I am not at my computer, but if you make a picture post of the situation i can reply shortly
L20 #1 trulpen (X) vs 666 (A+7) BM3
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 10 infantry moved from Amur to Manchuria 2 fighters and 1 tactical_bomber moved from Ukraine to Greece
Combat Hit Differential Summary :
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@trulpen intercept?
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In Greece?
Do I have 3 figs there?
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Before the russian turn gets executed, I might have forgotten to move the german inf from Crete to an italian tr. Don’t remember if that’s the situation here. I’ll check when I get home in about 1 h.
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@trulpen said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
Before the russian turn gets executed, I might have forgotten to move the german inf from Crete to an italian tr. Don’t remember if that’s the situation here. I’ll check when I get home in about 1 h.
A non-issue. G took Crete with the inf this turn.
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@666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
intercept?
Yes, intercept with all 3 figs. Take the german fig as casualty first.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 10 infantry moved from Amur to Manchuria 2 fighters and 1 tactical_bomber moved from Ukraine to Greece Combat - Russians Air Battle in Greece Russians attacks with 3 units heading to Greece Italians launches 3 interceptors out of Greece Attackers Fire, : 1/3 hits, 0.83 expected hits Defenders Fire, : 1/3 hits, 1.00 expected hits 1 fighter owned by the Russians lost in Greece 1 fighter owned by the Germans lost in Greece Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Greece AA fire in Greece : 0/1 hits, 0.17 expected hits Bombing raid in Greece rolls: 2 and causes: 2 damage to unit: airfield Bombing raid in Greece causes 2 damage total. Battle in Manchuria Russians attack with 10 infantry Japanese defend with 1 infantry Russians roll dice for 10 infantry in Manchuria, round 2 : 4/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 1 fighter and 1 tactical_bomber moved from Greece to Rostov 1 aaGun, 2 armour and 2 mech_infantrys moved from Ukraine to Rostov 1 aaGun, 1 artillery and 17 infantry moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 1 aaGun and 7 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Archangel 6 infantry moved from Yenisey to Timguska 1 submarine moved from 109 Sea Zone to 92 Sea Zone Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0.00 AA fire in Greece : : -0.17 Attackers Fire, : : 0.17 Russians : 2.33 Japanese : -0.33
Territory Summary for Russians :
Korea : 1 flag, 1 infantry Manchuria : 2 aaGuns and 10 infantry Amur : 1 infantry Timguska : 6 infantry Belarus : 1 infantry Bryansk : 3 aaGuns, 3 artilleries and 45 infantry Rostov : 1 aaGun, 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Archangel : 2 infantry Russia : 1 airfield, 1 factory_major and 10 infantry Ukraine : 1 factory_minor Western Ukraine : 1 infantry Volgograd : 1 factory_minor and 3 infantry Novgorod : 1 airfield, 1 factory_minor and 1 harbour 92 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 53 Russians : 37 / 44 Japanese : 33 / 45 Americans : 52 / 76 Chinese : 11 / 12 British : 30 / 34 UK_Pacific : 18 / 17 Italians : 18 / 20 ANZAC : 10 / 19 French : 2 / 0 Dutch : 3 / 0 Mongolians : 0 / 0 Neutral_Axis : 6 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@trulpen I score a 2 with my AB bombing…WTH
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 10 infantry moved from Amur to Manchuria 2 fighters and 1 tactical_bomber moved from Ukraine to Greece Combat - Russians Air Battle in Greece Russians attacks with 3 units heading to Greece Italians launches 3 interceptors out of Greece Attackers Fire, : 1/3 hits, 0.83 expected hits Defenders Fire, : 1/3 hits, 1.00 expected hits 1 fighter owned by the Russians lost in Greece 1 fighter owned by the Germans lost in Greece Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Greece AA fire in Greece : 0/1 hits, 0.17 expected hits Bombing raid in Greece rolls: 2 and causes: 2 damage to unit: airfield Bombing raid in Greece causes 2 damage total. Battle in Manchuria Russians attack with 10 infantry Japanese defend with 1 infantry Russians roll dice for 10 infantry in Manchuria, round 2 : 4/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 1 fighter and 1 tactical_bomber moved from Greece to Rostov 1 aaGun, 2 armour and 2 mech_infantrys moved from Ukraine to Rostov 1 aaGun, 1 artillery and 17 infantry moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 1 aaGun and 7 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Archangel 6 infantry moved from Yenisey to Timguska 1 submarine moved from 109 Sea Zone to 92 Sea Zone Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 3 infantry EDIT: Adding units owned by Russians to Rostov: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Defenders Fire, : : 0.00 AA fire in Greece : : -0.17 Attackers Fire, : : 0.17 Russians : 2.33 Japanese : -0.33
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@666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:
@trulpen I score a 2 with my AB bombing…WTH
That’s annoying!
