@leemorrison said in 2025 League Rules:
League Games anyone? I have time for a couple.
hi lee, welcome. plz post your request here https://www.axisandallies.org/forums/topic/30809/find-league-opponents-thread/2
bump
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 6 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Egypt to Persia
Place Units - Americans
1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 artilleries, 1 fighter and 9 infantry moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Yunnan
Chinese attack with 2 artilleries, 1 fighter and 9 infantry
Japanese defend with 3 artilleries, 4 infantry and 1 mech_infantry
Chinese roll dice for 2 artilleries, 1 fighter and 9 infantry in Yunnan, round 2 : 3/12 hits, 3,00 expected hits
Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 2/8 hits, 2,67 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Yunnan, round 3 : 3/10 hits, 2,67 expected hits
Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/5 hits, 1,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Yunnan, round 4 : 3/8 hits, 2,33 expected hits
Japanese roll dice for 2 artilleries in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Japanese lost in Yunnan
Chinese win, taking Hunan from Japanese, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 16
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 artillery moved from Szechwan to Shensi
2 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 1,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 6 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Egypt to Persia
Place Units - Americans
1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 artilleries, 1 fighter and 9 infantry moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Yunnan
Chinese attack with 2 artilleries, 1 fighter and 9 infantry
Japanese defend with 3 artilleries, 4 infantry and 1 mech_infantry
Chinese roll dice for 2 artilleries, 1 fighter and 9 infantry in Yunnan, round 2 : 3/12 hits, 3,00 expected hits
Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 2/8 hits, 2,67 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Yunnan, round 3 : 3/10 hits, 2,67 expected hits
Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/5 hits, 1,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Yunnan, round 4 : 3/8 hits, 2,33 expected hits
Japanese roll dice for 2 artilleries in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Japanese lost in Yunnan
Chinese win, taking Hunan from Japanese, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 16
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 artillery moved from Szechwan to Shensi
2 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 bomber moved from Nigeria to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 armour
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/6 hits, 2,33 expected hits
Italians roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
British roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Trans-Jordan, round 3 : 2/5 hits, 2,17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 2 armour
Non Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Eastern Persia
2 mech_infantrys moved from Eastern Persia to India
3 infantry moved from Persia to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
1 fighter moved from Trans-Jordan to Persia
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
Place Units - British
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
1 fighter and 2 infantry placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,6,5,2,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,4,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : -1,83
Italians : -0,83
Americans : -0,33
Chinese : 1,00
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 6 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Egypt to Persia
Place Units - Americans
1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 artilleries, 1 fighter and 9 infantry moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Yunnan
Chinese attack with 2 artilleries, 1 fighter and 9 infantry
Japanese defend with 3 artilleries, 4 infantry and 1 mech_infantry
Chinese roll dice for 2 artilleries, 1 fighter and 9 infantry in Yunnan, round 2 : 3/12 hits, 3,00 expected hits
Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 2/8 hits, 2,67 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Yunnan, round 3 : 3/10 hits, 2,67 expected hits
Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/5 hits, 1,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Yunnan, round 4 : 3/8 hits, 2,33 expected hits
Japanese roll dice for 2 artilleries in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Japanese lost in Yunnan
Chinese win, taking Hunan from Japanese, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 16
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 artillery moved from Szechwan to Shensi
2 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 bomber moved from Nigeria to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 armour
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/6 hits, 2,33 expected hits
Italians roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
British roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Trans-Jordan, round 3 : 2/5 hits, 2,17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 2 armour
Non Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Eastern Persia
2 mech_infantrys moved from Eastern Persia to India
3 infantry moved from Persia to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
1 fighter moved from Trans-Jordan to Persia
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
Place Units - British
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
1 fighter and 2 infantry placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,6,5,2,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,4,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 16 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1,83
Italians : -0,83
Americans : -0,33
Chinese : 1,00
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Romania to Belarus
2 artilleries and 2 infantry moved from Romania to Bessarabia
4 infantry moved from Iraq to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 4 infantry
British defend with 1 armour, 1 artillery and 1 mech_infantry
Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 0/4 hits, 0.67 expected hits
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 4 infantry in Trans-Jordan, round 3 : 1/4 hits, 0.67 expected hits
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 3 infantry in Trans-Jordan, round 4 : 2/3 hits, 0.50 expected hits
British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 4 : 2/2 hits, 0.83 expected hits
1 artillery owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 3 infantry
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Battle in Belarus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belarus
Italians roll dice for 1 armour in Belarus, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Belarus, round 5 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
7 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : -0.17
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in Celebes
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win, taking Java from Japanese, taking Celebes from Japanese with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 artillery and 1 marine moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83
Japanese : 0,67
@oysteilo said in weddingsinger (Axis) vs oysteilo (Allies) BM3:
Turning on Edit Mode
EDIT: Removing units owned by Americans from 16 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
hmmm I will add this sub as indicated, but somehow it is not there
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in Celebes
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win, taking Java from Japanese, taking Celebes from Japanese with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 artillery and 1 marine moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 16 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,83
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 mech_infantrys moved from Germany to Baltic States
1 armour moved from Eastern Poland to Baltic States
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 tactical_bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Ukraine
2 bombers moved from Western Germany to 115 Sea Zone
2 mech_infantrys moved from Eastern Poland to Ukraine
21 armour, 5 artilleries and 16 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 bombers, 1 destroyer and 2 tactical_bombers in 115 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 21 armour, 5 artilleries and 16 infantry
Russians defend with 1 infantry
Germans roll dice for 21 armour, 5 artilleries and 16 infantry in Western Ukraine, round 2 : 16/42 hits, 15.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 21 armour, 5 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber moved from Ukraine to Bulgaria
1 infantry moved from Vyborg to Finland
4 infantry moved from Novgorod to Karelia
1 tactical_bomber moved from Baltic States to Novgorod
2 tactical_bombers moved from 115 Sea Zone to Novgorod
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 artilleries moved from Western Germany to France
8 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from 115 Sea Zone to Novgorod
3 fighters moved from Normandy Bordeaux to Western Germany
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Bulgaria
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 armour placed in Novgorod
2 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to France: 3 mech_infantrys
EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
EDIT: Removing units owned by Germans from France: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.83
Russians : 0.33
Don’t forget the other game, too!
And, yes, it is kind of fun trying to recover from that disatrous Taranto raid. Scrappy Italy is the worst Italy to deal with, lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Ukraine to Bryansk
10 infantry moved from Russia to Bryansk
1 aaGun and 5 infantry moved from Smolensk to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 submarine moved from 123 Sea Zone to 125 Sea Zone
Place Units - Russians
10 infantry placed in Russia
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 2 infantry
EDIT: Adding units owned by Russians to Tambov: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67
Russians : 0,83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter moved from 41 Sea Zone to India
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 mech_infantrys moved from Shantung to Hunan
8 infantry moved from Jehol to Manchuria
2 mech_infantrys moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Hunan
1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
2 bombers moved from French Indo China to India
1 armour, 1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from French Indo China to Yunnan
1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Yunnan
Scramble India?
@weddingsinger no intercept today
@oysteilo itll be a little while. Off doing errands
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter moved from 41 Sea Zone to India
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 mech_infantrys moved from Shantung to Hunan
8 infantry moved from Jehol to Manchuria
2 mech_infantrys moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Hunan
1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
2 bombers moved from French Indo China to India
1 armour, 1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from French Indo China to Yunnan
1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Yunnan
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 2 artilleries and 5 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/10 hits, 4.67 expected hits
Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Japanese, 5 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries and 5 infantry
Battle in Hunan
Japanese attack with 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 4 mech_infantrys in Hunan, round 2 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
2 submarines moved from 39 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 39 Sea Zone
1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 tactical_bombers moved from Yunnan to French Indo China
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
Japanese undo move 4.
Japanese undo move 3.
2 infantry and 1 mech_infantry placed in Shantung
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Chinese : -0.67
AA fire in India : : -0.33
Japanese : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter moved from 41 Sea Zone to India
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 mech_infantrys moved from Shantung to Hunan
8 infantry moved from Jehol to Manchuria
2 mech_infantrys moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Hunan
1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
2 bombers moved from French Indo China to India
1 armour, 1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from French Indo China to Yunnan
1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Yunnan
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 2 artilleries and 5 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/10 hits, 4.67 expected hits
Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Japanese, 5 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries and 5 infantry
Battle in Hunan
Japanese attack with 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 4 mech_infantrys in Hunan, round 2 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
2 submarines moved from 39 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 39 Sea Zone
1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 tactical_bombers moved from Yunnan to French Indo China
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
Japanese undo move 4.
Japanese undo move 3.
2 infantry and 1 mech_infantry placed in Shantung
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier and 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 1 fighter
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.67
Chinese : -0.67
AA fire in India : : -0.33
Japanese : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 4 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 2 artilleries, 4 infantry and 1 marine in Caroline Islands, round 2 : 0/7 hits, 2,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 artilleries, 3 infantry and 1 marine in Caroline Islands, round 3 : 2/6 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 2
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 110 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
Place Units - Americans
1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone
1 infantry placed in Central United States
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 5 infantry moved from Shensi to Szechwan
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 4x airfield; Remaining resources: 35 PUs;
British buy 1 armour, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 8 PUs;
Politics - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Bryansk: 1 fighter
EDIT: Removing units owned by Americans from Persia: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
2 mech_infantrys moved from India to Yunnan
2 fighters moved from India to Yunnan
1 bomber moved from Eastern Persia to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 bomber, 2 fighters and 2 mech_infantrys
Japanese defend with 2 artilleries and 1 infantry
British roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Yunnan, round 2 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Yunnan, round 3 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/5 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Northwest Persia to Bryansk
1 fighter moved from Persia to Bryansk
1 fighter moved from Persia to India
3 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Persia to Eastern Persia
1 fighter moved from Trans-Jordan to Persia
1 bomber and 2 fighters moved from Yunnan to India
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,2,5,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : -0,33
British : 0,67
Italians : -0,33
Americans : -1,83
Chinese : 0,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : 0.67