@dawgoneit
@Elrood forgot to move Bermuda cruiser and he asked me to move it while he was at work. It moves to SZ29 and Canadian DD build and cruiser both move to join it there instead of SZ22.triplea_41573_1bri edit.tsvg
WaW Team Game VI
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 1 Mot.Inf moved from Krakow to Rostov Germans take Rostov from Russians 1 Mot.Inf moved from Krakow to Crimea Germans take Crimea from Russians 2 Infantrys moved from Rhine to Belgium 1 Infantry moved from Rhine to Netherlands 1 ArmoredCar moved from Normandy to Belgium 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Krakow to Danzig Germans take Danzig from Russians 1 Bomber moved from Krakow to Netherlands 1 ArmoredCar moved from Hamburg to Netherlands 1 S.Submarine moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 2 Transports moved from 24 Sea Zone to 23 Sea Zone 4 Infantrys moved from Hamburg to 23 Sea Zone 4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 4 Infantrys moved from 24 Sea Zone to Vyborg 1 Cruiser, 1 Elite, 1 Infantry and 1 S.Submarine moved from 23 Sea Zone to 24 Sea Zone 1 Elite and 1 Infantry moved from 24 Sea Zone to East Prussia 3 Fighters moved from Krakow to Warsaw 3 Infantrys moved from Krakow to Warsaw 1 Infantry moved from E.Romania to Odessa 2 Transports moved from 49 Sea Zone to 46 Sea Zone 1 Adv.Fighter moved from Krakow to East Prussia 4 Adv.Fighters moved from Krakow to Warsaw Purchase Units - Germans Germans buy 6 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Elite, 9 Infantrys, 3 Mech.Infs, 2 Mot.Infs, 1 T.Boat and 4 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 1 ArmoredCar, 1 Bomber and 1 Infantry British defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Netherlands, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 ArmoredCar, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Warsaw Germans attack with 4 Adv.Fighters, 3 Fighters and 3 Infantrys Russians defend with 1 Artillery, 1 Elite and 1 Factory Germans roll dice for 4 Adv.Fighters, 3 Fighters and 3 Infantrys in Warsaw, round 2 : 3/10 hits, 3.50 expected hits Russians roll dice for 1 Artillery and 1 Elite in Warsaw, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Russians and 1 Artillery owned by the Russians lost in Warsaw Germans win, taking Warsaw from Russians with 4 Adv.Fighters, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 Artillery and 1 Elite Battle in Belgium Germans attack with 1 ArmoredCar and 2 Infantrys British defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 2 Infantrys in Belgium, round 2 : 1/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in East Prussia Germans attack with 1 Adv.Fighter, 1 Elite and 1 Infantry Russians defend with 1 AAGun, 1 Artillery and 1 Infantry AA fire in East Prussia : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Battleship and 1 Cruiser in East Prussia, round 2 : 2/2 hits, 1.17 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 1 Adv.Fighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Germans 1 Adv.Fighter moved from East Prussia to Krakow 4 Adv.Fighters and 3 Fighters moved from Warsaw to Krakow 3 ArmoredCars and 1 Tank moved from Hungary to Krakow 5 ArmoredCars moved from Bohemia to Krakow 3 Mech.Infs moved from Hamburg to Krakow 3 Mech.Infs moved from Bavaria to Krakow 1 Bomber moved from Netherlands to Hamburg Place Units - Germans 1 Bunker, 2 Infantrys and 2 Mot.Infs placed in Greece 2 Artillerys and 1 Tank placed in Krakow 3 Mech.Infs placed in Bavaria 1 ArmoredCar and 3 Tanks placed in Hungary 5 ArmoredCars placed in Bohemia 1 Bunker and 1 Elite placed in Hamburg 1 T.Boat placed in 20 Sea Zone 5 Infantrys placed in Hamburg 2 Infantrys placed in Rhine Turning on Edit Mode EDIT: Removing units owned by Germans from Krakow: 1 Mot.Inf EDIT: Adding units owned by Germans to Greece: 1 Mot.Inf EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : -0.67 Russians : -0.67 AA fire in East Prussia : : -0.17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Russians 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Crimea 1 Bomber moved from Brest to 53 Sea Zone 1 Bomber moved from 53 Sea Zone to Crimea 1 Infantry moved from Kursk to Rostov 1 Infantry moved from Kursk to Donetsk 2 Infantrys moved from Kiev to Donetsk 1 Fighter moved from Brest to Danzig 2 Infantrys moved from Brest to Danzig 1 Artillery and 2 Infantrys moved from Brest to Vinnytsia 1 Fighter moved from Brest to Warsaw 1 Artillery and 4 Infantrys moved from Brest to Warsaw 1 Artillery and 4 Infantrys moved from Brest to East Prussia 1 Artillery moved from Kursk to Donetsk 1 ArmoredCar and 1 Tank moved from Stalingrad to Rostov 1 Infantry moved from Kiev to Donetsk 2 Tanks moved from Kursk to Donetsk 1 Infantry moved from Ayan to Khabarovsk Russians take Khabarovsk from Hisaichi Purchase Units - Russians Russians buy 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 17 Infantrys, 1 Mech.Rocket and 9 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Crimea Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 Mot.Inf Russians roll dice for 1 Bomber and 2 Infantrys in Crimea, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Mot.Inf in Crimea, round 2 : 1/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Germans and 1 Infantry owned by the Russians lost in Crimea Russians win, taking Crimea from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Mot.Inf Battle in Danzig Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Factory and 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Danzig, round 2 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Danzig, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Danzig Russians roll dice for 1 Fighter and 1 Infantry in Danzig, round 