Giallo (Allies+9) vs Simon33 (Axis) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
                  ANZAC take South Australia from Japanese
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from New South Wales to Queensland
            1 aaGun and 1 artillery moved from New South Wales to South Australia
            3 infantry moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
            2 aaGuns moved from New South Wales to Queensland
            2 artilleries and 8 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 6 PUs; end with 6 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Yenisey to Kansu
                  Germans take Kansu from Chinese
            1 mech_infantry moved from Volgograd to Tsinghai
                  Germans take Tsinghai from Chinese
            1 mech_infantry moved from Volgograd to Sikang
                  Germans take Sikang from Chinese
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Vologda
            1 armour moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Archangel
            2 fighters and 2 tactical_bombers moved from Novgorod to Vologda
            3 bombers moved from Novgorod to Tambov
    
        Purchase Units - Germans
            Germans buy 10 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 3 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 1 infantry in Tambov, round 2 : 3/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Vologda to Novgorod
            3 bombers moved from Tambov to Novgorod
            2 armour and 19 mech_infantrys moved from Caucasus to Northwest Persia
            4 armour and 8 mech_infantrys moved from Volgograd to Northwest Persia
            1 armour moved from Ukraine to Volgograd
            10 infantry moved from Rostov to Volgograd
            7 artilleries and 3 infantry moved from Belarus to Archangel
            3 artilleries moved from Novgorod to Archangel
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            4 infantry moved from Western Germany to France
            1 fighter moved from Western Germany to Tunisia
            18 artilleries and 8 infantry moved from Rostov to Caucasus
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 artilleries placed in Ukraine
            Germans undo move 1.
            3 mech_infantrys placed in Volgograd
            3 artilleries placed in Novgorod
            3 artilleries placed in France
            1 artillery and 5 infantry placed in Germany
            1 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
            Germans collect 65 PUs (3 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Germans
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            16 infantry moved from Russia to Tambov
            15 infantry moved from Russia to Bryansk
            5 artilleries moved from Russia to Bryansk
            5 artilleries moved from Russia to Tambov
            7 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Tambov
            3 infantry moved from Russia to Tambov
            5 infantry moved from Russia to Bryansk
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Samara
                  Russians take Samara from Germans
            1 armour moved from Samara to Russia
            1 armour moved from Russia to Bryansk
            4 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Bryansk
    
        Purchase Units - Russians
            Russians buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 5 artilleries and 21 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 artilleries and 21 infantry in Tambov, round 2 : 10/26 hits, 6,00 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 5 artilleries and 21 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Tambov
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            5 infantry moved from Russia to Bryansk
            1 aaGun and 1 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            4 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 4,00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            6 artilleries and 11 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 armour, 1 artillery and 1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 bomber moved from Guam to Kiangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 bomber moved from French Indo China to Malaya
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 4 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 4/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kiangsu to Anhwe
            1 bomber moved from Kiangsi to Kiangsu
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter moved from Japan to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 submarines moved from 42 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 battleship and 4 carriers moved from 42 Sea Zone to 41 Sea Zone
            2 carriers moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
            1 battleship and 2 carriers moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
            1 battleship and 1 destroyer moved from 20 Sea Zone to 41 Sea Zone
            1 carrier moved from 35 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 cruiser, 3 destroyers and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Northern Territory to Western Australia
            1 bomber moved from Malaya to Philippines
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            4 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    UK_Pacific : 0.17
    Japanese : 3.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Americans
            3 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            3 fighters and 1 infantry moved from Normandy Bordeaux to Southern France
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            7 fighters moved from 54 Sea Zone to 42 Sea Zone
    
