@FlyingBadger said in L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1:
Scotland to 114? No
UK to 113? NO
France to Normandy? YES
Looks like you played off the wrong map - I made the German edits again and posted
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 7 infantry
EDIT: Adding units owned by Germans to Finland: 7 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys
EDIT: Removing units owned by Germans from Holland Belgium: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun, 1 artillery and 6 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun, 1 artillery and 6 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Adding units owned by Germans to Germany: 1 armour
EDIT: Removing units owned by Germans from Germany: 5 infantry
EDIT: Adding units owned by Germans to Western Germany: 5 infantry
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Americans buy 2 armour, 1 bomber, 1 carrier, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from India to Malaya
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 marine moved from 21 Sea Zone to Guam
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 34 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
3 fighters moved from Normandy Bordeaux to Northern Italy
2 bombers moved from Malta to Northern Italy
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Guam
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 cruiser in Guam, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Guam, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Guam, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Guam, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans win, taking Guam from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Italy
Americans attack with 2 bombers and 3 fighters
Germans defend with 1 artillery; Italians defend with 1 aaGun and 1 factory_major
AA fire in Northern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 bombers and 3 fighters in Northern Italy, round 2 : 4/5 hits, 2.83 expected hits
Italians roll dice for 1 aaGun and 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Italians and 1 artillery owned by the Germans lost in Northern Italy
Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 9
Casualties for Italians: 1 aaGun
Casualties for Germans: 1 artillery
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 34 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from Philippines to Paulau Island
1 bomber moved from Malaya to India
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from 34 Sea Zone to Paulau Island
3 fighters moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Midway
1 infantry moved from Mexico to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from British Guiana to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 aaGun moved from Tunisia to Algeria
1 fighter moved from Eastern United States to Gibraltar
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 marine moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 fighter moved from Northern Italy to Sicily
1 fighter moved from Northern Italy to Sicily
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Crete
1 fighter moved from Northern Italy to Sardinia
1 bomber moved from Northern Italy to Malta
1 bomber moved from Northern Italy to Malta
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 aaGun moved from Mexico to Southeast Mexico
Place Units - Americans
1 bomber placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 armour and 3 infantry placed in Central United States
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British buy 2 armour, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Southern France from Americans
French take Syria from British
French take Tunisia from Americans
1 armour moved from West India to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to Sumatra
2 fighters and 2 infantry moved from India to Burma
EDIT: 1 infantry moved from Southern France to Normandy Bordeaux
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Sumatra
British attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 armour, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Burma to India
1 bomber moved from Sumatra to India
2 infantry moved from West India to India
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
2 cruisers moved from 72 Sea Zone to 79 Sea Zone
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
1 infantry moved from Kenya to Italian Somaliland
EDIT: 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Normandy Bordeaux to Sardinia
1 fighter moved from Normandy Bordeaux to Gibraltar
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
1 armour and 2 infantry placed in Union of South Africa
1 armour, 1 bomber, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -0.33
British : -0.67
AA fire in Malaya : : -0.17
Americans : -0.33
AA fire in Northern Italy : : -0.50
Chinese : -0.50
Japanese : -1.33
@gamerman01 my bad. I didn’t overwrite the old one and saved the map with the edits separately.
When I came back, i must have accidently used the old one ,wich was still stored in my gaming file.
Sorry for the inconvenience, though.
I moved 1 US infantry from South France to Normandy, but then back later, so no change. I’m a little rusty after not playing for 2 years, is what caused that.
No AA hits for either side the whole game yet. It’s like Russian roulette, all blanks so far…
@aequitas-et-veritas said in L20 Gamerman01 (L) vs AetV (w/o Iwo NO):
@gamerman01 my bad. I didn’t overwrite the old one and saved the map with the edits separately.
When I came back, i must have accidently used the old one ,wich was still stored in my gaming file.
Sorry for the inconvenience, though.
Thanks, but it’s no problem at all!
And I have no allied units on other transports, so nice and clean for you this time!
@gamerman01 to me this is causing the biggest problem in playing that game. I either try to evade making SBR’s or I buy one in case one get’s shot down. Most of the time I cannot compensate enough because two or three got shot down…:fearful:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 bomber moved from Ukraine to Northern Italy
2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Ukraine to Rostov
3 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
@aequitas-et-veritas fight or submerge your Subs?
