@simon33 said in L25 bm4 axis-dom vs simon33 (allies+16):
Actually, if it’s not too late, I’d prefer scramble only to 111. Just checked your buy.
ok no worries
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 8 infantry moved from Urals to Western Sinkiang
1 armour and 1 mech_infantry moved from Stalingrad to Western Sinkiang
1 infantry moved from Tambov to Kursk
1 infantry moved from Saratov to Tula
Russians take Tula from Italians
1 fighter moved from Russia to Kursk
1 fighter and 1 tactical_bomber moved from Stalingrad to Kursk
Combat - Russians
Battle in Kursk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 armour in Kursk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Kursk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Western Sinkiang
Russians attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Western Sinkiang, round 2 : 2/12 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Western Sinkiang
Russians win, taking Western Sinkiang from Japanese with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Stalingrad to Western Sinkiang
4 infantry moved from Dzavhan to Ulaanbaatar
5 infantry moved from Stalingrad to Kazakhstan
1 armour, 9 artilleries and 25 infantry moved from Tambov to Stalingrad
2 fighters moved from Kursk to Russia
1 tactical_bomber moved from Kursk to Russia
18 infantry moved from Russia to Gorky
2 artilleries moved from Russia to Gorky
1 aaGun moved from Russia to Gorky
Place Units - Russians
1 armour placed in Stalingrad
3 infantry placed in Urals
6 infantry placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.50
Russians : 0.00
Japanese : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 74 PUs; 6 SuicideAttackTokens;
Japanese buy 2 carriers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
1 infantry moved from 24 Sea Zone to Wake Island
2 infantry moved from French Indo China to Shan State
1 infantry moved from Borneo to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
2 fighters moved from 44 Sea Zone to Shan State
2 fighters moved from 44 Sea Zone to Sumatra
1 fighter moved from 44 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Midway
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Wake Island
Battle in Shan State
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Wake Island from Americans, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to Java
2 fighters moved from Sumatra to Java
2 fighters moved from Shan State to French Indo China
1 submarine moved from 38 Sea Zone to 36 Sea Zone
1 submarine moved from 82 Sea Zone to 40 Sea Zone
1 submarine moved from 39 Sea Zone to 38 Sea Zone
3 marines moved from Borneo to 44 Sea Zone
2 battleships, 9 carriers, 3 cruisers, 5 destroyers, 6 fighters, 3 marines, 4 submarines and 7 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
3 marines moved from 36 Sea Zone to Davao
2 bombers moved from Kwangtung to Davao
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 36 Sea Zone
5 fighters and 4 tactical_bombers moved from Japan to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Davao
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Kwangtung to Hopei
3 artilleries and 2 infantry moved from Eastern Sinkiang to Kansu
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Anhwe to Honan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Szechwan
1 infantry moved from Szechwan to Tsinghai
1 armour and 1 mech_infantry moved from Tsinghai to Hopei
1 infantry moved from Hopei to Hunan
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Shansi
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 3 infantry moved from Korea to Northern Manchuria
1 infantry moved from Amur to Northern Manchuria
1 infantry moved from Buryatia to Northern Manchuria
1 infantry moved from Sakha to Amur
Place Units - Japanese
3 infantry placed in French Indo China
2 carriers and 1 transport placed in 21 Sea Zone
3 infantry placed in Kiangsu
2 infantry placed in Japan
1 submarine and 1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
UK_Pacific : 0.67
Japanese : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from 93 Sea Zone to Morocco
2 infantry moved from Gibraltar to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from Iraq to 101 Sea Zone
1 fighter moved from Eastern India to 38 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 32 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 32 Sea Zone to Wake Island
1 battleship and 1 cruiser moved from 55 Sea Zone to 32 Sea Zone
1 bomber moved from Queensland to 24 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone
2 infantry moved from 9 Sea Zone to Aleutian Islands
1 fighter moved from Western United States to Aleutian Islands
1 bomber and 1 fighter moved from Alaska to Aleutian Islands
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Northern Italy
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in 101 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Morocco
Battle in 24 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 24 Sea Zone
Americans win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Algeria
Battle in 38 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 38 Sea Zone
Americans win, taking Algeria from Italians with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Aleutian Islands, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Aleutian Islands, round 3 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Wake Island
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from 24 Sea Zone to Marshall Islands
10 carriers, 3 destroyers and 2 fighters moved from 55 Sea Zone to 32 Sea Zone
1 carrier moved from 11 Sea Zone to 9 Sea Zone
2 fighters moved from Aleutian Islands to 9 Sea Zone
1 destroyer moved from 11 Sea Zone to 9 Sea Zone
1 bomber moved from Aleutian Islands to Western United States
1 submarine moved from 11 Sea Zone to 32 Sea Zone
10 fighters moved from 55 Sea Zone to 32 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from Northern Italy to Malta