        Purchase Units - Americans
            Americans buy 5 fighters and 5 submarines; Remaining resources: 4 PUs; 
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 3 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 7 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 3 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
            1 armour, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            3 fighters moved from Holland Belgium to 91 Sea Zone
            3 fighters moved from Southern France to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 bomber and 7 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 bomber moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            5 submarines placed in 10 Sea Zone
            5 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            3 artilleries, 1 fighter and 11 infantry moved from Yunnan to Kweichow
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Szechwan: 3 artilleries, 1 fighter and 12 infantry
            EDIT: Removing units owned by Chinese from Kweichow: 3 artilleries, 1 fighter and 12 infantry
            EDIT: Turning off Edit Mode
            Chinese buy 3 artilleries; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Japanese defend with 6 artilleries and 11 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Combat Move - British
            1 artillery moved from Burma to India
    
        Purchase Units - British
            British buy 3 armour and 8 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - British
            1 aaGun moved from Yunnan to Szechwan
            2 armour moved from Egypt to Iraq
            4 infantry moved from Egypt to Trans-Jordan
            1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Normandy Bordeaux to United Kingdom
            5 fighters moved from Normandy Bordeaux to Gibraltar
            1 fighter moved from Egypt to Iraq
            1 cruiser, 1 destroyer and 1 submarine moved from 76 Sea Zone to 81 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            3 armour placed in Egypt
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 1 aaGun and 4 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,33
    Americans : 0,33
    Japanese : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Italians
            1 infantry moved from France to Holland Belgium
            1 infantry moved from France to Southern France
            1 bomber moved from Greece to Holland Belgium
            1 fighter moved from Southern Italy to Southern France
    
        Purchase Units - Italians
            Italians buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Italians attack with 1 fighter and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                 retreated to Southern France
                Americans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            4 infantry moved from Northern Italy to Southern Italy
            1 aaGun and 4 infantry moved from Western Germany to Northern Italy
            2 aaGuns moved from France to Northern Italy
            1 mech_infantry moved from Northern Italy to Romania
            2 fighters moved from Greece to Southern Italy
            1 fighter moved from Tunisia to Southern Italy
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 aaGun moved from Ukraine to Bessarabia
            1 bomber moved from Holland Belgium to Western Germany
            1 artillery and 1 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : 1.33
    

    Savegame

  • '19 '17 '16

    I don’t understand why Persia wasn’t attacked?

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    I don’t understand why Persia wasn’t attacked?

    Me neither tbh…

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to Western Australia
            1 artillery and 1 infantry moved from South Australia to Western Australia
            1 infantry moved from South Australia to Western Australia
            1 infantry moved from South Australia to Western Australia
            1 infantry moved from South Australia to Northern Territory
                  ANZAC take Northern Territory from Japanese
            1 infantry moved from Iraq to Persia
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 6 PUs; 
    
        Combat - ANZAC
            Battle in Western Australia
                ANZAC attack with 1 artillery, 3 fighters and 3 infantry
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 3 fighters and 3 infantry in Western Australia, round 2 : 5/7 hits, 2,50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Western Australia, round 2 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Western Australia
                ANZAC win, taking Western Australia from Japanese with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
            Battle in Persia
                ANZAC attack with 1 infantry
                Germans defend with 1 mech_infantry
                    ANZAC roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,17 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                ANZAC win, taking Persia from Germans with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - ANZAC
            1 artillery moved from South Australia to Queensland
            1 aaGun moved from South Australia to Queensland
            3 fighters moved from Western Australia to Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 16 PUs
    
        Combat Move - French
            1 fighter moved from Normandy Bordeaux to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : -0,33
    ANZAC : 3,33
    Japanese : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    I don’t understand why Persia wasn’t attacked?

    I attacked it now anyway!

