@nikola1975 2.6.14319, I don’t have this version. could you please point me in the rite direction to find it.
JDOW vs JWW/666 Allies+6 Game 2
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@JDOW said in JDOW vs JWW/666 Allies+6 Game 2:
@JDOW said in JDOW vs JWW/666 Allies+6 Game 2:
Jim, it appears you allowed me to take a shortcut to end this game.
Japan has 6 VC under control. You have 1 turn to retake on VC in the Pacific or to take Berlin.
I am afraid I do not see any way how this could be achieved so I guess it is over now.almost blundered again. Now, I guess no VC can be retaken.
WTH…what a rookie mistake, can’t believe I did this…just gave the game away.
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Frankly, I believe I would have dragged it out anyway. The Axis successfully recovered from the Java disaster. It was imo just a matter of time until the pressure would have become overwhelming in one or the other theatre. With 25+ US/UK fighters Moscow would have certainly held a while but the Luftwaffe would control all naval routes sooner or later und at one point overrun everything . If not, US would not have invested enough into the Pacific and Hawaii or Australia would have fallen.
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@JDOW i was so fixated with going after that J fleet again that i let J walk into HAW, completely unaware of the threat to HAW…stupid, really stupid. not sure how to do better with Russia or press more with allies. Perhaps less early focus on ITA and africa and more on mainland europe…need to consistently play defense in asia versus offense…really disappointed…but it was a better game than the first. Do I get to play the axis now?
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Hi Jim,
after you got the dice you needed at the first coinflip battle at Java (which was the right choice to take) you gave the advantage away in 2 steps.
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In the very first moment after the Java dice by retreating and not finishing Japan off. I would have: killed all remaining Japanese planes and take Java, take Borneo and Sumatra with Anzac, take India back with full force and move all fleet to sz37. Japan only had 2 TTs in range and I believe that would have overloaded the weakened Japan significantly. It would have been tough to recover from that.
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The second key moment was when you retreated with the Russians back to Tambov instead of squeezing the Germans at Caucasus. I would have had moved the Russians to Volgograd and all US/UK to NWP. The Germans would have escaped as they were all fast movers but I would have lost Cauc and the money and this would have brought Germany into a tough position.
After I knew I will hold Cauc “forever” I was confident I was winning again.
If you want, we can switch sides now. I would want a bid of 8 to feel confident to give Axis away like in the first game. Would this be ok for you?
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@JDOW said in JDOW vs JWW/666 Allies+6 Game 2:
Hi Jim,
after you got the dice you needed at the first coinflip battle at Java (which was the right choice to take) you gave the advantage away in 2 steps.
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In the very first moment after the Java dice by retreating and not finishing Japan off. I would have: killed all remaining Japanese planes and take Java, take Borneo and Sumatra with Anzac, take India back with full force and move all fleet to sz37. Japan only had 2 TTs in range and I believe that would have overloaded the weakened Japan significantly. It would have been tough to recover from that.
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The second key moment was when you retreated with the Russians back to Tambov instead of squeezing the Germans at Caucasus. I would have had moved the Russians to Volgograd and all US/UK to NWP. The Germans would have escaped as they were all fast movers but I would have lost Cauc and the money and this would have brought Germany into a tough position.
After I knew I will hold Cauc “forever” I was confident I was winning again.
If you want, we can switch sides now. I would want a bid of 8 to feel confident to give Axis away like in the first game. Would this be ok for you?
Yeah, I had a tough time deciding which way to go with z37 & Java, and I think, I tend to be conservative, and thought the IPC swing victory would be enough, in retrospect, due to your smart play, and purchases, that naval victory didn’t amount to any advantage for the allies.
And yes, your, ability to keep ITA and add Jpn units to CAU, allowing for a mech/arm breakout worried me…against most opponents I would have pressed against the germans in CAU but I was worried, initially that you would break out and create havoc…
I also struggled with and almost went after Normandy in strength, I could have knocked out your stack and taken it with the Uk versus floating to the middle east. I think I would have been better served by attacking the flank of germany/europe…
I still have lots to learn obviously…where do you want your 8 bid?
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I take marine India and inf NG.
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btw, please make sure the Marine is UK and not UK Pac.
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Let‘s go:-)
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@JDOW said in JDOW vs JWW/666 Allies+6 Game 2:
Let‘s go:-)
should I be worried that you are so anxious? I typically don’t play on the weekend, family time…
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No prob.
I am confused though: What does “being pushy to continue” have to do with anxiety?
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@JDOW said in JDOW vs JWW/666 Allies+6 Game 2:
I take marine India and inf NG.
in the past, bid placement was only allowed where there was an existing unit?
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@JDOW said in JDOW vs JWW/666 Allies+6 Game 2:
No prob.
I am confused though: What does “being pushy to continue” have to do with anxiety?
anxious to continue is the same as being pushy to continue or excited to start and kick my ass
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ok, ic re anxious.
regarding inf NG. This got somehow accepted as a standard bit. But you are right regarding the rules.
If you’d like to stick to the rules put the info to Kweichow instead, up to you. -
@JDOW said in JDOW vs JWW/666 Allies+6 Game 2:
ok, ic re anxious.
regarding inf NG. This got somehow accepted as a standard bit. But you are right regarding the rules.
If you’d like to stick to the rules put the info to Kweichow instead, up to you.I am right regarding a rule, there is a first time for everything…you will have to waste a tranny like the rest of us in NG
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so be it, the Chinese guerrillas eagerly awaiting their new brothers!
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@JDOW okay, tomorrow in my morning. I will do my best to give you a good game and I appreciate the lessons, obe-one