TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Ukraine to Bryansk
10 infantry moved from Russia to Bryansk
1 aaGun and 5 infantry moved from Smolensk to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 submarine moved from 123 Sea Zone to 125 Sea Zone
Place Units - Russians
10 infantry placed in Russia
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 2 infantry
EDIT: Adding units owned by Russians to Tambov: 2 infantry
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter moved from 41 Sea Zone to India
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 mech_infantrys moved from Shantung to Hunan
8 infantry moved from Jehol to Manchuria
2 mech_infantrys moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Hunan
1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
2 bombers moved from French Indo China to India
1 armour, 1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from French Indo China to Yunnan
1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter moved from 41 Sea Zone to India
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 mech_infantrys moved from Shantung to Hunan
8 infantry moved from Jehol to Manchuria
2 mech_infantrys moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Hunan
1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
2 bombers moved from French Indo China to India
1 armour, 1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from French Indo China to Yunnan
1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Yunnan
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 2 artilleries and 5 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/10 hits, 4.67 expected hits
Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Japanese, 5 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries and 5 infantry
Battle in Hunan
Japanese attack with 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 4 mech_infantrys in Hunan, round 2 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
2 submarines moved from 39 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 39 Sea Zone
1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 tactical_bombers moved from Yunnan to French Indo China
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
Japanese undo move 4.
Japanese undo move 3.
2 infantry and 1 mech_infantry placed in Shantung
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Chinese : -0.67
AA fire in India : : -0.33
Japanese : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter moved from 41 Sea Zone to India
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 mech_infantrys moved from Shantung to Hunan
8 infantry moved from Jehol to Manchuria
2 mech_infantrys moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Hunan
1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
2 bombers moved from French Indo China to India
1 armour, 1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from French Indo China to Yunnan
1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Yunnan
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 2 artilleries and 5 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/10 hits, 4.67 expected hits
Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Japanese, 5 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries and 5 infantry
Battle in Hunan
Japanese attack with 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 4 mech_infantrys in Hunan, round 2 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
2 submarines moved from 39 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 39 Sea Zone
1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 tactical_bombers moved from Yunnan to French Indo China
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
Japanese undo move 4.
Japanese undo move 3.
2 infantry and 1 mech_infantry placed in Shantung
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier and 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 1 fighter
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.67
Chinese : -0.67
AA fire in India : : -0.33
Japanese : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 4 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 2 artilleries, 4 infantry and 1 marine in Caroline Islands, round 2 : 0/7 hits, 2,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 artilleries, 3 infantry and 1 marine in Caroline Islands, round 3 : 2/6 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 2
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 110 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
Place Units - Americans
1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone
1 infantry placed in Central United States
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 5 infantry moved from Shensi to Szechwan
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 4x airfield; Remaining resources: 35 PUs;
British buy 1 armour, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 8 PUs;
Politics - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Bryansk: 1 fighter
EDIT: Removing units owned by Americans from Persia: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
2 mech_infantrys moved from India to Yunnan
2 fighters moved from India to Yunnan
1 bomber moved from Eastern Persia to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 bomber, 2 fighters and 2 mech_infantrys
Japanese defend with 2 artilleries and 1 infantry
British roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Yunnan, round 2 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Yunnan, round 3 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/5 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Northwest Persia to Bryansk
1 fighter moved from Persia to Bryansk
1 fighter moved from Persia to India
3 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Persia to Eastern Persia
1 fighter moved from Trans-Jordan to Persia
1 bomber and 2 fighters moved from Yunnan to India
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,2,5,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : -0,33
British : 0,67
Italians : -0,33
Americans : -1,83
Chinese : 0,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 armour and 1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by French to 83 Sea Zone: 1 destroyer
