@FMErwinRommel spoilsport!
WaW Team Game IV
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@Wittmann said in WaW Team Game IV:
Yamamoto win with 1 Bomber and 2 L.Fighters remaining. Battle score for attacker is -171
!!!
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@redrum said in WaW Team Game IV:
@Wittmann said in WaW Team Game IV:
Yamamoto win with 1 Bomber and 2 L.Fighters remaining. Battle score for attacker is -171
!!!
Would have been even higher if those subs wouldn’t have submerged…
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Chinese 1 Bomber and 2 Infantrys moved from Urumqi to E.Sinkiang 2 Infantrys moved from Hsining to W.Qinghai 1 Fighter moved from Urumqi to W.Qinghai 2 ArmoredCars moved from Hsining to E.Qinghai 2 Elites moved from Hsining to E.Qinghai Purchase Units - Chinese Chinese buy 8 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Battle in E.Qinghai Chinese attack with 2 ArmoredCars and 2 Elites Hisaichi defend with 3 Mech.Infs Chinese roll dice for 2 ArmoredCars and 2 Elites in E.Qinghai, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 3 Mech.Infs in E.Qinghai, round 2 : 0/3 hits, 1.00 expected hits 1 Mech.Inf owned by the Hisaichi lost in E.Qinghai Chinese roll dice for 2 ArmoredCars and 2 Elites in E.Qinghai, round 3 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Mech.Infs in E.Qinghai, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 ArmoredCars and 2 Elites in E.Qinghai, round 4 : 3/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Mech.Infs in E.Qinghai, round 4 : 0/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Hisaichi lost in E.Qinghai Chinese win, taking E.Qinghai from Hisaichi with 2 ArmoredCars and 2 Elites remaining. Battle score for attacker is 18 Casualties for Hisaichi: 3 Mech.Infs Battle in W.Qinghai Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Mech.Inf Chinese roll dice for 1 Fighter and 2 Infantrys in W.Qinghai, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 2 Infantrys in W.Qinghai, round 3 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in W.Qinghai, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Qinghai Chinese roll dice for 1 Fighter and 1 Infantry in W.Qinghai, round 4 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Mech.Inf in W.Qinghai, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 1 Infantry in W.Qinghai, round 5 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Mech.Inf in W.Qinghai, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Qinghai retreated to W.Qinghai Hisaichi win with 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for Chinese: 2 Infantrys Battle in E.Sinkiang Chinese attack with 1 Bomber and 2 Infantrys Germans defend with 1 Tank Chinese roll dice for 1 Bomber and 2 Infantrys in E.Sinkiang, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in E.Sinkiang, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Germans and 1 Infantry owned by the Chinese lost in E.Sinkiang Chinese win, taking E.Sinkiang from Hisaichi with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Germans: 1 Tank Non Combat Move - Chinese 1 Bomber moved from E.Sinkiang to Hsining 1 Fighter moved from W.Qinghai to Hsining Place Units - Chinese 4 Infantrys placed in Urumqi 4 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Hisaichi : -1.17 Chinese : -1.33
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TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Hisaichi 6 Mech.Infs moved from Hupeh to Ningsia 5 Artillerys and 10 Infantrys moved from Szechwan to Lanchow 2 ArmoredCars moved from Hunan to Yunnan 2 ArmoredCars moved from Yunnan to Assam 3 Tanks moved from N.Buryat Mongolia to Olyokminsk 2 ArmoredCars moved from Chita to Olyokminsk Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 6 Artillerys, 2 Destroyers, 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Non Combat Move - Hisaichi 2 Mech.Infs moved from Hong Kong to Hupeh 2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 75 Sea Zone 2 Artillerys and 2 Infantrys moved from 75 Sea Zone to Okhotsk 1 Mech.Inf moved from Changchun to Ayan 1 AAGun moved from Yakutsk to Olyokminsk 1 AAGun moved from Zhigansk to Yakutsk 1 Infantry moved from Changchun to Kirin 1 Artillery moved