L20 Surfer (L+34) v. AndrewAAGamer (X) G40 2nd Ed. OOB

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 tactical_bomber moved from 35 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 20 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Malaya to Shan State
            1 armour moved from Malaya to 37 Sea Zone
            1 armour and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 armour moved from 41 Sea Zone to Sumatra
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            2 infantry moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Kweichow
            4 fighters and 4 tactical_bombers moved from Kiangsi to Shan State
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from 43 Sea Zone to Java
            1 fighter moved from 43 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
            1 fighter moved from Kiangsi to Shan State
            2 bombers moved from Hunan to Kweichow
    
        Combat - Japanese
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports in 41 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Shan State
                Japanese attack with 5 fighters, 2 infantry and 4 tactical_bombers
                British defend with 2 mech_infantrys
                    Japanese roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 4/11 hits, 5.50 expected hits
                    UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shan State
                Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 mech_infantrys
            Battle in Sumatra
                Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Java
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/6 hits, 2.50 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/9 hits, 4.50 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers, 2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            5 fighters and 4 tactical_bombers moved from Shan State to Yunnan
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Hopei
            2 artilleries and 1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Manchuria
            1 aaGun and 5 infantry moved from Korea to Manchuria
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            1 factory_minor placed in French Indo China
            2 destroyers placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    ANZAC : -0.67
    Chinese : 0.33
    UK_Pacific : 2.00
    Japanese : -6.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 infantry, 8 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 101 Sea Zone to 89 Sea Zone
            1 fighter moved from Eastern United States to 89 Sea Zone
            1 bomber moved from United Kingdom to France
            1 bomber moved from United Kingdom to Southern France
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Southern France causes 0 damage total. 
            Battle in 89 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 89 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 89 Sea Zone to 91 Sea Zone
            1 bomber moved from France to United Kingdom
            1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                  Americans take Eire from Neutral_Allies
            1 cruiser moved from 123 Sea Zone to 109 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    AA fire in France : : -0.17
    Americans : 1.50
    AA fire in Southern France : : 0.83
    Japanese : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Kweichow
            2 infantry moved from Szechwan to Shensi
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 1.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 infantry, 8 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 101 Sea Zone to 89 Sea Zone
            1 fighter moved from Eastern United States to 89 Sea Zone
            1 bomber moved from United Kingdom to France
            1 bomber moved from United Kingdom to Southern France
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Southern France causes 0 damage total. 
            Battle in 89 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 89 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 89 Sea Zone to 91 Sea Zone
            1 bomber moved from France to United Kingdom
            1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                  Americans take Eire from Neutral_Allies
            1 cruiser moved from 123 Sea Zone to 109 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Kweichow
            2 infantry moved from Szechwan to Shensi
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 105 Sea Zone to 112 Sea Zone
            2 fighters moved from United Kingdom to 124 Sea Zone
            1 destroyer moved from 109 Sea Zone to 124 Sea Zone
            2 fighters moved from Scotland to 125 Sea Zone
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 fighter moved from Scotland to 124 Sea Zone
    
        Combat - British
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 2 fighters; Russians loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 124 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 cruiser
                    British roll dice for 1 destroyer and 3 fighters in 124 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 cruiser in 124 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 124 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 cruiser
            Battle in 112 Sea Zone
                British attack with 1 submarine
                Germans defend with 1 fighter, 2 tactical_bombers and 1 transport
                    British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Germans lost in 112 Sea Zone
                1 submarine owned by the British Submerged
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - British
            2 fighters moved from 125 Sea Zone to United Kingdom
            3 fighters moved from 124 Sea Zone to Scotland
            1 battleship moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 1 mech_infantry moved from Egypt to Kenya
            2 infantry moved from Belgian Congo to Kenya
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 infantry moved from Iraq to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 aaGun and 3 infantry moved from Burma to India
            1 tactical_bomber moved from Szechwan to India
            1 artillery moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Iraq to Persia
            1 mech_infantry moved from Egypt to Iraq
            1 bomber and 1 tactical_bomber moved from Egypt to Persia
    
        Place Units - British
            1 transport placed in 80 Sea Zone
            2 fighters placed in Persia
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
            British collect 29 PUs (3 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 2.17
    British : -0.50
    AA fire in France : : -0.17
    Americans : 1.50
    AA fire in Southern France : : 0.83
    Chinese : 0.17
    Japanese : 1.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    Well executed J4 takedown of India.
    I made one controversial edit. I forgot to send the US sub to Celebes for free hit on trn. Hope you are ok with that.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 artillery moved from Northern Italy to France
            1 artillery moved from Northern Italy to France
            1 armour moved from Greece to Romania
            1 armour moved from Poland to Bessarabia
            1 artillery moved from Greece to Bulgaria
            1 aaGun moved from Northern Italy to Southern Italy
            3 infantry moved from Northern Italy to Western Germany
            1 infantry moved from British Somaliland to Ethiopia
            1 infantry moved from British Somaliland to Italian Somaliland
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I made one controversial edit. I forgot to send the US sub to Celebes for free hit on trn. Hope you are ok with that.

