Sorry i didnt read this before. Sure, just keep max defence.
If I hit 2+ on the next round and you hit only 1 keep the battleship
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 25 Sea Zone
Combat - ANZAC
Battle in 25 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 25 Sea Zone to Marshall Islands
1 carrier moved from 55 Sea Zone to 32 Sea Zone
1 fighter moved from 55 Sea Zone to 32 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
1 cruiser, 1 destroyer and 1 submarine moved from 55 Sea Zone to 32 Sea Zone
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 25 Sea Zone
Combat - ANZAC
Battle in 25 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 25 Sea Zone to Marshall Islands
1 carrier moved from 55 Sea Zone to 32 Sea Zone
1 fighter moved from 55 Sea Zone to 32 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
1 cruiser, 1 destroyer and 1 submarine moved from 55 Sea Zone to 32 Sea Zone
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 72 Sea Zone to 73 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@regularkid said in L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X):
hey bro, you got Adam to the point where he thought, albeit momentarily, he might lose. Believe me, that is a huge feet.
Wait, Adam has huge feet? :feet:
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 14 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
11 armour, 10 artilleries, 24 infantry and 11 mech_infantrys moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
1 armour moved from Yaroslavl to Smolensk
Germans take Smolensk from Russians
16 artilleries and 32 infantry moved from Northern Belarus to Smolensk
2 armour and 2 mech_infantrys moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
Combat - Germans
Non Combat Move - Germans
1 aaGun moved from Northern Belarus to Smolensk
1 aaGun moved from Novgorod to Vologda
2 artilleries and 8 infantry moved from Leningrad to Vologda
5 transports moved from 118 Sea Zone to 117 Sea Zone
4 infantry moved from Germany to 117 Sea Zone
4 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Leningrad
1 infantry moved from Western Germany to France
1 fighter moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Leningrad to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Novgorod to Smolensk
4 infantry moved from Novgorod to Vologda
1 infantry moved from Novgorod to Vologda
3 infantry moved from Finland to 118 Sea Zone
3 infantry moved from 118 Sea Zone to Leningrad
2 bombers moved from Western Germany to Southern Italy
Place Units - Germans
3 infantry placed in Ukraine
2 artilleries and 8 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
3 submarines placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Western Sinkiang to Northern Sinkiang
3 infantry moved from Urals to Northern Sinkiang
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Tula to Kursk
Russians take Kursk from Italians
Combat - Russians
Battle in Northern Sinkiang
Russians attack with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Northern Sinkiang, round 2 : 6/15 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Sinkiang
Russians win, taking Northern Sinkiang from Japanese with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
5 infantry moved from Kazakhstan to Western Sinkiang
1 aaGun, 2 artilleries and 41 infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Russia to Stalingrad
2 fighters and 1 tactical_bomber moved from Russia to Stalingrad
1 aaGun, 2 artilleries and 18 infantry moved from Gorky to Russia
2 aaGuns, 2 artilleries and 21 infantry moved from Ulaanbaatar to Buryatia
Place Units - Russians
2 infantry and 1 mech_infantry placed in Stalingrad
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians : 2.33
Japanese : -0.33
@trulpen lolz. in metric, everything sounds bigger.
Hmmm, forgot about the carriers protecting the island. So it makes no sense to attack a lone island without fleet support. Threw away two transports for nothing.
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 fighters, 11 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangtung to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Guinea
2 bombers moved from Davao to New Guinea
1 tactical_bomber moved from Davao to 36 Sea Zone
Combat - Japanese
Battle in New Guinea
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in New Guinea, round 2 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 bombers moved from New Guinea to Caroline Islands
3 marines moved from Davao to 36 Sea Zone
2 carriers moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
3 artilleries and 4 infantry moved from Kansu to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Shansi to Chahar
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Kiangsi to Hopei
2 armour and 2 mech_infantrys moved from Hopei to Szechwan
2 fighters moved from French Indo China to Szechwan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Amur to Northern Manchuria
2 fighters moved from Davao to 35 Sea Zone
1 tactical_bomber moved from Davao to Szechwan
3 fighters moved from Java to Caroline Islands
2 tactical_bombers moved from 36 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Japan
1 submarine moved from 38 Sea Zone to 35 Sea Zone
1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 47 Sea Zone
2 battleships, 10 carriers, 3 cruisers, 5 destroyers, 7 fighters, 3 marines, 7 submarines and 6 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
3 marines moved from 35 Sea Zone to Caroline Islands
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 fighters and 5 infantry placed in Japan
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Aleutian Islands to 9 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
1 marine moved from Wake Island to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Midway
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 bomber moved from Malta to Algeria
1 fighter moved from Malta to Algeria
1 fighter moved from Gibraltar to Algeria
2 tactical_bombers moved from 93 Sea Zone to Algeria
3 fighters moved from 93 Sea Zone to Algeria
1 fighter moved from 32 Sea Zone to Midway
Combat - Americans
Battle in Tunisia
Battle in Algeria
Americans attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers in Algeria, round 2 : 5/10 hits, 5.00 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Algeria
Americans win, taking Tunisia from Italians, taking Algeria from Italians with 1 artillery, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Midway
Americans attack with 3 fighters, 2 infantry and 1 marine
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 cruiser in Midway, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 3 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone
1 artillery, 1 battleship, 10 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 infantry, 1 submarine and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to 27 Sea Zone
2 fighters moved from Midway to 26 Sea Zone
2 fighters moved from Western United States to 11 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery moved from 27 Sea Zone to Hawaiian Islands
3 fighters and 2 tactical_bombers moved from Queensland to New South Wales
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Marshall Islands to New South Wales
2 fighters moved from Algeria to 93 Sea Zone
1 bomber moved from Algeria to Gibraltar
2 fighters moved from Algeria to Malta
2 tactical_bombers moved from Algeria to 93 Sea Zone
1 fighter moved from Algeria to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 armour moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
3 fighters and 6 infantry placed in Western United States
Americans undo move 1.
