@Avner keep BB or DD?
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Giallo (Allies+9) vs Simon33 (Axis) BM3
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia ANZAC take South Australia from Japanese Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 0 PUs; Combat - ANZAC Non Combat Move - ANZAC 3 fighters moved from New South Wales to Queensland 1 aaGun and 1 artillery moved from New South Wales to South Australia 3 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to South Australia 2 aaGuns moved from New South Wales to Queensland 2 artilleries and 8 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 6 PUs; end with 6 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 armour and 1 mech_infantry moved from Yenisey to Kansu Germans take Kansu from Chinese 1 mech_infantry moved from Volgograd to Tsinghai Germans take Tsinghai from Chinese 1 mech_infantry moved from Volgograd to Sikang Germans take Sikang from Chinese 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 infantry moved from Rostov to Tambov 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda 1 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Archangel 2 fighters and 2 tactical_bombers moved from Novgorod to Vologda 3 bombers moved from Novgorod to Tambov Purchase Units - Germans Germans buy 10 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Tambov Germans attack with 3 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Tambov, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Vologda to Novgorod 3 bombers moved from Tambov to Novgorod 2 armour and 19 mech_infantrys moved from Caucasus to Northwest Persia 4 armour and 8 mech_infantrys moved from Volgograd to Northwest Persia 1 armour moved from Ukraine to Volgograd 10 infantry moved from Rostov to Volgograd 7 artilleries and 3 infantry moved from Belarus to Archangel 3 artilleries moved from Novgorod to Archangel 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 4 infantry moved from Western Germany to France 1 fighter moved from Western Germany to Tunisia 18 artilleries and 8 infantry moved from Rostov to Caucasus Place Units - Germans 3 artilleries placed in Volgograd 3 artilleries placed in Ukraine Germans undo move 1. 3 mech_infantrys placed in Volgograd 3 artilleries placed in Novgorod 3 artilleries placed in France 1 artillery and 5 infantry placed in Germany 1 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 65 PUs (3 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 16 infantry moved from Russia to Tambov 15 infantry moved from Russia to Bryansk 5 artilleries moved from Russia to Bryansk 5 artilleries moved from Russia to Tambov 7 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tambov 3 infantry moved from Russia to Tambov 5 infantry moved from Russia to Bryansk 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Samara to Russia 1 armour moved from Russia to Bryansk 4 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk Purchase Units - Russians Russians buy 4 artilleries; Remaining resources: 0 PUs; Combat - Russians Battle in Tambov Russians attack with 5 artilleries and 21 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 21 infantry in Tambov, round 2 : 10/26 hits, 6,00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 5 artilleries and 21 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Tambov 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 5 infantry moved from Russia to Bryansk 1 aaGun and 1 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 4 artilleries placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 4,00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 6 artilleries and 11 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 armour, 1 artillery and 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 bomber moved from Guam to Kiangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 bomber moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya Purchase Units - Japanese Japanese buy 2 artilleries, 4 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 4/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 1 bomber moved from Kiangsi to Kiangsu 2 transports moved from 20 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from Japan to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 submarines moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 battleship and 4 carriers moved from 42 Sea Zone to 41 Sea Zone 2 carriers moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone 1 battleship and 2 carriers moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone 1 battleship and 1 destroyer moved from 20 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 cruiser, 3 destroyers and 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Northern Territory to Western Australia 1 bomber moved from Malaya to Philippines Place Units - Japanese 3 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 4 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese : -0.67 UK_Pacific : 0.17 Japanese : 3.00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 3 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters and 1 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 7 fighters moved from 54 Sea Zone to 42 Sea Zone Purchase Units - Americans Americans buy 5 fighters and 5 submarines; Remaining resources: 4 PUs; Combat - Americans