its not smart to hasten, but also its not fun when u re not fast in play
i need to find proper balance :)
@JDOW said in JDOW vs JWW/666 Allies+6 Game 2:
Actually, I am not sure what this edit was about but I am certain it is fine.
me too, just could remember why I had a brit AA alone on 1 ten and then a brit inf alone on another??? ultimately I left it alone, and made the below post…no worries, please proceed.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Caucasus
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 artillery and 1 infantry
Western Australia : 1 aaGun, 1 airfield and 2 infantry
Dutch New Guinea : 1 flag
22 Sea Zone : 1 flag
54 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
Production/PUs Summary :
Germans : 58 / 89
Russians : 15 / 16
Japanese : 74 / 87
Americans : 56 / 81
Chinese : 0 / 4
British : 32 / 38
UK_Pacific : 2 / 0
Italians : 12 / 14
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 artillery and 1 infantry
Western Australia : 1 aaGun, 1 airfield and 2 infantry
Dutch New Guinea : 1 flag
22 Sea Zone : 1 flag
54 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
Trans-Jordan : 1 fighter and 1 infantry
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 58 / 89
Russians : 15 / 16
Japanese : 74 / 87
Americans : 56 / 81
Chinese : 0 / 4
British : 32 / 38
UK_Pacific : 2 / 0
Italians : 12 / 14
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
1 tactical_bomber moved from Caucasus to Persia
1 mech_infantry moved from Vologda to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
2 fighters moved from Caucasus to Novosibirsk
1 tactical_bomber moved from Caucasus to Novosibirsk
1 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Volgograd
1 infantry moved from Sikang to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Persia
Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry
AA fire in Persia : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1,50 expected hits
British roll dice for 1 aaGun, 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the British lost in Persia
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Persia, round 3 : 0/4 hits, 1,50 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Persia
Germans roll dice for 1 armour and 1 tactical_bomber in Persia, round 4 : 2/2 hits, 1,17 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 4 : 1/2 hits, 0,67 expected hits
1 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Persia
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 aaGun, 1 artillery and 1 infantry
Casualties for Germans: 1 armour and 2 infantry
Battle in Novosibirsk
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/5 hits, 2,00 expected hits
Russians roll dice for 3 infantry in Novosibirsk, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 1/5 hits, 1,67 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Ukraine, round 3 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Volgograd
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 3 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Novosibirsk to Caucasus
1 bomber moved from Volgograd to Caucasus
1 fighter moved from Kazakhstan to Caucasus
1 bomber moved from Ukraine to Caucasus
3 fighters moved from Western Germany to Southern Italy
1 fighter moved from Norway to Southern Italy
3 mech_infantrys moved from Yugoslavia to Romania
2 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Germany to Romania
1 armour and 2 mech_infantrys moved from Poland to Romania
9 mech_infantrys moved from Bessarabia to Romania
3 armour moved from Bessarabia to Romania
6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Vyborg to Belarus
3 infantry moved from Novgorod to Belarus
2 artilleries moved from Archangel to Belarus
1 aaGun moved from Archangel to Belarus
2 artilleries and 6 infantry moved from Germany to Poland
1 aaGun and 5 infantry moved from Western Germany to Germany
1 infantry moved from France to Northern Italy
14 armour, 1 infantry and 7 mech_infantrys moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Belarus to Smolensk
4 mech_infantrys moved from Norway to Vyborg
1 aaGun and 4 infantry moved from Norway to Finland
Place Units - Germans
3 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Caucasus
5 fighters placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0,17
AA fire in Persia : : -0,17
British : 1,00
Russians : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
1 tactical_bomber moved from Caucasus to Persia
1 mech_infantry moved from Vologda to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
2 fighters moved from Caucasus to Novosibirsk
1 tactical_bomber moved from Caucasus to Novosibirsk
1 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Volgograd
1 infantry moved from Sikang to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Persia
Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry
AA fire in Persia : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1,50 expected hits
British roll dice for 1 aaGun, 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the British lost in Persia
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Persia, round 3 : 0/4 hits, 1,50 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Persia
Germans roll dice for 1 armour and 1 tactical_bomber in Persia, round 4 : 2/2 hits, 1,17 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 4 : 1/2 hits, 0,67 expected hits
