Giallo (Allies+9) vs Simon33 (Axis) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 17
    
        Combat Move - Americans
            1 unit repaired.
            1 armour moved from Caucasus to Rostov
                  Americans take Rostov from Germans
            1 armour moved from Rostov to Caucasus
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Americans creates battle in territory 39 Sea Zone
            Americans creates battle in territory 125 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 battleships, 4 carriers, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from New Guinea to 42 Sea Zone
            2 submarines moved from 44 Sea Zone to 42 Sea Zone
            1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            2 submarines moved from 46 Sea Zone to 30 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            4 transports moved from 81 Sea Zone to 71 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 2 cruisers, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            6 fighters moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            3 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            7 fighters moved from India to 42 Sea Zone
    
        Place Units - Americans
            6 infantry placed in Central United States
            2 carriers placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Combat Move - British
            1 armour moved from Caucasus to Kazakhstan
                  British take Kazakhstan from Germans
            1 armour moved from Kazakhstan to Caucasus
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
    
        Purchase Units - British
            British buy 1 carrier, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            2 aaGuns, 2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
            3 armour moved from Persia to Caucasus
            4 armour and 1 mech_infantry moved from Iraq to Caucasus
            3 artilleries moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            3 infantry placed in Iraq
            3 mech_infantrys placed in Persia
            3 infantry placed in Egypt
            British undo move 3.
            British undo move 3.
            3 mech_infantrys placed in Egypt
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 17
    
        Combat Move - Italians
            1 fighter and 1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from France to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to Holland Belgium
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 infantry moved from France to Western Germany
            5 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from France to Northern Italy
            2 artilleries and 3 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Romania to Ukraine
            1 bomber moved from Ukraine to Western Germany
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 17
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to Java
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 infantry moved from West India to Eastern Persia
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
            1 fighter moved from Caucasus to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    I forgot to strat bomb London. Can I add that? I’ll assume no intercept because I have overwhelming escorts.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from British
            1 armour moved from Kazakhstan to Volgograd
            1 armour moved from Volgograd to Rostov
                  Germans take Rostov from Americans
            1 armour moved from Rostov to Volgograd
            6 artilleries and 1 infantry moved from Russia to Tambov
    
        Purchase Units - Germans
            Germans buy 4 carriers, 6 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 6 artilleries and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 6 artilleries and 1 infantry in Tambov, round 2 : 3/7 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 6 artilleries remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these British owned units to: factory_major = 20
            EDIT: Changing unit bombing damage for these British owned units to: airfield = 6
            EDIT: Turning off Edit Mode
            7 artilleries moved from Western Ukraine to Ukraine
            14 mech_infantrys moved from Russia to Volgograd
            3 mech_infantrys moved from Novgorod to Vologda
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            8 fighters moved from Western Germany to 112 Sea Zone
            2 mech_infantrys moved from Southern Italy to Western Germany
            4 artilleries moved from Western Germany to France
    
        Place Units - Germans
            4 carriers and 2 submarines placed in 112 Sea Zone
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
            Germans collect 68 PUs (3 lost to blockades); end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    I forgot to strat bomb London. Can I add that? I’ll assume no intercept because I have overwhelming escorts.

    sure

  • '21 '20 '19 '18 '17 '16

    @Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    I forgot to strat bomb London. Can I add that? I’ll assume no intercept because I have overwhelming escorts.

    sure

    I only just don’t understand the dice result.

    Giallo (Allies+9) vs Simon33 (Axis) BM3:Roll AA in United Kingdom
    Your dice are: 4
    and I have 20 damage

  • '19 '17 '16

    There are 6 emails. That was the AA for hitting the airfield.

    The AA for the factory was 3,3,4.

    Damage was rolled as 4,4,6,4, that must be not including the +2. I can find a “1” in the past. That damage is above average of course.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 18
    
        Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Caucasus to Iraq
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 18
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Malaya
                  Japanese take Malaya from UK_Pacific
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from Japan to 19 Sea Zone
            1 fighter moved from Guam to 19 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters moved from 19 Sea Zone to Philippines
            2 fighters moved from French Indo China to Philippines
            2 fighters moved from Caroline Islands to Philippines
            1 infantry moved from Shensi to Szechwan
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            2 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Manchuria to Jehol
            2 infantry moved from Korea to Manchuria
            4 artilleries and 2 infantry moved from Yunnan to French Indo China
            1 marine moved from Shan State to French Indo China
            15 artilleries and 9 infantry moved from Shan State to Malaya
    
        Place Units - Japanese
            1 destroyer and 2 fighters placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,3,5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
            Japanese collect 44 PUs (9 lost to blockades); end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Japanese : 2.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 18
    
        Combat Move - Americans
            1 infantry moved from Caucasus to Rostov
                  Americans take Rostov from Germans
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 bomber moved from India to French Indo China
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Paulau Island
    
