@AndrewAAGamer turn those artillery into infantry and add one to London.
JDOW vs JWW/666 Allies+6 Game 2
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This is a tricky question. I guess the TT would simply stay in that case with the inf loaded.
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To clarify, you are not referring to our game, right? I was checking the map but did not see any Anz inf an any UK TT in the med^^
what game are you referring to?
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 10 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 11 fighters moved from 37 Sea Zone to Java 2 tactical_bombers moved from 37 Sea Zone to Java 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 4 fighters moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 mech_infantry moved from Sikang to Turkmenistan Japanese take Turkmenistan from Russians 1 infantry moved from Novosibirsk to Samara 1 fighter moved from Caucasus to Samara 1 tactical_bomber moved from Caucasus to Samara 1 mech_infantry moved from Caucasus to Rostov 1 bomber moved from India to Rostov 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 4 fighters and 1 transport in 25 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in Java Japanese attack with 11 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 11 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 8/15 hits, 7,17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Midway from Americans, taking Java from ANZAC with 11 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Rostov Japanese attack with 1 bomber and 1 mech_infantry Russians defend with 1 artillery Japanese roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Rostov Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Samara Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Samara to Caucasus 1 bomber moved from Rostov to Caucasus 1 infantry moved from Urals to Novosibirsk 1 artillery moved from Kansu to Novosibirsk 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Hunan to Anhwe 1 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Central Mongolia to Suiyuyan 1 mech_infantry moved from Sikang to Caucasus 1 mech_infantry moved from Kazakhstan to Caucasus 1 mech_infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Sikang 3 infantry moved from French Indo China to Yunnan 1 infantry moved from India to West India 1 bomber moved from French Indo China to India 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 carriers moved from 6 Sea Zone to 25 Sea Zone 11 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 7 carriers, 2 destroyers and 5 submarines moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from Philippines to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 bomber moved from Philippines to French Indo China 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from French Indo China to Yunnan 1 bomber moved from Yunnan to French Indo China 1 aaGun moved from Kweichow to Shensi Place Units - Japanese 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in India 3 submarines placed in 37 Sea Zone 1 carrier and 1 transport placed in 6 Sea Zone 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Yunnan: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33 ANZAC : -0,33 Russians : 1,00 Japanese : 0,17
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Now, that I looked at the map again, I saw a tiny Japanese edit would be beneficial, please use latest map. I can also edit later, should not influence your US/UK turn in case you already used the old map.
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@JDOW, here is the thread, from where the question arose.
https://www.axisandallies.org/forums/topic/33433/oysteilo-axis-vs-666-allies-2-bm3/232
and stop studying our game file, i am in enough trouble as it is…
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You made mit look at it😀 the edit will not ruin your plans for sure😉
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@JDOW said in JDOW vs JWW/666 Allies+6 Game 2:
This is a tricky question. I guess the TT would simply stay in that case with the inf loaded.
If you can’t answer this who can? Can’t be the first time this has come up!!
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I dunno, gamerman or panther? There are guys out there that can decide on that… But I have a hard time to see how this should be relevant.
So either you can land, you do it, if you can’t don’t do it.
In case there will be a battle against a scamble and Anzac loses, then I’d say the unit just stays on the TT. I would not see how this could make the UK transport move. -
@JDOW said in JDOW vs JWW/666 Allies+6 Game 2:
I dunno, gamerman or panther? There are guys out there that can decide on that… But I have a hard time to see how this should be relevant.
So either you can land, you do it, if you can’t don’t do it.
In case there will be a battle against a scamble and Anzac loses, then I’d say the unit just stays on the TT. I would not see how this could make the UK transport move.panther answered, not allowed
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Not allowed what? I think you could make the landing in case you had eg fighters to fight a scramble would you?
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@JDOW Look here: https://www.axisandallies.org/forums/post/1320272
Without supporting sea or air units the amphibious landing is not allowed in case the enemy scrambles.
So yes, if ANZAC attacking fighters were present to fight the scrambled enemy plane(s) the ANZAC landing would be allowed, provided the defending planes had been eliminated before. But that is not the case in the given scenario. -
Got you.