3 : 2/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Danzig, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Danzig Russians win with 1 Fighter remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Infantry Battle in Warsaw Russians attack with 1 Artillery, 1 Fighter and 4 Infantrys Germans defend with 1 Factory and 3 Infantrys Russians roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Warsaw, round 2 : 1/6 hits, 1.50 expected hits Germans roll dice for 3 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Warsaw Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Warsaw, round 3 : 3/4 hits, 1.17 expected hits Germans roll dice for 2 Infantrys in Warsaw, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Warsaw Russians win, taking Warsaw from Germans with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Germans: 3 Infantrys Battle in Donetsk Russians attack with 1 Artillery, 4 Infantrys and 2 Tanks Romanians defend with 1 AAGun, 2 Infantrys, 1 Mech.Inf and 1 Tank Russians roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Donetsk, round 2 : 4/7 hits, 2.17 expected hits Romanians roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians, 1 Tank owned by the Romanians, 1 Mech.Inf owned by the Romanians and 2 Infantrys owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 11 Casualties for Russians: 2 Infantrys Casualties for Romanians: 2 Infantrys, 1 Mech.Inf and 1 Tank Battle in Vinnytsia Russians attack with 1 Artillery and 2 Infantrys Romanians defend with 1 Tank Russians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 1/3 hits, 0.83 expected hits Romanians roll dice for 1 Tank in Vinnytsia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Vinnytsia Russians win, taking Vinnytsia from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Tank Battle in East Prussia Russians attack with 1 Artillery and 4 Infantrys Germans defend with 1 AAGun, 1 Elite and 1 Infantry Russians roll dice for 1 Artillery and 4 Infantrys in East Prussia, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 Elite and 1 Infantry in East Prussia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia Russians roll dice for 1 Artillery and 3 Infantrys in East Prussia, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Elite in East Prussia, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Germans lost in East Prussia Russians win, taking East Prussia from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Elite and 1 Infantry Battle in Rostov Russians attack with 1 ArmoredCar, 1 Infantry and 1 Tank Germans defend with 1 Mot.Inf Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Rostov, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Mot.Inf in Rostov, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Rostov, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Mot.Inf in Rostov, round 3 : 1/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Germans and 1 Infantry owned by the Russians lost in Rostov Russians win, taking Rostov from Germans with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Mot.Inf Non Combat Move - Russians 1 Fighter moved from Warsaw to Leningrad 1 Fighter moved from Danzig to Leningrad 1 Bomber moved from Crimea to Kiev 2 Infantrys moved from Brest to Lithuania 1 Infantry moved from Brest to Minsk 1 AAGun moved from Brest to Lithuania 19 ArmoredCars, 1 Elite, 15 Infantrys and 58 Tanks moved from Brest to Kiev 4 Infantrys moved from Arkhangelsk to S.Karelia 3 Tanks moved from Moscow to S.Karelia 3 Tanks moved from S.Karelia to Leningrad 1 Infantry moved from Leningrad to S.Karelia 1 ArmoredCar and 4 Tanks moved from Leningrad to Minsk 1 Mech.Rocket moved from Minsk to Kursk 1 Mech.Rocket moved from Moscow to Kursk 2 Mech.Rockets moved from Brest to Kursk 1 Infantry moved from Kiev to Minsk 5 ArmoredCars and 1 Tank moved from Kursk to Kiev 1 Tank moved from Georgia to Kursk 1 ArmoredCar and 2 Tanks moved from Stalingrad to Kursk 2 ArmoredCars moved from Moscow to Kursk 1 ArmoredCar moved from Alma Ata to Kuybyshev 1 Artillery and 3 Infantrys moved from Ayan to Chita Place Units - Russians 1 Artillery, 1 Bunker and 2 Infantrys placed in Kiev 1 Artillery and 2 Infantrys placed in Kursk 1 Bunker and 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 2 Infantrys and 1 Tank placed in Georgia 3 Infantrys placed in Chita 2 ArmoredCars and 3 Tanks placed in Stalingrad 2 ArmoredCars, 1 Mech.Rocket and 5 Tanks placed in Moscow Turn Complete - Russians Russians collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Germans : 2.17 Romanians : 1.00 Russians : 3.00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 1 Artillery moved from N.Tunisia to N.Algeria 1 Artillery moved from N.Tunisia to S.Algeria 2 Infantrys moved from N.Tunisia to N.Algeria 1 Infantry moved from N.Tunisia to S.Algeria 1 Tank moved from S.Tunisia to Hun 1 Infantry moved from Tobruk to El Agheila 1 Infantry moved from S.Tunisia to S.Algeria 1 Infantry moved from N.Tunisia to S.Algeria 1 Infantry moved from N.Tunisia to S.Algeria 4 Infantrys moved from Tuscany to 46 Sea Zone 3 T.Boats moved from 48 Sea Zone to 46 Sea Zone 1 Infantry moved from Tuscany to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 5 Infantrys moved from Lombardy to Tuscany 5 Transports moved from 46 Sea Zone to 44 Sea Zone 10 Infantrys moved from Provence to 44 Sea Zone 10 Infantrys and 5 Transports moved from 44 Sea Zone to 45 Sea Zone 10 Infantrys moved from 45 Sea Zone to N.Tunisia 2 Submarines moved from 42 Sea Zone to 45 Sea Zone 1 Destroyer moved from 46 Sea Zone to 45 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry moved from 46 Sea Zone to N.Tunisia 1 Infantry moved from Rome to 46 Sea Zone 1 Destroyer moved from 46 Sea Zone to 45 Sea Zone 1 