        Non Combat Move - Americans
            1 bomber moved from French Indo China to India
            2 artilleries and 2 infantry moved from Java to 42 Sea Zone
            1 destroyer and 3 submarines moved from 30 Sea Zone to 34 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 2 infantry and 3 transports moved from 42 Sea Zone to 34 Sea Zone
            2 artilleries and 2 infantry moved from 34 Sea Zone to Paulau Island
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 42 Sea Zone to 34 Sea Zone
            1 armour, 3 artilleries and 3 infantry moved from Caucasus to Northwest Persia
            3 artilleries and 3 infantry moved from Iraq to Northwest Persia
            6 infantry moved from Central United States to 101 Sea Zone
            2 carriers, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 cruisers, 2 destroyers and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            4 transports moved from 71 Sea Zone to 83 Sea Zone
            8 fighters moved from 42 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            1 tactical_bomber placed in Eastern United States
            1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 carrier and 3 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Combat Move - British
            3 artilleries and 3 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            13 armour and 1 mech_infantry moved from Caucasus to Persia
            6 artilleries and 6 infantry moved from Caucasus to Northwest Persia
            3 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Caucasus to Egypt
            6 fighters and 2 tactical_bombers moved from Caucasus to Eastern Persia
    
        Purchase Units - British
            British repair damage of 6x airfield, 6x factory_major; Remaining resources: 36 PUs; 
            British buy 6 armour; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - British
            4 aaGuns moved from Caucasus to Northwest Persia
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 7 armour
            EDIT: Adding units owned by British to Northwest Persia: 7 armour
            EDIT: Removing units owned by British from Persia: 2 armour
            EDIT: Adding units owned by British to Northwest Persia: 2 armour
            EDIT: Turning off Edit Mode
            3 armour placed in Iraq
            3 armour placed in Persia
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 artillery and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 1 artillery and 5 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 2 armour
            EDIT: Adding units owned by British to Northwest Persia: 2 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in French Indo China : : -0,17
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Italians round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 18
    
        Combat Move - Italians
            1 bomber moved from Western Germany to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            2 fighters moved from Southern Italy to 92 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble from Gibraltar?

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3:

    Scramble from Gibraltar?

    no

  • '19 '17 '16

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 18
    
        Combat Move - Italians
            1 bomber moved from Western Germany to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            2 fighters moved from Southern Italy to 92 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 2 fighters
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 92 Sea Zone to Southern France
            1 bomber moved from 92 Sea Zone to Southern Italy
            3 fighters moved from Western Germany to Southern Italy
            1 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun and 5 infantry moved from Northern Italy to Southern France
            1 artillery moved from France to Southern France
            1 artillery and 1 infantry moved from France to Western Germany
            2 artilleries and 3 infantry moved from Romania to Bessarabia
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -4.00
    Americans : -1.00
    

    Savegame

  • '19 '17 '16

    Economically, this game is still close. Perhaps that will change over a few turns? Let’s see. Allies do have a TUV advantage.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 18
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            2 fighters moved from Queensland to Paulau Island
            2 destroyers moved from 42 Sea Zone to 34 Sea Zone
            2 fighters moved from Java to India
            2 infantry moved from Eastern Persia to Persia
            1 transport moved from 79 Sea Zone to 58 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - ANZAC
            Battle in Marianas
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    And your japanese landforces are too strong for the us… Can i Edit the uk tr + inf and art to palau

  • '19 '17 '16

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 artillery and 1 infantry moved from Java to Paulau Island
            EDIT: 1 transport moved from 42 Sea Zone to 34 Sea Zone
            19 artilleries and 16 infantry moved from Ukraine to Rostov
            1 armour moved from Volgograd to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Volgograd
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 85 PUs; 
            Germans buy 3 artilleries, 1 bomber, 4 infantry, 3 mech_infantrys and 6 submarines; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 19 artilleries and 16 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 19 artilleries and 16 infantry in Rostov, round 2 : 11/35 hits, 11.67 expected hits
                    Americans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Rostov
                Germans win, taking Rostov from Americans with 19 artilleries and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            6 artilleries moved from Tambov to Volgograd
            3 mech_infantrys moved from Vologda to Volgograd
            3 fighters moved from 112 Sea Zone to Southern Italy
            3 fighters moved from 112 Sea Zone to Western Germany
            1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Holland Belgium to Western Germany
            1 artillery and 1 infantry moved from Western Germany to Germany
            5 artilleries moved from France to Southern France
    
        Place Units - Germans
            6 submarines placed in 113 Sea Zone
            1 bomber and 1 infantry placed in Western Germany
            3 infantry placed in Southern France
            3 mech_infantrys placed in Russia
            3 artilleries placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 73 PUs; end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 19
    
        Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

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