My question was: what if anzac figs support but lose the battle against the scramble.
Do the inf just stay in the tt in that case? -
@JDOW Yes, they stay on the transport as the land combat part of the amphibious assault sequence can only take place if “the sea zone has been cleared of all defending enemy units …”.
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@JDOW said in JDOW vs JWW/666 Allies+6 Game 2:
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 10 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 11 fighters moved from 37 Sea Zone to Java 2 tactical_bombers moved from 37 Sea Zone to Java 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 4 fighters moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 mech_infantry moved from Sikang to Turkmenistan Japanese take Turkmenistan from Russians 1 infantry moved from Novosibirsk to Samara 1 fighter moved from Caucasus to Samara 1 tactical_bomber moved from Caucasus to Samara 1 mech_infantry moved from Caucasus to Rostov 1 bomber moved from India to Rostov 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 4 fighters and 1 transport in 25 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in Java Japanese attack with 11 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 11 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 8/15 hits, 7,17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Midway from Americans, taking Java from ANZAC with 11 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Rostov Japanese attack with 1 bomber and 1 mech_infantry Russians defend with 1 artillery Japanese roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Rostov Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Samara Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Samara to Caucasus 1 bomber moved from Rostov to Caucasus 1 infantry moved from Urals to Novosibirsk 1 artillery moved from Kansu to Novosibirsk 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Hunan to Anhwe 1 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Central Mongolia to Suiyuyan 1 mech_infantry moved from Sikang to Caucasus 1 mech_infantry moved from Kazakhstan to Caucasus 1 mech_infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Sikang 3 infantry moved from French Indo China to Yunnan 1 infantry moved from India to West India 1 bomber moved from French Indo China to India 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 carriers moved from 6 Sea Zone to 25 Sea Zone 11 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 7 carriers, 2 destroyers and 5 submarines moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from Philippines to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 bomber moved from Philippines to French Indo China 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from French Indo China to Yunnan 1 bomber moved from Yunnan to French Indo China 1 aaGun moved from Kweichow to Shensi Place Units - Japanese 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in India 3 submarines placed in 37 Sea Zone 1 carrier and 1 transport placed in 6 Sea Zone 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Yunnan: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33 ANZAC : -0,33 Russians : 1,00 Japanese : 0,17
Lots to consider here, but I will get this done today!
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@Panther said in JDOW vs JWW/666 Allies+6 Game 2:
@JDOW Yes, they stay on the transport as the land combat part of the amphibious assault sequence can only take place if “the sea zone has been cleared of all defending enemy units …”.
Great, all clear now, thanks for the clarification. I only new how to handle if the assault comes from transports of the own power. In case the TT moved into the seazone for the assault it had to retreat. it is only logic that TTs that started in that sz, have to stay.
Thanks!
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@666 said in JDOW vs JWW/666 Allies+6 Game 2:
@JDOW said in JDOW vs JWW/666 Allies+6 Game 2:
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 10 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 11 fighters moved from 37 Sea Zone to Java 2 tactical_bombers moved from 37 Sea Zone to Java 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 4 fighters moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 mech_infantry moved from Sikang to Turkmenistan Japanese take Turkmenistan from Russians 1 infantry moved from Novosibirsk to Samara 1 fighter moved from Caucasus to Samara 1 tactical_bomber moved from Caucasus to Samara 1 mech_infantry moved from Caucasus to Rostov 1 bomber moved from India to Rostov 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 4 fighters and 1 transport in 25 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in Java Japanese attack with 11 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 11 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 8/15 hits, 7,17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Midway from Americans, taking Java from ANZAC with 11 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Rostov Japanese attack with 1 bomber and 1 mech_infantry Russians defend with 1 artillery Japanese roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Rostov Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Samara Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Samara to Caucasus 1 bomber moved from Rostov to Caucasus 1 infantry moved from Urals to Novosibirsk 1 artillery moved from Kansu to Novosibirsk 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Hunan to Anhwe 1 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Central Mongolia to Suiyuyan 1 mech_infantry moved from Sikang to Caucasus 1 mech_infantry moved from Kazakhstan to Caucasus 1 mech_infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Sikang 3 infantry moved from French Indo China to Yunnan 1 infantry moved from India to West India 1 bomber moved from French Indo China to India 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 carriers moved from 6 Sea Zone to 25 Sea Zone 11 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 7 carriers, 2 destroyers and 5 submarines moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from Philippines to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 bomber moved from Philippines to French Indo China 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from French Indo China to Yunnan 1 bomber moved from Yunnan to French Indo China 1 aaGun moved from Kweichow to Shensi Place Units - Japanese 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in India 3 submarines placed in 37 Sea Zone 1 carrier and 1 transport placed in 6 Sea Zone 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Yunnan: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33 ANZAC : -0,33 Russians : 1,00 Japanese : 0,17
Lots to consider here, but I will get this done today!