1 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Persia
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 aaGun, 1 artillery and 1 infantry
Casualties for Germans: 1 armour and 2 infantry
Battle in Novosibirsk
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/5 hits, 2,00 expected hits
Russians roll dice for 3 infantry in Novosibirsk, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 1/5 hits, 1,67 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Ukraine, round 3 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Volgograd
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 3 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Novosibirsk to Caucasus
1 bomber moved from Volgograd to Caucasus
1 fighter moved from Kazakhstan to Caucasus
1 bomber moved from Ukraine to Caucasus
3 fighters moved from Western Germany to Southern Italy
1 fighter moved from Norway to Southern Italy
3 mech_infantrys moved from Yugoslavia to Romania
2 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Germany to Romania
1 armour and 2 mech_infantrys moved from Poland to Romania
9 mech_infantrys moved from Bessarabia to Romania
3 armour moved from Bessarabia to Romania
6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Vyborg to Belarus
3 infantry moved from Novgorod to Belarus
2 artilleries moved from Archangel to Belarus
1 aaGun moved from Archangel to Belarus
2 artilleries and 6 infantry moved from Germany to Poland
1 aaGun and 5 infantry moved from Western Germany to Germany
1 infantry moved from France to Northern Italy
14 armour, 1 infantry and 7 mech_infantrys moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Belarus to Smolensk
4 mech_infantrys moved from Norway to Vyborg
1 aaGun and 4 infantry moved from Norway to Finland
Place Units - Germans
3 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Caucasus
5 fighters placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 artillery
EDIT: Adding units owned by Germans to Archangel: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,17
AA fire in Persia : : -0,17
British : 1,00
Russians : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
1 tactical_bomber moved from Caucasus to Persia
1 mech_infantry moved from Vologda to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
2 fighters moved from Caucasus to Novosibirsk
1 tactical_bomber moved from Caucasus to Novosibirsk
1 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Volgograd
1 infantry moved from Sikang to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Persia
Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry
AA fire in Persia : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1,50 expected hits
British roll dice for 1 aaGun, 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the British lost in Persia
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Persia, round 3 : 0/4 hits, 1,50 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Persia
Germans roll dice for 1 armour and 1 tactical_bomber in Persia, round 4 : 2/2 hits, 1,17 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 4 : 1/2 hits, 0,67 expected hits
1 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Persia
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 aaGun, 1 artillery and 1 infantry
Casualties for Germans: 1 armour and 2 infantry
Battle in Novosibirsk
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/5 hits, 2,00 expected hits
Russians roll dice for 3 infantry in Novosibirsk, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 1/5 hits, 1,67 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Ukraine, round 3 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Volgograd
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 3 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Novosibirsk to Caucasus
1 bomber moved from Volgograd to Caucasus
1 fighter moved from Kazakhstan to Caucasus
1 bomber moved from Ukraine to Caucasus
3 fighters moved from Western Germany to Southern Italy
1 fighter moved from Norway to Southern Italy
3 mech_infantrys moved from Yugoslavia to Romania
2 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Germany to Romania
1 armour and 2 mech_infantrys moved from Poland to Romania
9 mech_infantrys moved from Bessarabia to Romania
3 armour moved from Bessarabia to Romania
6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Vyborg to Belarus
3 infantry moved from Novgorod to Belarus
2 artilleries moved from Archangel to Belarus
1 aaGun moved from Archangel to Belarus
2 artilleries and 6 infantry moved from Germany to Poland
1 aaGun and 5 infantry moved from Western Germany to Germany
1 infantry moved from France to Northern Italy
14 armour, 1 infantry and 7 mech_infantrys moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Belarus to Smolensk
4 mech_infantrys moved from Norway to Vyborg
1 aaGun and 4 infantry moved from Norway to Finland
Place Units - Germans
3 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Caucasus
5 fighters placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 artillery
EDIT: Adding units owned by Germans to Archangel: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Archangel: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,17
AA fire in Persia : : -0,17
British : 1,00
Russians : 1,33
@JDOW what to do, what to do???
I am glad to hear Stalin is indecisiveđŸ‘¹
Playing Russia often becomes very complicated in the late game.
