@FlyingBadger said in L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1:
Scotland to 114? No
UK to 113? NO
France to Normandy? YES
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ukraine
Italians attack with 3 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Ukraine
2 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Bessarabia
2 artilleries and 3 infantry moved from Romania to Bessarabia
2 aaGuns moved from Eastern Poland to Bessarabia
1 infantry moved from Romania to Bulgaria
Place Units - Italians
3 mech_infantrys placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Iraq to Persia
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 armour moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Southern Italy to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
1 bomber moved from Southern Italy to Belarus
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 submarine moved from 113 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Rostov
Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 4/8 hits, 3.83 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Rostov
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
1 aaGun and 4 infantry moved from Novgorod to Archangel
1 armour and 2 mech_infantrys moved from Baltic States to Archangel
1 bomber moved from Belarus to Novgorod
4 artilleries and 4 infantry moved from France to Southern France
1 aaGun and 1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Germany
3 fighters and 3 tactical_bombers moved from Rostov to Ukraine
2 mech_infantrys moved from Western Germany to Yugoslavia
3 aaGuns, 7 armour, 3 artilleries, 23 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
Place Units - Germans
10 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Novgorod
2 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 1.67
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Rostov
3 infantry moved from Bryansk to Rostov
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 6 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 6 infantry in Rostov, round 2 : 2/7 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
1 armour and 2 mech_infantrys moved from Bryansk to Samara
1 aaGun moved from Bryansk to Rostov
1 fighter moved from Rostov to Bryansk
1 fighter moved from Belarus to Russia
3 artilleries and 6 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -1.00
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kweichow
2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 bomber moved from Java to Kweichow
1 bomber moved from Japan to Kweichow
4 artilleries moved from Hunan to Kweichow
1 infantry moved from Hopei to Kweichow
4 infantry moved from French Indo China to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 fighter moved from Philippines to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour, 1 artillery and 2 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 4 artilleries, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers
Chinese defend with 1 artillery and 13 infantry
Japanese roll dice for 4 artilleries, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers in Kweichow, round 2 : 7/16 hits, 8.17 expected hits
Chinese roll dice for 1 artillery and 13 infantry in Kweichow, round 2 : 6/14 hits, 4.67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 4 artilleries owned by the Japanese lost in Kweichow
7 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Kweichow, round 3 : 6/10 hits, 6.00 expected hits
Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 3 : 2/7 hits, 2.33 expected hits
2 fighters owned by the Japanese lost in Kweichow
6 infantry owned by the Chinese lost in Kweichow
2 fighters owned by the Japanese, 4 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated
Chinese win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Japanese: 4 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for Chinese: 13 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter and 4 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 4 infantry in Shan State, round 2 : 1/5 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from Kweichow to Manchuria
1 fighter moved from Japan to Manchuria
5 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from French Indo China to Hunan
1 tactical_bomber moved from Yunnan to French Indo China
2 fighters and 3 tactical_bombers moved from Kweichow to French Indo China
1 bomber moved from Kweichow to French Indo China
1 bomber moved from Kweichow to Anhwe
1 infantry and 1 marine moved from Iwo Jima to 17 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry and 1 marine moved from 6 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Philippines
2 aaGuns and 2 infantry moved from Jehol to Manchuria
1 fighter moved from Japan to 36 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in French Indo China
Japanese undo move 3.
1 artillery and 2 infantry placed in French Indo China
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Japanese regular : -0.17
UK_Pacific regular : -0.33
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Combat Move - British
1 armour and 1 mech_infantry moved from Caucasus to Rostov
2 destroyers and 1 submarine moved from 94 Sea Zone to 95 Sea Zone
3 submarines moved from 81 Sea Zone to 95 Sea Zone
2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 95 Sea Zone
1 bomber and 3 fighters moved from Gibraltar to 95 Sea Zone
Combat Hit Differential Summary :
scram?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Guam
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Guam from Japanese, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 96 Sea Zone
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 96 Sea Zone to 91 Sea Zone
1 infantry and 1 marine moved from Tunisia to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 infantry, 2 marines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 2 marines moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Hopei
1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery moved from Kweichow to Shensi
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Caucasus to Rostov
2 destroyers and 1 submarine moved from 94 Sea Zone to 95 Sea Zone
3 submarines moved from 81 Sea Zone to 95 Sea Zone
2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 95 Sea Zone
1 bomber and 3 fighters moved from Gibraltar to 95 Sea Zone
Combat - British
Battle in 95 Sea Zone
British attack with 1 bomber, 2 destroyers, 5 fighters, 4 submarines and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 submarines
British roll dice for 4 submarines in 95 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 2 destroyers, 5 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 95 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
2 destroyers owned by the British and 1 submarine owned by the British lost in 95 Sea Zone
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 2 submarines owned by the Italians lost in 95 Sea Zone
British win with 1 bomber, 5 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for British: 2 destroyers and 1 submarine
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 submarines
Non Combat Move - British
4 fighters moved from 95 Sea Zone to 94 Sea Zone
2 tactical_bombers moved from 95 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from 95 Sea Zone to Gibraltar
2 infantry moved from Burma to India
2 fighters moved from Persia to Bryansk
1 aaGun, 1 artillery and 4 infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Libya to Tunisia
1 armour moved from Tunisia to Tobruk
Place Units - British
1 fighter, 1 infantry and 1 mech_infantry placed in Persia
3 submarines placed in 98 Sea Zone
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : -0.67
Italians regular : 1.33
British regular : 2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Bessarabia to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Ukraine
2 aaGuns, 2 artilleries and 1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 artillery placed in Queensland
ANZAC undo move 3.
ANZAC undo move 2.
ANZAC undo move 1.
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
1 infantry moved from Persia to Eastern Persia
1 destroyer moved from 72 Sea Zone to 77 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 infantry moved from Archangel to Vologda
2 infantry moved from Archangel to Smolensk
2 infantry moved from Novgorod to Belarus
1 bomber moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
7 armour moved from Ukraine to Rostov
4 infantry moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 7 armour, 2 artilleries and 4 infantry
British defend with 1 armour and 1 mech_infantry; Russians defend with 1 aaGun and 6 infantry
Germans roll dice for 7 armour, 2 artilleries and 4 infantry in Rostov, round 2 : 3/13 hits, 5.17 expected hits
Russians roll dice for 1 aaGun, 1 armour, 6 infantry and 1 mech_infantry in Rostov, round 2 : 4/8 hits, 2.83 expected hits
4 infantry owned by the Germans lost in Rostov
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
2 artilleries owned by the Germans and 7 armour owned by the Germans retreated to Ukraine
Russians win with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Slovakia Hungary
1 bomber moved from Vologda to Novgorod
1 armour and 2 mech_infantrys moved from Archangel to Eastern Poland
2 mech_infantrys moved from Novgorod to Eastern Poland
1 aaGun moved from France to Southern France
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Yugoslavia to Eastern Poland
2 infantry moved from France to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 submarine moved from 119 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 115 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
2 artilleries and 1 infantry moved from Novgorod to Archangel
1 aaGun moved from Archangel to Novgorod
7 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Romania
Place Units - Germans
3 infantry placed in Novgorod
5 mech_infantrys placed in Germany
2 infantry placed in France
1 fighter and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 artillery
EDIT: Adding units owned by Germans to France: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 artillery placed in Queensland
ANZAC undo move 3.
ANZAC undo move 2.
ANZAC undo move 1.
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
1 infantry moved from Persia to Eastern Persia
1 destroyer moved from 72 Sea Zone to 77 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 submarine moved from 123 Sea Zone to 109 Sea Zone
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
1 fighter owned by the Russians retreated
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Vologda
2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 fighter moved from Smolensk to Russia
1 artillery and 5 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Rostov
2 infantry moved from Volgograd to Rostov
1 armour moved from Samara to Bryansk
2 mech_infantrys moved from Samara to Novosibirsk
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from French Indo China to 44 Sea Zone
1 fighter moved from Philippines to Guam
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry and 1 marine moved from 21 Sea Zone to Guam
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Anhwe to Kansu
1 armour moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Hunan to Kweichow
1 armour and 1 mech_infantry moved from Kweichow to Shensi
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Hopei
1 bomber moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
1 infantry owned by the Chinese lost in Kansu
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery
Battle in Guam
Japanese attack with 1 fighter, 1 infantry and 1 marine
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 marine in Guam, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 marine in Guam, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 6 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 6 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
6 fighters moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 fighter moved from Guam to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 aaGuns and 8 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 bomber moved from Shensi to French Indo China
1 bomber moved from Kansu to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
3 infantry moved from Shan State to Yunnan
1 artillery and 4 infantry moved from French Indo China to Yunnan
1 aaGun and 5 infantry moved from Japan to 6 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 5 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in French Indo China
2 fighters placed in Japan
1 carrier and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : -0.33
Japanese regular : -2.67