No worries. Glad it causes you a headache:D
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 2 bombers, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 4 infantry moved from Syria to Iraq 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 infantry moved from Syria to Iraq 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 3 carriers, 1 destroyer, 5 fighters, 1 infantry, 1 tactical_bomber and 4 transports moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 submarines moved from 101 Sea Zone to 11 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 artilleries, 3 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 bomber moved from Queensland to New Zealand 2 fighters moved from Hawaiian Islands to Queensland 1 aaGun moved from Queensland to 54 Sea Zone 1 aaGun, 2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 10 fighters, 3 infantry, 1 marine, 4 submarines and 3 transports moved from 54 Sea Zone to 56 Sea Zone 1 aaGun, 2 artilleries, 3 infantry and 1 marine moved from 56 Sea Zone to Western Australia 3 fighters moved from Eastern United States to Western United States 2 fighters moved from Western United States to 10 Sea Zone 1 destroyer moved from 101 Sea Zone to 64 Sea Zone 1 transport moved from 101 Sea Zone to 64 Sea Zone 1 transport moved from 101 Sea Zone to 64 Sea Zone Place Units - Americans 1 airfield, 2 bombers and 1 fighter placed in Iraq 1 carrier and 1 fighter placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Queensland : 1 aaGun and 2 fighters New Zealand : 1 bomber Western Australia : 1 aaGun, 2 artilleries, 3 infantry and 1 marine Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry 11 Sea Zone : 2 submarines 10 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 transport 56 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 10 fighters, 4 submarines and 3 transports Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry Trans-Jordan : 1 artillery and 1 infantry Morocco : 1 aaGun, 1 artillery and 4 infantry Algeria : 1 flag Tunisia : 1 flag Crete : 1 flag 64 Sea Zone : 1 destroyer and 2 transports Iraq : 1 flag, 1 airfield, 1 armour, 1 artillery, 4 bombers, 1 factory_minor, 6 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber 101 Sea Zone : 6 transports Brazil : 1 flag 98 Sea Zone : 3 carriers, 1 destroyer and 4 transports
Production/PUs Summary :
Germans : 61 / 85 Russians : 10 / 17 Japanese : 78 / 91 Americans : 56 / 81 Chinese : 0 / 4 British : 32 / 45 UK_Pacific : 0 / 0 Italians : 12 / 15 ANZAC : 10 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - British British buy 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Eastern Persia 2 infantry moved from Persia to Northwest Persia 5 fighters moved from Iraq to Northwest Persia 5 fighters moved from Iraq to Eastern Persia 1 bomber moved from Iraq to Northwest Persia 1 bomber moved from Iraq to Eastern Persia
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 2 bombers, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 4 infantry moved from Syria to Iraq 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 infantry moved from Syria to Iraq 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 3 carriers, 1 destroyer, 5 fighters, 1 infantry, 1 tactical_bomber and 4 transports moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 submarines moved from 101 Sea Zone to 11 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 artilleries, 3 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 bomber moved from Queensland to New Zealand 2 fighters moved from Hawaiian Islands to Queensland 1 aaGun moved from Queensland to 54 Sea Zone 1 aaGun, 2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 10 fighters, 3 infantry, 1 marine, 4 submarines and 3 transports moved from 54 Sea Zone to 56 Sea Zone 1 aaGun, 2 artilleries, 3 infantry and 1 marine moved from 56 Sea Zone to Western Australia 3 fighters moved from Eastern United States to Western United States 2 fighters moved from Western United States to 