Battleship moved from 46 Sea Zone to 45 Sea Zone 1 Destroyer moved from 48 Sea Zone to 46 Sea Zone 8 Infantrys moved from 46 Sea Zone to N.Tunisia 1 Artillery moved from Tobruk to El Agheila 1 Artillery moved from Tobruk to El Agheila Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 18 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Italians Battle in N.Algeria Italians attack with 1 Artillery and 2 Infantrys French defend with 1 Elite Italians roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 Elite in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 3 : 1/3 hits, 0.83 expected hits French roll dice for 1 Elite in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the French lost in N.Algeria Italians win, taking N.Algeria from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 Elite Battle in S.Algeria Italians attack with 1 Artillery and 4 Infantrys French defend with 1 AAGun; Americans defend with 1 Infantry and 1 Marine Italians roll dice for 1 Artillery and 4 Infantrys in S.Algeria, round 2 : 1/5 hits, 1.17 expected hits French roll dice for 1 Infantry and 1 Marine in S.Algeria, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Italians lost in S.Algeria Italians roll dice for 1 Artillery and 2 Infantrys in S.Algeria, round 3 : 0/3 hits, 0.83 expected hits French roll dice for 1 Marine in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in S.Algeria, round 4 : 1/3 hits, 0.83 expected hits French roll dice for 1 Marine in S.Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Americans and 1 Infantry owned by the Italians lost in S.Algeria Italians win, taking S.Algeria from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 3 Infantrys Casualties for Americans: 1 Infantry and 1 Marine Non Combat Move - Italians 3 Infantrys moved from N.Tunisia to S.Algeria 4 Infantrys moved from N.Tunisia to N.Algeria 2 Infantrys moved from N.Tunisia to N.Algeria 4 Infantrys moved from Tunis to N.Tunisia 1 Bomber moved from Tunis to N.Tunisia Place Units - Italians 1 T.Boat placed in 46 Sea Zone 2 ArmoredCars placed in Tunis 2 Infantrys placed in Tunis 4 Infantrys placed in Provence 5 Infantrys placed in Lombardy 2 Artillerys and 7 Infantrys placed in Rome Turn Complete - Italians Italians collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Italians : -1.50 French : 1.00
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 1 Transport moved from 17 Sea Zone to 18 Sea Zone 2 Infantrys moved from Wales to 18 Sea Zone 2 Infantrys and 1 Transport moved from 18 Sea Zone to 19 Sea Zone 2 Infantrys moved from 19 Sea Zone to Aquitaine French take Aquitaine from Germans 2 Artillerys and 2 Elites moved from E.Morocco to S.Algeria 1 Elite moved from E.Morocco to S.Algeria 1 Tank moved from E.Morocco to S.Algeria 1 Tank moved from E.Morocco to S.Algeria 9 Infantrys moved from Syria to Adana 1 Tank moved from E.Morocco to S.Algeria 1 Elite moved from E.Morocco to S.Algeria Purchase Units - French French buy 2 Artillerys, 2 Elites and 2 Tanks; Remaining resources: 2 PUs; Combat - French Battle in Adana French attack with 9 Infantrys Neutral defend with 1 Artillery and 2 Infantrys French roll dice for 9 Infantrys in Adana, round 2 : 1/9 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Adana French roll dice for 8 Infantrys in Adana, round 3 : 2/8 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral, 1 Infantry owned by the French and 1 Artillery owned by the Neutral lost in Adana French loses 0 PUs for violating Adanas neutrality. French win, taking Adana from Neutral with 7 Infantrys remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in S.Algeria French attack with 2 Artillerys, 4 Elites and 3 Tanks Italians defend with 1 AAGun, 1 Artillery and 4 Infantrys French roll dice for 2 Artillerys, 4 Elites and 3 Tanks in S.Algeria, round 2 : 5/9 hits, 3.83 expected hits Italians roll dice for 1 Artillery and 4 Infantrys in S.Algeria, round 2 : 2/5 hits, 1.67 expected hits 2 Elites owned by the French, 4 Infantrys owned by the Italians and 1 Artillery owned by the Italians lost in S.Algeria French win, taking S.Algeria from Italians with 2 Artillerys, 2 Elites and 3 Tanks remaining. Battle score for attacker is 6 Casualties for French: 2 Elites Casualties for Italians: 1 Artillery and 4 Infantrys Non Combat Move - French 1 Infantry moved from Cairo to Lower Egypt 1 Infantry moved from Cairo to Lower Egypt Place Units - French 2 Tanks placed in Syria 2 Artillerys and 2 Elites placed in E.Morocco Turn Complete - French French collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
Neutral : 0.33 Italians : 0.33 French : 1.33
Territory Summary for French :
Churchill : 1 AAGun and 1 Factory Aquitaine : 2 Infantrys Syria : 1 AAGun, 3 Bunkers, 1 Factory and 2 Tanks E.Morocco : 2 Artillerys, 2 Bunkers, 2 Elites and 1 Factory S.Algeria : 1 AAGun, 2 Artillerys, 2 Elites and 3 Tanks French Guiana : 1 Infantry Madagascar : 1 Infantry Lower Egypt : 2 Infantrys Adana : 1 flag, 7 Infantrys Greenland : 1 flag 19 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 105 / 117 Russians : 117 / 117 Italians : 54 / 55 French : 24 / 26 Yamamoto : 80 / 83 Chinese : 14 / 16 Hisaichi : 72 / 75 British : 100 / 106 Anzac : 33 / 33 Dutch : 22 / 22 Finns : 16 / 16 Romanians : 13 / 19 Thai : 11 / 12 Americans : 119 / 119
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 11:53:17 PM
Savegame -
TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 1 Destroyer moved from 85 Sea Zone to 94 Sea Zone 3 Infantrys moved from Szechwan to Lanchow 9 Infantrys moved from Shensi to Lanchow 3 Artillerys and 2 Marines moved from Sumatra to 110 Sea Zone 3 Artillerys, 2 Marines and 4 Transports moved from 110 Sea Zone to 67 Sea Zone 3 Artillerys and 2 Marines moved from 67 Sea Zone to Broome 2 B.Transports, 1 Battleship and 4 Transports moved from 111 Sea Zone to 67 Sea Zone 1 Destroyer moved from 111 Sea Zone to 67 Sea Zone 1 Destroyer moved from 85 Sea Zone to 101 Sea Zone 1 Destroyer moved from 75 Sea Zone to 76 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Bunker, 1 Carrier, 2 Destroyers, 2 Fighters, 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Non Combat Move - Yamamoto Place Units - Yamamoto 1 Bunker and 3 Tanks placed in Broome 4 Infantrys placed in Banjarmasin 4 Infantrys placed in Davao 1 Carrier, 2 Destroyers and 2 Fighters placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 4 ArmoredCars, 2 Artillerys, 1 Elite, 2 Fighters, 4 Infantrys and 2 Tanks moved from E.Qinghai to Hsining 1 Infantry moved from W.Qinghai to E.Qinghai Purchase Units - Chinese Chinese buy 1 Bunker and 5 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Chinese 1 Infantry moved from W.Qinghai to Gobi Altai 1 AAGun moved from E.Qinghai to Hsining 1 Infantry moved from E.Sinkiang to W.Qinghai 1 Tank moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Bunker and 4 Infantrys placed in Hsining 1 Infantry placed in Urumqi Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
E.Qinghai : 1 Infantry E.Sinkiang : 1 Tank Urumqi : 1 Factory and 1 Infantry W.Qinghai : 1 Infantry Hsining : 1 AAGun, 4 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 2 Fighters, 12 Infantrys and 2 Tanks Gobi Altai : 1 flag, 1 Infantry
Production/PUs Summary :
Germans : 105 / 117 Russians : 117 / 117 Italians : 54 / 55 French : 24 / 26 Yamamoto : 80 / 80 Chinese : 14 / 14 Hisaichi : 72 / 75 British : 100 / 106 Anzac : 33 / 33 Dutch : 22 / 22 Finns : 16 / 16 Romanians : 13 / 19 Thai : 11 / 12 Americans : 119 / 119
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@Whackamatt Hisachi?
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 6 ArmoredCars, 2 Artillerys, 2 Infantrys, 8 Mech.Infs and 2 Tanks moved from Ningsia to E.Qinghai 1 Artillery and 2 Infantrys moved from Lanchow to E.Qinghai 2 Mech.Infs moved from Peking to Ningsia 2 ArmoredCars moved from Szechwan to E.Qinghai 3 Tanks moved from Hupeh to Ningsia 2 Mech.Infs moved from N.French Indochina to Lanchow 3 Fighters moved from Assam to Lanchow 1 S.Bomber moved from Assam to E.Qinghai 1 Bomber moved from Assam to E.Qinghai 1 Artillery and 1 Elite moved from Heilungchiang to Khabarovsk 1 Transport moved from 85 Sea Zone to 84 Sea Zone 2 Infantrys moved from Kirin to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Iwo Jima Yamamoto take Iwo Jima from Americans Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 3 Bunkers, 2 Fighters, 12 Infantrys and 1 Tank; Remaining resources: 2 PUs; Combat - Hisaichi Battle in E.Qinghai Hisaichi attack with 8 ArmoredCars, 3 Artillerys, 1 Bomber, 4 Infantrys, 8 Mech.Infs, 1 S.Bomber and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 8 ArmoredCars, 3 Artillerys, 1 Bomber, 4 Infantrys, 8 Mech.Infs, 1 S.Bomber and 2 Tanks in E.Qinghai, round 2 : 8/27 hits, 10.17 expected hits Chinese roll dice for 1 Infantry in E.Qinghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in E.Qinghai Hisaichi win, taking E.Qinghai from Chinese with 8 ArmoredCars, 3 Artillerys, 1 Bomber, 4 Infantrys, 8 Mech.Infs, 1 S.Bomber and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Khabarovsk Hisaichi attack with 1 Artillery and 1 Elite Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Elite in Khabarovsk, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Changchun to Kirin 5 Infantrys moved from Kirin to Liaoning 2 Infantrys moved from Changchun to Kirin 1 Bomber and 1 S.Bomber moved from E.Qinghai to Lanchow 1 AAGun moved from Lanchow to Shensi Place Units - Hisaichi 1 Bunker, 1 Infantry and 1 Tank placed in N.French Indochina 1 Bunker placed in Assam 1 Adv.Fighter, 1 Bunker, 2 Fighters and 5 Infantrys placed in Changchun 3 Infantrys placed in Peking 3 Infantrys placed in Hupeh Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 77 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00 Chinese : -0.33 Russians : -0.33
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 3:56:27 PM
Savegame -
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry and 1 T.Boat moved from 56 Sea Zone to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Cyprus British take Cyprus from Germans 1 Infantry moved from Manchester to 21 Sea Zone 1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone 1 Infantry moved from 12 Sea Zone to Oslo British take Oslo from Germans 2 Cruisers moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys moved from Manchester to 18 Sea Zone 2 Cruisers and 2 Infantrys moved from 18 Sea Zone to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Netherlands 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from Manchester to 18 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from 20 Sea Zone to Belgium 1 Adv.Fighter and 2 Fighters moved from 20 Sea Zone to Belgium 1 Adv.Fighter and 1 Bomber moved from Manchester to Netherlands 1 Fighter moved from 20 Sea Zone to Belgium 1 Infantry moved from Mersa Matruh to Tobruk 2 Infantrys moved from Kufra to Tobruk 1 Adv.Fighter and 3 Fighters moved from 56 Sea Zone to Tobruk 1 ArmoredCar, 1 Artillery, 5 Infantrys, 1 Mot.Inf and 4 Tanks moved from Kufra to Hun 1 Infantry moved from Calcutta to Assam 2 Mech.Infs moved from Madras to Assam 3 Artillerys, 1 Infantry and 4 Tanks moved from Bihar to Assam 15 Infantrys moved from Bihar to Assam 2 Tanks moved from Delhi to Assam 1 Tank moved from Punjab to Assam 1 Infantry moved from W.Tibet to Assam 1 Artillery and 5 Infantrys moved from E.Tibet to Assam 4 Tanks moved from E.Tibet to Assam 10 Infantrys moved from E.Tibet to Assam 1 Artillery, 2 Infantrys and 