@leemorrison This will be the thread where we can post turns back and fourth for the league
Farmboy (X) vs Dizzkneeland33 (A+9) BM3
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 aaGun, 1 airfield, 1 carrier, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 38 Sea Zone to 35 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
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scramble orders?
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No scramble, thx!
These are the situations I’m still learning. I know I sacked the fleet, but very possibly saved India as a result. Is the fleet worth India? I have no idea lol.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 aaGun, 1 airfield, 1 carrier, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 38 Sea Zone to 35 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 4 destroyers, 9 fighters, 4 submarines and 6 tactical_bombers Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 2 transports Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 4 destroyers, 9 fighters and 6 tactical_bombers in 35 Sea Zone, round 2 : 11/22 hits, 11.67 expected hits Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports in 35 Sea Zone, round 2 : 4/12 hits, 6.00 expected hits 3 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 2 carriers owned by the Americans, 4 submarines owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 4 destroyers, 9 fighters and 6 tactical_bombers in 35 Sea Zone, round 3 : 10/22 hits, 11.67 expected hits Americans roll dice for 1 battleship, 3 fighters and 2 transports in 35 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits 3 destroyers owned by the Japanese, 3 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 124 Casualties for Japanese: 3 destroyers and 4 submarines Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 2 transports Non Combat Move - Japanese 1 marine moved from Burma to 38 Sea Zone 1 battleship, 2 carriers, 1 destroyer and 1 marine moved from 38 Sea Zone to 36 Sea Zone 2 transports moved from 38 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 bomber moved from 35 Sea Zone to French Indo China 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Kweichow to Hopei 1 aaGun moved from Hunan to Yunnan 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 2 fighters moved from 35 Sea Zone to French Indo China 2 fighters moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to French Indo China 8 artilleries and 8 infantry moved from Burma to Yunnan 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo China 1 armour and 1 mech_infantry moved from Burma to Yunnan Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 aaGun, 1 airfield and 1 infantry placed in French Indo China 3 fighters placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 armour and 1 mech_infantry EDIT: Adding units owned by Japanese to French Indo China: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : -1.17 Japanese : -0.67
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@DizzKneeLand33 said in Farmboy (X) vs Dizzkneeland33 (A+9) BM3:
No scramble, thx!
These are the situations I’m still learning. I know I sacked the fleet, but very possibly saved India as a result. Is the fleet worth India? I have no idea lol.
Yeah. I had pretty good odds on taking both, but not certain enough for such crucial battles for me to commit to both. And also not confident enough that I wouldn’t open my self up to counters if I divided my forces.
Its hard for me to judge what is good there. I typically would have retreated from India in this situation and saved the fleet, but I haven’t played against an allied strategy where the bomber buy is so key early in the game. That might change things up.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 6 bombers and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from India to Kweichow Combat - Americans Battle in Kweichow Americans attack with 3 bombers Japanese defend with 1 infantry Americans roll dice for 3 bombers in Kweichow, round 2 : 1/3 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 3 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 bombers moved from Kweichow to India 5 bombers moved from Caroline Islands to India 1 fighter and 1 tactical_bomber moved from Caroline Islands to Queensland 1 cruiser, 2 infantry and 1 transport moved from 52 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 submarines moved from 30 Sea Zone to 54 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 5 bombers moved from Western United States to Queensland 1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Place Units - Americans 1 submarine placed in 10 Sea Zone 6 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1,5,6,4,5,3,1,6,2,5,5,1,5,1,1,5,5,2 Americans collect 52 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -1.00 Japanese : -0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Combat - Chinese Chinese creates battle in territory Kweichow Non Combat Move - Chinese 3 artilleries, 1 fighter and 9 infantry moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 6 bombers and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from India to Kweichow Combat - Americans Battle in Kweichow Americans attack with 3 bombers Japanese defend with 1 infantry Americans roll dice for 3 bombers in Kweichow, round 2 : 1/3 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 3 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 bombers moved from Kweichow to India 5 bombers moved from Caroline Islands to India 1 fighter and 1 tactical_bomber moved from Caroline Islands to Queensland 1 cruiser, 2 infantry and 1 transport moved from 52 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 submarines moved from 30 Sea Zone to 54 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 5 bombers moved from Western United States to Queensland 1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Place Units - Americans 1 submarine placed in 10 Sea Zone 6 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1,5,6,4,5,3,1,6,2,5,5,1,5,1,1,5,5,2 Americans collect 52 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Combat - Chinese Chinese creates battle in territory Kweichow Non Combat Move - Chinese 3 artilleries, 1 fighter and 9 infantry moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India 2 artilleries and 2 infantry moved from West India to 79 Sea Zone 2 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from Persia to Iraq 2 fighters moved from 80 Sea Zone to Iraq 1 artillery and 1 infantry moved from Egypt to Alexandria 1 bomber moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in Iraq British attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/9 hits, 3.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Alexandria British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Persia to India 1 fighter moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone 2 fighters moved from Union of South Africa to Egypt 1 bomber moved from Alexandria to Egypt Place Units - British 3 infantry placed in Egypt 2 fighters placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 aaGun and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 aaGun and 1 infantry
Combat Hit Differential Summary :
British : 1.00 Italians : -0.33 Americans : -1.00 Neutral_Axis : 1.00 Japanese : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 6 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Tobruk to Alexandria 1 bomber moved from Greece to Alexandria 1 armour and 1 mech_infantry moved from Bryansk to Caucasus Italians take Caucasus from Russians Combat - Italians Battle in Alexandria Italians attack with 1 bomber and 3 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 bomber and 3 infantry in Alexandria, round 2 : 1/4 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Tobruk 1 carrier moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 2 infantry moved from Greece to 97 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone 2 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from Greece to Albania Place Units - Italians 2 infantry and 1 marine placed in Southern Italy 4 infantry placed in Northern Italy 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : 0.00
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forgot one move. one sec
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never mind. It is good
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Philippines to Queensland 1 bomber moved from Queensland to India 1 bomber moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland 2 infantry moved from Eastern Persia to Persia 1 infantry moved from Northwest Persia to Persia 1 infantry moved from West India to Eastern Persia Place Units - ANZAC 1 artillery and 2 infantry placed in Persia Turn Complete - ANZAC ANZAC collect 12 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Philippines to Queensland 1 bomber moved from Queensland to India 1 bomber moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland 2 infantry moved from Eastern Persia to Persia 1 infantry moved from Northwest Persia to Persia 1 infantry moved from West India to Eastern Persia Place Units - ANZAC 1 artillery and 2 infantry placed in Persia Turn Complete - ANZAC ANZAC collect 12 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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This is one colorful board after just 5 rounds lol.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tambov 2 bombers moved from Eastern Poland to Tambov 1 fighter and 1 tactical_bomber moved from Eastern Poland to Tambov 3 fighters and 3 tactical_bombers moved from Eastern Poland to Smolensk 1 tactical_bomber moved from Eastern Poland to Smolensk Combat - Germans Battle in Tambov Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 3 fighters, 1 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Smolensk, round 2 : 4/8 hits, 4.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Western Germany to Novgorod 1 fighter and 1 tactical_bomber moved from Tambov to Rostov 2 bombers moved from Tambov to Novgorod 1 aaGun moved from Bryansk to Ukraine 2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Poland to Belarus 2 aaGuns moved from Bryansk to Rostov 1 artillery moved from Poland to Eastern Poland 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Ukraine to Rostov 7 armour and 5 mech_infantrys moved from Bryansk to Caucasus 8 armour and 6 mech_infantrys moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Volgograd 1 armour and 2 mech_infantrys moved from Ukraine to Volgograd 3 mech_infantrys moved from Western Germany to Poland 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 87 Sea Zone to 85 Sea Zone 1 infantry moved from Vyborg to Novgorod 9 artilleries and 16 infantry moved from Bryansk to Rostov 1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 7 mech_infantrys moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Smolensk to Belarus 2 fighters and 3 tactical_bombers moved from Smolensk to Novgorod Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 2 fighters and 2 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : 0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 2 fighters moved from Russia to Archangel 2 infantry moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 2 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 2 fighters moved from Bryansk to Russia 2 fighters and 1 tactical_bomber moved from Tambov to Russia 2 infantry moved from Vologda to Russia 1 infantry moved from Russia to Smolensk 2 aaGuns and 12 infantry moved from Novosibirsk to Vologda Place Units - Russians 3 armour and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : -0.33 Russians : 3.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 2 factory_minors, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 3 marines moved from French Indo China to 36 Sea Zone 2 battleships, 1 cruiser and 3 marines moved from 36 Sea Zone to 35 Sea Zone 3 marines moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines 1 bomber moved from 35 Sea Zone to Philippines 4 infantry moved from French Indo China to 36 Sea Zone 4 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from French Indo China to Philippines Combat - Japanese Battle in Philippines Japanese attack with 1 bomber, 3 fighters, 4 infantry, 3 marines and 3 tactical_bombers Americans defend with 1 airfield, 1 armour, 1 artillery, 1 harbour, 1 infantry and 3 marines Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 bomber, 3 fighters, 4 infantry, 3 marines and 3 tactical_bombers in Philippines, round 2 : 9/14 hits, 5.83 expected hits Americans roll dice for 1 armour, 1 artillery, 1 infantry and 3 marines in Philippines, round 2 : 3/6 hits, 2.17 expected hits 3 infantry owned by the Japanese, 1 armour owned by the Americans, 1 infantry owned by the Americans, 3 marines owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 bomber, 3 fighters, 1 infantry, 3 marines and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 3 infantry Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 3 marines Battle in Dutch New Guinea Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 marine Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/6 hits, 3.00 expected hits ANZAC roll dice for 1 marine in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone 3 carriers moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from Philippines to French Indo China 1 fighter and 1 tactical_bomber moved from Philippines to French Indo China 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to French Indo China 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 fighters moved from 36 Sea Zone to French Indo China 2 fighters moved from Japan to French Indo China 3 fighters moved from French Indo China to Yunnan Place Units - Japanese 3 infantry placed in French Indo China 1 factory_minor placed in Kwangtung 1 factory_minor placed in Manchuria Japanese undo move 3. 1 factory_minor placed in Shantung Japanese undo move 3. 1 factory_minor placed in Manchuria 1 armour placed in Japan 2 destroyers and 2 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 carriers EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 carriers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 carriers EDIT: Adding units owned by Japanese to 35 Sea Zone: 3 carriers EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0.83 ANZAC : -0.33 Japanese : 2.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 4 bombers, 3 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 45 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone Americans take 42 Sea Zone from Japanese 2 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from India to Sumatra 3 bombers moved from India to Szechwan 3 bombers moved from India to Hunan 4 bombers moved from Queensland to Burma Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hunan Americans attack with 3 bombers Japanese defend with 1 infantry Americans roll dice for 3 bombers in Hunan, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 3 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 3 bombers Japanese defend with 1 infantry Americans roll dice for 3 bombers in Szechwan, round 2 : 1/3 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 3 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sumatra Americans attack with 2 bombers and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 bombers and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Burma Americans attack with 4 bombers Japanese defend with 1 infantry Americans roll dice for 4 bombers in Burma, round 2 : 2/4 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Burma Americans win with 3 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Sumatra to India 3 bombers moved from Szechwan to India 3 bombers moved from Burma to India 2 bombers moved from Hunan to India 1 bomber moved from Hunan to India 1 bomber moved from 45 Sea Zone to India 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 6 bombers moved from Western United States to Queensland 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - Americans 3 destroyers and 1 submarine placed in 10 Sea Zone 4 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,5 Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : -1.83 Japanese : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 artillery and 2 infantry moved from Shensi to Kansu 1 artillery and 2 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Szechwan Battle in Kansu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 3.33 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 4 bombers, 3 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 45 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone Americans take 42 Sea Zone from Japanese 2 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from India to Sumatra 3 bombers moved from India to Szechwan 3 bombers moved from India to Hunan 4 bombers moved from Queensland to Burma Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hunan Americans attack with 3 bombers Japanese defend with 1 infantry Americans roll dice for 3 bombers in Hunan, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 3 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 3 bombers Japanese defend with 1 infantry Americans roll dice for 3 bombers in Szechwan, round 2 : 1/3 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 3 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sumatra Americans attack with 2 bombers and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 bombers and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Burma Americans attack with 4 bombers Japanese defend with 1 infantry Americans roll dice for 4 bombers in Burma, round 2 : 2/4 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Burma Americans win with 3 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Sumatra to India 3 bombers moved from Szechwan to India 3 bombers moved from Burma to India 2 bombers moved from Hunan to India 1 bomber moved from Hunan to India 1 bomber moved from 45 Sea Zone to India 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 6 bombers moved from Western United States to Queensland 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - Americans 3 destroyers and 1 submarine placed in 10 Sea Zone 4 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,5 Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 artillery and 2 infantry moved from Shensi to Kansu 1 artillery and 2 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Szechwan Battle in Kansu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India 2 infantry moved from Egypt to Alexandria 1 bomber and 2 fighters moved from Egypt to Alexandria Combat - British Battle in Alexandria British attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in Alexandria, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber and 2 fighters moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India 2 fighters moved from Union of South Africa to 80 Sea Zone Place Units - British 1 factory_minor placed in Iraq 1 fighter placed in Union of South Africa 3 infantry placed in Egypt Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Adding units owned by British to Iraq: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.00 Italians : -0.67 Americans : -1.83 Chinese : 3.33 Japanese : -1.33