EDIT: Removing units owned by French from 71 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 mech_infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
21 armour, 5 artilleries and 16 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Novgorod to Russia
3 tactical_bombers moved from Novgorod to Belarus
1 bomber moved from Bulgaria to Belarus
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Eastern Poland to Belarus
7 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters moved from Bulgaria to Belarus
1 tactical_bomber moved from Bulgaria to Belarus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 mech_infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
21 armour, 5 artilleries and 16 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Novgorod to Russia
3 tactical_bombers moved from Novgorod to Belarus
1 bomber moved from Bulgaria to Belarus
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Eastern Poland to Belarus
7 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters moved from Bulgaria to Belarus
1 tactical_bomber moved from Bulgaria to Belarus
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 21 armour, 5 artilleries, 16 infantry and 7 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 21 armour, 5 artilleries, 16 infantry and 7 mech_infantrys in Ukraine, round 2 : 16/49 hits, 16.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 21 armour, 5 artilleries, 15 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Belarus, round 2 : 4/9 hits, 4.33 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber, 2 fighters and 4 tactical_bombers moved from Belarus to Novgorod
1 bomber moved from Russia to Novgorod
3 aaGuns moved from Western Ukraine to Ukraine
1 armour moved from Baltic States to Bessarabia
3 infantry moved from Bulgaria to Romania
1 infantry moved from Finland to Norway
4 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Finland
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
3 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Russia to Novgorod
Place Units - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry
EDIT: Removing units owned by Germans from Ukraine: 1 infantry
EDIT: Removing units owned by Germans from Novgorod: 2 armour
EDIT: Adding units owned by Germans to Eastern Poland: 2 armour
EDIT: Removing units owned by Germans from Western Germany: 7 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 7 mech_infantrys
EDIT: Turning off Edit Mode
3 armour placed in Novgorod
1 armour placed in Germany
2 infantry placed in Western Germany
9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 armour
EDIT: Adding units owned by Germans to Archangel: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : -1.33
Americans : -0.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 31 PUs;
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 5 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
2 infantry moved from Tambov to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Novosibirsk to Urals
3 infantry moved from Novosibirsk to Samara
Place Units - Russians
Turning on Edit Mode
EDIT: Changing ownership of Syria from Italians to Russians
EDIT: Adding units owned by Russians to Syria: 1 infantry
EDIT: Removing units owned by Russians from Iraq: 1 infantry
EDIT: Turning off Edit Mode
9 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Hunan to Kweichow
2 mech_infantrys moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
2 bombers moved from French Indo China to Kweichow
3 tactical_bombers moved from French Indo China to Yunnan
1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from 6 Sea Zone to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
2 tactical_bombers moved from 42 Sea Zone to Celebes
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kweichow
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Kweichow, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 5/6 hits, 2.83 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 infantry, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 artilleries, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 3/10 hits, 3.33 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Kweichow to French Indo China
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 carrier moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 3 tactical_bombers moved from Celebes to 35 Sea Zone
3 tactical_bombers moved from Yunnan to 35 Sea Zone
1 bomber moved from Kweichow to French Indo China
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
8 infantry and 2 mech_infantrys moved from Manchuria to Korea
1 transport moved from 19 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
1 fighter moved from Japan to 35 Sea Zone
Place Units - Japanese
3 artilleries placed in French Indo China
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Shantung
1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.17
ANZAC : 1.33
Chinese : 0.00
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 mech_infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in Java
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 2 fighters; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Java from Japanese, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 fighter moved from Tunisia to Algeria
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 armour and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 9 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 9 infantry
Japanese defend with 2 artilleries, 2 infantry and 3 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 9 infantry in Yunnan, round 2 : 1/11 hits, 2,50 expected hits
Japanese roll dice for 2 artilleries, 2 infantry and 3 mech_infantrys in Yunnan, round 2 : 4/7 hits, 2,33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Yunnan, round 3 : 2/7 hits, 1,83 expected hits
Japanese roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Yunnan, round 3 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 4 : 0/6 hits, 1,67 expected hits
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Yunnan, round 4 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 5 : 3/5 hits, 1,50 expected hits
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Yunnan, round 5 : 1/4 hits, 1,33 expected hits
1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 6 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 7 infantry
Casualties for Japanese: 2 artilleries, 2 infantry and 3 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 15 PUs;
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Normandy Bordeaux
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 armour, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 armour, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Holland Belgium
British attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Eastern Persia to West India
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
1 fighter moved from Persia to Russia
2 fighters moved from Bryansk to Russia
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Trans-Jordan to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Ethiopia to Egypt
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
3 aaGuns, 2 artilleries, 3 fighters and 14 infantry moved from India to Burma
3 fighters moved from Burma to Szechwan
1 bomber moved from India to Szechwan
Place Units - British
1 airfield, 1 fighter and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Bryansk: 1 fighter
EDIT: Adding units owned by Americans to Russia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,83
Italians : 0,67
British : -1,33
Americans : 0,17
Chinese : -1,83
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Rostov
1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer
British defend with 1 destroyer
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
British win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer
Battle in Holland Belgium
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Rostov
Italians attack with 1 fighter
British defend with 1 infantry
Italians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 fighter moved from Holland Belgium to Southern Italy
1 mech_infantry moved from Northern Italy to Slovakia Hungary
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Iwo Jima
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking Iwo Jima from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Caucasus
1 infantry moved from Smolensk to Vologda
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
2 bombers moved from Novgorod to Urals
1 bomber moved from Novgorod to Vologda
2 artilleries moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 armour moved from Bessarabia to Ukraine
2 armour moved from Eastern Poland to Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
2 tactical_bombers moved from Novgorod to Belarus
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 3 fighters
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 3 fighters in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries and 3 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 1 armour and 2 bombers
Russians defend with 2 infantry
Germans roll dice for 1 armour and 2 bombers in Urals, round 2 : 2/3 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 bomber in Vologda, round 4 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Vologda
Russians win with no units remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber and 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Belarus, round 2 : 4/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour
British defend with 1 infantry
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
2 bombers moved from Urals to Ukraine
3 infantry moved from Romania to Bessarabia
7 mech_infantrys moved from Poland to Bessarabia
9 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Belarus to Norway
1 infantry moved from Finland to Norway
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
3 armour moved from Novgorod to Eastern Poland
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to 113 Sea Zone
1 armour moved from Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Novgorod to Archangel
Place Units - Germans
3 artilleries placed in Ukraine
10 mech_infantrys placed in Western Germany
1 armour placed in Novgorod
1 submarine placed in 114 Sea Zone
Germans undo move 4.
1 submarine placed in 113 Sea Zone
Germans undo move 4.
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4,6
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Urals
2 fighters moved from Russia to Urals
1 tactical_bomber moved from Bryansk to Volgograd
3 infantry moved from Samara to Volgograd
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Bryansk
Combat - Russians
Battle in Urals
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 2 fighters and 1 mech_infantry in Urals, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Volgograd
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 tactical_bomber moved from Volgograd to Bryansk
2 fighters moved from Urals to Russia
9 infantry moved from Russia to Bryansk
Place Units - Russians
3 artilleries, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Syria: 1 infantry
EDIT: Adding units owned by Russians to Iraq: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
4 infantry moved from Novosibirsk to Tsinghai
2 fighters and 1 tactical_bomber moved from Russia to Tsinghai
2 armour, 4 artilleries, 1 infantry and 2 mech_infantrys moved from Finland to Norway
5 artilleries and 55 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
Combat - Russians
Battle in Norway
Russians attack with 2 armour, 4 artilleries, 1 infantry and 2 mech_infantrys
Germans defend with 7 infantry
Russians roll dice for 2 armour, 4 artilleries, 1 infantry and 2 mech_infantrys in Norway, round 2 : 2/9 hits, 3.33 expected hits
Germans roll dice for 7 infantry in Norway, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Russians lost in Norway
2 infantry owned by the Germans lost in Norway
Russians roll dice for 2 armour, 4 artilleries and 2 mech_infantrys in Norway, round 3 : 2/8 hits, 3.00 expected hits
Germans roll dice for 5 infantry in Norway, round 3 : 4/5 hits, 1.67 expected hits
1 mech_infantry owned by the Russians and 3 artilleries owned by the Russians lost in Norway
2 infantry owned by the Germans lost in Norway
Russians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Norway, round 4 : 1/4 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Norway, round 4 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Norway
1 infantry owned by the Germans lost in Norway
Russians roll dice for 2 armour in Norway, round 5 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Norway, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Norway
Russians roll dice for 2 armour in Norway, round 6 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Norway, round 6 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Norway
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is -12
Casualties for Russians: 1 armour, 4 artilleries, 1 infantry and 2 mech_infantrys
Casualties for Germans: 7 infantry
Battle in Tsinghai
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 3 artilleries, 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/7 hits, 2.33 expected hits
Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Tsinghai, round 3 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 3 artilleries and 1 mech_infantry in Tsinghai, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Tsinghai
1 mech_infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Tsinghai
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tsinghai, round 4 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
1 artillery owned by the Japanese lost in Tsinghai
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 4 infantry
Casualties for Japanese: 3 artilleries, 1 infantry and 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tsinghai to Volgograd
4 infantry moved from Samara to Russia
4 aaGuns moved from Russia to Bryansk
2 infantry moved from Novosibirsk to Samara
Place Units - Russians
2 infantry placed in Volgograd
2 artilleries, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
Although the game offer a scramble to protect the transport alone in SZ23, my understanding of the PtV rules are that a combat ship needs to be present to enable carrier scrambling. Please let me know if you think differently and we can check and resolve.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 battleship, 1 destroyer, 1 factory_minor, 1 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
4 fighters moved from 115 Sea Zone to Finland
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
1 artillery moved from 42 Sea Zone to Sumatra
1 bomber moved from Eastern India to Sumatra
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from 43 Sea Zone to 45 Sea Zone
1 fighter moved from 43 Sea Zone to 38 Sea Zone
Combat - Americans
Battle in 38 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Finland, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sumatra
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters moved from Finland to 115 Sea Zone
1 transport moved from 115 Sea Zone to 122 Sea Zone
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Iceland
2 bombers moved from Eastern United States to Norway
1 destroyer moved from 104 Sea Zone to 126 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
1 fighter moved from 46 Sea Zone to 55 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from 45 Sea Zone to 55 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 marines and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 transport moved from 55 Sea Zone to 27 Sea Zone
EDIT: 1 fighter moved from 55 Sea Zone to 43 Sea Zone
EDIT: 1 fighter moved from 43 Sea Zone to 55 Sea Zone
1 fighter moved from 38 Sea Zone to 55 Sea Zone
1 bomber moved from Sumatra to Eastern India
1 fighter and 1 tactical_bomber moved from Eastern India to Southern Persia
1 destroyer and 3 submarines moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 battleship, 1 destroyer and 3 submarines placed in 11 Sea Zone
1 artillery, 1 infantry and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Szechwan
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Anhwe to Szechwan
20 infantry moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 20 infantry
Japanese defend with 1 infantry
Chinese roll dice for 20 infantry in Kiangsi, round 2 : 6/20 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 19 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Honan
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Honan: 1 fighter
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
EDIT: Turning off Edit Mode
2 infantry placed in Tsinghai
3 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from French Central Africa to Anglo-Egyptian Sudan
1 bomber moved from Belgian Congo to Anglo-Egyptian Sudan
3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
Combat - British
Battle in Anglo-Egyptian Sudan
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 4/6 hits, 2.17 expected hits
Italians roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 artillery moved from Kenya to Ethiopia
3 infantry moved from Rhodesia to Belgian Congo
1 marine moved from Eastern India to 40 Sea Zone
2 infantry moved from Eastern India to 40 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 40 Sea Zone to 82 Sea Zone
2 infantry and 1 marine moved from 82 Sea Zone to Southern Persia
1 transport moved from 82 Sea Zone to 81 Sea Zone
2 infantry moved from Western India to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Southern Persia
1 infantry moved from Southern Persia to Northwest Persia
1 infantry moved from Western India to Baluchistan
4 infantry moved from Eastern India to Western India
1 tactical_bomber moved from Eastern India to Southern Persia
1 aaGun moved from Kenya to Anglo-Egyptian Sudan
1 bomber moved from Anglo-Egyptian Sudan to Southern Persia
1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Ethiopia
3 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 82 Sea Zone to 78 Sea Zone
1 fighter moved from 43 Sea Zone to Eastern India
1 battleship moved from 43 Sea Zone to 40 Sea Zone
1 carrier and 1 fighter moved from 43 Sea Zone to 55 Sea Zone
4 fighters and 1 tactical_bomber moved from United Kingdom to Norway
2 transports moved from 115 Sea Zone to 113 Sea Zone
3 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
3 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway
Place Units - British
3 infantry placed in Union of South Africa
1 submarine placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 3.17
Americans regular : 0.67
Italians regular : -0.67
Japanese regular : -1.00
Germans regular : -0.33
British regular : 1.83