1 Tank moved from E.Tibet to Assam Purchase Units - British British buy 2 ArmoredCars, 2 Artillerys, 3 Destroyers, 17 Infantrys, 1 Mech.Inf, 1 T.Boat, 2 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in 20 Sea Zone British attack with 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer and 1 Transport Germans defend with 1 T.Boat British roll dice for 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer and 1 Transport in 20 Sea Zone, round 2 : 0/6 hits, 2.33 expected hits Germans roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer and 1 Transport in 20 Sea Zone, round 3 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 T.Boat in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Germans lost in 20 Sea Zone British win with 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 T.Boat Battle in Belgium British attack with 1 Adv.Fighter, 3 Fighters, 1 Infantry and 1 Tank Germans defend with 1 ArmoredCar and 2 Infantrys British roll dice for 1 Adv.Fighter, 3 Fighters, 1 Infantry and 1 Tank in Belgium, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 1 ArmoredCar and 2 Infantrys in Belgium, round 2 : 2/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Germans, 1 Tank owned by the British and 1 Infantry owned by the British lost in Belgium Germans win with 2 Infantrys remaining. Battle score for attacker is -3 Casualties for British: 1 Infantry and 1 Tank Casualties for Germans: 1 ArmoredCar 3 Fighters owned by the British and 1 Adv.Fighter owned by the British retreated Battle in Netherlands British attack with 1 Adv.Fighter, 1 Bomber and 2 Infantrys Germans defend with 1 ArmoredCar and 1 Infantry British roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Netherlands, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 ArmoredCar and 1 Infantry in Netherlands, round 2 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Netherlands British roll dice for 1 Adv.Fighter, 1 Bomber and 1 Infantry in Netherlands, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Netherlands, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands British win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 2 Casualties for British: 2 Infantrys Casualties for Germans: 1 ArmoredCar and 1 Infantry Battle in Tobruk British attack with 1 Adv.Fighter, 3 Fighters and 3 Infantrys Italians defend with 1 Artillery and 1 Infantry British roll dice for 1 Adv.Fighter, 3 Fighters and 3 Infantrys in Tobruk, round 2 : 1/7 hits, 2.00 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Tobruk British roll dice for 1 Adv.Fighter, 3 Fighters and 3 Infantrys in Tobruk, round 3 : 0/7 hits, 2.00 expected hits Italians roll dice for 1 Artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Adv.Fighter, 3 Fighters and 3 Infantrys in Tobruk, round 4 : 2/7 hits, 2.00 expected hits Italians roll dice for 1 Artillery in Tobruk, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 Adv.Fighter, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 Artillery and 1 Infantry Battle in Hun British attack with 1 ArmoredCar, 1 Artillery, 5 Infantrys, 1 Mot.Inf and 4 Tanks Italians defend with 1 Tank British roll dice for 1 ArmoredCar, 1 Artillery, 5 Infantrys, 1 Mot.Inf and 4 Tanks in Hun, round 2 : 2/12 hits, 3.83 expected hits Italians roll dice for 1 Tank in Hun, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Hun British win, taking Hun from Italians with 1 ArmoredCar, 1 Artillery, 4 Infantrys, 1 Mot.Inf and 4 Tanks remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Italians: 1 Tank Battle in Assam British attack with 5 Artillerys, 35 Infantrys, 2 Mech.Infs and 12 Tanks Hisaichi defend with 5 Bunkers; Yamamoto defend with 1 AAGun; Thai defend with 2 Artillerys, 3 Elites, 1 Fighter and 23 Infantrys British roll dice for 5 Artillerys, 35 Infantrys, 2 Mech.Infs and 12 Tanks in Assam, round 2 : 10/54 hits, 15.33 expected hits Units damaged: 5 Bunkers owned by the Hisaichi Hisaichi roll dice for 2 Artillerys, 5 Bunkers, 3 Elites, 1 Fighter and 23 Infantrys in Assam, round 2 : 10/34 hits, 12.33 expected hits 5 Infantrys owned by the Thai and 10 Infantrys owned by the British lost in Assam British roll dice for 5 Artillerys, 25 Infantrys, 2 Mech.Infs and 12 Tanks in Assam, round 3 : 14/44 hits, 13.67 expected hits Hisaichi roll dice for 2 Artillerys, 5 Bunkers, 3 Elites, 1 Fighter and 18 Infantrys in Assam, round 3 : 12/29 hits, 10.67 expected hits 14 Infantrys owned by the Thai and 12 Infantrys owned by the British lost in Assam British roll dice for 5 Artillerys, 13 Infantrys, 2 Mech.Infs and 12 Tanks in Assam, round 4 : 12/32 hits, 11.67 expected hits Hisaichi roll dice for 2 Artillerys, 5 Bunkers, 3 Elites, 1 Fighter and 4 Infantrys in Assam, round 4 : 10/15 hits, 6.00 expected hits 4 Infantrys owned by the Thai, 3 Elites owned by the Thai, 3 Bunkers owned by the Hisaichi, 10 Infantrys owned by the British and 2 Artillerys owned by the Thai lost in Assam British roll dice for 5 Artillerys, 3 Infantrys, 2 Mech.Infs and 12 Tanks in Assam, round 5 : 15/22 hits, 9.33 expected hits Hisaichi roll dice for 2 Bunkers and 1 Fighter in Assam, round 5 : 0/3 hits, 1.50 expected hits 2 Bunkers owned by the Hisaichi and 1 Fighter owned by the Thai lost in Assam British win, taking Assam from Hisaichi with 5 Artillerys, 3 Infantrys, 2 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 37 Casualties for British: 32 Infantrys Casualties for Thai: 2 Artillerys, 3 Elites, 1 Fighter and 23 Infantrys Casualties for Hisaichi: 5 Bunkers Non Combat Move - British 1 Artillery and 5 Infantrys moved from Hyderabad to Calcutta 1 Elite and 2 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Bombay to Rajputana 1 Infantry moved from E.Iran to Baluchistan 3 Infantrys moved from Madras to Hyderabad 1 Adv.Fighter and 3 Fighters moved from Tobruk to 56 Sea Zone 1 Infantry moved from New Valley to Kufra 2 Artillerys, 10 Infantrys and 1 Tank moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from Cairo to Lower Egypt 2 ArmoredCars and 1 Tank moved from Italian East Africa to New Valley 1 Adv.Fighter and 1 Bomber moved from Netherlands to Manchester 1 Adv.Fighter and 3 Fighters moved from Belgium to 20 Sea Zone 2 Infantrys moved from Alaska to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Attu 1 Infantry moved from Yukon to Alaska Place Units - British 1 Destroyer and 1 Transport placed in 20 Sea Zone 1 Destroyer and 1 T.Boat placed in 56 Sea Zone 1 Artillery and 3 Infantrys placed in Cairo 2 Infantrys placed in W.Iran British undo move 4. 