  • '19 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Northwest Persia to Persia
            1 armour moved from Archangel to Vologda
                  Germans take Smolensk from Russians
                  Germans take Vologda from Russians
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            2 infantry moved from France to Southern France
            13 artilleries and 6 infantry moved from France to Normandy Bordeaux
            10 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Kansu to Suiyuyan
                  Germans take Suiyuyan from Chinese
            2 fighters and 2 tactical_bombers moved from Western Germany to Southern France
            3 bombers moved from Novgorod to Northwest Persia
            3 bombers moved from Northwest Persia to Persia
            1 mech_infantry moved from Northwest Persia to Persia
            3 mech_infantrys moved from Western Germany to Normandy Bordeaux
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_major; Remaining resources: 86 PUs; 
            Germans buy 5 artilleries, 1 fighter, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Persia
                Germans attack with 3 bombers and 2 mech_infantrys
                ANZAC defend with 1 infantry
                    Germans roll dice for 3 bombers and 2 mech_infantrys in Persia, round 2 : 3/5 hits, 2.33 expected hits
                    ANZAC roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Persia
                Germans win, taking Persia from ANZAC with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
            Battle in Southern France
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 13 artilleries, 6 infantry and 13 mech_infantrys
                British defend with 1 aaGun, 2 artilleries, 11 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour
                    Germans roll dice for 13 artilleries, 6 infantry and 13 mech_infantrys in Normandy Bordeaux, round 2 : 7/32 hits, 9.67 expected hits
                    Americans roll dice for 1 aaGun, 2 artilleries, 13 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/16 hits, 5.33 expected hits
                    1 aaGun owned by the British, 4 infantry owned by the Germans, 1 infantry owned by the French and 5 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 13 artilleries, 2 infantry and 13 mech_infantrys in Normandy Bordeaux, round 3 : 13/28 hits, 9.00 expected hits
                    Americans roll dice for 2 artilleries, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/10 hits, 3.33 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Germans, 1 infantry owned by the French, 2 artilleries owned by the British and 6 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 13 artilleries and 13 mech_infantrys remaining. Battle score for attacker is 38
                Casualties for Germans: 6 infantry
                Casualties for British: 1 aaGun, 2 artilleries, 11 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 2 tactical_bombers moved from Southern France to Southern Italy
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            10 artilleries and 10 infantry moved from Archangel to Vologda
            1 infantry moved from Nenetsia to Vologda
            1 armour moved from Kansu to Tsinghai
            1 mech_infantry moved from Tsinghai to Kansu
            1 aaGun, 10 artilleries and 8 infantry moved from Ukraine to Bessarabia
            1 aaGun, 1 armour, 10 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
            1 armour, 18 artilleries, 8 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
            3 bombers moved from Persia to Northwest Persia
            2 fighters and 2 tactical_bombers moved from Novgorod to Western Germany
            1 fighter moved from Germany to Southern Italy
            1 fighter moved from Tunisia to Southern Italy
            3 mech_infantrys moved from Western Germany to Southern Italy
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from 115 Sea Zone to Novgorod
            1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 aaGun and 8 infantry moved from Germany to Western Germany
            EDIT: 1 armour moved from Volgograd to Vologda
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
            1 artillery and 2 infantry placed in France
            1 fighter, 1 infantry and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
            Germans collect 69 PUs (3 lost to blockades); end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    ANZAC : 0.67
    Americans : -2.00
    

    Savegame

  • '19 '17 '16

    The edit to Stalingrad isn’t technically legal - I forgot about the blitz when I thought to evacuate Stalingrad. I hope it’s ok though.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Germans
            1 infantry moved from Tambov to Samara
                  Russians take Samara from Germans
            1 armour moved from Russia to Archangel
                  Russians take Smolensk from Germans
                  Russians take Archangel from Germans
            5 artilleries and 39 infantry moved from Bryansk to Belarus
            1 armour moved from Bryansk to Belarus
            1 armour and 4 mech_infantrys moved from Russia to Belarus
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            5 artilleries moved from Tambov to Russia
            8 infantry moved from Tambov to Russia
            2 infantry moved from Tambov to Russia
            3 infantry moved from Tambov to Russia
            1 infantry moved from Tambov to Russia
            5 fighters moved from Russia to Iraq
            1 tactical_bomber moved from Russia to Iraq
            2 infantry moved from Tambov to Russia
            3 infantry moved from Tambov to Russia
            1 infantry moved from Yunnan to Szechwan
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Tambov to Russia
            1 aaGun moved from Bryansk to Russia
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Germans
            1 infantry moved from Tambov to Samara
                  Russians take Samara from Germans
            1 armour moved from Russia to Archangel
                  Russians take Smolensk from Germans
                  Russians take Archangel from Germans
            5 artilleries and 39 infantry moved from Bryansk to Belarus
            1 armour moved from Bryansk to Belarus
            1 armour and 4 mech_infantrys moved from Russia to Belarus
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            5 artilleries moved from Tambov to Russia
            8 infantry moved from Tambov to Russia
            2 infantry moved from Tambov to Russia
            3 infantry moved from Tambov to Russia
            1 infantry moved from Tambov to Russia
            5 fighters moved from Russia to Iraq
            1 tactical_bomber moved from Russia to Iraq
            2 infantry moved from Tambov to Russia
            3 infantry moved from Tambov to Russia
            1 infantry moved from Yunnan to Szechwan
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Tambov to Russia
            1 aaGun moved from Bryansk to Russia
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yenisey: 1 aaGun
            EDIT: Adding units owned by Russians to Timguska: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    one moment pls