Battle in Holland Belgium Americans attack with 3 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 42 Sea Zone Americans attack with 1 bomber, 7 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 7 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 3 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 armour and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 6 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 3 fighters moved from Holland Belgium to 91 Sea Zone 3 fighters moved from Southern France to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 aaGun moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 bomber and 7 fighters moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Americans 5 submarines placed in 10 Sea Zone 5 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 3 artilleries, 1 fighter and 11 infantry moved from Yunnan to Kweichow Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Turning on Edit Mode EDIT: Adding units owned by Chinese to Szechwan: 3 artilleries, 1 fighter and 12 infantry EDIT: Removing units owned by Chinese from Kweichow: 3 artilleries, 1 fighter and 12 infantry EDIT: Turning off Edit Mode Chinese buy 3 artilleries; Remaining resources: 2 PUs; Combat - Chinese Battle in Kweichow Japanese defend with 6 artilleries and 11 infantry Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Combat Move - British 1 artillery moved from Burma to India Purchase Units - British British buy 3 armour and 8 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Non Combat Move - British 1 aaGun moved from Yunnan to Szechwan 2 armour moved from Egypt to Iraq 4 infantry moved from Egypt to Trans-Jordan 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Normandy Bordeaux to United Kingdom 5 fighters moved from Normandy Bordeaux to Gibraltar 1 fighter moved from Egypt to Iraq 1 cruiser, 1 destroyer and 1 submarine moved from 76 Sea Zone to 81 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone Place Units - British 3 infantry placed in Iraq 3 armour placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 aaGun and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 aaGun and 4 infantry
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,33 Americans : 0,33 Japanese : -0,33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Italians 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Southern France 1 bomber moved from Greece to Holland Belgium 1 fighter moved from Southern Italy to Southern France Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France retreated to Southern France Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 4 infantry moved from Northern Italy to Southern Italy 1 aaGun and 4 infantry moved from Western Germany to Northern Italy 2 aaGuns moved from France to Northern Italy 1 mech_infantry moved from Northern Italy to Romania 2 fighters moved from Greece to Southern Italy 1 fighter moved from Tunisia to Southern Italy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya 1 aaGun moved from Ukraine to Bessarabia 1 bomber moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Greece to Bulgaria Place Units - Italians 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.50 Americans : 1.33
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I don’t understand why Persia wasn’t attacked?
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@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
I don’t understand why Persia wasn’t attacked?
Me neither tbh…
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - ANZAC 3 fighters moved from Queensland to Western Australia 1 artillery and 1 infantry moved from South Australia to Western Australia 1 infantry moved from South Australia to Western Australia 1 infantry moved from South Australia to Western Australia 1 infantry moved from South Australia to Northern Territory ANZAC take Northern Territory from Japanese 1 infantry moved from Iraq to Persia Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 6 PUs; Combat - ANZAC Battle in Western Australia ANZAC attack with 1 artillery, 3 fighters and 3 infantry Japanese defend with 1 armour, 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 3 fighters and 3 infantry in Western Australia, round 2 : 5/7 hits, 2,50 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Western Australia, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Western Australia ANZAC win, taking Western Australia from Japanese with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Battle in Persia ANZAC attack with 1 infantry Germans defend with 1 mech_infantry ANZAC roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,17 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Persia ANZAC win, taking Persia from Germans with 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - ANZAC 1 artillery moved from South Australia to Queensland 1 aaGun moved from South Australia to Queensland 3 fighters moved from Western Australia to Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Combat Move - French 1 fighter moved from Normandy Bordeaux to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Germans : -0,33 ANZAC : 3,33 Japanese : -0,17
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@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:
I don’t understand why Persia wasn’t attacked?
I attacked it now anyway!