from Changchun to Kirin 1 Elite and 1 Infantry moved from Kirin to Heilungchiang 2 Artillerys and 2 Infantrys moved from S.French Indochina to 106 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 106 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to S.Thailand 1 Transport moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 1 Elite moved from Sumatra to 65 Sea Zone 1 Artillery and 1 Elite moved from 65 Sea Zone to S.Thailand 1 Battleship, 1 Carrier, 2 Destroyers and 2 Fighters moved from 95 Sea Zone to 85 Sea Zone Place Units - Hisaichi 3 Artillerys and 3 Infantrys placed in Malaya 3 Mech.Infs placed in Hupeh 2 Destroyers placed in 84 Sea Zone 4 ArmoredCars and 1 Mech.Inf placed in Hong Kong 3 Artillerys and 3 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - British 1 Artillery and 2 Infantrys moved from Punjab to W.Tibet 3 Infantrys moved from Delhi to Bihar 2 Artillerys and 2 Infantrys moved from Dover to Manchester 1 Artillery and 3 Infantrys moved from Dover to Wales Purchase Units - British British buy 2 Artillerys, 1 Bunker and 30 Infantrys; Remaining resources: 2 PUs; Combat - British Battle in Bihar British attack with 3 Infantrys Yamamoto defend with 1 ArmoredCar British roll dice for 3 Infantrys in Bihar, round 2 : 1/3 hits, 0.50 expected hits Yamamoto roll dice for 1 ArmoredCar in Bihar, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Yamamoto lost in Bihar British win, taking Bihar from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 ArmoredCar Battle in Wales British attack with 1 Artillery and 3 Infantrys Germans defend with 1 Factory and 2 Infantrys British roll dice for 1 Artillery and 3 Infantrys in Wales, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in Wales, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Wales British roll dice for 1 Artillery and 2 Infantrys in Wales, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Wales, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Wales British roll dice for 1 Artillery and 1 Infantry in Wales, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Wales, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Wales British win, taking Wales from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Germans: 2 Infantrys Battle in W.Tibet British attack with 1 Artillery and 2 Infantrys Finns defend with 1 Mot.Inf British roll dice for 1 Artillery and 2 Infantrys in W.Tibet, round 2 : 1/3 hits, 0.83 expected hits Finns roll dice for 1 Mot.Inf in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Finns lost in W.Tibet British win, taking W.Tibet from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Finns: 1 Mot.Inf Battle in Manchester British attack with 2 Artillerys and 2 Infantrys Finns defend with 1 Factory and 2 Infantrys British roll dice for 2 Artillerys and 2 Infantrys in Manchester, round 2 : 3/4 hits, 1.33 expected hits Finns roll dice for 2 Infantrys in Manchester, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Finns lost in Manchester British win, taking Manchester from Finns with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Finns: 2 Infantrys Non Combat Move - British 1 AAGun and 19 Infantrys moved from Dover to London 2 Infantrys and 2 Tanks moved from Cape Town to South Africa 6 Infantrys moved from Hyderabad to Calcutta 3 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Punjab to Delhi 1 Infantry moved from Bombay to Rajputana 1 Infantry moved from Bombay to Rajputana 2 Infantrys moved from Delhi to Hyderabad 2 Infantrys moved from Quebec to Montreal Place Units - British 6 Infantrys placed in Cairo 2 Artillerys, 1 Bunker and 6 Infantrys placed in London 3 Infantrys placed in Dover 5 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Cape Town 2 Infantrys placed in Bombay 1 Infantry placed in Montreal Turn Complete - British British collect 65 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : 1.83 Yamamoto : -0.17 Finns : -1.17