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Germans
            1 infantry moved from Tambov to Samara
                  Russians take Samara from Germans
            1 armour moved from Russia to Archangel
                  Russians take Smolensk from Germans
                  Russians take Archangel from Germans
            5 artilleries and 39 infantry moved from Bryansk to Belarus
            1 armour moved from Bryansk to Belarus
            1 armour and 4 mech_infantrys moved from Russia to Belarus
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            5 artilleries moved from Tambov to Russia
            8 infantry moved from Tambov to Russia
            2 infantry moved from Tambov to Russia
            3 infantry moved from Tambov to Russia
            1 infantry moved from Tambov to Russia
            5 fighters moved from Russia to Iraq
            1 tactical_bomber moved from Russia to Iraq
            2 infantry moved from Tambov to Russia
            3 infantry moved from Tambov to Russia
            1 infantry moved from Yunnan to Szechwan
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Tambov to Russia
            1 aaGun moved from Bryansk to Russia
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yenisey: 1 aaGun
            EDIT: Adding units owned by Russians to Timguska: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Bryansk: 1 aaGun, 2 armour and 4 mech_infantrys
            EDIT: Removing units owned by Russians from Belarus: 2 armour and 4 mech_infantrys
            EDIT: Removing units owned by Russians from Russia: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Smolensk: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 armour, 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            6 artilleries and 10 infantry moved from Kweichow to Yunnan
            1 destroyer, 3 fighters and 3 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Japanese creates battle in territory 39 Sea Zone
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 37 Sea Zone from UK_Pacific, taking 39 Sea Zone from UK_Pacific, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 transport moved from 41 Sea Zone to 36 Sea Zone
            2 artilleries and 3 infantry moved from French Indo China to Yunnan
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 carriers moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 carrier and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
            1 battleship and 3 carriers moved from 41 Sea Zone to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 37 Sea Zone to Celebes
            1 fighter moved from 37 Sea Zone to Celebes
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            2 artilleries and 5 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Japan to Philippines
            1 bomber moved from Kiangsu to Philippines
            3 fighters moved from Japan to 37 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            3 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from Manchuria to Jehol
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 carrier and 2 fighters moved from 36 Sea Zone to 37 Sea Zone
            2 battleships moved from 37 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries and 2 infantry placed in Japan
            1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Japanese : -0.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters and 10 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Queensland to Burma
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            4 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 91 Sea Zone to 96 Sea Zone
            2 transports moved from 91 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from Algeria to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
            6 artilleries and 8 infantry moved from 96 Sea Zone to Libya
            3 fighters moved from Gibraltar to Libya
            1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            2 carriers moved from 91 Sea Zone to 96 Sea Zone
            3 artilleries and 3 infantry moved from Algeria to Tunisia
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters and 9 submarines; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 10 submarines and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 10 submarines in 42 Sea Zone, round 2 : 3/10 hits, 3,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 10 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
            Battle in Burma
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Libya
                Americans attack with 6 artilleries, 3 fighters and 8 infantry
                Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 6 artilleries, 3 fighters and 8 infantry in Libya, round 2 : 5/17 hits, 5,83 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 1/8 hits, 2,83 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Libya
                    Americans roll dice for 6 artilleries, 3 fighters and 7 infantry in Libya, round 3 : 8/16 hits, 5,67 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 6 artilleries, 3 fighters and 7 infantry remaining. Battle score for attacker is 27
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            3 fighters moved from Libya to 96 Sea Zone
            2 carriers and 2 destroyers moved from 91 Sea Zone to 96 Sea Zone
            5 fighters moved from 91 Sea Zone to 96 Sea Zone
            2 fighters moved from 91 Sea Zone to United Kingdom
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Burma to India
            5 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 30 Sea Zone to 54 Sea Zone
            5 fighters moved from Western United States to Hawaiian Islands
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 destroyer and 9 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Combat Move - Chinese
            6 artilleries, 1 fighter and 12 infantry moved from Szechwan to Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 6 artilleries, 1 fighter and 12 infantry
                Japanese defend with 8 artilleries and 14 infantry
                    Chinese roll dice for 6 artilleries, 1 fighter and 12 infantry in Yunnan, round 2 : 5/19 hits, 5,50 expected hits
                    Japanese roll dice for 8 artilleries and 14 infantry in Yunnan, round 2 : 8/22 hits, 7,33 expected hits
                    5 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 6 artilleries, 1 fighter and 4 infantry in Yunnan, round 3 : 4/11 hits, 3,83 expected hits
                    Japanese roll dice for 8 artilleries and 9 infantry in Yunnan, round 3 : 4/17 hits, 5,67 expected hits
                    4 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 6 artilleries and 1 fighter in Yunnan, round 4 : 1/7 hits, 2,50 expected hits
                    Japanese roll dice for 8 artilleries and 5 infantry in Yunnan, round 4 : 5/13 hits, 4,33 expected hits
                    1 infantry owned by the Japanese and 5 artilleries owned by the Chinese lost in Yunnan
                1 artillery owned by the Chinese retreated to Szechwan
                Japanese win with 8 artilleries and 4 infantry remaining. Battle score for attacker is -26
                Casualties for Chinese: 5 artilleries and 12 infantry
                Casualties for Japanese: 10 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Combat Move - British
            1 infantry moved from Iraq to Persia
            1 fighter moved from Iraq to Persia
            3 fighters and 2 tactical_bombers moved from India to Persia
            1 bomber moved from India to French Indo China
            3 armour moved from Egypt to Iraq
            1 cruiser moved from 81 Sea Zone to 96 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
                  British take 97 Sea Zone from Italians
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 fighter moved from Gibraltar to United Kingdom
            4 fighters moved from Gibraltar to Egypt
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
    
