@Stucifer Whatever you do to make the game fun for me, I’ll take.
axis-dominion vs karl17 (allies+12) bm3
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 45 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1,3,5,6,5,3,5,3,5,4,1 ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 75 Sea Zone to 72 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 4 fighters; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians Combat - Germans Non Combat Move - Germans 1 aaGun and 6 infantry moved from Finland to Norway 1 tactical_bomber moved from 92 Sea Zone to Western Germany 1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Germany to Romania 1 infantry moved from Romania to Eastern Poland 3 aaGuns, 8 armour, 2 artilleries, 19 infantry and 3 mech_infantrys moved from Romania to Bessarabia 1 aaGun moved from Western Germany to Holland Belgium 2 artilleries moved from Western Germany to Holland Belgium 3 fighters moved from Southern Italy to Gibraltar 1 bomber moved from Alexandria to Southern Italy 2 tactical_bombers moved from Southern Italy to Northern Italy 2 fighters and 4 tactical_bombers moved from Alexandria to Northern Italy Place Units - Germans 1 bomber and 4 fighters placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 4 fighters; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians Combat - Germans Non Combat Move - Germans 1 aaGun and 6 infantry moved from Finland to Norway 1 tactical_bomber moved from 92 Sea Zone to Western Germany 1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Germany to Romania 1 infantry moved from Romania to Eastern Poland 3 aaGuns, 8 armour, 2 artilleries, 19 infantry and 3 mech_infantrys moved from Romania to Bessarabia 1 aaGun moved from Western Germany to Holland Belgium 2 artilleries moved from Western Germany to Holland Belgium 3 fighters moved from Southern Italy to Gibraltar 1 bomber moved from Alexandria to Southern Italy 2 tactical_bombers moved from Southern Italy to Northern Italy 2 fighters and 4 tactical_bombers moved from Alexandria to Northern Italy Place Units - Germans 1 bomber and 4 fighters placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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use latest map plz
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Vyborg to Finland Russians take Finland from Germans 1 fighter moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland Combat - Russians Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod 1 fighter moved from Baltic States to Novgorod 4 armour and 4 mech_infantrys moved from Novgorod to Belarus 1 artillery and 2 infantry moved from Vyborg to Karelia 2 artilleries and 5 infantry moved from Russia to Bryansk 7 infantry moved from Belarus to Bryansk 4 infantry moved from Belarus to Bryansk 3 infantry moved from Belarus to Bryansk 2 fighters and 1 tactical_bomber moved from Novgorod to Belarus Place Units - Russians 3 artilleries and 7 infantry placed in Russia Russians undo move 1. 4 artilleries and 6 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Russians : -0.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Kwangsi to Kwangtung 1 mech_infantry moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 2 bombers moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Siam to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Kwangsi to Kwangtung 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Yunnan to French Indo China 1 artillery moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java 2 fighters moved from Siam to Malaya 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 fighter moved from Siam to Malaya Combat - Japanese Battle in Borneo Battle in Guam Battle in Celebes Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 3/7 hits, 3.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 3 fighters and 2 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 2 tactical_bombers moved from Java to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 bombers moved from Philippines to Kwangsi 1 carrier moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 submarine moved from 20 Sea Zone to 44 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter moved from Malaya to Shan State 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from Kwangtung to 6 Sea Zone 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 artillery moved from Yunnan to Hunan 1 tactical_bomber moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Shan State to Yunnan 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Malaya to Yunnan Place Units - Japanese 1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : -0.67 UK_Pacific : -0.67 Japanese : 1.17
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 56 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 49 Sea Zone 1 battleship and 2 cruisers moved from 49 Sea Zone to 33 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 3 fighters moved from 46 Sea Zone to 33 Sea Zone 3 carriers, 3 destroyers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 89 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 3 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Kansu 3 infantry moved from Tsinghai to Sikang 1 fighter and 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Sikang, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Sikang, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Sikang, round 6 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine EDIT: Turning off Edit Mode British buy 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Belgian Congo to Ethiopia 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 2 artilleries and 8 infantry moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Egypt to Syria 2 fighters and 1 tactical_bomber moved from Egypt to Syria 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 bomber moved from Persia to Burma Combat - British Battle in French Madagascar Battle in Alexandria British attack with 2 artilleries and 8 infantry Italians defend with 1 infantry British roll dice for 2 artilleries and 8 infantry in Alexandria, round 2 : 4/10 hits, 2.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking French Madagascar from Neutral_Axis, taking Alexandria from Italians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Syria British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 3/5 hits, 2.33 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Burma British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Burma to India 1 fighter and 1 tactical_bomber moved from Persia to India 2 fighters moved from Syria to Egypt 1 tactical_bomber moved from Syria to Egypt 1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 cruiser, 1 destroyer and 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 carrier and 2 fighters moved from 89 Sea Zone to 106 Sea Zone Place Units - British 3 submarines placed in 98 Sea Zone British undo move 1. 3 submarines placed in 98 Sea Zone 1 fighter and 2 infantry placed in Persia British undo move 2. 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 5 infantry
Combat Hit Differential Summary :
British : 2.83 Italians : 0.67 Americans : -2.50 Chinese : -0.83 Neutral_Axis : -0.33 Japanese : -1.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Italians take Ukraine from Russians Combat - Italians Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 2 aaGuns, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Bessarabia to Ukraine 1 armour moved from Slovakia Hungary to Bessarabia 2 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Normandy Bordeaux to Southern France Italians take Southern France from Neutral_Axis 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to Southern Italy 1 aaGun and 1 infantry moved from Northern Italy to Southern France 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 2 artilleries and 3 infantry moved from Tobruk to Libya 1 artillery and 2 infantry moved from Italian Somaliland to British Somaliland Place Units - Italians 1 airfield placed in Gibraltar 1 destroyer and 2 submarines placed in 95 Sea Zone Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 22 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in Marshall Islands Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win, taking Marshall Islands from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 7 infantry, 2 marines and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Romania to Eastern Poland 2 bombers moved from Western Germany to Eastern Poland 6 infantry moved from Norway to Finland 3 bombers moved from Western Germany to Finland 1 bomber moved from Southern Italy to Eastern Poland Combat - Germans Battle in Finland Germans attack with 3 bombers and 6 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 6 infantry in Finland, round 2 : 3/9 hits, 3.00 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 3 bombers and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 3 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 2 infantry in Eastern Poland, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Norway to Finland 3 bombers moved from Finland to Western Germany 1 aaGun and 2 artilleries moved from Holland Belgium to 110 Sea Zone 1 aaGun, 2 artilleries and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 2 artilleries moved from 112 Sea Zone to Norway 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 3 aaGuns, 8 armour, 2 artilleries, 19 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 2 fighters moved from Western Germany to Ukraine 2 fighters moved from Northern Italy to Southern Italy 1 bomber moved from Eastern Poland to Southern Italy 2 bombers moved from Eastern Poland to Western Germany 6 tactical_bombers moved from Northern Italy to Western Germany 1 fighter moved from Western Germany to Ukraine Place Units - Germans 4 infantry and 2 marines placed in Western Germany 3 infantry and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 5 infantry moved from Karelia to Finland 2 fighters and 1 tactical_bomber moved from Belarus to Finland 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Belarus to Eastern Poland 1 armour moved from Belarus to Eastern Poland Combat - Russians Battle in Finland Russians attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 1 aaGun and 6 infantry AA fire in Finland : 0/3 hits, 0.50 expected hits Russians roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Finland, round 2 : 5/9 hits, 3.00 expected hits Germans roll dice for 1 aaGun and 6 infantry in Finland, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians, 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Finland Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Finland, round 3 : 4/7 hits, 2.67 expected hits Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Russians: 3 infantry Casualties for Germans: 1 aaGun and 6 infantry Battle in Eastern Poland Russians attack with 1 armour and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Poland Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Finland to Vyborg 3 armour and 5 mech_infantrys moved from Belarus to Vyborg 3 armour moved from Belarus to Vyborg 3 aaGuns and 2 infantry moved from Belarus to Bryansk 1 infantry moved from Volgograd to Rostov 2 artilleries and 4 infantry moved from Russia to Samara 2 artilleries and 2 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Volgograd 3 infantry placed in Novgorod 4 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 0.67 AA fire in Finland : : -0.50 Russians : 4.