@Stucifer No hubris there, just bad dice! As you say in your YouTube videos, it is a game of luck, among other things.
Farmboy (X) vs Dizzkneeland33 (A+9) BM3
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 carrier and 1 destroyer moved from 62 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 2 fighters moved from Queensland to Solomon Islands Combat - ANZAC Battle in Solomon Islands ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Solomon Islands, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Solomon Islands to 49 Sea Zone 3 artilleries and 9 infantry moved from Eastern Persia to Persia 2 bombers moved from India to Persia Place Units - ANZAC 1 artillery and 2 infantry placed in Persia Turn Complete - ANZAC ANZAC collect 12 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 carrier and 1 destroyer moved from 62 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 2 fighters moved from Queensland to Solomon Islands Combat - ANZAC Battle in Solomon Islands ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Solomon Islands, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Solomon Islands to 49 Sea Zone 3 artilleries and 9 infantry moved from Eastern Persia to Persia 2 bombers moved from India to Persia Place Units - ANZAC 1 artillery and 2 infantry placed in Persia Turn Complete - ANZAC ANZAC collect 12 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 41 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 3 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 armour and 5 mech_infantrys moved from Eastern Poland to Novgorod 1 marine moved from Germany to 114 Sea Zone 1 marine and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Novgorod 2 infantry moved from Karelia to Novgorod 2 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Smolensk 6 infantry moved from Bryansk to Russia 2 armour and 2 mech_infantrys moved from Bryansk to Belarus 2 armour and 2 mech_infantrys moved from Bryansk to Smolensk 1 armour and 1 mech_infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Rostov to Kazakhstan 3 mech_infantrys moved from Rostov to Samara 18 artilleries and 20 mech_infantrys moved from Bryansk to Russia 3 armour moved from Ukraine to Russia 13 armour and 8 mech_infantrys moved from Rostov to Russia 2 bombers moved from Bryansk to Kazakhstan 3 bombers moved from Germany to Novgorod 2 tactical_bombers moved from Volgograd to Samara 2 fighters moved from Bryansk to Samara 2 tactical_bombers moved from Bryansk to Belarus 2 tactical_bombers moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 2 fighters moved from Bryansk to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod Combat - Germans Battle in Novgorod Germans attack with 5 armour, 3 bombers, 4 fighters, 2 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 13 infantry AA fire in Novgorod : 0/3 hits, 0.50 expected hits Germans roll dice for 5 armour, 3 bombers, 4 fighters, 2 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 9/22 hits, 9.33 expected hits Russians roll dice for 1 aaGun and 13 infantry in Novgorod, round 2 : 2/13 hits, 4.33 expected hits 8 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 5 armour, 3 bombers, 4 fighters, 1 marine, 5 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 : 9/20 hits, 9.00 expected hits Russians roll dice for 5 infantry in Novgorod, round 3 : 0/5 hits, 1.67 expected hits 5 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 5 armour, 3 bombers, 4 fighters, 1 marine, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 13 infantry Battle in Tambov Germans attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/6 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Belarus Germans attack with 2 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 2/8 hits, 3.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Belarus Germans roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 3 : 2/8 hits, 3.00 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Smolensk Germans attack with 2 armour, 3 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 4 infantry Germans roll dice for 2 armour, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Smolensk, round 2 : 6/9 hits, 3.17 expected hits Russians roll dice for 4 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry Battle in Kazakhstan Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 5/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Russia Germans attack with 16 armour, 18 artilleries, 6 infantry and 28 mech_infantrys Russians defend with 1 airfield, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 16 armour, 18 artilleries, 6 infantry and 28 mech_infantrys in Russia, round 2 : 21/68 hits, 22.67 expected hits Russians roll dice for 1 fighter and 6 infantry in Russia, round 2 : 2/7 hits, 2.67 expected hits 6 infantry owned by the Russians, 1 fighter owned by the Russians and 2 infantry owned by the Germans lost in Russia Germans captures 30PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 16 armour, 18 artilleries, 4 infantry and 28 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 infantry Casualties for Russians: 1 fighter and 6 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 aaGun moved from Bryansk to Russia 1 armour moved from Volgograd to Russia 1 aaGun moved from Volgograd to Caucasus 2 bombers moved from Kazakhstan to Ukraine 1 fighter and 1 tactical_bomber moved from Tambov to Greece 2 tactical_bombers moved from Samara to Ukraine 2 fighters moved from Samara to Rostov 2 tactical_bombers moved from Smolensk to Poland 2 tactical_bombers moved from Belarus to Germany 3 bombers moved from Novgorod to Germany 4 fighters and 2 tactical_bombers moved from Novgorod to Poland 1 aaGun moved from Karelia to Novgorod 1 destroyer moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 3 fighters placed in Western Germany 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd 3 artilleries and 4 infantry placed in Western Germany 1 artillery and 1 infantry placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 92 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 99 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 101 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 121 PUs