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TripleA Turn Summary: Dutch round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Dutch 3 Transports moved from 36 Sea Zone to 35 Sea Zone 2 Mech.Infs moved from Salvador to 35 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 1 Tank moved from Salvador to 35 Sea Zone 1 ArmoredCar moved from Bahia to 35 Sea Zone 1 ArmoredCar, 1 Infantry, 2 Mech.Infs, 1 Tank and 3 Transports moved from 35 Sea Zone to 36 Sea Zone 1 ArmoredCar, 1 Infantry, 2 Mech.Infs and 1 Tank moved from 36 Sea Zone to French Sudan 2 Elites and 4 Infantrys moved from Gold Coast to French Sudan Purchase Units - Dutch Dutch buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in French Sudan Dutch attack with 1 ArmoredCar, 2 Elites, 5 Infantrys, 2 Mech.Infs and 1 Tank Italians defend with 3 Infantrys Dutch roll dice for 1 ArmoredCar, 2 Elites, 5 Infantrys, 2 Mech.Infs and 1 Tank in French Sudan, round 2 : 4/11 hits, 3.33 expected hits Italians roll dice for 3 Infantrys in French Sudan, round 2 : 2/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Dutch, 3 Infantrys owned by the Italians and 1 Infantry owned by the Dutch lost in French Sudan Dutch win, taking French Sudan from Italians with 2 Elites, 4 Infantrys, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 0 Casualties for Dutch: 1 ArmoredCar and 1 Infantry Casualties for Italians: 3 Infantrys Non Combat Move - Dutch 1 ArmoredCar moved from Suriname to Bahia Place Units - Dutch 1 Elite and 1 Infantry placed in Salvador 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians : 1.00 Dutch : 0.67
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TripleA Turn Summary: Finns round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Finns 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Infantrys and 1 Transport moved from 6 Sea Zone to 4 Sea Zone 2 Infantrys moved from 4 Sea Zone to Iceland Finns take Iceland from British 2 Elites moved from Oslo to 22 Sea Zone 2 Infantrys moved from Netherlands to 21 Sea Zone 2 Elites and 1 Transport moved from 22 Sea Zone to 20 Sea Zone 2 Infantrys and 1 Transport moved from 21 Sea Zone to 20 Sea Zone 2 Elites and 2 Infantrys moved from 20 Sea Zone to Wales 1 Infantry moved from Novosibirsk to Yeniseysk 2 Mot.Infs and 1 Tank moved from Krasnoyarsk to Yeniseysk 3 Tanks moved from W.Iran to Baluchistan 1 Fighter moved from W.Iran to Baluchistan Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite, 5 Infantrys and 4 Transports; Remaining resources: 0 PUs; Combat - Finns Battle in Wales Finns attack with 2 Elites and 2 Infantrys British defend with 1 Artillery, 1 Factory and 1 Infantry Finns roll dice for 2 Elites and 2 Infantrys in Wales, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Wales, round 2 : 0/2 hits, 0.67 expected hits Finns roll dice for 2 Elites and 2 Infantrys in Wales, round 3 : 0/4 hits, 1.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Wales, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Wales Finns roll dice for 2 Elites and 1 Infantry in Wales, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 1 Artillery and 1 Infantry in Wales, round 4 : 2/2 hits, 0.67 expected hits 1 Elite owned by the Finns, 1 Infantry owned by the Finns and 1 Infantry owned by the British lost in Wales Finns roll dice for 1 Elite in Wales, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in Wales, round 5 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Elite in Wales, round 6 : 1/1 hits, 0.33 expected hits British roll dice for 1 Artillery in Wales, round 6 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Wales Finns win, taking Wales from British with 1 Elite remaining. Battle score for attacker is -1 Casualties for Finns: 1 Elite and 2 Infantrys Casualties for British: 1 Artillery and 1 Infantry Battle in Yeniseysk Finns attack with 1 Infantry, 2 Mot.Infs and 1 Tank Russians defend with 2 Infantrys Finns roll dice for 1 Infantry, 2 Mot.Infs and 1 Tank in Yeniseysk, round 2 : 3/4 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Yeniseysk, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Yeniseysk Finns win, taking Yeniseysk from Russians with 1 Infantry, 2 Mot.Infs and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Baluchistan Finns attack with 1 Fighter and 3 Tanks British defend with 1 Infantry Finns roll dice for 1 Fighter and 3 Tanks in Baluchistan, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 Infantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Baluchistan Finns win, taking Baluchistan from British with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Finns 3 Transports moved from 23 Sea Zone to 24 Sea Zone 6 Infantrys moved from Helsinki to 24 Sea Zone 6 Infantrys and 3 Transports moved from 24 Sea Zone to 23 Sea Zone 6 Infantrys moved from 23 Sea Zone to Hamburg 3 Infantrys moved from S.Karelia to Yaroslavl 1 Fighter moved from Baluchistan to W.Iran Place Units - Finns 3 Transports placed in 22 Sea Zone 1 Artillery and 5 Infantrys placed in Helsinki 1 Artillery and 1 Elite placed in Arkhangelsk 1 Transport placed in 6 Sea Zone Turn Complete - Finns Finns collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
