Farmboy (X) vs Dizzkneeland33 (A+9) BM3

  • '20 '16 '15 '14

    Seven hits return fire.

    wow


  • @DizzKneeLand33 said in Farmboy (X) vs Dizzkneeland33 (A+9) BM3:

    Seven hits return fire.

    wow

    ouch!

  • '20 '16 '15 '14

    Wow, gimme a sec, I may retreat.

  • '20 '16 '15 '14

    Nah, maybe after next round. OOL is obvious now.

  • '20 '16 '15 '14

    Well, so much for the triple hit I had envisioned. :D

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 30 Sea Zone to 47 Sea Zone
            4 bombers moved from Western United States to 49 Sea Zone
            2 submarines moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            6 bombers moved from Queensland to 41 Sea Zone
            12 bombers moved from India to 41 Sea Zone
    
        Combat - Americans
            Battle in 47 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 49 Sea Zone
                Americans attack with 4 bombers
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 4 bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                Americans attack with 18 bombers and 5 submarines
                Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 2 marines, 4 tactical_bombers and 1 transport
                    Americans roll dice for 5 submarines in 41 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 18 bombers in 41 Sea Zone, round 2 : 15/18 hits, 12.00 expected hits
                    Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 4 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 7/22 hits, 11.50 expected hits
                    1 marine owned by the Japanese, 5 submarines owned by the Americans, 6 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese, 2 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone
                    Americans roll dice for 16 bombers in 41 Sea Zone, round 3 : 12/16 hits, 10.67 expected hits
                    Japanese roll dice for 1 battleship, 8 fighters, 4 tactical_bombers and 1 transport in 41 Sea Zone, round 3 : 8/13 hits, 8.00 expected hits
                    4 tactical_bombers owned by the Japanese, 8 fighters owned by the Japanese and 8 bombers owned by the Americans lost in 41 Sea Zone
                    Americans roll dice for 8 bombers in 41 Sea Zone, round 4 : 4/8 hits, 5.33 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 marine owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone
                Americans win with 7 bombers remaining. Battle score for attacker is 135
                Casualties for Americans: 11 bombers and 5 submarines
                Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 2 marines, 4 tactical_bombers and 1 transport
    
        Non Combat Move - Americans
            7 bombers moved from 41 Sea Zone to India
            4 bombers moved from 49 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,2
            Americans collect 50 PUs (2 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : 2.00
    Japanese : -4.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    @DizzKneeLand33 said in Farmboy (X) vs Dizzkneeland33 (A+9) BM3:

    Well, so much for the triple hit I had envisioned. :D

    Yeah, I was worried about the triple hit, but was pretty confident that the price would be at least all the American bombers and subs and some other units. ouch!

  • '20 '16 '15 '14

    Welcome to DizzKneeLand, Farmboy!! hehehe

  • '20 '16 '15 '14

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 fighter and 2 infantry moved from Shensi to Kweichow
            1 artillery and 2 infantry moved from Suiyuyan to Chahar
            3 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                 retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 artillery and 2 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            1 infantry placed in Hopei
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 2.00
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 30 Sea Zone to 47 Sea Zone
            4 bombers moved from Western United States to 49 Sea Zone
            2 submarines moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            6 bombers moved from Queensland to 41 Sea Zone
            12 bombers moved from India to 41 Sea Zone
    
        Combat - Americans
            Battle in 47 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 49 Sea Zone
                Americans attack with 4 bombers
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 4 bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                Americans attack with 18 bombers and 5 submarines
                Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 2 marines, 4 tactical_bombers and 1 transport
                    Americans roll dice for 5 submarines in 41 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 18 bombers in 41 Sea Zone, round 2 : 15/18 hits, 12.00 expected hits
                    Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 4 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 7/22 hits, 11.50 expected hits
                    1 marine owned by the Japanese, 5 submarines owned by the Americans, 6 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese, 2 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone
                    Americans roll dice for 16 bombers in 41 Sea Zone, round 3 : 12/16 hits, 10.67 expected hits
                    Japanese roll dice for 1 battleship, 8 fighters, 4 tactical_bombers and 1 transport in 41 Sea Zone, round 3 : 8/13 hits, 8.00 expected hits
                    4 tactical_bombers owned by the Japanese, 8 fighters owned by the Japanese and 8 bombers owned by the Americans lost in 41 Sea Zone
                    Americans roll dice for 8 bombers in 41 Sea Zone, round 4 : 4/8 hits, 5.33 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 marine owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone
                Americans win with 7 bombers remaining. Battle score for attacker is 135
                Casualties for Americans: 11 bombers and 5 submarines
                Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 2 marines, 4 tactical_bombers and 1 transport
    
        Non Combat Move - Americans
            7 bombers moved from 41 Sea Zone to India
            4 bombers moved from 49 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,2
            Americans collect 50 PUs (2 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 fighter and 2 infantry moved from Shensi to Kweichow
            1 artillery and 2 infantry moved from Suiyuyan to Chahar
            3 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                 retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 artillery and 2 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            1 infantry placed in Hopei
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Egypt to Alexandria
            1 bomber and 2 fighters moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
            1 artillery and 14 infantry moved from India to Burma
            4 fighters moved from India to Burma
    
