Thanks for the update. Enjoy your travels :)
TT 20 BM3 The Rum and the Fury (L+20) vs Oberkommando BrAeV (X)
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As messaged
Bid UK: sub sz98 sub sz91(gib) art alex art sudan
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Witt says he’s having issues with triple a. So, not sure how/if can proceed?
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@Witt thank you for your condolences.
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@aequitas-et-veritas Always there for you.
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@Karl7 Witt is not in this game?
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans
Combat Hit Differential Summary :
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@brxxx you may start now.
@Gargantua, @brxxx and @Karl7 note that I started this game with the current 1.9 version. If you decide to update your current version in the near future be advised that the new version will not run your games on the 1.9 version and you will have to keep both versions to play the corresponding one.
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@aequitas-et-veritas said in TT 20 BM3 The Rum and the Fury (L+20) vs Oberkommando BrAeV (X):
@brxxx you may start now.
@Gargantua, @brxxx and @Karl7 note that I started this game with the current 1.9 version. If you decide to update your current version in the near future be advised that the new version will not run your games on the 1.9 version and you will have to keep both versions to play the corresponding one.
I have not updated.
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We don’t update!
Post soon. Ish
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oh we are waiting for Brxxx! I thought it was ready for Russia haha. No matter.
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@Gargantua said in TT 20 BM3 The Rum and the Fury (L+20) vs Oberkommando BrAeV (X):
oh we are waiting for Brxxx! I thought it was ready for Russia haha. No matter.
What are we waiting for?
KILL!
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:53:32
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone 1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 fighter moved from Slovakia Hungary to France 1 tactical_bomber moved from Poland to France 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia
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Scramble in 110 or 111?
Sry for waiting. I need to orientate myself a bit, cause I am new on that map.
GL and HF!
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No Scramble.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone 1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 fighter moved from Slovakia Hungary to France 1 tactical_bomber moved from Poland to France 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia Combat - Germans Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits 2 submarines owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 2/5 hits, 3,00 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits 1 cruiser owned by the French, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 4 : 3/4 hits, 2,33 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 fighter, 2 submarines and 2 tactical_bombers Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 6 armour, 2 artilleries, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in France Germans roll dice for 6 armour, 2 artilleries, 1 fighter, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/18 hits, 6,50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4,33 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 6 infantry owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 8/14 hits, 5,83 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 4/5 hits, 2,33 expected hits 2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Germans: 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 4/14 hits, 4,00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1,67 expected hits 4 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries and 6 infantry in Yugoslavia, round 3 : 3/11 hits, 3,50 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 111 Sea Zone to Western Germany 1 submarine moved from 117 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 fighter moved from France to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 tactical_bomber moved from France to Western Germany Place Units - Germans 1 bomber and 2 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0,50 British : -0,50 AA fire in France : : 0,50 French : 2,67 Neutral_Allies : 2,00
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 1 PUs; Combat Move - Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Bessarabia to Western Ukraine 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 artillery and 6 infantry moved from Novgorod to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod Non Combat Move - Russians 1 infantry moved from Archangel to Belarus 2 aaGuns moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 armour and 1 mech_infantry moved from Russia to Belarus 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 infantry moved from Caucasus to Rostov 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 6 infantry moved from Buryatia to Yakut S.S.R. 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 1 cruiser moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 3 armour placed in Ukraine 3 armour placed in Novgorod Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsi to Hunan 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 bombers moved from Japan to Yunnan 1 infantry moved from Kiangsi to Hunan Combat - Japanese Battle in Hunan Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/7 hits, 3,17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3,00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 2,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Jehol to Anhwe 1 artillery and 6 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Anhwe 1 artillery moved from Shantung to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 battleship moved from 6 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to Caroline Islands 2 tactical_bombers moved from Japan to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to Kwangsi 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Shantung to Anhwe 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 36 Sea Zone to Kwangsi 1 fighter moved from Korea to 36 Sea Zone 4 infantry moved from Korea to Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Japanese undo move 1. 1 factory_minor placed in Shantung Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : -0,33 Japanese : -1,00
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OOL in 111. Subs try to submerge if possible.
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Ok so Assuming UK goes in with 1 dst and planes you want the battleship to go first? And hope you get a hit and UK pops it’s dst?
Or you just want me to let you know dice so you can decide at the time?