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Persia 1 armour moved from Archangel to Vologda Germans take Smolensk from Russians Germans take Vologda from Russians 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 2 infantry moved from France to Southern France 13 artilleries and 6 infantry moved from France to Normandy Bordeaux 10 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Kansu to Suiyuyan Germans take Suiyuyan from Chinese 2 fighters and 2 tactical_bombers moved from Western Germany to Southern France 3 bombers moved from Novgorod to Northwest Persia 3 bombers moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 3 mech_infantrys moved from Western Germany to Normandy Bordeaux Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 86 PUs; Germans buy 5 artilleries, 1 fighter, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Persia Germans attack with 3 bombers and 2 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 3 bombers and 2 mech_infantrys in Persia, round 2 : 3/5 hits, 2.33 expected hits ANZAC roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Persia Germans win, taking Persia from ANZAC with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Southern France Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 13 artilleries, 6 infantry and 13 mech_infantrys British defend with 1 aaGun, 2 artilleries, 11 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour Germans roll dice for 13 artilleries, 6 infantry and 13 mech_infantrys in Normandy Bordeaux, round 2 : 7/32 hits, 9.67 expected hits Americans roll dice for 1 aaGun, 2 artilleries, 13 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/16 hits, 5.33 expected hits 1 aaGun owned by the British, 4 infantry owned by the Germans, 1 infantry owned by the French and 5 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 13 artilleries, 2 infantry and 13 mech_infantrys in Normandy Bordeaux, round 3 : 13/28 hits, 9.00 expected hits Americans roll dice for 2 artilleries, 7 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/10 hits, 3.33 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Germans, 1 infantry owned by the French, 2 artilleries owned by the British and 6 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 13 artilleries and 13 mech_infantrys remaining. Battle score for attacker is 38 Casualties for Germans: 6 infantry Casualties for British: 1 aaGun, 2 artilleries, 11 infantry and 1 mech_infantry Casualties for French: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from Southern France to Southern Italy 1 submarine moved from 113 Sea Zone to 124 Sea Zone 10 artilleries and 10 infantry moved from Archangel to Vologda 1 infantry moved from Nenetsia to Vologda 1 armour moved from Kansu to Tsinghai 1 mech_infantry moved from Tsinghai to Kansu 1 aaGun, 10 artilleries and 8 infantry moved from Ukraine to Bessarabia 1 aaGun, 1 armour, 10 infantry and 3 mech_infantrys moved from Volgograd to Caucasus 1 armour, 18 artilleries, 8 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia 3 bombers moved from Persia to Northwest Persia 2 fighters and 2 tactical_bombers moved from Novgorod to Western Germany 1 fighter moved from Germany to Southern Italy 1 fighter moved from Tunisia to Southern Italy 3 mech_infantrys moved from Western Germany to Southern Italy 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 aaGun and 8 infantry moved from Germany to Western Germany EDIT: 1 armour moved from Volgograd to Vologda Place Units - Germans 3 artilleries placed in Novgorod 1 artillery, 1 infantry and 8 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in France 1 fighter, 1 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 69 PUs (3 lost to blockades); end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 2.33 ANZAC : 0.67 Americans : -2.00
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The edit to Stalingrad isn’t technically legal - I forgot about the blitz when I thought to evacuate Stalingrad. I hope it’s ok though.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 1 infantry moved from Tambov to Samara Russians take Samara from Germans 1 armour moved from Russia to Archangel Russians take Smolensk from Germans Russians take Archangel from Germans 5 artilleries and 39 infantry moved from Bryansk to Belarus 1 armour moved from Bryansk to Belarus 1 armour and 4 mech_infantrys moved from Russia to Belarus 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 5 artilleries moved from Tambov to Russia 8 infantry moved from Tambov to Russia 2 infantry moved from Tambov to Russia 3 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Russia 5 fighters moved from Russia to Iraq 1 tactical_bomber moved from Russia to Iraq 2 infantry moved from Tambov to Russia 3 infantry moved from Tambov to Russia 1 infantry moved from Yunnan to Szechwan Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Tambov to Russia 1 aaGun moved from Bryansk to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 1 infantry moved from Tambov to Samara Russians take Samara from Germans 1 armour moved from Russia to Archangel Russians take Smolensk from Germans Russians take Archangel from Germans 5 artilleries and 39 infantry moved from Bryansk to Belarus 1 armour moved from Bryansk to Belarus 1 armour and 4 mech_infantrys moved from Russia to Belarus 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 5 artilleries moved from Tambov to Russia 8 infantry moved from Tambov to Russia 2 infantry moved from Tambov to Russia 3 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Russia 5 fighters moved from Russia to Iraq 1 tactical_bomber moved from Russia to Iraq 2 infantry moved from Tambov to Russia 3 infantry moved from Tambov to Russia 1 infantry moved from Yunnan to Szechwan Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Tambov to Russia 1 aaGun moved from Bryansk to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yenisey: 1 aaGun EDIT: Adding units owned by Russians to Timguska: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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one moment pls
