Note: I rolled for tech and got zero hits (1 token) Then I misclicked and did not declear war on japan. I exited and strted over again and saved 5 money.
Since tokens carry over I buy at least 1 token next round and that should fix my error
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 4 infantry, 7 submarines and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
4 marines moved from Central United States to 104 Sea Zone
1 battleship, 3 cruisers and 4 marines moved from 104 Sea Zone to 93 Sea Zone
4 marines moved from 93 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 2 infantry and 4 marines
Italians defend with 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Morocco, round 2 : 3/4 hits, 2,17 expected hits
Italians roll dice for 2 infantry in Morocco, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 artillery and 4 marines remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Central United States to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to Gibraltar
1 bomber moved from Western United States to Gibraltar
1 destroyer and 1 submarine moved from 65 Sea Zone to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
3 destroyers and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
2 carriers moved from 104 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Central United States to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
2 transports placed in 104 Sea Zone
4 infantry placed in Central United States
Americans undo move 2.
Americans undo move 1.
1 transport placed in 11 Sea Zone
1 infantry placed in Western United States
2 transports placed in 104 Sea Zone
3 infantry placed in Central United States
1 destroyer and 7 submarines placed in 104 Sea Zone
Americans undo move 3.
Americans undo move 2.
2 transports placed in 104 Sea Zone
1 infantry placed in Central United States
Americans undo move 1.
1 transport placed in 104 Sea Zone
Americans undo move 4.
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
3 infantry moved from Tsinghai to Hopei
3 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Anglo-Egyptian Sudan to Kenya
1 armour moved from Egypt to Kenya
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
7 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Kenya
1 marine moved from Union of South Africa to 73 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 73 Sea Zone to 85 Sea Zone
1 marine moved from 85 Sea Zone to French West Africa
Combat - British
Battle in French West Africa
Battle in Iraq
British attack with 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 7/10 hits, 4,50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking French West Africa from Neutral_Axis, taking Iraq from Neutral_Axis with 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Alexandria
British attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Alexandria, round 2 : 2/5 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Kenya to Egypt
2 fighters moved from Alexandria to Egypt
7 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 carrier moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 bomber moved from Alexandria to Gibraltar
1 fighter moved from Gibraltar to 93 Sea Zone
1 infantry moved from Eastern India to Burma
Place Units - British
1 fighter placed in United Kingdom
1 airfield and 3 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 2 artilleries
Combat Hit Differential Summary :
Italians : 1,67
British : 2,33
Americans : 0,83
Chinese : 0,17
Neutral_Axis : 0,00
Japanese : 1,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 bomber moved from Southern Italy to Baltic States
1 armour moved from Romania to Baltic States
Combat - Italians
Battle in Cyprus
Battle in Baltic States
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Cyprus from British, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Eastern Poland
1 armour moved from Western Ukraine to Ukraine
2 infantry moved from Northern Italy to Southern Italy
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 aaGun and 1 artillery moved from Tunisia to Libya
1 artillery and 2 infantry moved from Tobruk to Libya
Place Units - Italians
1 fighter placed in Southern Italy
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0,00
Russians : -0,33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 bomber moved from Southern Italy to Baltic States
1 armour moved from Romania to Baltic States
Combat - Italians
Battle in Cyprus
Battle in Baltic States
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Cyprus from British, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Eastern Poland
1 armour moved from Western Ukraine to Ukraine
2 infantry moved from Northern Italy to Southern Italy
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 aaGun and 1 artillery moved from Tunisia to Libya
1 artillery and 2 infantry moved from Tobruk to Libya
Place Units - Italians
1 fighter placed in Southern Italy
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0,00
Russians : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 armour moved from New South Wales to Queensland
1 fighter moved from New Zealand to Queensland
1 cruiser moved from 65 Sea Zone to 27 Sea Zone
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0
Game History
Round: 5
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Removing units owned by ANZAC from Anglo-Egyptian Sudan: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@aequitas-et-veritas Please use second file posted.
TripleA Move Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 5
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Removing units owned by ANZAC from Anglo-Egyptian Sudan: 2 infantry
EDIT: Turning off Edit Mode
Germans buy 1 factory_minor, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 infantry moved from Vyborg to Leningrad
1 fighter moved from Southern Belarus to Russia
3 bombers moved from Southern Belarus to Russia
1 fighter moved from 118 Sea Zone to Archangel
2 infantry moved from Karelia to Archangel
1 tactical_bomber moved from 118 Sea Zone to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
1 tactical_bomber moved from Southern Belarus to Northern Belarus
5 artilleries and 5 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 5
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Removing units owned by ANZAC from Anglo-Egyptian Sudan: 2 infantry
EDIT: Turning off Edit Mode
Germans buy 1 factory_minor, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 infantry moved from Vyborg to Leningrad
1 fighter moved from Southern Belarus to Russia
3 bombers moved from Southern Belarus to Russia
1 fighter moved from 118 Sea Zone to Archangel
2 infantry moved from Karelia to Archangel
1 tactical_bomber moved from 118 Sea Zone to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
1 tactical_bomber moved from Southern Belarus to Northern Belarus
5 artilleries and 5 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0,50 expected hits
Bombing raid in Russia rolls: 6,7,4 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Leningrad
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 armour, 5 artilleries and 5 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 5 artilleries and 5 infantry in Rostov, round 2 : 4/12 hits, 4,33 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battles
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
9 armour and 4 mech_infantrys moved from Smolensk to Southern Belarus
2 tactical_bombers moved from Northern Belarus to Southern Belarus
3 bombers and 1 fighter moved from Russia to Southern Belarus
1 aaGun, 3 artilleries and 1 infantry moved from Eastern Poland to Southern Belarus
9 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
4 artilleries and 1 infantry moved from Germany to Austria
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 116 Sea Zone to 107 Sea Zone
3 infantry moved from Karelia to Finland
1 fighter moved from Archangel to 118 Sea Zone
Place Units - Germans
2 fighters, 6 infantry and 1 mech_infantry placed in Western Germany
1 factory_minor placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,2
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,50
Germans : 0,83
Russians : -1,67
Assumed no Interception against good odds. But I will reroll if you desire to intercept @Sovietishcat .
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 35 PUs;
Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Smolensk
Russians take Smolensk from Germans
Combat - Russians
Non Combat Move - Russians
3 aaGuns, 8 artilleries, 12 infantry and 1 mech_infantry moved from Novgorod to Smolensk
1 artillery and 11 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Russia to Stalingrad
1 artillery, 13 infantry and 1 mech_infantry moved from Russia to Smolensk
13 armour moved from Russia to Stalingrad
1 infantry moved from Amur to Siberia
2 aaGuns, 1 artillery and 14 infantry moved from Amur to Siberia
Place Units - Russians
1 fighter and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Anhwe to Hopei
2 bombers moved from Anhwe to Hopei
2 fighters moved from Hunan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Hunan to Szechwan
1 tactical_bomber moved from Hunan to Hopei
1 infantry moved from Guam to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
Combat - Japanese
Battle in New Britain
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 3 : 2/3 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking New Britain from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour, 3 infantry and 1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Kiangsi to Kweichow
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Kiangsi to Hunan
1 tactical_bomber moved from Hunan to 7 Sea Zone
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 tactical_bomber moved from Hopei to Yunnan
2 bombers moved from Hopei to French Indo China
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Guinea
1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 47 Sea Zone
1 battleship and 1 destroyer moved from 43 Sea Zone to 47 Sea Zone
1 artillery moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 47 Sea Zone
1 fighter moved from Caroline Islands to 47 Sea Zone
1 cruiser moved from 22 Sea Zone to 7 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to 7 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kyushu to 6 Sea Zone
1 infantry moved from Hokkaido to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 marine moved from Celebes to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 47 Sea Zone
1 battleship moved from 35 Sea Zone to 22 Sea Zone
1 marine moved from Guam to 22 Sea Zone
1 battleship and 1 marine moved from 22 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 7 Sea Zone
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese : 1,00
Japanese : -2,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 4 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France
2 fighters and 2 tactical_bombers moved from Gibraltar to Southern France
1 submarine moved from 104 Sea Zone to 107 Sea Zone
1 bomber moved from Gibraltar to 107 Sea Zone
4 marines moved from Morocco to 93 Sea Zone
1 battleship, 3 cruisers and 4 marines moved from 93 Sea Zone to 95 Sea Zone
4 marines moved from 95 Sea Zone to Southern France
Combat - Americans
Battle in 107 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 107 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 4 marines, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 3 cruisers in Southern France, round 2 : 3/4 hits, 2,17 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 4 marines, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from 107 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 destroyer and 6 submarines moved from 104 Sea Zone to 93 Sea Zone
2 destroyers moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
2 carriers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern France to 95 Sea Zone
3 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 aaGun moved from Central United States to 104 Sea Zone
1 aaGun and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 aaGun moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to Queensland
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
2 carriers, 2 destroyers and 1 submarine moved from 27 Sea Zone to 11 Sea Zone
2 submarines moved from 27 Sea Zone to 11 Sea Zone
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 27 Sea Zone to 11 Sea Zone
1 aaGun moved from Central United States to Western United States
Place Units - Americans
2 transports placed in 104 Sea Zone
4 infantry placed in Central United States
2 bombers placed in Eastern United States
2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Honan to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Tsinghai to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Tsinghai to Honan
6 infantry moved from Tsinghai to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 3 fighters and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Gibraltar to Northern Italy
10 fighters and 1 tactical_bomber moved from Egypt to 101 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Tunisia
British take Tunisia from Italians
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in 101 Sea Zone
British attack with 10 fighters and 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
British win with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Non Combat Move - British
10 fighters and 1 tactical_bomber moved from 101 Sea Zone to Southern France
1 fighter moved from United Kingdom to Southern France
1 carrier moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 93 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern France
1 marine moved from French West Africa to 85 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 85 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Kenya to Egypt
1 fighter moved from Eastern India to Hopei
1 bomber moved from Northern Italy to Southern France
1 fighter moved from 95 Sea Zone to Southern France
Place Units - British
1 transport placed in 83 Sea Zone
2 fighters placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,67
Americans : 1,00
Chinese : 1,17
AA fire in Northern Italy : : -0,17
Japanese : -0,33
@aequitas-et-veritas I assumed no scramble in sz 101.
TripleA Move Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Eastern Poland to Stalingrad
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
@Sovietishcat scramble?
@aequitas-et-veritas no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Eastern Poland to Stalingrad
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
Combat - Italians
Strategic bombing raid in Stalingrad
AA fire in Stalingrad : 0/1 hits, 0,17 expected hits
Bombing raid in Stalingrad rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Stalingrad causes 6 damage total.
Battle in Crete
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 destroyer
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Americans lost in 97 Sea Zone
Italians win, taking Crete from Neutral_Allies with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 98 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 98 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 2,17 expected hits
British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 aaGun moved from Libya to Tunisia
1 armour moved from Ukraine to Rostov
1 armour moved from Baltic States to Northern Belarus
1 armour moved from Southern Belarus to Northern Belarus
1 bomber moved from Stalingrad to Rostov
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1,00
British : -0,50
Americans : 0,33
AA fire in Stalingrad : : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 2 armour; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Anglo-Egyptian Sudan
3 infantry moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
2 armour and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 aaGun and 2 armour placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 27 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
2 infantry moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 3.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Rostov to Northern Caucasus
Germans take Northern Caucasus from Russians
1 armour moved from Northern Caucasus to Southern Caucasus
Germans take Southern Caucasus from Russians
1 infantry moved from Ukraine to Kursk
1 bomber moved from Southern Belarus to Kursk
2 bombers moved from Southern Belarus to Russia
1 fighter moved from Southern Belarus to Russia
@Sovietishcat do you want to send Interceptors?