@wizmark Yeah, that was brutal.
Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Research Technology - Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 8 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Germany to 114 Sea Zone 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Poland 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea Zone 3 bombers moved from Western Germany to 115 Sea Zone Purchase Units - Germans Germans buy 1 armour, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Battle in 115 Sea Zone Germans attack with 3 bombers, 1 destroyer and 1 transport Russians defend with 1 submarine Germans roll dice for 3 bombers, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 3 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 fighter and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win, taking Novgorod from Russians with 1 battleship, 1 cruiser, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 3 bombers moved from 115 Sea Zone to Western Germany 1 armour and 2 mech_infantrys moved from Northern Italy to Romania 3 aaGuns, 2 armour, 5 artilleries and 26 infantry moved from Romania to Bessarabia 5 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia 4 artilleries and 2 infantry moved from Slovakia Hungary to Romania 6 mech_infantrys moved from Germany to Romania 1 mech_infantry moved from Western Germany to Northern Italy 1 fighter moved from Alexandria to Southern Italy 3 fighters moved from Alexandria to Cyprus 1 tactical_bomber moved from Northern Italy to Western Germany 1 artillery moved from Germany to Poland 3 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 123 Sea Zone to 125 Sea Zone Place Units - Germans 1 submarine placed in 112 Sea Zone 1 armour, 1 infantry and 5 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 1.83 Russians : 0.33
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 2 infantry moved from Sikang to Szechwan 1 tactical_bomber moved from Russia to Novgorod 2 armour and 3 mech_infantrys moved from Sikang to Szechwan 1 fighter moved from Russia to Novgorod 1 fighter moved from Russia to Szechwan Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 6 infantry moved from Ukraine to Bryansk 9 infantry moved from Russia to Bryansk 5 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 submarine moved from 109 Sea Zone to 105 Sea Zone 2 aaGuns and 16 infantry moved from Amur to Manchuria Place Units - Russians 10 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 0,50
-
Did you forget our game?
-
@Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:
Did you forget our game?
Hopefully, I’ll get to this tomorrow. I’ve had a bit of a shock.
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 6 infantry moved from Kweichow to Yunnan 3 artilleries and 1 infantry moved from Hunan to Yunnan 1 fighter moved from Japan to 17 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to Shan State 1 fighter moved from Philippines to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 bombers moved from French Indo China to Shan State 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 cruisers and 2 destroyers moved from 44 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Japan to Korea 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 36 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 fighter moved from 36 Sea Zone to 21 Sea Zone Purchase Units - Japanese Japanese buy 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Battle in Malaya Battle in Korea Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Japanese roll dice for 1 infantry and 1 tactical_bomber in Korea, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Korea from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport in 21 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 21 Sea Zone 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Guam Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 4 artilleries and 8 infantry British defend with 2 infantry Japanese roll dice for 4 artilleries and 8 infantry in Yunnan, round 2 : 1/12 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 4 artilleries and 7 infantry in Yunnan, round 3 : 1/11 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 2 bombers and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Kweichow 1 aaGun and 4 infantry moved from Anhwe to Hunan 4 infantry moved from Jehol to Anhwe 1 tactical_bomber moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone 1 fighter moved from 21 Sea Zone to Philippines 1 fighter moved from 17 Sea Zone to Japan 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 armour moved from French Indo China to Yunnan 1 mech_infantry moved from Hunan to Yunnan 2 bombers moved from Shan State to French Indo China 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 carrier and 2 fighters moved from 42 Sea Zone to 41 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 2 fighters placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 2 artilleries, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
ANZAC : -0.50 Americans : -1.00 Chinese : 1.00 UK_Pacific : -0.33 Russians : 0.33 Japanese : -7.33
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 6 infantry moved from Kweichow to Yunnan 3 artilleries and 1 infantry moved from Hunan to Yunnan 1 fighter moved from Japan to 17 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to Shan State 1 fighter moved from Philippines to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 bombers moved from French Indo China to Shan State 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 cruisers and 2 destroyers moved from 44 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Japan to Korea 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 36 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 fighter moved from 36 Sea Zone to 21 Sea Zone Purchase Units - Japanese Japanese buy 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Battle in Malaya Battle in Korea Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Japanese roll dice for 1 infantry and 1 tactical_bomber in Korea, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Korea