3 fighters placed in Western United States
1 destroyer and 1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
Americans undo move 3.
Americans undo move 2.
1 destroyer placed in 11 Sea Zone
3 transports placed in 104 Sea Zone
6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : 0.00
Americans : 0.50
Japanese : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Western Sinkiang to Northern Sinkiang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Aleutian Islands to 9 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
1 marine moved from Wake Island to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Midway
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 bomber moved from Malta to Algeria
1 fighter moved from Malta to Algeria
1 fighter moved from Gibraltar to Algeria
2 tactical_bombers moved from 93 Sea Zone to Algeria
3 fighters moved from 93 Sea Zone to Algeria
1 fighter moved from 32 Sea Zone to Midway
Combat - Americans
Battle in Tunisia
Battle in Algeria
Americans attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers in Algeria, round 2 : 5/10 hits, 5.00 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Algeria
Americans win, taking Tunisia from Italians, taking Algeria from Italians with 1 artillery, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Midway
Americans attack with 3 fighters, 2 infantry and 1 marine
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 cruiser in Midway, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 3 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone
1 artillery, 1 battleship, 10 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 infantry, 1 submarine and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to 27 Sea Zone
2 fighters moved from Midway to 26 Sea Zone
2 fighters moved from Western United States to 11 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery moved from 27 Sea Zone to Hawaiian Islands
3 fighters and 2 tactical_bombers moved from Queensland to New South Wales
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Marshall Islands to New South Wales
2 fighters moved from Algeria to 93 Sea Zone
1 bomber moved from Algeria to Gibraltar
2 fighters moved from Algeria to Malta
2 tactical_bombers moved from Algeria to 93 Sea Zone
1 fighter moved from Algeria to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 armour moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
3 fighters and 6 infantry placed in Western United States
Americans undo move 1.
3 fighters placed in Western United States
1 destroyer and 1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
Americans undo move 3.
Americans undo move 2.
1 destroyer placed in 11 Sea Zone
3 transports placed in 104 Sea Zone
6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Western Sinkiang to Northern Sinkiang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - British
Non Combat Move - British
1 infantry moved from Egypt to Alexandria
2 armour moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 artillery and 5 infantry moved from Trans-Jordan to Egypt
1 transport moved from 73 Sea Zone to 78 Sea Zone
1 destroyer moved from 73 Sea Zone to 77 Sea Zone
1 transport moved from 73 Sea Zone to 85 Sea Zone
1 fighter moved from Egypt to Malta
1 fighter moved from Egypt to Malta
1 fighter moved from Egypt to Malta
3 infantry moved from Baluchistan to Central India
2 infantry moved from Southern Persia to Baluchistan
1 artillery and 2 infantry moved from Iraq to Southern Persia
1 fighter moved from United Kingdom to 93 Sea Zone
5 infantry moved from Eastern India to Burma
Place Units - British
1 carrier placed in 109 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
British undo move 2.
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Southern Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : 0.00
Americans : 0.50
Japanese : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 destroyer and 2 submarines moved from 99 Sea Zone to 94 Sea Zone
1 bomber, 4 fighters and 3 tactical_bombers moved from Southern Italy to 94 Sea Zone
Scramble SZ93? 2 SS, DD, 4 Ftr, 3 Tac, Bmb vs DD with possible 8 fighter scramble.
As much as I would like to … nope. Gotta defend against the bigger German attack. Allies have been in a pinch the whole game. My hats off to you.