British : 0.00 Finns : 1.67 Russians : -0.67
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TripleA Turn Summary: Romanians round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Romanians 3 Infantrys moved from Erzurum to Ankara 1 Tank moved from E.Iran to Punjab Romanians take Punjab from British 2 ArmoredCars moved from Tashkent to Alma Ata 1 Infantry moved from Surgut to Novosibirsk 3 ArmoredCars moved from Georgia to Ankara 3 Infantrys moved from Adana to Izmir 1 Infantry moved from Adana to Ankara 1 Infantry moved from Adana to Izmir 2 ArmoredCars moved from Adana to Izmir 1 Elite moved from Adana to Ankara 1 Elite moved from Adana to Izmir 1 Tank moved from Adana to Ankara 1 Infantry moved from Adana to Izmir Purchase Units - Romanians Romanians buy 4 ArmoredCars, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Izmir Romanians attack with 2 ArmoredCars, 1 Elite and 5 Infantrys Neutral defend with 2 Infantrys and 1 Tank Romanians roll dice for 2 ArmoredCars, 1 Elite and 5 Infantrys in Izmir, round 2 : 2/8 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Neutral lost in Izmir Romanians roll dice for 2 ArmoredCars, 1 Elite and 5 Infantrys in Izmir, round 3 : 1/8 hits, 1.83 expected hits Neutral roll dice for 1 Tank in Izmir, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Izmir Romanians loses 0 PUs for violating Izmirs neutrality. Romanians win, taking Izmir from Neutral with 2 ArmoredCars, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 9 Casualties for Neutral: 2 Infantrys and 1 Tank Battle in Ankara Romanians attack with 3 ArmoredCars, 1 Elite, 4 Infantrys and 1 Tank Neutral defend with 2 Artillerys and 2 Infantrys Romanians roll dice for 3 ArmoredCars, 1 Elite, 4 Infantrys and 1 Tank in Ankara, round 2 : 2/9 hits, 2.50 expected hits Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 3/4 hits, 1.33 expected hits 2 Infantrys owned by the Neutral and 3 Infantrys owned by the Romanians lost in Ankara Romanians roll dice for 3 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank in Ankara, round 3 : 2/6 hits, 2.00 expected hits Neutral roll dice for 2 Artillerys in Ankara, round 3 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Neutral lost in Ankara Romanians loses 0 PUs for violating Ankaras neutrality. Romanians win, taking Ankara from Neutral with 3 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Romanians: 3 Infantrys Casualties for Neutral: 2 Artillerys and 2 Infantrys Non Combat Move - Romanians 1 Mot.Inf moved from Adana to Baluchistan 2 Mot.Infs moved from Erzurum to Baluchistan 7 Infantrys moved from Kursk to Yaroslavl 3 Infantrys moved from Donetsk to Kursk 2 Mot.Infs moved from Donetsk to Kuybyshev 1 Infantry moved from Vinnytsia to Donetsk 2 Infantrys moved from E.Romania to Vinnytsia Place Units - Romanians 1 ArmoredCar and 1 Tank placed in Tashkent 3 ArmoredCars placed in Georgia 3 Infantrys placed in Kursk 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Romanians : -1.17 Neutral : -0.67
