@wizmark Yeah, that was brutal.
Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II
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@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:
There we go. Slightly different. But you can’t kill all my southern infantry. And I didn’t lose any planes.
Gladly I didn’t lose a plane as well…
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one second pls
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1 Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Purchase Units - Americans Americans buy 1 carrier and 3 fighters; Remaining resources: 6 PUs; Non Combat Move - Americans 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Central United States to Gibraltar 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to British Guiana Place Units - Americans 3 fighters placed in Eastern United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 6 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 7 infantry Japanese defend with 1 artillery Chinese roll dice for 7 infantry in Yunnan, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Hunan to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - British 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from India to French Indo China 1 fighter moved from Burma to French Indo China 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 battleship moved from 111 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone Purchase Units - British British buy 1 airfield and 1 fighter; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 110 Sea Zone British attack with 1 battleship, 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 battleship, 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 battleship, 1 bomber and 3 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in French Indo China British attack with 2 fighters and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in French Indo China British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 3 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 2 infantry moved from Burma to Yunnan 3 infantry moved from Malaya to Shan State 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 3 aaGuns, 1 artillery and 5 infantry moved from India to Burma 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 fighter moved from 110 Sea Zone to Gibraltar 1 bomber moved from 110 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 2 fighters moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Yunnan Place Units - British 1 airfield placed in Gibraltar 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Adding units owned by British to Alexandria: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,83 British : -0,33 Italians : -0,33 Chinese : 0,17 Japanese : -1,67
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1 Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Albania to Greece 2 infantry moved from Albania to Greece 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 2 infantry moved from Ethiopia to Kenya 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 fighters moved from Southern Italy to Greece 1 bomber moved from Northern Italy to 96 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Cyprus Battle in Greece Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Greece, round 2 : 1/7 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Greece, round 3 : 4/7 hits, 2.50 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Cyprus from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 4 infantry Casualties for Italians: 1 infantry Battle in 96 Sea Zone Italians attack with 1 bomber and 1 destroyer British defend with 1 submarine Italians roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Battle in Alexandria Italians attack with 1 armour, 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 3/5 hits, 1.50 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 1 cruiser and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Greece to Southern Italy 1 artillery and 1 infantry moved from Libya to Tobruk 1 armour moved from Northern Italy to Romania 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 2.33 British : 0.50 Neutral_Allies : -1.00
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1 Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Malaya to Shan State Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry EDIT: Turning off Edit Mode 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 70 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Research Technology - Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to 110 Sea Zone 1 fighter and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers, 1 fighter, 1 submarine and 3 tactical_bombers British defend with 1 battleship Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 battleship Non Combat Move - Germans 2 bombers, 1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 3 fighters moved from Western Germany to Alexandria 1 fighter moved from Southern Italy to Alexandria 2 tactical_bombers moved from Holland Belgium to Southern Italy 1 armour moved from Normandy Bordeaux to Northern Italy 2 aaGuns moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Western Germany to Northern Italy 2 mech_infantrys moved from France to Northern Italy 5 armour and 2 mech_infantrys moved from France to Yugoslavia 2 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania 4 artilleries and 2 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Norway to Finland 1 submarine moved from 112 Sea Zone to 123 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 114 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Germany Germans undo move 1. 2 artilleries and 1 infantry placed in France 1 artillery, 1 infantry and 1 mech_infantry placed in Germany 1 bomber and 4 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -1.83 British : 0.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Amur 2 armour and 3 mech_infantrys moved from Volgograd to Sikang 2 infantry moved from Kazakhstan to Sikang 1 aaGun and 8 infantry moved from Novgorod to Belarus 1 artillery and 3 infantry moved from Western Ukraine to Bryansk 5 infantry moved from Russia to Bryansk 2 fighters moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Russia 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 3 infantry moved from Bryansk to Belarus 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - Japanese 1 unit repaired. 