1 Infantry placed in W.Iran 1 Destroyer and 1 Transport placed in 58 Sea Zone 2 ArmoredCars and 1 Tank placed in Italian East Africa 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 4 Infantrys and 1 Mech.Inf placed in Madras 2 Infantrys placed in Bombay 2 Infantrys placed in Wales 2 Infantrys placed in Manchester Turn Complete - British British collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : 3.00 British : -8.50 Italians : -0.83 Hisaichi : 1.50
Territory Summary for British :
London : 1 AAGun and 1 Factory British Guiana : 1 Infantry Italian East Africa : 1 flag, 1 AAGun, 2 ArmoredCars, 2 Bunkers, 1 Factory and 1 Tank Tobruk : 1 flag, 3 Infantrys Kufra : 1 flag, 1 Infantry Hun : 1 flag, 1 ArmoredCar, 1 Artillery, 4 Infantrys, 1 Mot.Inf and 4 Tanks New Valley : 2 ArmoredCars and 1 Tank Assam : 1 AAGun, 5 Artillerys, 3 Infantrys, 2 Mech.Infs and 12 Tanks Vancouver : 1 AAGun and 1 Factory Rajputana : 2 Infantrys Baluchistan : 1 Infantry Cyprus : 1 Infantry Bombay : 1 AAGun, 1 Factory and 2 Infantrys Dover : 1 Infantry Hyderabad : 3 Infantrys Wales : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Mersa Matruh : 2 Artillerys, 10 Infantrys and 1 Tank Calcutta : 1 Artillery and 5 Infantrys Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Bunker, 1 Factory and 7 Infantrys Madras : 1 AAGun, 3 Bunkers, 1 Factory, 4 Infantrys and 1 Mech.Inf Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank Bihar : 1 Elite and 2 Infantrys Nauru : 1 Infantry Tarawa : 1 Infantry Cairo : 1 AAGun, 1 Artillery, 3 Bunkers, 1 Factory and 3 Infantrys Lower Egypt : 1 Elite and 2 Infantrys Gibraltar : 1 Bunker and 2 Infantrys Alaska : 1 Infantry and 1 Tank Attu : 4 Infantrys Cape Town : 1 Factory Dublin : 1 flag Crete : 1 flag, 1 Infantry Oslo : 1 flag, 1 Infantry E.Tibet : 1 flag, 1 Infantry W.Tibet : 1 flag E.Iran : 1 flag Iceland : 1 flag W.Iran : 1 flag, 1 AAGun, 1 Factory and 1 Infantry Munster : 1 flag 12 Sea Zone : 1 T.Boat 20 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Cruisers, 2 Destroyers, 3 Fighters and 2 Transports 56 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 3 Fighters, 1 Submarine, 1 T.Boat and 2 Transports 71 Sea Zone : 1 Destroyer and 1 Transport 55 Sea Zone : 1 T.Boat 58 Sea Zone : 1 Destroyer and 1 Transport
Production/PUs Summary :
Germans : 102 / 117 Russians : 115 / 117 Italians : 50 / 55 French : 24 / 26 Yamamoto : 82 / 80 Chinese : 13 / 14 Hisaichi : 73 / 77 British : 109 / 109 Anzac : 33 / 33 Dutch : 22 / 22 Finns : 16 / 16 Romanians : 13 / 19 Thai : 11 / 12 Americans : 117 / 119
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Purchase Units - Dutch Dutch buy 1 Adv.Fighter and 2 Marines; Remaining resources: 4 PUs; Non Combat Move - Dutch 1 Marine moved from Santiago to 125 Sea Zone 2 Adv.Fighters moved from Santiago to Tonga 1 Fighter moved from Santiago to Tonga 1 Tank moved from S.Chile to 125 Sea Zone 1 Marine, 1 Tank and 1 Transport moved from 125 Sea Zone to 124 Sea Zone 1 Tank moved from S.Chile to 125 Sea Zone 1 Tank and 1 Transport moved from 125 Sea Zone to 124 Sea Zone Place Units - Dutch 1 Adv.Fighter and 2 Marines placed in Santiago Turn Complete - Dutch Dutch collect 24 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Finns 4 Infantrys moved from Helsinki to 24 Sea Zone 1 Elite moved from Vyborg to 24 Sea Zone 1 Elite moved from 24 Sea Zone to Latvia 1 Fighter moved from Vyborg to 24 Sea Zone 1 Fighter moved from 24 Sea Zone to Latvia 4 Infantrys moved from 24 Sea Zone to Vyborg Purchase Units - Finns Finns buy 1 Bunker and 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Latvia Finns attack with 1 Elite and 1 Fighter Russians defend with 1 Infantry Finns roll dice for 1 Elite and 1 Fighter in Latvia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Elite and 1 Fighter in Latvia, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Elite owned by the Finns lost in Latvia Finns win with 1 Fighter remaining. Battle score for attacker is -1 Casualties for Finns: 1 Elite Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Latvia to 24 Sea Zone 1 Fighter moved from 24 Sea Zone to Vyborg Place Units - Finns 1 Bunker placed in Vyborg 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns : -0.33 Russians : 0.33
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TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Romanians 2 ArmoredCars moved from Bucharest to Vinnytsia 2 Infantrys and 1 Tank moved from E.Romania to Vinnytsia 1 Tank moved from Odessa to Vinnytsia 1 Tank moved from Krakow to Brest 1 Tank moved from Krakow to Vinnytsia 1 Adv.Fighter moved from Bucharest to Brest Purchase Units - Romanians Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 2 PUs; Combat - Romanians Battle in Brest Romanians attack with 1 Adv.Fighter and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Adv.Fighter and 1 Tank in Brest, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Brest, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Romanians lost in Brest retreated to Brest Russians win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Romanians: 1 Tank Battle in Vinnytsia Romanians attack with 2 ArmoredCars, 2 Infantrys and 3 Tanks Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 2 ArmoredCars, 2 Infantrys and 3 Tanks in Vinnytsia, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 2 ArmoredCars, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Adv.Fighter moved from Brest to Krakow 1 Infantry moved from Bucharest to E.Romania Place Units - Romanians 2 ArmoredCars and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians : -0.50 Russians : 1.00