10 Sea Zone 1 destroyer moved from 101 Sea Zone to 64 Sea Zone 1 transport moved from 101 Sea Zone to 64 Sea Zone 1 transport moved from 101 Sea Zone to 64 Sea Zone Place Units - Americans 1 airfield, 2 bombers and 1 fighter placed in Iraq 1 carrier and 1 fighter placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Eastern Persia 2 infantry moved from Persia to Northwest Persia 5 fighters moved from Iraq to Northwest Persia 5 fighters moved from Iraq to Eastern Persia 1 bomber moved from Iraq to Northwest Persia 1 bomber moved from Iraq to Eastern Persia Combat - British Battle in Northwest Persia British attack with 1 bomber, 5 fighters and 2 infantry Italians defend with 1 artillery British roll dice for 1 bomber, 5 fighters and 2 infantry in Northwest Persia, round 2 : 5/8 hits, 3.50 expected hits Italians roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Eastern Persia British attack with 1 bomber, 5 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 5 fighters and 1 infantry in Eastern Persia, round 2 : 6/7 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber and 5 fighters moved from Eastern Persia to Iraq 1 bomber and 5 fighters moved from Northwest Persia to Iraq 1 artillery and 1 infantry moved from Syria to Iraq 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 2 fighters moved from 98 Sea Zone to Tambov 1 tactical_bomber moved from Tobruk to Iraq 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 transport moved from 81 Sea Zone to 72 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 4 destroyers and 2 transports moved from 99 Sea Zone to 98 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 2 submarines moved from 110 Sea Zone to 92 Sea Zone 1 battleship moved from 54 Sea Zone to 56 Sea Zone Place Units - British 3 fighters placed in 98 Sea Zone 3 infantry placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 4.17 Italians : -0.33 Japanese : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Queensland : 1 aaGun and 2 fighters New Zealand : 1 bomber Western Australia : 1 aaGun, 2 artilleries, 3 infantry and 1 marine Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry 11 Sea Zone : 2 submarines 10 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 transport 56 Sea Zone : 2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 10 fighters, 4 submarines and 3 transports Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 airfield, 1 artillery, 3 fighters and 4 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry Scotland : 1 airfield United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry Morocco : 2 aaGuns, 1 artillery and 4 infantry Algeria : 1 flag Tunisia : 1 flag Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Tambov : 2 fighters 80 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport 106 Sea Zone : 1 flag 93 Sea Zone : 1 flag Crete : 1 flag 64 Sea Zone : 1 destroyer and 2 transports 97 Sea Zone : 1 flag, 3 submarines Iraq : 1 flag, 3 aaGuns, 1 airfield, 5 armour, 5 artilleries, 6 bombers, 1 factory_minor, 14 fighters, 18 infantry, 12 mech_infantrys and 3 tactical_bombers 92 Sea Zone : 2 submarines Eastern Persia : 1 flag, 1 infantry 101 Sea Zone : 6 transports 71 Sea Zone : 1 transport 81 Sea Zone : 1 transport Brazil : 1 flag Northwest Persia : 1 flag, 2 infantry Persia : 1 flag, 1 factory_minor and 3 infantry 98 Sea Zone : 3 carriers, 5 destroyers, 6 fighters and 6 transports
Production/PUs Summary :
Germans : 61 / 85 Russians : 10 / 17 Japanese : 78 / 91 Americans : 56 / 81 Chinese : 0 / 4 British : 32 / 41 UK_Pacific : 0 / 0 Italians : 12 / 15 ANZAC : 10 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Northern Italy to Romania 2 mech_infantrys moved from Southern Italy to Yugoslavia 1 infantry moved from Southern France to Northern Italy 1 aaGun and 5 infantry moved from Normandy Bordeaux to France Place Units - Italians 1 armour placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,3,3,3 Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :