed in Japan
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship and 2 marines
            EDIT: Adding units owned by Japanese to Philippines: 1 marine
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Burma from UK_Pacific to Japanese
            EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
            EDIT: Adding units owned by Japanese to Burma: 1 infantry
            EDIT: Changing PUs for Japanese from 67 to 68
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.67
    

    Savegame

  • '19

    meant to walk into burma but realized I missed it when I only collected 67. Let me know if thats a problem. Really annoyed with the new version of tripleA. I can no longer run my turn in local mode and then reload using the autosave to run combat moves as it clears all the forum and dice info. So i have to reproduce the turn and have made mistakes a few times now. I hope they fix it…


  • @ksmckay said in ksmckay (axis) vs 666 (allies+15):

    meant to walk into burma but realized I missed it when I only collected 67. Let me know if thats a problem. Really annoyed with the new version of tripleA. I can no longer run my turn in local mode and then reload using the autosave to run combat moves as it clears all the forum and dice info. So i have to reproduce the turn and have made mistakes a few times now. I hope they fix it…

    I didn’t even know that was an option in the previous version. I have always run 1-2 turns in local, depending on the complexities and then I would recreate and run the actual battle. Time consuming for sure and some times I would have to take some notes so I didn’t forget something. anyways, no problem with the edit.


  • TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 infantry, 2 marines, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            5 fighters moved from 26 Sea Zone to 16 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 infantry, 2 marines, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            5 fighters moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 16 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters moved from Western United States to 10 Sea Zone
            1 carrier and 6 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            5 fighters moved from 16 Sea Zone to 26 Sea Zone
            2 cruisers moved from 26 Sea Zone to 10 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 mech_infantry moved from Morocco to Tunisia
            1 artillery and 7 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            2 carriers, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 infantry and 2 marines placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : -0.33
    

    Territory Summary for Americans :

    Queensland : 2 infantry and 1 tactical_bomber
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry, 2 marines and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 6 carriers, 4 destroyers, 11 fighters, 4 submarines and 2 transports
    10 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 3 submarines and 1 transport
    16 Sea Zone : 1 submarine
    Central United States : 1 factory_major and 1 mech_infantry
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Egypt : 1 armour and 1 mech_infantry
    United Kingdom : 1 bomber and 2 fighters
    Tunisia : 1 mech_infantry
    Brazil : 1 flag
    110 Sea Zone : 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 7 infantry, 1 marine and 4 transports
    

    Production/PUs Summary :

    Germans : 55 / 85
    Russians : 23 / 36
    Japanese : 60 / 68
    Americans : 52 / 77
    Chinese : 5 / 7
    British : 30 / 42
    UK_Pacific : 5 / 4
    Italians : 17 / 22
    ANZAC : 10 / 16
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
            2 infantry moved from Hopei to Anhwe
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
            2 infantry moved from Hopei to Anhwe
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : 0.33
    

    Territory Summary for Chinese :

    Shensi : 1 infantry
    Suiyuyan : 1 fighter and 2 infantry
    Hopei : 1 infantry
    Chahar : 1 infantry
    Anhwe : 3 infantry
    

    Production/PUs Summary :

    Germans : 55 / 85
    Russians : 23 / 36
    Japanese : 59 / 68
    Americans : 52 / 77
    Chinese : 6 / 7
    British : 30 / 42
    UK_Pacific : 5 / 4
    Italians : 17 / 22
    ANZAC : 10 / 16
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - British
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 bomber moved from Morocco to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Holland Belgium
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Trans-Jordan to Persia
            1 infantry moved from Eastern Persia to Persia
            1 mech_infantry moved from West India to Persia
            1 tactical_bomber moved from Trans-Jordan to Iraq
    

    Savegame

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