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33 % chance, but still.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 21 Sea Zone to 35 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 46 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from 46 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter moved from 42 Sea Zone to Java 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Jehol to Kweichow 2 bombers moved from Kwangsi to Philippines Combat - Japanese Battle in Celebes Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kweichow Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 3 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 3 fighters moved from Java to 42 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 5 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Caroline Islands to Japan 1 fighter moved from Kiangsi to Japan 1 artillery moved from Kiangsi to Kwangsi 3 artilleries and 5 infantry moved from Hunan to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Kwangsi 1 infantry moved from Anhwe to Hunan 1 infantry moved from Chahar to Hopei 1 artillery moved from Chahar to Anhwe 1 infantry moved from Jehol to Chahar 1 armour moved from Jehol to Anhwe 2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi 1 aaGun moved from French Indo China to Kwangsi 1 carrier moved from 46 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 37 Sea Zone to Kwangsi 3 infantry moved from Jehol to Anhwe 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Kwangsi 2 bombers moved from Philippines to Kwangsi Place Units - Japanese 1 factory_minor placed in Kwangtung 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 3 infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
British : -0,33 Americans : 0,33 Chinese : 0,67 UK_Pacific : -0,33 Japanese : -1,83
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 marines and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to 96 Sea Zone Combat - Americans Battle in Morocco Battle in Marshall Islands Battle in 96 Sea Zone Americans attack with 2 fighters Italians defend with 1 destroyer Americans roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win, taking Morocco from Neutral_Axis, taking Marshall Islands from Japanese with 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 fighters moved from 96 Sea Zone to Egypt 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 3 fighters moved from Hawaiian Islands to 32 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 bomber moved from Queensland to Yunnan Place Units - Americans 2 marines placed in Western United States 1 fighter placed in Western United States 1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : 0.00
Territory Summary for Americans :
Marshall Islands : 1 flag, 1 artillery and 3 infantry Yunnan : 1 bomber Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 marines and 3 mech_infantrys Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry Midway : 1 airfield 32 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports 10 Sea Zone : 1 carrier, 2 destroyers, 4 submarines and 1 transport Central United States : 2 aaGuns, 1 factory_major and 1 mech_infantry Eastern United States : 1 airfield, 1 factory_major and 1 harbour Gibraltar : 2 fighters Egypt : 2 fighters Morocco : 1 flag, 1 armour and 1 infantry 91 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 45 / 53 Russians : 37 / 44 Japanese : 44 / 49 Americans : 51 / 71 Chinese : 9 / 12 British : 30 / 34 UK_Pacific : 14 / 17 Italians : 18 / 20 ANZAC : 10 / 19 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 infantry placed in Kweichow 2 infantry placed in Kansu 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -1.67 Japanese : -1.33
Territory Summary for Chinese :
Yunnan : 3 artilleries, 1 fighter and 13 infantry Kweichow : 1 infantry Hunan : 1 infantry Kansu : 2 infantry
Production/PUs Summary :
Germans : 45 / 53 Russians : 37 / 44 Japanese : 43 / 49 Americans : 51 / 71 Chinese : 10 / 13 British : 30 / 34 UK_Pacific : 14 / 17 Italians : 18 / 20 ANZAC : 10 / 19 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - British 2 cruisers and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 2 fighters moved from 92 Sea Zone to 99 Sea Zone 3 fighters moved from Egypt to 99 Sea Zone 1 bomber moved from Gibraltar to 99 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 fighter moved from India to Iraq 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Yunnan to Hopei 1 mech_infantry moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 fighter moved from Yunnan to Hopei 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians
Combat Hit Differential Summary :
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@trulpen intercept z99, w/2 ITA fgt’s? you have BB, 2cr, 2trn & I have 2cr, dd, 5fgt & bmb
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No scramble, thanks.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 marines and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to 96 Sea Zone Combat - Americans Battle in Morocco Battle in Marshall Islands Battle in 96 Sea Zone Americans attack with 2 fighters Italians defend with 1 destroyer Americans roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win, taking Morocco from Neutral_Axis, taking Marshall Islands from Japanese with 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 fighters moved from 96 Sea Zone to Egypt 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 3 fighters moved from Hawaiian Islands to 32 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 bomber moved from Queensland to Yunnan Place Units - Americans 2 marines placed in Western United States 1 fighter placed in Western United States 1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 infantry placed in Kweichow 2 infantry placed in Kansu 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 cruisers and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 2 fighters moved from 92 Sea Zone to 99 Sea Zone 3 fighters moved from Egypt to 99 Sea Zone 1 bomber moved from Gibraltar to 99 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 fighter moved from India to Iraq 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Yunnan to Hopei 1 mech_infantry moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 fighter moved from Yunnan to Hopei 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians Combat - British Battle in French West Africa Battle in 99 Sea Zone British attack with 1 bomber, 2 cruisers, 1 destroyer and 5 fighters Italians defend with 1 battleship, 2 cruisers and 2 transports British roll dice for 1 bomber, 2 cruisers, 1 destroyer and 5 fighters in 99 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 99 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 destroyer owned by the British and 2 cruisers owned by the Italians lost in 99 Sea Zone British roll dice for 1 bomber, 2 cruisers and 5 fighters in 99 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits Italians roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 2 transports owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone British win, taking French West Africa from Neutral_Axis, taking 99 Sea Zone from Neutral with 1 bomber, 2 cruisers and 5 fighters remaining. Battle score for attacker is 50 Casualties for British: 1 destroyer Casualties for Italians: 1 battleship, 2 cruisers and 2 transports Battle in Shensi British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Hopei British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/6 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 3 : 2/4 hits, 1.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is -4 Casualties for British: 3 infantry and 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter moved from Iraq to Persia 2 fighters moved from 99 Sea Zone to 98 Sea Zone 3 fighters moved from 99 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 fighter moved from Hopei to Yunnan 2 infantry moved from Burma to Shan State 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 99 Sea Zone to Egypt 1 aaGun moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Tanganyika Territory to Kenya Place Units - British 1 airfield and 1 infantry placed in Egypt 2 destroyers placed in 98 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1 British collect 32 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5 UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Italians : -1.67 British : -0.67 Americans : 0.00 Chinese : -1.67 Neutral_Axis : 2.33 Japanese : -1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag, 1 artillery and 3 infantry Siam : 1 flag, 1 infantry Yunnan : 2 aaGuns, 4 artilleries, 1 bomber, 3 fighters, 19 infantry and 1 tactical_bomber Kweichow : 1 infantry Hunan : 1 infantry Kansu : 2 infantry Hopei : 1 mech_infantry Shan State : 1 aaGun and 3 infantry India : 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 2 mech_infantrys Malaya : 1 harbour Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 marines and 3 mech_infantrys Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry Midway : 1 airfield French Indo China : 1 flag, 1 infantry Sumatra : 1 flag, 1 marine 32 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports 10 Sea Zone : 1 carrier, 2 destroyers, 4 submarines and 1 transport Central United States : 2 aaGuns, 1 factory_major and 1 mech_infantry Eastern United States : 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry Gibraltar : 1 airfield, 2 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 5 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Kenya : 2 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 11 infantry Morocco : 1 flag, 1 armour, 2 infantry and 1 mech_infantry Algeria : 1 aaGun and 1 infantry French West Africa : 1 flag, 2 infantry 87 Sea Zone : 1 transport 99 Sea Zone : 1 flag, 2 cruisers Iraq : 1 flag, 1 armour Eastern Persia : 1 flag Brazil : 1 flag Persia : 1 flag, 1 fighter 98 Sea Zone : 1 carrier, 2 destroyers and 2 fighters 91 Sea Zone : 1 carrier, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 45 / 53 Russians : 37 / 44 Japanese : 39 / 49 Americans : 51 / 71 Chinese : 11 / 13 British : 34 / 32 UK_Pacific : 17 / 19 Italians : 17 / 20 ANZAC : 10 / 19 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Syria to Iraq 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Syria to Iraq 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya 1 bomber and 2 fighters moved from Greece to 99 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Kenya Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 2 cruisers Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits British roll dice for 2 cruisers in 99 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 99 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 fighter and 1 submarine Casualties for British: 2 cruisers Battle in Iraq Italians attack with 1 artillery and 2 infantry British defend with 1 armour Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 2/3 hits, 0,83 expected hits British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Iraq Italians win, taking Iraq from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in Kenya Italians attack with 1 artillery and 3 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1,00 expected hits British roll dice for 2 infantry in Kenya, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Kenya Italians roll dice for 1 artillery and 3 infantry in Kenya, round 3 : 0/4 hits, 1,00 expected hits British roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 4 : 1/4 hits, 1,00 expected hits British roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kenya Italians win, taking Kenya from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 infantry moved from Tunisia to Libya 1 fighter moved from 99 Sea Zone to Southern Italy 1 armour and 2 mech_infantrys moved from Romania to Bessarabia 1 armour moved from Northern Italy to Romania 1 bomber moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 destroyer and 2 submarines placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,5,5,1,1 Italians collect 19 PUs (1 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0,00 British : -0,33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Shan State to India 1 fighter moved from Queensland to Shan State 2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Yunnan : 1 fighter Shan State : 1 fighter India : 2 fighters Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag Egypt : 2 infantry
Production/PUs Summary :
Germans : 45 / 53 Russians : 37 / 44 Japanese : 39 / 49 Americans : 51 / 71 Chinese : 11 / 13 British : 31 / 32 UK_Pacific : 17 / 19 Italians : 20 / 21 ANZAC : 10 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0