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 destroyer and 2 submarines moved from 99 Sea Zone to 94 Sea Zone
1 bomber, 4 fighters and 3 tactical_bombers moved from Southern Italy to 94 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 94 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 4 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 1 destroyer
Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone
Italians win with 1 bomber, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 94 Sea Zone to Southern Italy
4 fighters and 3 tactical_bombers moved from 94 Sea Zone to Southern France
1 aaGun moved from Ukraine to Rostov
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.00
Americans : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 9 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
2 infantry moved from Queensland to New South Wales
2 aaGuns, 4 artilleries and 1 bomber moved from Queensland to South Australia
3 fighters moved from Queensland to New South Wales
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
2 submarines moved from 64 Sea Zone to 63 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 9 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
2 infantry moved from Queensland to New South Wales
2 aaGuns, 4 artilleries and 1 bomber moved from Queensland to South Australia
3 fighters moved from Queensland to New South Wales
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
2 submarines moved from 64 Sea Zone to 63 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 73 Sea Zone to 77 Sea Zone
2 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Northern Caucasus
Germans take Northern Caucasus from Russians
1 armour moved from Northern Caucasus to Rostov
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
2 infantry moved from Ukraine to Kursk
2 bombers moved from Southern Italy to Kursk
Combat - Germans
Battle in Kursk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Kursk, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 3 armour, 16 artilleries, 33 infantry and 3 mech_infantrys moved from Smolensk to Yaroslavl
1 aaGun, 3 artilleries and 23 infantry moved from Vologda to Yaroslavl
7 infantry moved from Leningrad to Novgorod
1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Southern Italy to 115 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Germany
2 fighters moved from Southern Italy to Western Germany
4 infantry moved from France to Southern France
1 aaGun moved from France to Southern France
3 infantry moved from Western Germany to France
5 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 8 infantry moved from Germany to 117 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 8 infantry moved from 118 Sea Zone to Leningrad
2 bombers moved from Kursk to Rostov
1 fighter and 1 tactical_bomber moved from Western Germany to France
Place Units - Germans
1 carrier placed in 115 Sea Zone
2 infantry and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by British from 32 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 27 Sea Zone: 1 battleship
EDIT: Removing units owned by ANZAC from 32 Sea Zone: 1 carrier, 1 cruiser and 2 fighters
EDIT: Removing units owned by ANZAC from 32 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by ANZAC to 27 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Marshall Islands: 1 bomber
EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 bomber
EDIT: Turning off Edit Mode
1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Northern Sinkiang to Eastern Sinkiang
5 infantry moved from Western Sinkiang to Eastern Sinkiang
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 armour moved from Stalingrad to Northern Caucasus
Russians take Northern Caucasus from Germans
1 armour moved from Northern Caucasus to Stalingrad
1 armour moved from Stalingrad to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Stalingrad
Combat - Russians
Battle in Eastern Sinkiang
Russians attack with 1 armour, 2 artilleries, 15 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 15 infantry and 2 mech_infantrys in Eastern Sinkiang, round 2 : 4/20 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
Russians win, taking Eastern Sinkiang from Japanese with 1 armour, 2 artilleries, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Stalingrad
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians : -0.50
Japanese : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Americans
1 fighter and 1 tactical_bomber moved from Szechwan to Northern Sinkiang
1 infantry moved from Kansu to Northern Sinkiang
4 artilleries and 16 infantry moved from Northern Manchuria to Buryatia
6 fighters and 5 tactical_bombers moved from Japan to Buryatia
1 fighter moved from Szechwan to Northern Sinkiang
1 bomber moved from Caroline Islands to Buryatia
1 bomber moved from Caroline Islands to Buryatia
Combat - Japanese
Battle in Northern Sinkiang
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northern Sinkiang, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Northern Sinkiang
Japanese win, taking Northern Sinkiang from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buryatia
Japanese attack with 4 artilleries, 2 bombers, 6 fighters, 16 infantry and 5 tactical_bombers
Russians defend with 2 aaGuns, 2 artilleries and 21 infantry
AA fire in Buryatia : 0/6 hits, 1.00 expected hits
Japanese roll dice for 4 artilleries, 2 bombers, 6 fighters, 16 infantry and 5 tactical_bombers in Buryatia, round 2 : 12/33 hits, 12.00 expected hits
Russians roll dice for 2 aaGuns, 2 artilleries and 21 infantry in Buryatia, round 2 : 8/23 hits, 7.67 expected hits
8 infantry owned by the Japanese, 10 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
Japanese roll dice for 4 artilleries, 2 bombers, 6 fighters, 8 infantry and 5 tactical_bombers in Buryatia, round 3 : 10/25 hits, 10.67 expected hits
Russians roll dice for 2 artilleries and 11 infantry in Buryatia, round 3 : 6/13 hits, 4.33 expected hits
6 infantry owned by the Japanese and 10 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 4 artilleries, 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers in Buryatia, round 4 : 10/19 hits, 9.33 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Buryatia, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 4 artilleries, 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Japanese: 15 infantry
Casualties for Russians: 2 aaGuns, 2 artilleries and 21 infantry
Non Combat Move - Japanese
1 aaGun moved from Northern Manchuria to Buryatia
2 fighters and 1 tactical_bomber moved from Northern Sinkiang to Kansu
1 infantry moved from Inner Mongolia to Kansu
3 artilleries and 8 infantry moved from Tsinghai to Kansu
2 armour and 2 mech_infantrys moved from Szechwan to Kansu
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Shansi to Chahar
1 infantry moved from Honan to Tsinghai
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from New Guinea to 47 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
9 fighters and 6 tactical_bombers moved from 35 Sea Zone to Caroline Islands
1 aaGun moved from Northern Manchuria to Buryatia
2 bombers, 6 fighters and 5 tactical_bombers moved from Buryatia to Northern Manchuria
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 fighters and 2 infantry placed in Japan
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
AA fire in Buryatia : : -1.00
Chinese : -0.33
Russians : 2.00
Japanese : 0.17