from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport in 21 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 21 Sea Zone 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Guam Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 4 artilleries and 8 infantry British defend with 2 infantry Japanese roll dice for 4 artilleries and 8 infantry in Yunnan, round 2 : 1/12 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 4 artilleries and 7 infantry in Yunnan, round 3 : 1/11 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 2 bombers and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Kweichow 1 aaGun and 4 infantry moved from Anhwe to Hunan 4 infantry moved from Jehol to Anhwe 1 tactical_bomber moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone 1 fighter moved from 21 Sea Zone to Philippines 1 fighter moved from 17 Sea Zone to Japan 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 armour moved from French Indo China to Yunnan 1 mech_infantry moved from Hunan to Yunnan 2 bombers moved from Shan State to French Indo China 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 carrier and 2 fighters moved from 42 Sea Zone to 41 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 2 fighters placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 2 artilleries, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 submarines EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.50 Americans : -1.00 Chinese : 1.00 UK_Pacific : -0.33 Russians : 0.33 Japanese : -7.33
-
@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:
@Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:
Did you forget our game?
Hopefully, I’ll get to this tomorrow. I’ve had a bit of a shock.
everyhting alright I hope
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Americans 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 4 fighters moved from Gibraltar to Algeria 1 armour moved from Morocco to Algeria Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Algeria Americans attack with 1 armour and 4 fighters Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 4 fighters in Algeria, round 2 : 2/5 hits, 2,50 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 armour and 4 fighters remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 4 fighters moved from Algeria to Gibraltar 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 22 Sea Zone to 31 Sea Zone 1 carrier moved from 26 Sea Zone to 31 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from Hawaiian Islands to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Egypt to India 1 fighter moved from Egypt to Eastern Persia Place Units - Americans 2 carriers and 3 transports placed in 101 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Combat Move - Chinese 1 fighter and 1 infantry moved from Szechwan to Kweichow Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Combat Move - British 1 armour moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 tactical_bomber moved from Nigeria to Egypt 1 infantry moved from Iraq to Syria 3 fighters moved from Egypt to Syria 2 fighters moved from 92 Sea Zone to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 infantry moved from Burma to Shan State 1 battleship moved from 22 Sea Zone to 31 Sea Zone Purchase Units - British British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; Combat - British Battle in Shan State British attack with 1 infantry Japanese defend with 1 infantry British roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Tunisia British attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in Tunisia, round 2 : 3/5 hits, 2,17 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry and 1 mech_infantry Battle in Syria British attack with 3 fighters and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 3 fighters and 1 infantry in Syria, round 2 : 3/4 hits, 1,67 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 2 fighters moved from Syria to Egypt 1 fighter moved from Syria to Persia 1 bomber moved from Persia to India 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 fighters moved from Tunisia to 92 Sea Zone 1 fighter moved from Tunisia to Algeria 1 destroyer moved from 98 Sea Zone to 94 Sea Zone Place Units - British 1 factory_minor placed in Iraq 3 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
British : 2,00 Italians : -0,67 Americans : -0,50 Chinese : -1,33 Neutral_Axis : -0,67 Japanese : 1,00
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Italians 1 submarine moved from 97 Sea Zone to 94 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 bomber moved from Southern Italy to Algeria 1 artillery and 2 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 fighter moved from 94 Sea Zone to Algeria Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter, 1 submarine and 1 transport British defend with 1 destroyer and 1 transport Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 transport in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone 1 transport owned by the British lost in 94 Sea Zone Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Algeria Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 fighter; Americans defend with 1 armour Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Algeria, round 2 : 4/4 hits, 1.50 expected hits Americans roll dice for 1 armour and 1 fighter in Algeria, round 2 : 1/2 hits, 1.17 expected hits 1 armour owned by the Americans, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Algeria Italians win, taking Algeria from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 13 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour Casualties for British: 1 fighter Non Combat Move - Italians 1 fighter moved from Algeria to Libya 1 armour, 2 artilleries and 4 infantry moved from Tobruk to Libya 1 bomber moved from Algeria to Southern Italy 1 fighter moved from 94 Sea Zone to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia 2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 3.33 British : -0.33 Americans : -0.17