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 factory_minor, 5 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Shensi 2 bombers moved from Kwangsi to Shensi 1 infantry moved from Shan State to Burma 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 72 Sea Zone 2 fighters moved from 44 Sea Zone to 55 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 21 Sea Zone 1 fighter moved from Manchuria to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 mech_infantry moved from French Indo China to Burma 2 fighters moved from Yunnan to Burma 2 tactical_bombers moved from Kwangsi to Burma Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 32 Sea Zone Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 72 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 transport; French defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 72 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits French roll dice for 1 destroyer and 1 transport in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the French lost in 72 Sea Zone 1 transport owned by the British lost in 72 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for French: 1 destroyer Casualties for British: 1 transport Battle in 55 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shensi Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone 1 carrier and 1 submarine moved from 41 Sea Zone to 75 Sea Zone 1 tactical_bomber moved from 72 Sea Zone to 75 Sea Zone 1 fighter moved from 42 Sea Zone to 75 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 1 battleship, 2 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 carrier, 1 destroyer and 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to Korea 1 aaGun and 8 infantry moved from Manchuria to Korea 1 tactical_bomber moved from 21 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Kweichow 1 armour moved from Kwangtung to Anhwe 1 aaGun moved from Kwangsi to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 2 fighters moved from 21 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 2 bombers moved from Shensi to French Indo China 1 aaGun moved from Kwangsi to French Indo China 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 37 Sea Zone to 75 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 1 submarine placed in 6 Sea Zone 5 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
French : 0.67 ANZAC : 0.50 Chinese : -0.33 UK_Pacific : 0.33 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 32 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 33 Sea Zone to 55 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa Combat - Americans Battle in Celebes Battle in French West Africa Battle in 55 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win, taking Celebes from Japanese, taking French West Africa from Neutral_Axis with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 32 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 32 Sea Zone to 54 Sea Zone 1 bomber and 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Western United States to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 123 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports moved from 106 Sea Zone to 123 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland 1 armour moved from 123 Sea Zone to Iceland 1 marine moved from 123 Sea Zone to Iceland 1 fighter moved from Eastern United States to 123 Sea Zone 1 carrier moved from 101 Sea Zone to 123 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 2 fighters and 3 infantry placed in Eastern United States Americans undo move 1. 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 2 infantry moved from Sikang to Szechwan 1 fighter and 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 1 harbour and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 5 artilleries and 8 infantry moved from India to Burma 2 infantry and 1 mech_infantry moved from Ethiopia to British Somaliland 1 bomber moved from India to British Somaliland 1 fighter and 1 tactical_bomber moved from Egypt to British Somaliland Combat - British Battle in Burma British attack with 5 artilleries and 8 infantry Japanese defend with 1 mech_infantry British roll dice for 5 artilleries and 8 infantry in Burma, round 2 : 4/13 hits, 3.83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in British Somaliland British attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in British Somaliland, round 2 : 2/6 hits, 2.33 expected hits Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 3/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Italians and 2 infantry owned by the British lost in British Somaliland retreated to British Somaliland Italians win with 1 artillery remaining. Battle score for attacker is -4 Casualties for British: 2 infantry and 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from British Somaliland to Ethiopia 1 mech_infantry moved from Syria to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Syria to Persia 2 artilleries moved from India to Burma 2 aaGuns moved from India to Burma 14 infantry moved from India to Burma 3 infantry moved from India to Burma 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone 2 fighters moved from 106 Sea Zone to United Kingdom 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland 1 battleship moved from 33 Sea Zone to 54 Sea Zone 2 artilleries and 7 infantry moved from Alexandria to Egypt 1 fighter moved from Egypt to Union of South Africa 3 submarines moved from 98 Sea Zone to 77 Sea Zone 1 bomber moved from British Somaliland to Ethiopia Place Units - British 1 harbour placed in Iceland 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom British undo move 2. 1 mech_infantry placed in United Kingdom British undo move 2. 1 fighter and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0.17 Italians : 2.00 Americans : 0.00 Chinese : -0.67 Japanese : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 armour moved from Bessarabia to Rostov 1 bomber moved from Western Germany to 114 Sea Zone 1 fighter moved from Southern Italy to 114 Sea Zone 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Crete Battle in Cyprus Battle in 114 Sea Zone Italians attack with 1 bomber and 1 fighter Russians defend with 1 cruiser Italians roll dice for 1 bomber and 1 fighter in 114 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians and 1 cruiser owned by the Russians lost in 114 Sea Zone Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for Russians: 1 cruiser Battle in Rostov Italians attack with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Rostov, round 2 : 4/10 hits, 3.