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Kiangsi to Hunan 6 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 artilleries and 1 mech_infantry moved from Anhwe to Hunan 1 fighter moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to Yunnan 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 cruiser moved from 43 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam Purchase Units - Japanese Japanese buy 2 carriers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Guam Battle in Celebes Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 fighter and 2 submarines British defend with 1 destroyer Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Java Battle in Hunan Japanese attack with 3 artilleries, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Hunan, round 2 : 0/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 3 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Java from Dutch, taking Hunan from Chinese with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers British defend with 2 infantry and 1 tactical_bomber; Chinese defend with 11 infantry Japanese roll dice for 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers in Yunnan, round 2 : 8/19 hits, 10.67 expected hits Chinese roll dice for 13 infantry and 1 tactical_bomber in Yunnan, round 2 : 7/14 hits, 4.83 expected hits 2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 3 : 8/12 hits, 6.67 expected hits Chinese roll dice for 5 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/6 hits, 2.17 expected hits 1 tactical_bomber owned by the British, 3 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -22 Casualties for Japanese: 5 fighters and 2 tactical_bombers Casualties for Chinese: 11 infantry Casualties for British: 2 infantry and 1 tactical_bomber Non Combat Move - Japanese 1 fighter moved from 37 Sea Zone to Philippines 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 43 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from Yunnan to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 bombers and 3 tactical_bombers moved from Yunnan to French Indo China 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 24 Sea Zone to 16 Sea Zone Place Units - Japanese 2 carriers placed in 6 Sea Zone 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
British : -0.33 ANZAC : 0.67 Chinese : 0.33 Japanese : -2.67
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - Japanese 1 unit repaired. 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Kiangsi to Hunan 6 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 artilleries and 1 mech_infantry moved from Anhwe to Hunan 1 fighter moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to Yunnan 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 cruiser moved from 43 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam Purchase Units - Japanese Japanese buy 2 carriers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Guam Battle in Celebes Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 fighter and 2 submarines British defend with 1 destroyer Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Java Battle in Hunan Japanese attack with 3 artilleries, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Hunan, round 2 : 0/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 3 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Java from Dutch, taking Hunan from Chinese with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers British defend with 2 infantry and 1 tactical_bomber; Chinese defend with 11 infantry Japanese roll dice for 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers in Yunnan, round 2 : 8/19 hits, 10.67 expected hits Chinese roll dice for 13 infantry and 1 tactical_bomber in Yunnan, round 2 : 7/14 hits, 4.83 expected hits 2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 3 : 8/12 hits, 6.67 expected hits Chinese roll dice for 5 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/6 hits, 2.17 expected hits 1 tactical_bomber owned by the British, 3 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -22 Casualties for Japanese: 5 fighters and 2 tactical_bombers Casualties for Chinese: 11 infantry Casualties for British: 2 infantry and 1 tactical_bomber Non Combat Move - Japanese 1 fighter moved from 37 Sea Zone to Philippines 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 43 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from Yunnan to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 bombers and 3 tactical_bombers moved from Yunnan to French Indo China 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 24 Sea Zone to 16 Sea Zone Place Units - Japanese 2 carriers placed in 6 Sea Zone 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Jehol: 1 aaGun and 1 infantry EDIT: Removing units owned by Japanese from Manchuria: 4 infantry EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun and 5 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33 ANZAC : 0.67 Chinese : 0.33 Japanese : -2.67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - Americans 1 bomber moved from Gibraltar to 99 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone Purchase Units - Americans Americans buy 2 carriers, 3 destroyers and 3 fighters; Remaining resources: 0 PUs; Combat - Americans Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Marianas Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 battleship Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship in 21 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship in 21 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is -14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 54 Sea Zone to 22 Sea Zone 1 bomber moved from 99 Sea Zone to Egypt 1 fighter moved from British Guiana to Gibraltar 3 fighters moved from Eastern United States to Gibraltar 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 2 carriers and 2 destroyers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Combat Move - British 2 infantry moved from Shan State to Yunnan 2 fighters moved from Burma to Yunnan 2 fighters moved from Gibraltar to Egypt 1 bomber moved from Gibraltar to Iraq 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 tactical_bomber moved from 92 Sea Zone to French West Africa Purchase Units - British British buy 1 factory_minor and 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 3 PUs; Combat - British Battle in Yunnan British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 bomber and 4 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 bomber and 4 infantry in Iraq, round 2 : 0/5 hits, 1,33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the British lost in Iraq British roll dice for 1 bomber and 2 infantry in Iraq, round 3 : 1/3 hits, 1,00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 bomber and 1 infantry in Iraq, round 4 : 1/2 hits, 0,83 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 bomber and 1 infantry in Iraq, round 5 : 1/2 hits, 0,83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Neutral_Axis: 3 infantry Battle in French West Africa British attack with 1 armour, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in French West Africa, round 2 : 0/3 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French West Africa British roll dice for 1 armour and 1 tactical_bomber in French West Africa, round 3 : 1/2 hits, 1,17 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking French West Africa from Neutral_Axis with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 tactical_bomber moved from French West Africa to Nigeria 1 bomber moved from Iraq to Persia 2 infantry moved from Rhodesia to Tanganyika Territory 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Egypt 2 fighters moved from United Kingdom to 92 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Yunnan to India 1 infantry moved from Shan State to Burma 2 aaGuns moved from Burma to India 1 aaGun moved from Burma to India 1 artillery moved from Burma to India 5 infantry moved from Burma to India 1 battleship moved from 54 Sea Zone to 22 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 3 fighters placed in United Kingdom 1 factory_minor placed in Egypt Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5,1 UK_Pacific collect 6 PUs (4 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
British : -3,33 Americans : 0,33 Neutral_Axis : 0,33 Japanese : 0,00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 artillery and 3 infantry moved from Kenya to Tanganyika Territory 1 armour moved from Romania to Bessarabia Italians take Eastern Poland from Russians Italians take Bessarabia from Russians Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Tanganyika Territory Italians attack with 1 artillery and 3 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 2 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 3 : 0/4 hits, 1.00 expected hits British roll dice for 2 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 4 : 1/4 hits, 1.00 expected hits British roll dice for 2 infantry in Tanganyika Territory, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Tanganyika Territory Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 5 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Tanganyika Territory, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory Italians win, taking Tanganyika Territory from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk 1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Greece to Romania 1 artillery and 2 infantry moved from Greece to Bulgaria Place Units - Italians 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -2.00 British : -1.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - ANZAC 2 fighters moved from Queensland to 21 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Dutch New Guinea to New Guinea Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs; Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 cruiser, 2 fighters and 1 transport Japanese defend with 1 battleship ANZAC roll dice for 1 cruiser, 2 fighters and 1 transport in 21 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 battleship in 21 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 20 Casualties for Japanese: 1 battleship Battle in Guam ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 marine ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 marine in Guam, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 marine in Guam, round 3 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Guam ANZAC win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 2 fighters moved from 21 Sea Zone to 22 Sea Zone 2 aaGuns, 1 fighter and 4 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,17 Japanese : -1,33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Research Technology - Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 8 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Germany to 114 Sea Zone 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Poland 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea Zone 3 bombers moved from Western Germany to 115 Sea Zone Purchase Units - Germans Germans buy 1 armour, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Battle in 115 Sea Zone Germans attack with 3 bombers, 1 destroyer and 1 transport Russians defend with 1 submarine Germans roll dice for 3 bombers, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 3 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 fighter and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win, taking Novgorod from Russians with 1 battleship, 1 cruiser, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 3 bombers moved from 115 Sea Zone to Western Germany 1 armour and 2 mech_infantrys moved from Northern Italy to Romania 3 aaGuns, 2 armour, 5 artilleries and 26 infantry moved from Romania to Bessarabia 5 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia 4 artilleries and 2 infantry moved from Slovakia Hungary to Romania 6 mech_infantrys moved from Germany to Romania 1 mech_infantry moved from Western Germany to Northern Italy 1 fighter moved from Alexandria to Southern Italy 3 fighters moved from Alexandria to Cyprus 1 tactical_bomber moved from Northern Italy to Western Germany 1 artillery moved from Germany to Poland 3 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 123 Sea Zone to 125 Sea Zone Place Units - Germans 1 submarine placed in 112 Sea Zone 1 armour, 1 infantry and 5 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 1.83 Russians : 0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 2 infantry moved from Sikang to Szechwan 1 tactical_bomber moved from Russia to Novgorod 2 armour and 3 mech_infantrys moved from Sikang to Szechwan 1 fighter moved from Russia to Novgorod 1 fighter moved from Russia to Szechwan Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 6 infantry moved from Ukraine to Bryansk 9 infantry moved from Russia to Bryansk 5 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 submarine moved from 109 Sea Zone to 105 Sea Zone 2 aaGuns and 16 infantry moved from Amur to Manchuria Place Units - Russians 10 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 0,50
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Did you forget our game?
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@Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:
Did you forget our game?
Hopefully, I’ll get to this tomorrow. I’ve had a bit of a shock.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 6 infantry moved from Kweichow to Yunnan 3 artilleries and 1 infantry moved from Hunan to Yunnan 1 fighter moved from Japan to 17 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to Shan State 1 fighter moved from Philippines to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 bombers moved from French Indo China to Shan State 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 cruisers and 2 destroyers moved from 44 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Japan to Korea 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 36 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 fighter moved from 36 Sea Zone to 21 Sea Zone Purchase Units - Japanese Japanese buy 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Battle in Malaya Battle in Korea Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Japanese roll dice for 1 infantry and 1 tactical_bomber in Korea, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Korea from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport in 21 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 21 Sea Zone 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Guam Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 4 artilleries and 8 infantry British defend with 2 infantry Japanese roll dice for 4 artilleries and 8 infantry in Yunnan, round 2 : 1/12 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 4 artilleries and 7 infantry in Yunnan, round 3 : 1/11 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 2 bombers and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Kweichow 1 aaGun and 4 infantry moved from Anhwe to Hunan 4 infantry moved from Jehol to Anhwe 1 tactical_bomber moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone 1 fighter moved from 21 Sea Zone to Philippines 1 fighter moved from 17 Sea Zone to Japan 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 armour moved from French Indo China to Yunnan 1 mech_infantry moved from Hunan to Yunnan 2 bombers moved from Shan State to French Indo China 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 carrier and 2 fighters moved from 42 Sea Zone to 41 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 2 fighters placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 2 artilleries, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
ANZAC : -0.50 Americans : -1.00 Chinese : 1.00 UK_Pacific : -0.33 Russians : 0.33 Japanese : -7.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 6 infantry moved from Kweichow to Yunnan 3 artilleries and 1 infantry moved from Hunan to Yunnan 1 fighter moved from Japan to 17 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to Shan State 1 fighter moved from Philippines to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 bombers moved from French Indo China to Shan State 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 cruisers and 2 destroyers moved from 44 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Japan to Korea 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 36 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 fighter moved from 36 Sea Zone to 21 Sea Zone Purchase Units - Japanese Japanese buy 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Battle in Malaya Battle in Korea Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Japanese roll dice for 1 infantry and 1 tactical_bomber in Korea, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Korea from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport in 21 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 21 Sea Zone 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Guam Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 4 artilleries and 8 infantry British defend with 2 infantry Japanese roll dice for 4 artilleries and 8 infantry in Yunnan, round 2 : 1/12 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 4 artilleries and 7 infantry in Yunnan, round 3 : 1/11 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 2 bombers and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Kweichow 1 aaGun and 4 infantry moved from Anhwe to Hunan 4 infantry moved from Jehol to Anhwe 1 tactical_bomber moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone 1 fighter moved from 21 Sea Zone to Philippines 1 fighter moved from 17 Sea Zone to Japan 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 armour moved from French Indo China to Yunnan 1 mech_infantry moved from Hunan to Yunnan 2 bombers moved from Shan State to French Indo China 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 carrier and 2 fighters moved from 42 Sea Zone to 41 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 2 fighters placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 2 artilleries, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 submarines EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.50 Americans : -1.00 Chinese : 1.00 UK_Pacific : -0.33 Russians : 0.33 Japanese : -7.33
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@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:
@Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:
Did you forget our game?
Hopefully, I’ll get to this tomorrow. I’ve had a bit of a shock.
everyhting alright I hope
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Americans 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 4 fighters moved from Gibraltar to Algeria 1 armour moved from Morocco to Algeria Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Algeria Americans attack with 1 armour and 4 fighters Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 4 fighters in Algeria, round 2 : 2/5 hits, 2,50 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 armour and 4 fighters remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 4 fighters moved from Algeria to Gibraltar 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 22 Sea Zone to 31 Sea Zone 1 carrier moved from 26 Sea Zone to 31 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from Hawaiian Islands to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Egypt to India 1 fighter moved from Egypt to Eastern Persia Place Units - Americans 2 carriers and 3 transports placed in 101 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Combat Move - Chinese 1 fighter and 1 infantry moved from Szechwan to Kweichow Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Combat Move - British 1 armour moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 tactical_bomber moved from Nigeria to Egypt 1 infantry moved from Iraq to Syria 3 fighters moved from Egypt to Syria 2 fighters moved from 92 Sea Zone to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 infantry moved from Burma to Shan State 1 battleship moved from 22 Sea Zone to 31 Sea Zone Purchase Units - British British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; Combat - British Battle in Shan State British attack with 1 infantry Japanese defend with 1 infantry British roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Tunisia British attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in Tunisia, round 2 : 3/5 hits, 2,17 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry and 1 mech_infantry Battle in Syria British attack with 3 fighters and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 3 fighters and 1 infantry in Syria, round 2 : 3/4 hits, 1,67 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 2 fighters moved from Syria to Egypt 1 fighter moved from Syria to Persia 1 bomber moved from Persia to India 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 fighters moved from Tunisia to 92 Sea Zone 1 fighter moved from Tunisia to Algeria 1 destroyer moved from 98 Sea Zone to 94 Sea Zone Place Units - British 1 factory_minor placed in Iraq 3 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
British : 2,00 Italians : -0,67 Americans : -0,50 Chinese : -1,33 Neutral_Axis : -0,67 Japanese : 1,00