Lots of considerations to be made.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 fighter moved from Tambov to Volgograd
1 infantry moved from Rostov to Bryansk
1 fighter moved from Tambov to Bryansk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 fighter moved from Tambov to Volgograd
1 infantry moved from Rostov to Bryansk
1 fighter moved from Tambov to Bryansk
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Russia to Samara
4 aaGuns, 2 armour, 7 artilleries and 23 infantry moved from Rostov to Tambov
2 armour moved from Tambov to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -0.17
Territory Summary for Russians :
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Rostov : 2 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 13 infantry and 1 tactical_bomber
Tambov : 5 aaGuns, 13 artilleries and 50 infantry
Ukraine : 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor and 2 infantry
Samara : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 60 / 86
Russians : 13 / 18
Japanese : 74 / 87
Americans : 56 / 81
Chinese : 0 / 4
British : 32 / 38
UK_Pacific : 2 / 0
Italians : 12 / 14
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Kansu to Samara
1 tactical_bomber moved from Sikang to Samara
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 bomber moved from Yunnan to Kazakhstan
1 fighter moved from Caucasus to Samara
Combat - Japanese
Battle in Kazakhstan
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Samara, round 3 : 1/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Samara
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Samara to Caucasus
2 mech_infantrys moved from Sikang to Caucasus
1 aaGun and 1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Timguska
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
2 mech_infantrys moved from Malaya to Yunnan
1 artillery moved from Kwangsi to French Indo China
1 artillery moved from Shan State to French Indo China
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from India to West India
1 aaGun moved from India to West India
3 infantry moved from Burma to India
1 infantry moved from Shan State to Yunnan
2 submarines moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from French Indo China to 42 Sea Zone
1 bomber moved from Yunnan to India
1 bomber moved from Yunnan to French Indo China
1 bomber moved from Kazakhstan to Yunnan
1 aaGun moved from Buyant-Uhaa to Central Mongolia
1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from Shensi to Tsinghai
Place Units - Japanese
3 infantry placed in India
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
1 destroyer and 2 submarines placed in 37 Sea Zone
1 carrier and 2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Russians : 1,00
Japanese : -2,33
once sec.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Kansu to Samara
1 tactical_bomber moved from Sikang to Samara
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 bomber moved from Yunnan to Kazakhstan
1 fighter moved from Caucasus to Samara
Combat - Japanese
Battle in Kazakhstan
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Samara, round 3 : 1/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Samara
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Samara to Caucasus
2 mech_infantrys moved from Sikang to Caucasus
1 aaGun and 1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Timguska
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
2 mech_infantrys moved from Malaya to Yunnan
1 artillery moved from Kwangsi to French Indo China
1 artillery moved from Shan State to French Indo China
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from India to West India
1 aaGun moved from India to West India
3 infantry moved from Burma to India
1 infantry moved from Shan State to Yunnan
2 submarines moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from French Indo China to 42 Sea Zone
1 bomber moved from Yunnan to India
1 bomber moved from Yunnan to French Indo China
1 bomber moved from Kazakhstan to Yunnan
1 aaGun moved from Buyant-Uhaa to Central Mongolia
1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from Shensi to Tsinghai
Place Units - Japanese
3 infantry placed in India
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
1 destroyer and 2 submarines placed in 37 Sea Zone
1 carrier and 2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 7 carriers, 1 destroyer, 12 fighters, 3 submarines, 2 tactical_bombers and 1 transport
EDIT: Adding units owned by Japanese to 37 Sea Zone: 7 carriers, 1 destroyer, 11 fighters, 3 submarines and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Philippines: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 2 infantry
EDIT: Adding units owned by Japanese to Shan State: 2 infantry
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians : 1,00
Japanese : -2,33
Japanese sailors were tired of Java, the Japanese headquarter needed to keep their morale high, so they ordered them to a new destination.
@JDOW said in JDOW vs JWW/666 Allies+6 Game 2:
Japanese sailors were tired of Java, the Japanese headquarter needed to keep their morale high, so they ordered them to a new destination.
I hope that is good news for me?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
2 bombers moved from Trans-Jordan to Crete
1 armour moved from Iraq to Northwest Persia
Americans take Northwest Persia from Italians
1 armour moved from Northwest Persia to Persia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
2 bombers moved from Trans-Jordan to Crete
1 armour moved from Iraq to Northwest Persia
Americans take Northwest Persia from Italians
1 armour moved from Northwest Persia to Persia
Combat - Americans
Battle in Crete
Americans attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Crete, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Crete
Americans win, taking Crete from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 bombers moved from Crete to Iraq
2 infantry moved from Algeria to 92 Sea Zone
1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Trans-Jordan
1 artillery, 2 carriers, 1 destroyer, 5 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 5 infantry moved from 99 Sea Zone to Syria
1 carrier moved from 81 Sea Zone to 99 Sea Zone
3 transports moved from 91 Sea Zone to 90 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 90 Sea Zone to 101 Sea Zone
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 3 carriers, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from South Australia to Queensland
4 fighters moved from Queensland to 54 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
1 factory_minor placed in Iraq
1 artillery, 3 fighters and 5 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 1 armour
EDIT: Adding units owned by Americans to Iraq: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Rostov: 2 fighters
EDIT: Adding units owned by Americans to Iraq: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.67
Americans : 0.00
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 2 aaGuns, 2 artilleries, 1 bomber, 3 infantry and 1 marine
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
25 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 10 fighters, 4 submarines and 3 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Trans-Jordan : 3 fighters and 1 tactical_bomber
Morocco : 1 aaGun, 1 artillery and 4 infantry
Algeria : 1 flag
Syria : 1 artillery and 5 infantry
Tunisia : 1 flag
Crete : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 3 carriers, 1 destroyer and 4 transports
Iraq : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 2 fighters and 3 mech_infantrys
101 Sea Zone : 1 destroyer, 2 submarines and 5 transports
Brazil : 1 flag
Northwest Persia : 1 flag
91 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 60 / 86
Russians : 11 / 18
Japanese : 78 / 91
Americans : 56 / 81
Chinese : 0 / 4
British : 32 / 38
UK_Pacific : 0 / 0
Italians : 12 / 14
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0