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 1 infantry moved from Tambov to Samara Russians take Samara from Germans 1 armour moved from Russia to Archangel Russians take Smolensk from Germans Russians take Archangel from Germans 5 artilleries and 39 infantry moved from Bryansk to Belarus 1 armour moved from Bryansk to Belarus 1 armour and 4 mech_infantrys moved from Russia to Belarus 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 5 artilleries moved from Tambov to Russia 8 infantry moved from Tambov to Russia 2 infantry moved from Tambov to Russia 3 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Russia 5 fighters moved from Russia to Iraq 1 tactical_bomber moved from Russia to Iraq 2 infantry moved from Tambov to Russia 3 infantry moved from Tambov to Russia 1 infantry moved from Yunnan to Szechwan Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Tambov to Russia 1 aaGun moved from Bryansk to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yenisey: 1 aaGun EDIT: Adding units owned by Russians to Timguska: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Bryansk: 1 aaGun, 2 armour and 4 mech_infantrys EDIT: Removing units owned by Russians from Belarus: 2 armour and 4 mech_infantrys EDIT: Removing units owned by Russians from Russia: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Smolensk: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Japanese 1 artillery and 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 armour, 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 6 artilleries and 10 infantry moved from Kweichow to Yunnan 1 destroyer, 3 fighters and 3 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Japanese creates battle in territory 37 Sea Zone Japanese creates battle in territory 39 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 37 Sea Zone from UK_Pacific, taking 39 Sea Zone from UK_Pacific, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 artillery and 1 infantry moved from Malaya to Shan State 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 artilleries and 3 infantry moved from French Indo China to Yunnan 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 carriers moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 carrier and 2 fighters moved from 37 Sea Zone to 36 Sea Zone 1 battleship and 3 carriers moved from 41 Sea Zone to 37 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Celebes 1 fighter moved from 37 Sea Zone to Celebes 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 2 artilleries and 5 infantry moved from Kiangsu to Anhwe 1 fighter moved from Japan to Philippines 1 bomber moved from Kiangsu to Philippines 3 fighters moved from Japan to 37 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 infantry moved from 6 Sea Zone to Korea 1 artillery moved from Manchuria to Jehol 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 carrier and 2 fighters moved from 36 Sea Zone to 37 Sea Zone 2 battleships moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 1 infantry and 2 mech_infantrys placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 2 infantry placed in Japan 1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -0.17 Japanese : -0.83
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters and 10 submarines moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Queensland to Burma 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 4 artilleries and 6 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 6 infantry and 5 transports moved from 91 Sea Zone to 96 Sea Zone 2 transports moved from 91 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from Algeria to 94 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone 6 artilleries and 8 infantry moved from 96 Sea Zone to Libya 3 fighters moved from Gibraltar to Libya 1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 2 carriers moved from 91 Sea Zone to 96 Sea Zone 3 artilleries and 3 infantry moved from Algeria to Tunisia Purchase Units - Americans Americans buy 2 destroyers, 2 fighters and 9 submarines; Remaining resources: 1 PUs; Combat - Americans Battle in 42 Sea Zone Americans attack with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 10 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 10 submarines in 42 Sea Zone, round 2 : 3/10 hits, 3,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 10 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Battle in Burma Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Libya Americans attack with 6 artilleries, 3 fighters and 8 infantry Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Americans roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 6 artilleries, 3 fighters and 8 infantry in Libya, round 2 : 5/17 hits, 5,83 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 1/8 hits, 2,83 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Libya Americans roll dice for 6 artilleries, 3 fighters and 7 infantry in Libya, round 3 : 8/16 hits, 5,67 expected hits Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Libya Americans win, taking Libya from Italians with 6 artilleries, 3 fighters and 7 infantry remaining. Battle score for attacker is 27 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - Americans 3 fighters moved from Libya to 96 Sea Zone 2 carriers and 2 destroyers moved from 91 Sea Zone to 96 Sea Zone 5 fighters moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from 91 Sea Zone to United Kingdom 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Gibraltar 1 bomber moved from Burma to India 5 submarines moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone 5 fighters moved from Western United States to Hawaiian Islands 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 submarine moved from 125 Sea Zone to 123 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 destroyer and 9 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Combat Move - Chinese 6 artilleries, 1 fighter and 12 infantry moved from Szechwan to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 6 artilleries, 1 fighter and 12 infantry Japanese defend with 8 artilleries and 14 infantry Chinese roll dice for 6 artilleries, 1 fighter and 12 infantry in Yunnan, round 2 : 5/19 hits, 5,50 expected hits Japanese roll dice for 8 artilleries and 14 infantry in Yunnan, round 2 : 8/22 hits, 7,33 expected hits 5 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 6 artilleries, 1 fighter and 4 infantry in Yunnan, round 3 : 4/11 hits, 3,83 expected hits Japanese roll dice for 8 artilleries and 9 infantry in Yunnan, round 3 : 4/17 hits, 5,67 expected hits 4 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 6 artilleries and 1 fighter in Yunnan, round 4 : 1/7 hits, 2,50 expected hits Japanese roll dice for 8 artilleries and 5 infantry in Yunnan, round 4 : 5/13 hits, 4,33 expected hits 1 infantry owned by the Japanese and 5 artilleries owned by the Chinese lost in Yunnan 1 artillery owned by the Chinese retreated to Szechwan Japanese win with 8 artilleries and 4 infantry remaining. Battle score for attacker is -26 Casualties for Chinese: 5 artilleries and 12 infantry Casualties for Japanese: 10 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Combat Move - British 1 infantry moved from Iraq to Persia 1 fighter moved from Iraq to Persia 3 fighters and 2 tactical_bombers moved from India to Persia 1 bomber moved from India to French Indo China 3 armour moved from Egypt to Iraq 1 cruiser moved from 81 Sea Zone to 96 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone British take 97 Sea Zone from Italians 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Gibraltar to United Kingdom 4 fighters moved from Gibraltar to Egypt 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India Purchase Units - British British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in French Indo China causes 5 damage total. Battle in Tobruk Battle in Persia British attack with 4 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Persia, round 2 : 5/7 hits, 3,50 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Tobruk from Italians, taking Persia from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 4 fighters and 2 tactical_bombers moved from Persia to Iraq 4 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Tobruk 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 bomber moved from French Indo China to India Place Units - British 3 fighters placed in Iraq 1 armour and 1 mech_infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,33 Italians : -2,67 British : 1,50 Americans : 1,33 Chinese : -1,83 Japanese : 0,00 AA fire in French Indo China : : -0,17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Italians 1 artillery moved from Northwest Persia to Persia 1 bomber moved from Western Germany to Persia 1 fighter moved from Southern Italy to Rostov 1 armour moved from Northwest Persia to Rostov Purchase Units - Italians Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat - Italians Battle in Persia Italians attack with 1 artillery and 1 bomber British defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Persia, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Persia Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for British: 1 infantry Battle in Rostov Italians attack with 1 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Caucasus 1 bomber moved from Persia to Northwest Persia 1 mech_infantry moved from Romania to Bessarabia 3 aaGuns and 9 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries and 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 0.67 Russians : -0.33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 1 artillery and 2 infantry moved from Western Australia to South Australia 1 infantry moved from Northern Territory to Queensland Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 16 PUs; Non Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 8 PUs; end with 24 PUs Combat Move - French 1 fighter moved from Gibraltar to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :