• '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizer

    9AAFD6AB-BDCA-4F13-9A64-249FEA39E3D6.jpeg

    New Event Cards for Fec and Anzac


  • Very nice map. I like how it added additional spaces to the Russian front. I put that on my recent custom built map.

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizer

    OK. After some discussions about ship AA guns I’m going with a few changes in my game.
    The Destroyer will not get the bonus AA plane kill now. It still has its AD@3 against planes only.
    As mentioned the AA on destroyers was just a plat form so them AA guns will be part of the AD@3.
    Battleships will still get there bonus AA gun kill @1. This is based on them using the more equipped AA guns for defense when alone.
    Cruisers now will go to AA gun bonus plane kill @2 based on them losing a turret of ship guns for better AA capability and plus they move 3 also but always did in game.
    This should make the Cruiser even more a important ship ( and weaker countries ) for air attack defense with BB or fleets or maybe even small assault fleets with shore shot.
    Also didn’t get to really try the new Tac/ Dive values of AD@6 first round only and can pick target and rest of combat rounds AD@4 with no pick. Dropping there play load only first round like stg bombers.
    Just have to figure out if BB cost stays the same and or Cruiser cost changes too.
    I feel if the Cruiser loses a ship gun turret it should go down 1 in AD value. Then some said then I’ll buy all Battleships. Go ahead with right combo of fleet gonna wack it. So these are the numbers for now.
    BB C14 AD@9 AA@1 bonus plane kill
    CR C9 AD@7 AA @2 bonus plane kill
    DD C6 AD@3 depth charge @3
    Tac/Dive C8 AD@6 first only pick target AD@4 rest of combat rounds.
    But Tac/Dive can only hit surfaced subs @3.

    Don’t forget planes are dog fighting same time as combat.
    Figs C8 AD@5 2 or less bonus DF plane kill
    Tac/Dive roll a 1 after first round get a bonus DF plane kill too
    Stg Bomber rolls a 1 get a bonus DF plane kill too. May drop this based on there focus is dropping payload first round only so can’t DF on first round like Tac dive

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizer

    Well with shut down and only one for now been test playing a bit and grabbing any bystander in the house lol the new CR Tac/Dive bombers values.
    I’ve seen the Tac/Dive miss on first turn @6 pick target and then AD after that @4 is pretty cool. There’s even room to lower the after first round AD go down to @3. But then the Ger would be a bit penalized. If that happens can always give them a NA if @4 after first round and if we ever change the tech system they would get right away.
    With the Cruiser now going down to A@7 and gaining the bonus AA plane shot from @1 to @2 makes them the premiere naval bonus plane killer in fleet. Also took away the Destroyer AA@1 and gave the USA Fletcher Destroyers for a NA at AD@3 and AA bonus plane shot @1.

    Some say I’ll buy all Battleships but when it comes to number of ships in fleets it’s still gonna be the CR and DD buys.

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizer

    Correction. The Cruiser went down to AD@6 not 7. Still cost 9. It’ll be on even keel with a dam battleship now and based on a turret of big guns removed and dedicated to AA AD increase.
    Now this makes the Cruiser the better ship on aa and you will need 1 or 2 with destroyers to help against plane attacks because destroyers don’t get a bonus kill.
    Just US fletchers if they get them as a NA.

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizer

    AFD2124C-BB7B-40AD-8427-F166E0C09521.jpeg

    In case somebody wanted to see game in progress starting turn 3. The allies knocked out some Ger subs in convoy zones.
    5’ x 12’ table


  • 82DBF704-5AC5-404A-81C6-838FEE1D32E7.jpeg

    Here’s a better pic.

  • '17 '16

    @SS-GEN said in SS GEN's 1941 Global War Game:

    Well with shut down and only one for now been test playing a bit and grabbing any bystander in the house lol the new CR Tac/Dive bombers values.
    I’ve seen the Tac/Dive miss on first turn @6 pick target and then AD after that @4 is pretty cool. There’s even room to lower the after first round AD go down to @3. But then the Ger would be a bit penalized. If that happens can always give them a NA if @4 after first round and if we ever change the tech system they would get right away.
    With the Cruiser now going down to A@7 and gaining the bonus AA plane shot from @1 to @2 makes them the premiere naval bonus plane killer in fleet. Also took away the Destroyer AA@1 and gave the USA Fletcher Destroyers for a NA at AD@3 and AA bonus plane shot @1.

    Some say I’ll buy all Battleships but when it comes to number of ships in fleets it’s still gonna be the CR and DD buys.

    Pretty interesting way to apply specific function for each unit. I like this because it help the purchase phase according to your on going strategy.

    On Battleship cost, I would bend toward 15 PUs.
    For balance, but also because of by 3 scaled cost:
    DD 6, Cru 9, BB 15.

    I like that only one roll per unit is enough per combat round. A fighter rolling a 2 means pick a plane, but roll a 3 it is usual way to assign casualty. This speed combat and a cool way to mimick dogfight casualty at this scale of war battle game.

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizer

    Ya they were C15 but seems nobody was buying them because they were to weak according to play with Cruisers.
    But haven’t had the chance to test really good yet with BB C14. Gotta remember once a BB is damaged it goes down to AD@6.

  • '17 '16

    @SS-GEN
    With 2 hits?

    Seems pretty strange compared to usual suspect A8 D8, 2 hits, cost 20.

    Maybe it is psychological.


  • Yes with 2 hits


  • @SS-GEN

    How UK not buying such BB in London or Cairo?


  • Non. To much other stuff going on.


  • Can’t build BB CR or AC at any minor ic

  • '17 '16

    @SS-GEN

    When trying to build up a fleet core and near a Naval Base, it seems the obvious choice at 14 PU for US or UK.

    What is price of Carrier?


  • AC cost 12

  • '17 '16

    @SS-GEN

    I pretty much like your roster cost structure.

    C6, C9 A6 D6, 12.
    14 A9 D9, 2 hits IMO will prove to be pretty worth the bang for the bucks.

    Play test might reveal the flaw or it is still limited because of being a sea unit, less useful on land.

  • '22 '21 '20 '19 '18 '17 '16 '15 '14 '13 Customizer

    Ya looked at AD@9 to. Will see once we get back to playing. Been some good games with all the stuff. Just tweakin a piece or 2 and Moscow has a chance to defend with no allies help if Germany goes all out and if Moscow falls should be enough stuff to retake Moscow while Paris is being liberated.


  • @SS-GEN
    Maybe it was because Cruiser sometimes get a second attack roll on aircraft.

    But, now if it is just one roll per unit. It might be seen differently.


  • Ya. Will see by leaving BB same and giving Cruiser 1 less on AD but +1 on plane bonus kill will be interesting. It should work. It was the plane killer make them help defend a Destroyer or 2 and small fleets from air

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