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TripleA Turn Summary: Thai round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Thai 2 Infantrys moved from West Papua to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to New Britain 1 Infantry moved from S.Thailand to 61 Sea Zone 1 Infantry moved from S.Thailand to 61 Sea Zone 1 Artillery moved from Burma to 61 Sea Zone 1 Artillery and 2 Infantrys moved from 61 Sea Zone to Assam 2 ArmoredCars moved from Burma to Assam 4 ArmoredCars moved from Bangkok to Burma 2 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Thai Battle in New Britain Thai attack with 2 Infantrys Anzac defend with 1 Infantry Thai roll dice for 2 Infantrys in New Britain, round 2 : 0/2 hits, 0.33 expected hits Anzac roll dice for 1 Infantry in New Britain, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in New Britain Thai roll dice for 1 Infantry in New Britain, round 3 : 1/1 hits, 0.17 expected hits Anzac roll dice for 1 Infantry in New Britain, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in New Britain Thai win, taking New Britain from Anzac with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Thai 1 Destroyer and 1 Submarine moved from 65 Sea Zone to 106 Sea Zone Place Units - Thai 3 Mech.Infs placed in Bangkok Turn Complete - Thai Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Anzac : 0.33 Thai : 0.50
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Americans 1 S.Submarine moved from 103 Sea Zone to 114 Sea Zone 1 S.Submarine moved from 103 Sea Zone to 114 Sea Zone 1 S.Submarine moved from 103 Sea Zone to 109 Sea Zone 1 S.Submarine moved from 103 Sea Zone to 95 Sea Zone 1 S.Submarine moved from 72 Sea Zone to 75 Sea Zone 1 ArmoredCar, 1 Elite, 7 Infantrys and 1 Tank moved from Gold Coast to French Sudan 3 B.Transports moved from 36 Sea Zone to 35 Sea Zone 12 Infantrys moved from Bahia to 35 Sea Zone 3 B.Transports and 12 Infantrys moved from 35 Sea Zone to 36 Sea Zone 12 Infantrys moved from 36 Sea Zone to French Sudan 12 Infantrys moved from South Central USA to 25 Sea Zone 3 B.Transports and 12 Infantrys moved from 25 Sea Zone to 32 Sea Zone 3 B.Transports moved from 32 Sea Zone to 25 Sea Zone 12 Infantrys moved from 32 Sea Zone to Bahia 1 B.Transport and 1 Transport moved from 36 Sea Zone to 32 Sea Zone 1 Destroyer moved from 13 Sea Zone to 32 Sea Zone 1 L.Fighter moved from Kermandec to 122 Sea Zone 2 L.Fighters moved from 117 Sea Zone to 102 Sea Zone 1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 14 Infantrys, 2 S.Submarines, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 114 Sea Zone Americans attack with 2 S.Submarines Yamamoto defend with 1 B.Transport; Thai defend with 1 Transport Americans roll dice for 2 S.Submarines in 114 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 Transport owned by the Thai and 1 B.Transport owned by the Yamamoto lost in 114 Sea Zone Americans win with 2 S.Submarines remaining. Battle score for attacker is 14 Casualties for Yamamoto: 1 B.Transport Casualties for Thai: 1 Transport Battle in 109 Sea Zone Americans attack with 1 S.Submarine Yamamoto defend with 1 Transport Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Transport in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 Transport owned by the Yamamoto lost in 109 Sea Zone Americans win with 1 S.Submarine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in 95 Sea Zone Americans attack with 1 S.Submarine Yamamoto defend with 1 Transport Americans roll dice for 1 S.Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 S.Submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 S.Submarine in 95 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 Transport owned by the Yamamoto lost in 95 Sea Zone Americans win with 1 S.Submarine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in 102 Sea Zone Americans attack with 2 L.Fighters and 1 S.Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 S.Submarine in 102 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 102 Sea Zone Americans win with 2 L.Fighters and 1 S.Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in 122 Sea Zone Americans attack with 1 L.Fighter Yamamoto defend with 1 S.Submarine Americans roll dice for 1 L.Fighter in 122 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 S.Submarine owned by the Yamamoto lost in 122 Sea Zone Americans win with 1 L.Fighter remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 S.Submarine Battle in 75 Sea Zone Americans attack with 1 S.Submarine Hisaichi defend with 1 T.Boat and 2 Transports Americans roll dice for 1 S.Submarine in 75 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 T.Boat owned by the Hisaichi lost in 75 Sea Zone Hisaichi roll dice for 2 Transports in 75 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 S.Submarine owned by the Americans lost in 75 Sea Zone Hisaichi win with 2 Transports remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 T.Boat Casualties for Americans: 1 S.Submarine Non Combat Move - Americans 2 L.Fighters moved from 102 Sea Zone to 104 Sea Zone 5 S.Submarines moved from 103 Sea Zone to 104 Sea Zone 1 Destroyer moved from 97 Sea Zone to 104 Sea Zone 1 L.Fighter moved from 122 Sea Zone to 104 Sea Zone 1 B.Carrier moved from 117 Sea Zone to 104 Sea Zone 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone 2 Adv.Fighters moved from San Francisco to Pearl Harbor 2 S.Submarines moved from 83 Sea Zone to 98 Sea Zone Place Units - Americans 12 Infantrys placed in South Central USA 1 Transport placed in 25 Sea Zone 2 Infantrys placed in South Atlantic USA 1 Carrier placed in 98 Sea Zone 2 Adv.Fighters placed in 98 Sea Zone 2 Destroyers, 2 S.Submarines and 1 Submarine placed in 83 Sea Zone Americans undo move 6. 2 Destroyers, 2 S.Submarines and 1 Submarine placed in 83 Sea Zone Turn Complete - Americans Americans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 Yamamoto : -1.00 Americans : 1.50
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Germans 1 unit repaired. 1 ArmoredCar and 2 Tanks moved from Gobi Altai to E.Qinghai 1 Mot.Inf moved from C.Sinkiang to E.Qinghai 2 Infantrys and 13 Tanks moved from Yaroslavl to Moscow 8 ArmoredCars and 44 Tanks moved from Kuybyshev to Moscow 1 Bomber moved from Brittany to Dover 1 Adv.Fighter and 1 Stuka moved from Netherlands to Manchester 1 Adv.Fighter moved from 20 Sea Zone to Manchester 1 Adv.Fighter moved from 20 Sea Zone to Manchester 2 Adv.Fighters moved from 20 Sea Zone to Dover 2 Infantrys moved from Scotland to Manchester 3 Infantrys moved from Danzig to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 4 Infantrys and 2 Transports moved from 23 Sea Zone to 21 Sea Zone 4 Infantrys moved from 21 Sea Zone to Dover 2 Infantrys moved from Netherlands to 22 Sea Zone 2 Infantrys and 1 Transport moved from 22 Sea Zone to 21 Sea Zone 2 Infantrys moved from 21 Sea Zone to Manchester Purchase Units - Germans Germans buy 8 Artillerys, 2 Factorys, 17 Infantrys and 15 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Manchester Germans attack with 3 Adv.Fighters, 4 Infantrys and 1 Stuka British defend with 2 Artillerys, 1 Factory and 2 Infantrys Germans roll dice for 3 Adv.Fighters, 4 Infantrys and 1 Stuka in Manchester, round 2 : 2/8 hits, 2.83 expected hits British roll dice for 2 Artillerys and 2 Infantrys in Manchester, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Manchester Germans roll dice for 3 Adv.Fighters, 2 Infantrys and 1 Stuka in Manchester, round 3 : 4/6 hits, 2.50 expected hits British roll dice for 2 Artillerys in Manchester, round 3 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the British lost in Manchester Germans win, taking Manchester from British with 3 Adv.Fighters, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 8 Casualties for Germans: 2 Infantrys Casualties for British: 2 Artillerys and 2 Infantrys Battle in E.Qinghai Germans attack with 1 ArmoredCar, 1 Mot.Inf and 2 Tanks Chinese defend with 2 ArmoredCars and 2 Elites Germans roll dice for 1 ArmoredCar, 1 Mot.Inf and 2 Tanks in E.Qinghai, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 ArmoredCars and 2 Elites in E.Qinghai, round 2 : 2/4 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans, 1 Mot.Inf owned by the Germans and 1 ArmoredCar owned by the Chinese lost in E.Qinghai Germans roll dice for 2 Tanks in E.Qinghai, round 3 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 2 Elites in E.Qinghai, round 3 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Chinese and 1 Elite owned by the Chinese lost in E.Qinghai Germans roll dice for 2 Tanks in E.Qinghai, round 4 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 Elite in E.Qinghai, round 4 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Chinese lost in E.Qinghai Germans win, taking E.Qinghai from Chinese with 2 Tanks remaining. Battle score for attacker is 5 Casualties for Germans: 1 ArmoredCar and 1 Mot.Inf Casualties for Chinese: 2 ArmoredCars and 2 Elites Battle in Dover Germans attack with 2 Adv.Fighters, 1 Bomber and 4 Infantrys British defend with 1 Factory and 3 Infantrys Germans roll