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from 114 Sea Zone to Western Germany 1 carrier and 2 fighters moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to Tobruk 2 aaGuns moved from Ukraine to Rostov 1 aaGun and 2 infantry moved from Southern France to France 1 artillery moved from British Somaliland to Italian Somaliland Place Units - Italians 1 transport placed in 95 Sea Zone 1 fighter placed in Southern Italy 1 mech_infantry placed in Northern Italy 1 artillery and 1 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Tunisia: 1 mech_infantry EDIT: Adding units owned by Italians to Tobruk: 1 armour and 1 mech_infantry EDIT: Removing units owned by Italians from Tunisia: 1 armour EDIT: Turning off Edit Mode 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 21 PUs (1 lost to blockades); end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0.50 Russians : 1.17
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry EDIT: Adding units owned by ANZAC to Egypt: 2 infantry EDIT: Turning off Edit Mode 1 transport placed in 54 Sea Zone 1 artillery and 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from United Kingdom to Vyborg Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries moved from Norway to Finland 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 battleship moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod 1 infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 3 armour and 3 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 3 fighters moved from Ukraine to Western Ukraine 3 bombers moved from Western Germany to Finland 1 bomber moved from Western Germany to Novgorod 1 bomber moved from Southern Italy to Eastern Poland 1 bomber moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Germany to Poland 5 tactical_bombers moved from Western Germany to Poland 1 fighter moved from Southern Italy to Poland 1 tactical_bomber moved from Poland to Eastern Poland 1 fighter moved from 99 Sea Zone to Volgograd Combat - Germans Battle in Finland Germans attack with 2 artilleries, 3 bombers and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 artilleries, 3 bombers and 2 infantry in Finland, round 2 : 4/7 hits, 3.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 2 artilleries, 3 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Novgorod Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/8 hits, 3.17 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Poland Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 5 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Poland, round 2 : 3/8 hits, 3.50 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 3 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Western Ukraine, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 5 armour, 1 fighter and 3 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 5 armour, 1 fighter and 3 mech_infantrys in Volgograd, round 2 : 3/9 hits, 3.50 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 5 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Eastern Poland Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Non Combat Move - Germans 5 tactical_bombers moved from Poland to Western Germany 1 fighter moved from Poland to Germany 1 fighter moved from Novgorod to 115 Sea Zone 1 tactical_bomber moved from Novgorod to 115 Sea Zone 1 carrier moved from 112 Sea Zone to 115 Sea Zone 2 bombers moved from Novgorod to Germany 1 bomber moved from Eastern Poland to Western Germany 1 fighter moved from Volgograd to Rostov 1 armour moved from Ukraine to Volgograd 18 infantry moved from Ukraine to Rostov 3 aaGuns moved from Ukraine to Rostov 2 artilleries moved from Ukraine to Rostov 1 tactical_bomber moved from Eastern Poland to Germany 3 bombers moved from Finland to Western Germany 1 aaGun moved from Norway to Finland 2 marines moved from Western Germany to Germany 2 armour moved from Ukraine to Rostov 1 fighter moved from Western Ukraine to Rostov 1 fighter moved from Western Ukraine to Rostov 1 armour moved from Rostov to Volgograd 1 fighter moved from Western Ukraine to Rostov 1 fighter moved from Southern Italy to Western Germany 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 fighter moved from Gibraltar to Western Germany 1 fighter moved from Gibraltar to Western Germany 1 fighter moved from Gibraltar to Western Germany 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Place Units - Germans 3 infantry placed in France 6 infantry placed in Germany 4 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0.00 Russians : -0.17
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EMPIRE STRIKES BACK!!!
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Good! I was worried about you.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Italians 3 mech_infantrys moved from Vyborg to Novgorod 1 mech_infantry moved from Vyborg to Novgorod 2 fighters and 1 tactical_bomber moved from Vyborg to Novgorod 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 2 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/7 hits, 2.33 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 3 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries and 3 infantry moved from Samara to Vologda 4 artilleries moved from Russia to Bryansk 6 armour and 1 mech_infantry moved from Vyborg to Belarus 4 infantry moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Belarus 1 aaGun and 2 infantry moved from Bryansk to Russia 2 fighters moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Bryansk 1 infantry moved from Bryansk to Tambov Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 18 infantry EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 18 infantry EDIT: Turning off Edit Mode 2 armour, 2 artilleries, 2 fighters and 4 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -0.17
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Hmm… HOld on going to make some NCMs… Thought I’d keep the stacks exposed to lure you to attack, but then you would and kill me