        Purchase Units - British
            British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in French Indo China causes 5 damage total. 
            Battle in Tobruk
            Battle in Persia
                British attack with 4 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Persia, round 2 : 5/7 hits, 3,50 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                British win, taking Tobruk from Italians, taking Persia from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            4 fighters and 2 tactical_bombers moved from Persia to Iraq
            4 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 bomber moved from French Indo China to India
    
        Place Units - British
            3 fighters placed in Iraq
            1 armour and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -2,67
    British : 1,50
    Americans : 1,33
    Chinese : -1,83
    Japanese : 0,00
    AA fire in French Indo China : : -0,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Italians
            1 artillery moved from Northwest Persia to Persia
            1 bomber moved from Western Germany to Persia
            1 fighter moved from Southern Italy to Rostov
            1 armour moved from Northwest Persia to Rostov
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Persia
                Italians attack with 1 artillery and 1 bomber
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 bomber in Persia, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Persia
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery
                Casualties for British: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour and 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Caucasus
            1 bomber moved from Persia to Northwest Persia
            1 mech_infantry moved from Romania to Bessarabia
            3 aaGuns and 9 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 artilleries and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.67
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from Queensland to 42 Sea Zone
            1 artillery and 2 infantry moved from Western Australia to South Australia
            1 infantry moved from Northern Territory to Queensland
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 16 PUs; 
    
        Non Combat Move - ANZAC
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 24 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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