        Combat - British
            Battle in 37 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Alexandria
                British attack with 1 bomber, 2 fighters and 2 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Alexandria, round 2 : 5/5 hits, 2.00 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Burma
                British attack with 1 artillery, 4 fighters and 14 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 4 fighters and 14 infantry in Burma, round 2 : 7/19 hits, 4.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 4 fighters and 13 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns and 1 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            4 fighters moved from Burma to India
            1 fighter moved from Iraq to India
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            2 artilleries moved from Iraq to Trans-Jordan
            1 fighter moved from Union of South Africa to Egypt
            1 bomber and 2 fighters moved from Alexandria to Egypt
            2 fighters moved from 80 Sea Zone to India
            1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 80 Sea Zone to 39 Sea Zone
    
        Place Units - British
            1 fighter placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
            3 infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
            British collect 31 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : 5.00
    Italians : 0.33
    Americans : 2.00
    Chinese : -0.33
    Japanese : -1.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 4 artilleries, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Caucasus to Bryansk
            2 infantry moved from Tobruk to Alexandria
            1 fighter moved from Tobruk to Alexandria
            1 bomber moved from Southern Italy to Alexandria
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 artillery
                    Italians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Bryansk
                    Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 artillery
            Battle in Alexandria
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Alexandria to 96 Sea Zone
            1 bomber moved from Alexandria to Tobruk
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            3 artilleries moved from Morocco to 92 Sea Zone
            1 marine moved from Morocco to 92 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            3 artilleries and 3 transports moved from 92 Sea Zone to 93 Sea Zone
            3 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone
            3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
            1 carrier moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from 92 Sea Zone to 96 Sea Zone
            2 cruisers and 2 marines moved from 92 Sea Zone to 96 Sea Zone
            2 marines moved from 96 Sea Zone to Tobruk
            1 battleship and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone
            1 aaGun moved from Belarus to Bryansk
            1 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 artillery, 1 infantry and 1 marine placed in Southern Italy
            3 artilleries and 3 infantry placed in Northern Italy
            1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -0.33
    Russians : 0.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 artilleries and 9 infantry moved from Persia to Eastern Persia
    
        Place Units - ANZAC
            1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 artilleries and 9 infantry moved from Persia to Eastern Persia
    
        Place Units - ANZAC
            1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 14 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 bombers and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Rostov to Tambov
            2 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Tambov
            1 fighter and 1 tactical_bomber moved from Novgorod to Samara
            1 fighter and 1 tactical_bomber moved from Caucasus to Samara
            2 bombers moved from Greece to Samara
            5 fighters and 5 tactical_bombers moved from Greece to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 5 fighters, 3 infantry and 5 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 5 fighters, 3 infantry and 5 tactical_bombers in Tambov, round 2 : 5/13 hits, 6.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Samara
                Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 5/8 hits, 4.00 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 bombers, 2 fighters and 2 tactical_bombers moved from Samara to Bryansk
            5 fighters and 5 tactical_bombers moved from Tambov to Bryansk
            1 aaGun moved from Volgograd to Tambov
            9 artilleries, 8 infantry and 9 mech_infantrys moved from Rostov to Bryansk
            4 armour and 4 mech_infantrys moved from Caucasus to Bryansk
            1 aaGun moved from Caucasus to Volgograd
            1 aaGun, 1 armour, 4 artilleries, 2 infantry and 9 mech_infantrys moved from Ukraine to Bryansk
            1 aaGun, 5 artilleries, 3 infantry and 3 mech_infantrys moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 aaGun and 1 marine moved from Novgorod to 115 Sea Zone
            1 aaGun, 1 marine and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 destroyer moved from 115 Sea Zone to 114 Sea Zone
            1 aaGun and 1 marine moved from 114 Sea Zone to Germany
            1 aaGun and 2 infantry moved from Novgorod to Karelia
            5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            12 armour and 11 mech_infantrys moved from Northwest Persia to Rostov
            2 mech_infantrys moved from Northwest Persia to Rostov
            1 armour moved from Northwest Persia to Rostov
    
        Place Units - Germans
            1 armour and 2 tactical_bombers placed in Volgograd
            3 armour placed in Ukraine
            3 bombers placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
            EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Russia to Samara
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 artillery and 2 infantry moved from Smolensk to Belarus
            2 fighters moved from Russia to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            1 artillery and 1 infantry moved from Russia to Tambov
            3 fighters moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 aaGun and 1 infantry
                    AA fire in Tambov : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Tambov, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Samara to Novosibirsk
            2 fighters moved from Belarus to Novosibirsk
            3 fighters moved from Tambov to Novosibirsk
            5 armour and 8 mech_infantrys moved from Archangel to Novosibirsk
            1 aaGun moved from Archangel to Vologda
            1 aaGun and 12 infantry moved from Archangel to Novgorod
            1 aaGun, 9 artilleries and 16 infantry moved from Smolensk to Vologda
            3 aaGuns, 5 artilleries and 11 infantry moved from Russia to Vologda
    
        Place Units - Russians
            1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -0.33
    AA fire in Tambov : : -0.50
    Russians : 1.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 armour moved from Korea to Sakha
                  Japanese take Amur from Russians
                  Japanese take Sakha from Russians
            2 infantry moved from Hunan to Anhwe
            1 bomber moved from French Indo China to Anhwe
            1 fighter moved from French Indo China to Anhwe
            1 tactical_bomber moved from 36 Sea Zone to Anhwe
    
        Combat - Japanese
            Battle in Anhwe
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 infantry moved from Yunnan to Hunan
            1 aaGun moved from Yunnan to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
            1 bomber moved from Anhwe to French Indo China
            1 carrier, 3 destroyers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from French Indo China to 36 Sea Zone
            3 fighters moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter moved from Japan to 35 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to Manchuria
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsi
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 carrier placed in 20 Sea Zone
            2 infantry placed in Kwangtung
            3 infantry placed in French Indo China
            1 artillery and 1 infantry placed in Manchuria
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -0.17
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            4 bombers moved from Queensland to Yunnan
            4 bombers moved from India to Kweichow
            3 bombers moved from India to Hunan
    
        Combat - Americans
            Battle in Kweichow
                Americans attack with 4 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 4 bombers in Kweichow, round 2 : 2/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Americans win with 4 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Hunan, round 2 : 1/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Americans win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Americans attack with 4 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 4 bombers in Yunnan, round 2 : 4/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win with 4 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Yunnan to Burma
            4 bombers moved from Kweichow to India
            3 bombers moved from Hunan to India
            5 bombers moved from Western United States to Queensland
            1 submarine moved from 47 Sea Zone to 54 Sea Zone
            3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,4
            Americans collect 51 PUs (1 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : -1.00
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 artillery and 1 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Shensi to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Battle in Anhwe
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 artillery and 1 infantry moved from Szechwan to Kweichow
            1 artillery and 4 infantry moved from Shensi to Hopei
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : -0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            4 bombers moved from Queensland to Yunnan
            4 bombers moved from India to Kweichow
            3 bombers moved from India to Hunan
    
        Combat - Americans
            Battle in Kweichow
                Americans attack with 4 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 4 bombers in Kweichow, round 2 : 2/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Americans win with 4 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Hunan, round 2 : 1/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Americans win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Americans attack with 4 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 4 bombers in Yunnan, round 2 : 4/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win with 4 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Yunnan to Burma
            4 bombers moved from Kweichow to India
            3 bombers moved from Hunan to India
            5 bombers moved from Western United States to Queensland
            1 submarine moved from 47 Sea Zone to 54 Sea Zone
            3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,4
            Americans collect 51 PUs (1 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 artillery and 1 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Shensi to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Battle in Anhwe
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 artillery and 1 infantry moved from Szechwan to Kweichow
            1 artillery and 4 infantry moved from Shensi to Hopei
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 infantry moved from Egypt to Alexandria
            1 bomber and 3 fighters moved from Egypt to Alexandria
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            4 infantry moved from India to 39 Sea Zone
            2 cruisers, 4 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
                  UK_Pacific take 41 Sea Zone from Japanese
            4 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
    
        Combat - British
            Battle in Sumatra
                British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry and 1 marine
                    British roll dice for 2 cruisers in Sumatra, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 1 marine in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 marine owned by the Japanese lost in Sumatra
                British win, taking Sumatra from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry and 1 marine
            Battle in Alexandria
                British attack with 1 bomber, 3 fighters and 2 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 bomber, 3 fighters and 2 infantry in Alexandria, round 2 : 3/6 hits, 2.50 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 bomber and 3 fighters moved from Alexandria to Egypt
            2 artilleries moved from Trans-Jordan to Egypt
            3 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Union of South Africa to Egypt
            2 aaGuns, 1 artillery and 13 infantry moved from Burma to Shan State
            2 aaGuns, 3 infantry and 2 mech_infantrys moved from India to Burma
            1 armour moved from India to Shan State
            2 mech_infantrys moved from Burma to Shan State
            1 carrier moved from 39 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            1 artillery and 2 infantry placed in Egypt
            1 fighter placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
            British collect 28 PUs (3 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : 1.50
    Italians : 0.33
    Americans : -0.33
    Chinese : 0.67
    Japanese : -2.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
            2 infantry moved from Tobruk to Alexandria
            1 bomber moved from Tobruk to Alexandria
            2 fighters moved from 96 Sea Zone to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/7 hits, 3.17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Alexandria to Southern Italy
            2 fighters moved from Alexandria to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            3 transports moved from 96 Sea Zone to 95 Sea Zone
            2 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Southern Italy to 95 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
            4 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk
            1 cruiser moved from 96 Sea Zone to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Tobruk
            1 aaGun moved from Yugoslavia to Bulgaria
    
        Place Units - Italians
            1 fighter and 1 tactical_bomber placed in Southern Italy
            3 artilleries and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bryansk: 1 aaGun, 2 armour and 1 mech_infantry
            EDIT: Adding units owned by Italians to Rostov: 1 aaGun
            EDIT: Adding units owned by Italians to Caucasus: 2 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : -0.33
    

    Savegame

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