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Thai 1 Infantry moved from Burma to Yunnan Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Thai 1 AAGun, 1 Elite and 2 Infantrys moved from Burma to N.Thailand 5 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 1 Destroyer moved from 31 Sea Zone to 42 Sea Zone 1 Artillery and 2 Infantrys moved from Minamitori to 86 Sea Zone 1 Artillery and 2 Infantrys moved from 86 Sea Zone to Iwo Jima 1 Bomber moved from Saipan to 101 Sea Zone 1 Bomber moved from Saipan to 94 Sea Zone 1 Bomber moved from Saipan to 76 Sea Zone 1 L.Fighter moved from Saipan to 72 Sea Zone 1 Fighter moved from 86 Sea Zone to 72 Sea Zone 1 Fighter moved from 86 Sea Zone to 101 Sea Zone 1 Fighter moved from 86 Sea Zone to 94 Sea Zone 1 Fighter moved from 86 Sea Zone to 76 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 94 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 101 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 76 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 72 Sea Zone 1 Infantry moved from Truk to Woleai 1 Artillery moved from Truk to Woleai 1 Fighter moved from 86 Sea Zone to 101 Sea Zone 1 L.Fighter moved from 86 Sea Zone to 94 Sea Zone 1 L.Fighter moved from 86 Sea Zone to 76 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Destroyers, 3 Infantrys, 1 S.Bomber, 1 S.Submarine, 3 Submarines, 3 T.Boats and 2 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in 72 Sea Zone Americans attack with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter Yamamoto defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter, 1 Fighter and 1 L.Fighter in 72 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 72 Sea Zone Americans win with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in 101 Sea Zone Americans attack with 1 Adv.Fighter, 1 Bomber and 2 Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 101 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 101 Sea Zone Americans win with 1 Adv.Fighter, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in 76 Sea Zone Americans attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter Yamamoto defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter in 76 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone Americans win with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Iwo Jima Americans attack with 1 Artillery and 2 Infantrys Hisaichi defend with 2 Infantrys Americans roll dice for 3 Battleships in Iwo Jima, round 2 : 2/3 hits, 2.00 expected hits 2 Infantrys owned by the Hisaichi lost in Iwo Jima Americans win, taking Iwo Jima from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Battle in 94 Sea Zone Americans attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter Yamamoto defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter in 94 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 94 Sea Zone Americans win with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 Bomber moved from 101 Sea Zone to Saipan 2 Fighters moved from 101 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from 101 Sea Zone to 86 Sea Zone 1 Bomber moved from 94 Sea Zone to Saipan 1 Adv.Fighter moved from 94 Sea Zone to 86 Sea Zone 1 Fighter moved from 94 Sea Zone to 86 Sea Zone 1 L.Fighter moved from 94 Sea Zone to 86 Sea Zone 1 Bomber moved from 76 Sea Zone to Saipan 1 Adv.Fighter moved from 76 Sea Zone to 86 Sea Zone 1 L.Fighter moved from 76 Sea Zone to Minamitori 1 Fighter moved from 76 Sea Zone to Minamitori 1 L.Fighter moved from 72 Sea Zone to Minamitori 1 Fighter moved from 72 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from 72 Sea Zone to 86 Sea Zone 1 Fighter moved from Minamitori to 86 Sea Zone 1 L.Fighter moved from Minamitori to 86 Sea Zone 3 Infantrys and 3 Tanks moved from W.Morocco to E.Morocco 1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone 4 Infantrys moved from Salvador to 35 Sea Zone 4 Infantrys moved from Bahia to 35 Sea Zone 1 B.Transport, 8 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 8 Infantrys moved from 36 Sea Zone to Mauritania 2 Infantrys moved from Colombia to Amazon 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 2 Infantrys moved from South Central USA to South Atlantic USA 2 Fighters moved from Madras to Lombok 1 Fighter moved from Canberra to Western Australia 1 Infantry moved from Wake to 88 Sea Zone 3 Destroyers, 1 Infantry, 4 S.Submarines and 4 Submarines moved from 88 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Minamitori 2 Destroyers moved from 89 Sea Zone to 88 Sea Zone 3 Destroyers moved from 91 Sea Zone to 88 Sea Zone 2 Submarines moved from 83 Sea Zone to 89 Sea Zone 6 Infantrys and 2 Tanks moved from Mauritania to W.Morocco 2 Tanks moved from W.Morocco to E.Morocco Place Units - Americans 3 Infantrys placed in South Atlantic USA 2 Tanks placed in Salvador 1 S.Bomber placed in San Francisco 1 Destroyer and 2 Submarines placed in 31 Sea Zone 3 T.Boats placed in 86 Sea Zone 2 Adv.Fighters placed in Wake 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 91 Sea Zone Turn Complete - Americans Americans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Yamamoto : -1.33 Americans : 2.83
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 1 Destroyer moved from 31 Sea Zone to 42 Sea Zone 1 Artillery and 2 Infantrys moved from Minamitori to 86 Sea Zone 1 Artillery and 2 Infantrys moved from 86 Sea Zone to Iwo Jima 1 Bomber moved from Saipan to 101 Sea Zone 1 Bomber moved from Saipan to 94 Sea Zone 1 Bomber moved from Saipan to 76 Sea Zone 1 L.Fighter moved from Saipan to 72 Sea Zone 1 Fighter moved from 86 Sea Zone to 72 Sea Zone 1 Fighter moved from 86 Sea Zone to 101 Sea Zone 1 Fighter moved from 86 Sea Zone to 94 Sea Zone 1 Fighter moved from 86 Sea Zone to 76 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 94 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 101 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 76 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 72 Sea Zone 1 Infantry moved from Truk to Woleai 1 Artillery moved from Truk to Woleai 1 Fighter moved from 86 Sea Zone to 101 Sea Zone 1 L.Fighter moved from 86 Sea Zone to 94 Sea Zone 1 L.Fighter moved from 86 Sea Zone to 76 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Destroyers, 3 Infantrys, 1 S.Bomber, 1 S.Submarine, 3 Submarines, 3 T.Boats and 2 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in 72 Sea Zone Americans attack with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter Yamamoto defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter, 1 Fighter and 1 L.Fighter in 72 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 72 Sea Zone Americans win with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in 101 Sea Zone Americans attack with 1 Adv.Fighter, 1 Bomber and 2 Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 101 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 101 Sea Zone Americans win with 1 Adv.Fighter, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in 76 Sea Zone Americans attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter Yamamoto defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter in 76 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone Americans win with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Iwo Jima Americans attack with 1 Artillery and 2 Infantrys Hisaichi defend with 2 Infantrys Americans roll dice for 3 Battleships in Iwo Jima, round 2 : 2/3 hits, 2.00 expected hits 2 Infantrys owned by the Hisaichi lost in Iwo Jima Americans win, taking Iwo Jima from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Battle in 94 Sea Zone Americans attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter Yamamoto defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter in 94 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 94 Sea Zone Americans win with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 Bomber moved from 101 Sea Zone to Saipan 2 Fighters moved from 101 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from 101 Sea Zone to 86 Sea Zone 1 Bomber moved from 94 Sea Zone to Saipan 1 Adv.Fighter moved from 94 Sea Zone to 86 Sea Zone 1 Fighter moved from 94 Sea Zone to 86 Sea Zone 1 L.Fighter moved from 94 Sea Zone to 86 Sea Zone 1 Bomber moved from 76 Sea Zone to Saipan 1 Adv.Fighter moved from 76 Sea Zone to 86 Sea Zone 1 L.Fighter moved from 76 Sea Zone to Minamitori 1 Fighter moved from 76 Sea Zone to Minamitori 1 L.Fighter moved from 72 Sea Zone to Minamitori 1 Fighter moved from 72 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from 72 Sea Zone to 86 Sea Zone 1 Fighter moved from Minamitori to 86 Sea Zone 1 L.Fighter moved from Minamitori to 86 Sea Zone 3 Infantrys and 3 Tanks moved from W.Morocco to E.Morocco 1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone 4 Infantrys moved from Salvador to 35 Sea Zone 4 Infantrys moved from Bahia to 35 Sea Zone 1 B.Transport, 8 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 8 Infantrys moved from 36 Sea Zone to Mauritania 2 Infantrys moved from Colombia to Amazon 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 2 Infantrys moved from South Central USA to South Atlantic USA 2 Fighters moved from Madras to Lombok 1 Fighter moved from Canberra to Western Australia 1 Infantry moved from Wake to 88 Sea Zone 3 Destroyers, 1 Infantry, 4 S.Submarines and 4 Submarines moved from 88 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Minamitori 2 Destroyers moved from 89 Sea Zone to 88 Sea Zone 3 Destroyers moved from 91 Sea Zone to 88 Sea Zone 2 Submarines moved from 83 Sea Zone to 89 Sea Zone 6 Infantrys and 2 Tanks moved from Mauritania to W.Morocco 2 Tanks moved from W.Morocco to E.Morocco Place Units - Americans 3 Infantrys placed in South Atlantic USA 2 Tanks placed in Salvador 1 S.Bomber placed in San Francisco 1 Destroyer and 2 Submarines placed in 31 Sea Zone 3 T.Boats placed in 86 Sea Zone 2 Adv.Fighters placed in Wake 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 91 Sea Zone Turn Complete - Americans Americans collect 119 PUs; end with 119 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Mauritania: 2 Infantrys EDIT: Adding units owned by Americans to Mauritania: 1 Artillery and 1 Tank EDIT: Removing units owned by Americans from Bahia: 1 Artillery and 1 Tank EDIT: Adding units owned by Americans to Bahia: 2 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto : -1.33 Americans : 2.83
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use the second post…the US changed a ncm
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Man, if I had known you were just going to do his turn for him… I would have posted and locked him in! lol
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I just made an adjustment for him…he must have been consumed with the hunger for Japanese blood.