Combat Hit Differential Summary :
Germans : -0.00 Russians : -8.33 AA fire in Novgorod : : -0.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 artilleries and 3 infantry moved from Vologda to Samara 1 fighter moved from Novosibirsk to Samara 2 mech_infantrys moved from Novosibirsk to Kazakhstan 5 fighters and 1 tactical_bomber moved from Novosibirsk to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 4/8 hits, 3.50 expected hits Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Russians: 1 fighter and 1 mech_infantry Casualties for Germans: 2 mech_infantrys Battle in Samara Russians attack with 2 artilleries, 1 fighter and 3 infantry Germans defend with 3 mech_infantrys Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Samara, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 3 mech_infantrys in Samara, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 5 armour and 6 mech_infantrys moved from Novosibirsk to Turkmenistan 1 fighter moved from Samara to Turkmenistan 4 fighters and 1 tactical_bomber moved from Kazakhstan to Turkmenistan 2 infantry moved from Olgiy to Kansu 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Buyant-Uhaa to Chahar 5 aaGuns, 12 artilleries and 23 infantry moved from Vologda to Novosibirsk Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1.33 Russians : 1.50
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 carriers, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 3 infantry moved from Manchuria to Jehol 1 armour moved from Sakha to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 bomber moved from French Indo China to 41 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 41 Sea Zone 1 tactical_bomber moved from Kiangsi to 41 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 35 Sea Zone to 41 Sea Zone
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 carriers, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 3 infantry moved from Manchuria to Jehol 1 armour moved from Sakha to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 bomber moved from French Indo China to 41 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 41 Sea Zone 1 tactical_bomber moved from Kiangsi to 41 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 35 Sea Zone to 41 Sea Zone Combat - Japanese Battle in Jehol Japanese attack with 2 artilleries and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 3 infantry in Jehol, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; French defend with 1 destroyer Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the British Japanese roll dice for 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : 0.83
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My odds here are 99% so I’m assuming you are mostly going to go max D. Subs got 2 hits. I assumed that you would tilt the carrier and lose a destroyer. My remaining units got 3 hits. Do you want to keep a destroyer alive?
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Yes for 1 round. Kill it on the next, max defense otherwise. Thx!
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 carriers, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 3 infantry moved from Manchuria to Jehol 1 armour moved from Sakha to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 bomber moved from French Indo China to 41 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 41 Sea Zone 1 tactical_bomber moved from Kiangsi to 41 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 35 Sea Zone to 41 Sea Zone Combat - Japanese Battle in Jehol Japanese attack with 2 artilleries and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 3 infantry in Jehol, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; French defend with 1 destroyer Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the British Japanese roll dice for 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 1/7 hits, 3.17 expected hits 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the British, 2 cruisers owned by the British and 1 carrier owned by the British lost in 41 Sea Zone Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 3/7 hits, 3.33 expected hits British roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits 1 destroyer owned by the French, 1 tactical_bomber owned by the British, 2 transports owned by the British and 1 fighter owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from UK_Pacific with 1 bomber, 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 80 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Casualties for French: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 41 Sea Zone to French Indo China 1 carrier moved from 20 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 aaGun moved from Manchuria to Jehol 1 aaGun and 1 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsi to French Indo China 1 fighter moved from Philippines to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 1 transport moved from 20 Sea Zone to 6 Sea Zone 3 fighters moved from Japan to French Indo China 2 destroyers moved from 35 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea Place Units - Japanese 2 carriers placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in French Indo China 3 infantry placed in Manchuria Japanese undo move 4. 1 infantry placed in Manchuria 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
British : -3.67 Chinese : 0.67 Japanese : 1.83
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you had terrible rolls there this time but it worked in your favour. I was counting on you getting at least 2 hits so I wouldn’t have to move the second carrier down.
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lol – so maybe bad is good?? We’ll see hehehe
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@DizzKneeLand33 I’m assuming you will hit them all on the counter with your bombers and the destroyers and subs. My extra carrier and tac are unlikely to add much to my defense given the 16 bombers but maybe I’ll get a solid defensive roll here.
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Oh, they look so sad out there… if I had a heart I’d leave them for a turn. :P
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Yahtzee!!!
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 5 bombers and 1 destroyer; Remaining resources: 3 PUs; Combat Move - Americans 3 destroyers and 2 submarines moved from 54 Sea Zone to 41 Sea Zone 5 bombers moved from Queensland to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone 7 bombers moved from India to 41 Sea Zone 4 bombers moved from Burma to 41 Sea Zone Combat - Americans Battle in 41 Sea Zone Americans attack with 16 bombers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 2 carriers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 16 bombers, 3 destroyers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 11/21 hits, 12.83 expected hits Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 16 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 83 Casualties for Americans: 2 destroyers Casualties for Japanese: 2 carriers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra 16 bombers moved from 41 Sea Zone to India 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 6 bombers moved from Western United States to Queensland Place Units - Americans 1 destroyer placed in 10 Sea Zone 5 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,6 Americans collect 50 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -1.50 Japanese : -1.83
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery, 1 fighter and 7 infantry moved from Hopei to Anhwe 1 artillery and 2 infantry moved from Kweichow to Hunan Place Units - Chinese 3 artilleries and 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 5 bombers and 1 destroyer; Remaining resources: 3 PUs; Combat Move - Americans 3 destroyers and 2 submarines moved from 54 Sea Zone to 41 Sea Zone 5 bombers moved from Queensland to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone 7 bombers moved from India to 41 Sea Zone 4 bombers moved from Burma to 41 Sea Zone Combat - Americans Battle in 41 Sea Zone Americans attack with 16 bombers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 2 carriers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 16 bombers, 3 destroyers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 11/21 hits, 12.83 expected hits Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/8 hits, 3.50 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 16 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 83 Casualties for Americans: 2 destroyers Casualties for Japanese: 2 carriers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra 16 bombers moved from 41 Sea Zone to India 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 6 bombers moved from Western United States to Queensland Place Units - Americans 1 destroyer placed in 10 Sea Zone 5 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,6 Americans collect 50 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery, 1 fighter and 7 infantry moved from Hopei to Anhwe 1 artillery and 2 infantry moved from Kweichow to Hunan Place Units - Chinese 3 artilleries and 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to Alexandria 1 bomber and 4 fighters moved from Egypt to Alexandria 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Germans 1 mech_infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Battle in Alexandria British attack with 1 bomber, 4 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 1 bomber, 4 fighters and 2 infantry in Alexandria, round 2 : 4/7 hits, 3.00 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber and 4 fighters moved from Alexandria to Egypt 1 fighter moved from Union of South Africa to Egypt 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Burma to Yunnan 2 aaGuns and 2 infantry moved from Burma to Shan State 2 mech_infantrys moved from India to Shan State 5 fighters moved from India to Shan State 1 fighter moved from India to Shan State Place Units - British 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Egypt 1 fighter placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4 British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 3 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 3 artilleries and 1 infantry
Combat Hit Differential Summary :
British : 1.00 Italians : 0.33 Americans : -1.50 Japanese : -1.83
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 carrier and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Tobruk to Alexandria 1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria 2 fighters moved from 96 Sea Zone to Alexandria 1 mech_infantry moved from Caucasus to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia Combat - Italians Battle in Alexandria Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Northwest Persia Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Caucasus 1 bomber moved from Caucasus to Volgograd 2 armour moved from Caucasus to Volgograd 1 aaGun moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Alexandria to 97 Sea Zone 2 fighters moved from Alexandria to 96 Sea Zone 4 transports moved from 96 Sea Zone to 97 Sea Zone 3 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone 3 artilleries and 5 infantry moved from 96 Sea Zone to Tobruk Place Units - Italians 1 carrier placed in 97 Sea Zone 3 infantry placed in Southern Italy 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : 0.33
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 2 bombers and 1 infantry moved from Persia to Northwest Persia Combat - ANZAC Battle in Northwest Persia ANZAC attack with 1 artillery, 2 bombers and 1 infantry Italians defend with 1 mech_infantry ANZAC roll dice for 1 artillery, 2 bombers and 1 infantry in Northwest Persia, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the ANZAC lost in Northwest Persia ANZAC win, taking Northwest Persia from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - ANZAC 2 bombers moved from Northwest Persia to Persia 1 armour moved from Queensland to New South Wales 1 artillery moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland Place Units - ANZAC 3 infantry placed in Persia 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.67 ANZAC : 1.00
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 2 bombers and 1 infantry moved from Persia to Northwest Persia Combat - ANZAC Battle in Northwest Persia ANZAC attack with 1 artillery, 2 bombers and 1 infantry Italians defend with 1 mech_infantry ANZAC roll dice for 1 artillery, 2 bombers and 1 infantry in Northwest Persia, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the ANZAC lost in Northwest Persia ANZAC win, taking Northwest Persia from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - ANZAC 2 bombers moved from Northwest Persia to Persia 1 armour moved from Queensland to New South Wales 1 artillery moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland Place Units - ANZAC 3 infantry placed in Persia 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.67 ANZAC : 1.00