dice for 2 Adv.Fighters, 1 Bomber and 4 Infantrys in Dover, round 2 : 3/7 hits, 2.33 expected hits British roll dice for 3 Infantrys in Dover, round 2 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the British lost in Dover Germans win, taking Dover from British with 2 Adv.Fighters, 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 3 Infantrys Battle in Moscow Germans attack with 8 ArmoredCars, 2 Infantrys and 57 Tanks Russians defend with 2 AAGuns, 1 Artillery, 4 Bunkers, 1 Factory, 10 HeavyTanks and 43 Infantrys Germans roll dice for 8 ArmoredCars, 2 Infantrys and 57 Tanks in Moscow, round 2 : 35/67 hits, 31.50 expected hits Units damaged: 4 Bunkers owned by the Russians Russians roll dice for 1 Artillery, 4 Bunkers, 10 HeavyTanks and 43 Infantrys in Moscow, round 2 : 29/58 hits, 23.33 expected hits 8 ArmoredCars owned by the Germans, 31 Infantrys owned by the Russians, 2 Infantrys owned by the Germans and 19 Tanks owned by the Germans lost in Moscow Germans roll dice for 38 Tanks in Moscow, round 3 : 18/38 hits, 19.00 expected hits Russians roll dice for 1 Artillery, 4 Bunkers, 10 HeavyTanks and 12 Infantrys in Moscow, round 3 : 13/27 hits, 13.00 expected hits 12 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 4 Bunkers owned by the Russians, 1 HeavyTank owned by the Russians and 13 Tanks owned by the Germans lost in Moscow Germans roll dice for 25 Tanks in Moscow, round 4 : 11/25 hits, 12.50 expected hits Russians roll dice for 9 HeavyTanks in Moscow, round 4 : 7/9 hits, 6.00 expected hits 9 HeavyTanks owned by the Russians and 7 Tanks owned by the Germans lost in Moscow Germans captures 26PUs while taking Russians capital Germans win, taking Moscow from Russians with 18 Tanks remaining. Battle score for attacker is -47 Casualties for Germans: 8 ArmoredCars, 2 Infantrys and 39 Tanks Casualties for Russians: 1 Artillery, 4 Bunkers, 10 HeavyTanks and 43 Infantrys Non Combat Move - Germans 5 Tanks moved from Stalingrad to Kuybyshev 3 Tanks moved from Kiev to Rostov 4 Tanks moved from Leningrad to Yaroslavl 3 Tanks moved from W.Iran to Baluchistan 5 Tanks moved from Syria to Erzurum 1 Tank moved from Karaganda to Khobdo 1 Tank moved from Alma Ata to C.Sinkiang 10 Infantrys moved from Netherlands to 22 Sea Zone 10 Infantrys and 5 Transports moved from 22 Sea Zone to 21 Sea Zone 1 Infantry moved from Brittany to 20 Sea Zone 1 Infantry moved from Picardy to 20 Sea Zone 14 Infantrys moved from Belgium to 20 Sea Zone 16 Infantrys and 8 Transports moved from 20 Sea Zone to 21 Sea Zone 26 Infantrys moved from 21 Sea Zone to Manchester 3 Adv.Fighters and 1 Stuka moved from Manchester to Netherlands 2 Adv.Fighters and 1 Bomber moved from Dover to Netherlands 2 Infantrys moved from Northern Ireland to Scotland 1 Infantry moved from Munster to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Manchester 2 Infantrys moved from Dublin to 18 Sea Zone 2 Infantrys and 1 Transport moved from 18 Sea Zone to 21 Sea Zone 2 Infantrys moved from 21 Sea Zone to Manchester 2 Transports moved from 18 Sea Zone to 21 Sea Zone 4 Infantrys moved from Netherlands to 21 Sea Zone 4 Infantrys moved from 21 Sea Zone to Manchester 4 Infantrys moved from Rhine to Netherlands 8 Infantrys moved from Paris to Picardy 2 AAGuns moved from Belgium to Netherlands 2 AAGuns moved from Picardy to Belgium 1 Battleship, 1 Destroyer and 1 Submarine moved from 12 Sea Zone to 10 Sea Zone 2 Destroyers and 4 Submarines moved from 18 Sea Zone to 17 Sea Zone 2 Carriers and 1 Destroyer moved from 20 Sea Zone to 17 Sea Zone 1 Stuka moved from Olyokminsk to Alma Ata Place Units - Germans 1 Factory placed in Belgium 1 Factory placed in Scotland 1 Artillery and 2 Infantrys placed in Normandy 3 Artillerys and 3 Infantrys placed in Hamburg 5 Tanks placed in Stalingrad 4 Tanks placed in Leningrad 3 Tanks placed in W.Iran 3 Tanks placed in Kiev 1 Artillery and 3 Infantrys placed in Rhine 3 Artillerys and 5 Infantrys placed in Paris 3 Infantrys placed in Danzig 1 Infantry placed in Bavaria Turn Complete - Germans Germans collect 181 PUs; end with 207 PUs
Combat Hit Differential Summary :
Germans : 3.83 British : -1.00 Chinese : -0.17 Russians : 6.67
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Fall of Moscow!