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 2 fighters moved from New South Wales to Queensland 2 aaGuns and 6 infantry moved from New South Wales to Queensland 2 fighters moved from 31 Sea Zone to Wake Island Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Morocco to Algeria 1 destroyer moved from 70 Sea Zone to 83 Sea Zone Combat - French Battle in Algeria French attack with 1 infantry Italians defend with 1 infantry French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria Italians win with no units remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,33 French : 0,67
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 armour moved from Bessarabia to Ukraine Germans take Western Ukraine from Russians Germans take Ukraine from Russians 2 infantry moved from Vyborg to Novgorod 3 bombers moved from Western Germany to Novgorod Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Novgorod Germans attack with 3 bombers and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 bombers and 2 infantry in Novgorod, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery moved from Poland to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 3 infantry moved from Vyborg to Finland 1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg 1 infantry moved from Karelia to Vyborg 3 bombers moved from Novgorod to Bessarabia 1 armour, 4 artilleries, 2 infantry and 8 mech_infantrys moved from Romania to Bessarabia 3 aaGuns, 7 armour, 5 artilleries, 26 infantry and 10 mech_infantrys moved from Bessarabia to Ukraine 1 armour and 3 mech_infantrys moved from Poland to Bessarabia 1 armour and 5 mech_infantrys moved from Germany to Poland 1 battleship and 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 1 fighter and 2 tactical_bombers moved from Western Germany to Cyprus 1 tactical_bomber moved from Southern Italy to Western Germany 1 tactical_bomber moved from Western Germany to Cyprus 4 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 artillery and 1 infantry placed in Germany 2 artilleries and 1 infantry placed in France 2 fighters and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 49 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -0.33
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 tactical_bomber moved from Bryansk to Novgorod 1 artillery and 1 infantry moved from Belarus to Novgorod 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Belarus to Novgorod Purchase Units - Russians Russians buy 3 fighters and 4 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Novgorod to Bryansk 2 aaGuns, 1 artillery and 27 infantry moved from Belarus to Bryansk 10 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk 1 aaGun moved from Bryansk to Rostov 3 infantry moved from Bryansk to Rostov 1 fighter moved from Bryansk to Russia Place Units - Russians 3 fighters and 4 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : 0,67
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 1 unit repaired. 1 fighter moved from Japan to 19 Sea Zone 1 infantry moved from Anhwe to Jehol 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Jehol 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from Japan to Iwo Jima 1 carrier, 2 cruisers and 2 destroyers moved from 21 Sea Zone to 17 Sea Zone 2 fighters moved from 6 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from 45 Sea Zone to Dutch New Guinea Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 3 fighters and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Dutch New Guinea Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Iwo Jima Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 cruisers in Iwo Jima, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Jehol Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Jehol to Shantung 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 1 aaGun and 4 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Malaya to Shan State 1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Shan State 1 battleship moved from 37 Sea Zone to 45 Sea Zone 1 fighter moved from Philippines to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone 1 fighter moved from 19 Sea Zone to 17 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 carrier moved from 35 Sea Zone to 17 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands 2 submarines moved from 35 Sea Zone to 37 Sea Zone 2 bombers moved from French Indo China to Japan 1 tactical_bomber moved from Philippines to Japan Place Units - Japanese 1 armour and 2 infantry placed in Japan 1 armour and 2 artilleries placed in French Indo China 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : -0.33 Japanese : 0.67
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 fighter moved from Gibraltar to 94 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from Gibraltar to 94 Sea Zone 1 bomber moved from India to 36 Sea Zone Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 3 PUs; Combat - Americans Battle in Normandy Bordeaux Battle in 36 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 94 Sea Zone Americans attack with 1 destroyer and 3 fighters Italians defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 3 fighters in 94 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13 Casualties for Italians: 1 submarine and 1 transport Non Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 carriers moved from 101 Sea Zone to 91 Sea Zone 4 fighters moved from Gibraltar to 91 Sea Zone 3 fighters moved from 94 Sea Zone to Gibraltar 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 bomber moved from 36 Sea Zone to Manchuria 1 fighter moved from Eastern Persia to Shensi 2 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 1 battleship and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 8 infantry moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Combat Move - British 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India 1 armour moved from French Equatorial Africa to Tanganyika Territory British take Tanganyika Territory from Italians 1 mech_infantry moved from Ethiopia to Kenya British take Kenya from Italians 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar 1 battleship moved from 31 Sea Zone to 26 Sea Zone 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Syria to Iraq Purchase Units - British British buy 2 armour and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Holland Belgium Battle in French Madagascar Non Combat Move - British 1 fighter moved from Persia to India 1 armour moved from Egypt to Kenya 1 fighter moved from Egypt to Union of South Africa 1 fighter moved from Egypt to Union of South Africa 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 2 armour and 1 infantry placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -0,17 Americans : 1,17 Chinese : -1,00 Japanese : -1,00