@aequitas-et-veritas In 97? Submerge
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 bomber moved from Ukraine to Northern Italy
2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Ukraine to Rostov
3 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Northern Italy
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in 97 Sea Zone
Italians attack with 1 submarine
British defend with 1 submarine; Americans defend with 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the British Submerged
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Battle in Rostov
Italians attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Rostov, round 2 : 5/9 hits, 2,50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians winItalians win, taking 97 Sea Zone from Neutral with 1 submarine remaining, taking Rostov from Russians with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,5
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 2,83
British : 0,50
Russians : 0,33
Yeah, see, that Italian sub was loaded for BEAR
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from India to Java
1 armour and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 armour, 1 bomber and 1 infantry in Java, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from Java to Dutch New Guinea
1 infantry moved from South Australia to Northern Territory
1 fighter moved from Caroline Islands to Guam
1 aaGun moved from New South Wales to South Australia
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
4 infantry moved from France to Northern Italy
Combat - French
Battle in Northern Italy
French attack with 4 infantry
Italians defend with 1 artillery and 1 factory_minor
French roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 4 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Turn Complete - French
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0.33
French : 0.33
ANZAC : -1.67
Japanese : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 bomber moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Northern Italy
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Ukraine to Caucasus
2 tactical_bombers moved from Ukraine to Caucasus
3 fighters moved from Ukraine to Caucasus
1 fighter moved from Novgorod to Russia
2 bombers moved from Ukraine to Russia
2 bombers moved from Novgorod to Russia
hold on @gamerman01 a minor adjustment is comming onmy CM before you answer the call of interception.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 bomber moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Northern Italy
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Ukraine to Caucasus
2 tactical_bombers moved from Ukraine to Caucasus
3 fighters moved from Ukraine to Caucasus
1 fighter moved from Novgorod to Russia
2 bombers moved from Ukraine to Russia
2 bombers moved from Novgorod to Russia
1 fighter moved from Southern Italy to France
1 tactical_bomber moved from Southern Italy to Northern Italy
Please use the 2nd file @gamerman01.
Thank you.
Interception?
You must have just missed me before I left, bummer -
I’m back now - no intercepting from Moscow, no
Nice move
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 bomber moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Northern Italy
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Ukraine to Caucasus
2 tactical_bombers moved from Ukraine to Caucasus
3 fighters moved from Ukraine to Caucasus
1 fighter moved from Novgorod to Russia
2 bombers moved from Ukraine to Russia
2 bombers moved from Novgorod to Russia
1 fighter moved from Southern Italy to France
1 tactical_bomber moved from Southern Italy to Northern Italy
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits, 0,67 expected hits
Bombing raid in Russia rolls: 7,7,4,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Northern Italy
Germans attack with 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
French defend with 1 factory_minor and 4 infantry
Germans roll dice for 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/9 hits, 3,17 expected hits
French roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans and 3 infantry owned by the French lost in Northern Italy
Germans roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Northern Italy, round 3 : 3/8 hits, 3,00 expected hits
French roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Northern Italy
Germans win, taking Northern Italy from French with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for French: 4 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in France
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry; French defend with 1 airfield and 1 factory_minor
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in France, round 2 : 3/4 hits, 1,33 expected hits
French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in France
Germans destroys 21PUs while taking French capital
Germans win, taking France from French with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour and 2 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 2/7 hits, 3,17 expected hits
Russians roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 0/3 hits, 1,17 expected hits
2 infantry owned by the Russians lost in Caucasus
Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 1/7 hits, 3,17 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 1 armour and 2 infantry
Casualties for Germans: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
3 aaGuns, 12 armour, 7 artilleries, 9 infantry and 17 mech_infantrys moved from Ukraine to Rostov
2 mech_infantrys moved from Poland to Eastern Poland
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
4 mech_infantrys moved from Western Germany to Slovakia Hungary
3 fighters and 2 tactical_bombers moved from Caucasus to Rostov
1 fighter moved from Russia to Rostov
4 bombers moved from Russia to Novgorod
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Northern Italy to Southern Italy
2 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy
1 fighter moved from France to Southern Italy
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Rostov
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
Place Units - Germans
3 fighters placed in Novgorod
8 infantry placed in Western Germany
3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bulgaria: 1 infantry
EDIT: Removing units owned by Germans from Greece: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,2
Germans collect 51 PUs (6 lost to blockades); end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,67
Germans : -2,33
British : 0,33
French : 0,00
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy nothing; Remaining resources: 34 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Volgograd
1 fighter moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
3 infantry moved from Russia to Vologda
2 mech_infantrys moved from Samara to Vologda
1 armour moved from Samara to Vologda
5 mech_infantrys moved from Bryansk to Vologda
1 infantry moved from Bryansk to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Bryansk to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
retreated to Tambov
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 armour, 3 infantry and 7 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 3 infantry and 7 mech_infantrys in Vologda, round 2 : 1/11 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Vologda
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Samara to Russia
2 fighters moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns, 1 armour, 11 artilleries and 53 infantry moved from Bryansk to Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 55 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.50