    Yeah if it was a Tournament game I would say no however this is a friendly game so I am okay with it since it was obviously just forgotten.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 artilleries and 28 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Baltic States to Belarus
            3 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Karelia to Novgorod
            2 bombers moved from Western Germany to Belarus
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Belarus to Slovakia Hungary
            2 fighters and 2 tactical_bombers moved from Finland to Slovakia Hungary
            1 fighter and 3 tactical_bombers moved from Western Germany to Slovakia Hungary
            11 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun moved from Bessarabia to Ukraine
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 armour and 4 mech_infantrys moved from Poland to Bessarabia
            2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            4 mech_infantrys moved from Western Germany to Poland
            1 aaGun and 2 artilleries moved from France to Western Germany
    
        Place Units - Germans
            2 armour and 8 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
            Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            5 infantry moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Rostov
            3 aaGuns, 2 armour, 7 artilleries, 2 fighters, 38 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 infantry moved from Archangel to Vologda
            2 infantry moved from Russia to Vologda
            6 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            1 mech_infantry placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 fighters, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery and 2 infantry moved from Suiyuyan to Shensi
            1 artillery moved from Hopei to Kweichow
            2 infantry moved from Hopei to Kweichow
            1 artillery moved from Hopei to Kweichow
            1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers moved from Yunnan to Szechwan
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            2 fighters moved from 42 Sea Zone to 44 Sea Zone
    

    Savegame

  • 2024 2023 '22 '21 '20

    Scramble India for SZ 39?

  • 2024 2023 '22 '21 '20

    No thanks. Interesting choice China over India.


  • @surfer said in L20 Surfer (L+34) v. AndrewAAGamer (X) G40 2nd Ed. OOB:

    Interesting choice China over India.

    India was not a sure thing… China is.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 fighters, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery and 2 infantry moved from Suiyuyan to Shensi
            1 artillery moved from Hopei to Kweichow
            2 infantry moved from Hopei to Kweichow
            1 artillery moved from Hopei to Kweichow
            1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers moved from Yunnan to Szechwan
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            2 fighters moved from 42 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 39 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 transport; French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 transport owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for French: 1 destroyer
                Casualties for British: 1 transport
            Battle in Shensi
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers
                Chinese defend with 1 fighter and 13 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers in Szechwan, round 2 : 5/20 hits, 10.00 expected hits
                    Chinese roll dice for 1 fighter and 13 infantry in Szechwan, round 2 : 4/14 hits, 5.00 expected hits
                    3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 artillery, 2 bombers, 7 fighters and 6 tactical_bombers in Szechwan, round 3 : 11/16 hits, 9.17 expected hits
                    Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 3 : 4/9 hits, 3.33 expected hits
                    3 fighters owned by the Japanese, 1 artillery owned by the Japanese, 8 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
                Casualties for Chinese: 1 fighter and 13 infantry
            Battle in Kweichow
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 4 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 artilleries remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Szechwan to 36 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from 39 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
            1 armour, 1 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from Java to 42 Sea Zone
            1 fighter moved from 39 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to French Indo China
            2 fighters moved from 44 Sea Zone to 36 Sea Zone
            4 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from Szechwan to French Indo China
            1 tactical_bomber moved from Szechwan to French Indo China
            1 tactical_bomber moved from Szechwan to French Indo China
            2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to Anhwe
    
        Place Units - Japanese
            3 artilleries placed in Manchuria
            3 infantry placed in French Indo China
            1 harbour placed in French Indo China
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : -0.17
    Chinese : 1.33
    Japanese : -5.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Western Germany
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in Borneo
            Battle in Normandy Bordeaux
            Battle in Marshall Islands
            Battle in Philippines
    
        Non Combat Move - Americans
            1 bomber moved from Western Germany to United Kingdom
            1 artillery and 1 infantry moved from Eire to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            8 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            2 bombers, 1 infantry and 1 mech_infantry placed in Western United States
            1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Western Germany
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in Borneo
            Battle in Normandy Bordeaux
            Battle in Marshall Islands
            Battle in Philippines
    
        Non Combat Move - Americans
            1 bomber moved from Western Germany to United Kingdom
            1 artillery and 1 infantry moved from Eire to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            8 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            2 bombers, 1 infantry and 1 mech_infantry placed in Western United States
            1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Kenya to Italian Somaliland
            1 infantry moved from Kenya to Ethiopia
            1 armour and 1 mech_infantry moved from Kenya to Italian Somaliland
            1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
            1 bomber moved from Persia to 99 Sea Zone
            1 mech_infantry moved from India to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Scotland to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Holland Belgium
            Battle in Italian Somaliland
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Italian Somaliland
                    British roll dice for 1 armour and 1 mech_infantry in Italian Somaliland, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
                British win, taking Holland Belgium from Germans, taking Italian Somaliland from Italians with 1 armour remaining. Battle score for attacker is -4
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Ethiopia
                British attack with 1 armour, 1 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Ethiopia, round 3 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Ethiopia, round 4 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Ethiopia, round 5 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from 99 Sea Zone to Persia
            3 mech_infantrys moved from India to Eastern Persia
            1 armour moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from Scotland to Normandy Bordeaux
            1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
    
        Place Units - British
            1 fighter and 1 infantry placed in Persia
            1 carrier placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
            British collect 33 PUs (3 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,2,5,3,5
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
            UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -3.50
    Italians : 0.00
    AA fire in Western Germany : : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Southern Italy to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery and 1 infantry moved from British Somaliland to Italian Somaliland
    
        Combat - Italians
            Battle in Italian Somaliland
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 armour
                    Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Italian Somaliland, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Italian Somaliland
                1 artillery owned by the Italians retreated to British Somaliland
                British win with 1 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber, 3 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Holland Belgium to Southern France
            1 bomber moved from Holland Belgium to Southern Italy
            1 infantry moved from Northern Italy to Southern France
            2 artilleries and 3 infantry moved from France to Southern France
            1 mech_infantry moved from Southern Italy to Southern France
            2 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Romania to Ukraine
            1 armour moved from Bessarabia to Ukraine
            1 aaGun moved from Southern Italy to Northern Italy
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.17
    British : 0.17
    

    Savegame

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