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Italians 3 armour and 1 mech_infantry moved from Bessarabia to Rostov 1 fighter moved from Libya to 94 Sea Zone 1 armour, 2 artilleries and 4 infantry moved from Libya to Tunisia 1 bomber moved from Southern Italy to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 2 fighters moved from Southern Italy to 94 Sea Zone 1 infantry moved from Rhodesia to South West Africa Italians take South West Africa from British 1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Western Ukraine Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 aaGun and 3 infantry Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians, 1 aaGun owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians roll dice for 2 armour in Rostov, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 3 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov 1 armour owned by the Italians retreated to Ukraine Russians win with 2 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 2 armour and 1 mech_infantry Casualties for Russians: 1 aaGun and 1 infantry Battle in 94 Sea Zone Italians attack with 3 fighters Americans defend with 1 destroyer Italians roll dice for 3 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for Americans: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 2 artilleries and 4 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Tunisia, round 2 : 3/7 hits, 2.17 expected hits British roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Tanganyika Territory Italians attack with 1 artillery and 1 infantry British defend with 1 armour Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Tanganyika Territory, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Tanganyika Territory Italians win, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Western Ukraine to Ukraine 2 fighters moved from 94 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.17 Americans : 0.67 Russians : 0.67
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 fighter in Dutch New Guinea, round 5 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in Dutch New Guinea, round 6 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 6 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in Dutch New Guinea, round 7 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 7 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC lost in Dutch New Guinea Japanese win with 1 artillery remaining. Battle score for attacker is -10 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter and 1 infantry Non Combat Move - ANZAC 2 fighters could not land in 54 Sea Zone and were removed 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 2 fighters moved from Wake Island to 54 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by ANZAC to Queensland: 2 fighters EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 destroyers and 1 submarine EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 destroyers and 1 submarine EDIT: Turning off Edit Mode 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 91 Sea Zone Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2,50 Japanese : -0,33
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 unit repaired. 1 artillery and 1 infantry moved from France to Holland Belgium 2 artilleries and 1 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery and 5 infantry moved from Vyborg to Novgorod 2 bombers moved from Bessarabia to Novgorod 1 bomber moved from Bessarabia to Novgorod 4 fighters and 3 tactical_bombers moved from Cyprus to Rostov 2 infantry moved from Ukraine to Rostov Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 2 artilleries, 3 bombers and 6 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 artilleries, 3 bombers and 6 infantry in Novgorod, round 2 : 4/11 hits, 4.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries, 3 bombers and 6 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Normandy Bordeaux Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 3.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Rostov Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Rostov, round 2 : 3/9 hits, 4.33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 4 fighters and 3 tactical_bombers moved from Rostov to Ukraine 3 bombers moved from Novgorod to Ukraine 1 armour, 4 artilleries, 2 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 armour and 9 mech_infantrys moved from Poland to Bessarabia 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 3 mech_infantrys moved from Western Germany to Germany 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Western Germany to Southern Italy 2 mech_infantrys moved from Germany to Poland 1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 2 infantry and 4 mech_infantrys placed in Germany 1 armour and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : -0.67 Americans : -0.67 Russians : -0.67
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 3 infantry moved from Manchuria to Amur 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Rostov 3 infantry moved from Manchuria to Jehol Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Amur Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Amur, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Amur, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Amur, round 5 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Amur, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur Russians roll dice for 2 infantry in Amur, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Amur, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur 1 infantry owned by the Russians retreated to Manchuria Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Western Ukraine Russians attack with 2 fighters and 1 infantry Italians defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Jehol Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Jehol Russians roll dice for 2 infantry in Jehol, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Russia 2 fighters moved from Western Ukraine to Russia 3 aaGuns, 2 artilleries, 48 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Szechwan to Shensi 2 armour, 2 infantry and 3 mech_infantrys moved from Szechwan to Shensi 1 submarine moved from 91 Sea Zone to 105 Sea Zone Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0,33 Italians : 0,33 Russians : -3,83 Japanese : 1,67
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 2 artilleries and 3 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Yunnan to Kweichow 2 bombers moved from Japan to Kweichow 1 fighter and 1 tactical_bomber moved from Shantung to Jehol 1 infantry moved from Anhwe to Jehol 3 fighters and 1 tactical_bomber moved from Japan to Korea 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to Korea 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in Korea Japanese attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in Korea, round 2 : 4/9 hits, 4.50 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Korea Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Korea from Americans with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Jehol Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kweichow Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Kweichow to French Indo China 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Shan State to Hunan 3 artilleries and 1 infantry moved from French Indo China to Yunnan 1 aaGun, 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry moved from Yunnan to Burma 1 armour moved from French Indo China to Burma 2 submarines moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 5 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 cruiser and 2 destroyers moved from 17 Sea Zone to 5 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 3 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 17 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 45 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from Caroline Islands to 6 Sea Zone 4 tactical_bombers moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Japan to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in French Indo China 2 artilleries and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -0.67 Japanese : -0.33
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 2 carriers moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to Holland Belgium 1 bomber moved from Manchuria to Korea 1 infantry moved from Manchuria to Korea Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 7 submarines and 1 transport; Remaining resources: 1 PUs; Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/6 hits, 1,67 expected hits Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 1 mech_infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 infantry 2 fighters owned by the Americans retreated Battle in Korea Americans attack with 1 bomber and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber and 1 infantry in Korea, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Korea Americans roll dice for 1 bomber and 1 infantry in Korea, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Morocco 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Korea to Hopei 1 fighter moved from Shensi to India 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 destroyer and 7 submarines placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,1,2,2,3,3,3,3,5,1,3,3,1,2,2,6,1,5,4,1,3,6,4 Americans collect 55 PUs (3 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Kweichow 9 infantry moved from Shensi to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Combat Move - British 1 infantry moved from Union of South Africa to South West Africa 1 armour moved from Union of South Africa to Rhodesia British take Rhodesia from Italians 1 armour moved from Rhodesia to South West Africa 1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery moved from 72 Sea Zone to Tanganyika Territory 1 armour moved from Union of South Africa to Tanganyika Territory 1 armour moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Ethiopia 1 mech_infantry moved from Kenya to Tanganyika Territory 1 fighter moved from Union of South Africa to South West Africa 1 fighter moved from Union of South Africa to Tanganyika Territory 1 infantry moved from 72 Sea Zone to Tanganyika Territory 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone 4 fighters moved from United Kingdom to Holland Belgium Purchase Units - British British buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 artillery British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in South West Africa British attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in South West Africa, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in South West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in South West Africa British win, taking South West Africa from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Tanganyika Territory British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/5 hits, 1,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 3 : 0/5 hits, 1,83 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Tanganyika Territory, round 4 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan 1 fighter moved from South West Africa to Anglo Egyptian Sudan 1 artillery moved from Egypt to Trans-Jordan 8 infantry moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Eastern Persia 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from 125 Sea Zone to 110 Sea Zone Place Units - British 3 artilleries placed in Iraq 3 infantry placed in Egypt 1 armour placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,5,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0,33 British : -3,67 Italians : 0,33 Americans : -0,83 Chinese : 0,17 Japanese : -1,33