1 fighter moved from 101 Sea Zone to Malta
1 bomber moved from Southern France to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 38 Sea Zone to Burma
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour, 1 infantry and 1 mech_infantry placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -1.33
AA fire in Southern France : : -0.17
AA fire in Northern Italy : : -0.17
Japanese : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from 93 Sea Zone to Morocco
2 infantry moved from Gibraltar to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from Iraq to 101 Sea Zone
1 fighter moved from Eastern India to 38 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 32 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 32 Sea Zone to Wake Island
1 battleship and 1 cruiser moved from 55 Sea Zone to 32 Sea Zone
1 bomber moved from Queensland to 24 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone
2 infantry moved from 9 Sea Zone to Aleutian Islands
1 fighter moved from Western United States to Aleutian Islands
1 bomber and 1 fighter moved from Alaska to Aleutian Islands
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Northern Italy
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in 101 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Morocco
Battle in 24 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 24 Sea Zone
Americans win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Algeria
Battle in 38 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 38 Sea Zone
Americans win, taking Algeria from Italians with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Aleutian Islands, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Aleutian Islands, round 3 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Wake Island
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from 24 Sea Zone to Marshall Islands
10 carriers, 3 destroyers and 2 fighters moved from 55 Sea Zone to 32 Sea Zone
1 carrier moved from 11 Sea Zone to 9 Sea Zone
2 fighters moved from Aleutian Islands to 9 Sea Zone
1 destroyer moved from 11 Sea Zone to 9 Sea Zone
1 bomber moved from Aleutian Islands to Western United States
1 submarine moved from 11 Sea Zone to 32 Sea Zone
10 fighters moved from 55 Sea Zone to 32 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from Northern Italy to Malta
1 fighter moved from 101 Sea Zone to Malta
1 bomber moved from Southern France to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 38 Sea Zone to Burma
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour, 1 infantry and 1 mech_infantry placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
4 armour, 3 fighters and 3 mech_infantrys moved from Trans-Jordan to Alexandria
1 bomber moved from United Kingdom to Northern Italy
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Battle in Alexandria
British attack with 4 armour, 3 fighters and 3 mech_infantrys
Germans defend with 1 tactical_bomber; Italians defend with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
British roll dice for 4 armour, 3 fighters and 3 mech_infantrys in Alexandria, round 2 : 6/10 hits, 4.50 expected hits
Italians roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Alexandria, round 2 : 5/10 hits, 5.33 expected hits
3 mech_infantrys owned by the British, 3 tactical_bombers owned by the Italians, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 armour owned by the British lost in Alexandria
2 armour owned by the British retreated to Egypt
Italians win with 4 fighters remaining. Battle score for attacker is 20
Casualties for British: 2 armour and 3 mech_infantrys
Casualties for Germans: 1 tactical_bomber
Casualties for Italians: 1 artillery, 1 infantry and 3 tactical_bombers
Non Combat Move - British
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
3 fighters moved from Alexandria to Egypt
1 artillery and 5 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Southern Persia to Baluchistan
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 battleship moved from 55 Sea Zone to 32 Sea Zone
1 bomber moved from Eastern India to Egypt
Place Units - British
2 infantry placed in Southern Persia
1 artillery and 2 infantry placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,4,6,1,3,6
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 1.50
Italians : -0.33
Americans : -1.33
AA fire in Southern France : : -0.17
AA fire in Northern Italy : : 0.67
Japanese : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
4 fighters moved from Alexandria to Southern Italy
5 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Ukraine to Southern Italy
3 submarines moved from 100 Sea Zone to 99 Sea Zone
Place Units - Italians
1 destroyer placed in 99 Sea Zone
2 tactical_bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.17
Americans : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 25 Sea Zone
Combat - ANZAC
Battle in 25 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 25 Sea Zone to Marshall Islands
1 carrier moved from 55 Sea Zone to 32 Sea Zone
1 fighter moved from 55 Sea Zone to 32 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
1 cruiser, 1 destroyer and 1 submarine moved from 55 Sea Zone to 32 Sea Zone
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 25 Sea Zone
Combat - ANZAC
Battle in 25 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 25 Sea Zone to Marshall Islands
1 carrier moved from 55 Sea Zone to 32 Sea Zone
1 fighter moved from 55 Sea Zone to 32 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
1 cruiser, 1 destroyer and 1 submarine moved from 55 Sea Zone to 32 Sea Zone
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 72 Sea Zone to 73 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@regularkid said in L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X):
hey bro, you got Adam to the point where he thought, albeit momentarily, he might lose. Believe me, that is a huge feet.
Wait, Adam has huge feet? :feet:
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 14 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
11 armour, 10 artilleries, 24 infantry and 11 mech_infantrys moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
1 armour moved from Yaroslavl to Smolensk
Germans take Smolensk from Russians
16 artilleries and 32 infantry moved from Northern Belarus to Smolensk
2 armour and 2 mech_infantrys moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
Combat - Germans
Non Combat Move - Germans
1 aaGun moved from Northern Belarus to Smolensk
1 aaGun moved from Novgorod to Vologda
2 artilleries and 8 infantry moved from Leningrad to Vologda
5 transports moved from 118 Sea Zone to 117 Sea Zone
4 infantry moved from Germany to 117 Sea Zone
4 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Leningrad
1 infantry moved from Western Germany to France
1 fighter moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Leningrad to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Novgorod to Smolensk
4 infantry moved from Novgorod to Vologda
1 infantry moved from Novgorod to Vologda
3 infantry moved from Finland to 118 Sea Zone
3 infantry moved from 118 Sea Zone to Leningrad
2 bombers moved from Western Germany to Southern Italy
Place Units - Germans
3 infantry placed in Ukraine
2 artilleries and 8 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
3 submarines placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Western Sinkiang to Northern Sinkiang
3 infantry moved from Urals to Northern Sinkiang
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Tula to Kursk
Russians take Kursk from Italians
Combat - Russians
Battle in Northern Sinkiang
Russians attack with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Northern Sinkiang, round 2 : 6/15 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Sinkiang
Russians win, taking Northern Sinkiang from Japanese with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
5 infantry moved from Kazakhstan to Western Sinkiang
1 aaGun, 2 artilleries and 41 infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Russia to Stalingrad
2 fighters and 1 tactical_bomber moved from Russia to Stalingrad
1 aaGun, 2 artilleries and 18 infantry moved from Gorky to Russia
2 aaGuns, 2 artilleries and 21 infantry moved from Ulaanbaatar to Buryatia
Place Units - Russians
2 infantry and 1 mech_infantry placed in Stalingrad
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians : 2.33
Japanese : -0.33
@trulpen lolz. in metric, everything sounds bigger.
Hmmm, forgot about the carriers protecting the island. So it makes no sense to attack a lone island without fleet support. Threw away two transports for nothing.
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 fighters, 11 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangtung to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Guinea
2 bombers moved from Davao to New Guinea
1 tactical_bomber moved from Davao to 36 Sea Zone
Combat - Japanese
Battle in New Guinea
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in New Guinea, round 2 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 bombers moved from New Guinea to Caroline Islands
3 marines moved from Davao to 36 Sea Zone
2 carriers moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
3 artilleries and 4 infantry moved from Kansu to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Shansi to Chahar
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Kiangsi to Hopei
2 armour and 2 mech_infantrys moved from Hopei to Szechwan
2 fighters moved from French Indo China to Szechwan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Amur to Northern Manchuria
2 fighters moved from Davao to 35 Sea Zone
1 tactical_bomber moved from Davao to Szechwan
3 fighters moved from Java to Caroline Islands
2 tactical_bombers moved from 36 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Japan
1 submarine moved from 38 Sea Zone to 35 Sea Zone
1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 47 Sea Zone
2 battleships, 10 carriers, 3 cruisers, 5 destroyers, 7 fighters, 3 marines, 7 submarines and 6 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
3 marines moved from 35 Sea Zone to Caroline Islands
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 fighters and 5 infantry placed in Japan
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Aleutian Islands to 9 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
1 marine moved from Wake Island to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Midway
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 bomber moved from Malta to Algeria
1 fighter moved from Malta to Algeria
1 fighter moved from Gibraltar to Algeria
2 tactical_bombers moved from 93 Sea Zone to Algeria
3 fighters moved from 93 Sea Zone to Algeria
1 fighter moved from 32 Sea Zone to Midway
Combat - Americans
Battle in Tunisia
Battle in Algeria
Americans attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers in Algeria, round 2 : 5/10 hits, 5.00 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Algeria
Americans win, taking Tunisia from Italians, taking Algeria from Italians with 1 artillery, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Midway
Americans attack with 3 fighters, 2 infantry and 1 marine
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 cruiser in Midway, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 3 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone
1 artillery, 1 battleship, 10 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 infantry, 1 submarine and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to 27 Sea Zone
2 fighters moved from Midway to 26 Sea Zone
2 fighters moved from Western United States to 11 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery moved from 27 Sea Zone to Hawaiian Islands
3 fighters and 2 tactical_bombers moved from Queensland to New South Wales
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Marshall Islands to New South Wales
2 fighters moved from Algeria to 93 Sea Zone
1 bomber moved from Algeria to Gibraltar
2 fighters moved from Algeria to Malta
2 tactical_bombers moved from Algeria to 93 Sea Zone
1 fighter moved from Algeria to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 armour moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
3 fighters and 6 infantry placed in Western United States
Americans undo move 1.
3 fighters placed in Western United States
1 destroyer and 1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
Americans undo move 3.
Americans undo move 2.
1 destroyer placed in 11 Sea Zone
3 transports placed in 104 Sea Zone
6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : 0.00
Americans : 0.50
Japanese : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Western Sinkiang to Northern Sinkiang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Aleutian Islands to 9 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
1 marine moved from Wake Island to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Midway
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 bomber moved from Malta to Algeria
1 fighter moved from Malta to Algeria
1 fighter moved from Gibraltar to Algeria
2 tactical_bombers moved from 93 Sea Zone to Algeria
3 fighters moved from 93 Sea Zone to Algeria
1 fighter moved from 32 Sea Zone to Midway
Combat - Americans
Battle in Tunisia
Battle in Algeria
Americans attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers in Algeria, round 2 : 5/10 hits, 5.00 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Algeria
Americans win, taking Tunisia from Italians, taking Algeria from Italians with 1 artillery, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Midway
Americans attack with 3 fighters, 2 infantry and 1 marine
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 cruiser in Midway, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 3 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone
1 artillery, 1 battleship, 10 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 infantry, 1 submarine and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to 27 Sea Zone
2 fighters moved from Midway to 26 Sea Zone
2 fighters moved from Western United States to 11 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery moved from 27 Sea Zone to Hawaiian Islands
3 fighters and 2 tactical_bombers moved from Queensland to New South Wales
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Marshall Islands to New South Wales
2 fighters moved from Algeria to 93 Sea Zone
1 bomber moved from Algeria to Gibraltar
2 fighters moved from Algeria to Malta
2 tactical_bombers moved from Algeria to 93 Sea Zone
1 fighter moved from Algeria to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 armour moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
3 fighters and 6 infantry placed in Western United States
Americans undo move 1.
3 fighters placed in Western United States
1 destroyer and 1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
Americans undo move 3.
Americans undo move 2.
1 destroyer placed in 11 Sea Zone
3 transports placed in 104 Sea Zone
6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Western Sinkiang to Northern Sinkiang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - British
Non Combat Move - British
1 infantry moved from Egypt to Alexandria
2 armour moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 artillery and 5 infantry moved from Trans-Jordan to Egypt
1 transport moved from 73 Sea Zone to 78 Sea Zone
1 destroyer moved from 73 Sea Zone to 77 Sea Zone
1 transport moved from 73 Sea Zone to 85 Sea Zone
1 fighter moved from Egypt to Malta
1 fighter moved from Egypt to Malta
1 fighter moved from Egypt to Malta
3 infantry moved from Baluchistan to Central India
2 infantry moved from Southern Persia to Baluchistan
1 artillery and 2 infantry moved from Iraq to Southern Persia
1 fighter moved from United Kingdom to 93 Sea Zone
5 infantry moved from Eastern India to Burma
Place Units - British
1 carrier placed in 109 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
British undo move 2.
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Southern Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : 0.00
Americans : 0.50
Japanese : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 destroyer and 2 submarines moved from 99 Sea Zone to 94 Sea Zone
1 bomber, 4 fighters and 3 tactical_bombers moved from Southern Italy to 94 Sea Zone
Scramble SZ93? 2 SS, DD, 4 Ftr, 3 Tac, Bmb vs DD with possible 8 fighter scramble.
As much as I would like to … nope. Gotta defend against the bigger German attack. Allies have been in a pinch the whole game. My hats off to you.