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@redrum Congratulations
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Russians 4 Infantrys moved from Evenkia to Olyokminsk 8 Infantrys moved from Khatanga to Olyokminsk 2 Fighters moved from Sverdlovsk to Yeniseysk 6 Infantrys moved from Sibirsky to Yeniseysk 12 Infantrys moved from Sverdlovsk to Perm 12 Infantrys moved from Sverdlovsk to Ufa 3 Infantrys moved from Sverdlovsk to Surgut 5 HeavyTanks and 1 Mot.Inf moved from Sverdlovsk to Surgut 3 Infantrys moved from Sverdlovsk to Perm 3 Infantrys moved from Sverdlovsk to Ufa Combat - Russians Battle in Yeniseysk Russians attack with 2 Fighters and 6 Infantrys Finns defend with 1 Infantry, 2 Mot.Infs and 1 Tank Russians roll dice for 2 Fighters and 6 Infantrys in Yeniseysk, round 2 : 2/8 hits, 1.67 expected hits Finns roll dice for 1 Infantry, 2 Mot.Infs and 1 Tank in Yeniseysk, round 2 : 3/4 hits, 1.83 expected hits 1 Infantry owned by the Finns, 3 Infantrys owned by the Russians and 1 Mot.Inf owned by the Finns lost in Yeniseysk Russians roll dice for 2 Fighters and 3 Infantrys in Yeniseysk, round 3 : 1/5 hits, 1.17 expected hits Finns roll dice for 1 Mot.Inf and 1 Tank in Yeniseysk, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Mot.Inf owned by the Finns lost in Yeniseysk Russians roll dice for 2 Fighters and 2 Infantrys in Yeniseysk, round 4 : 0/4 hits, 1.00 expected hits Finns roll dice for 1 Tank in Yeniseysk, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 Fighters and 2 Infantrys in Yeniseysk, round 5 : 1/4 hits, 1.00 expected hits Finns roll dice for 1 Tank in Yeniseysk, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Finns lost in Yeniseysk Russians win, taking Yeniseysk from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 4 Infantrys Casualties for Finns: 1 Infantry, 2 Mot.Infs and 1 Tank Battle in Surgut Russians attack with 5 HeavyTanks, 3 Infantrys and 1 Mot.Inf Germans defend with 1 Infantry Russians roll dice for 5 HeavyTanks, 3 Infantrys and 1 Mot.Inf in Surgut, round 2 : 3/9 hits, 4.00 expected hits Finns roll dice for 1 Infantry in Surgut, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Surgut Russians win, taking Surgut from Finns with 5 HeavyTanks, 3 Infantrys and 1 Mot.Inf remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Ufa Russians attack with 15 Infantrys Finns defend with 1 Infantry Russians roll dice for 15 Infantrys in Ufa, round 2 : 2/15 hits, 2.50 expected hits Finns roll dice for 1 Infantry in Ufa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Ufa Russians win, taking Ufa from Finns with 15 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Perm Russians attack with 15 Infantrys Germans defend with 1 Infantry Russians roll dice for 15 Infantrys in Perm, round 2 : 2/15 hits, 2.50 expected hits Finns roll dice for 1 Infantry in Perm, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Perm Russians win, taking Perm from Finns with 15 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Olyokminsk Russians attack with 12 Infantrys Hisaichi defend with 1 AAGun, 2 ArmoredCars and 3 Tanks; Yamamoto defend with 1 Artillery and 1 Infantry Russians roll dice for 12 Infantrys in Olyokminsk, round 2 : 4/12 hits, 2.00 expected hits Yamamoto roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 3 Tanks in Olyokminsk, round 2 : 2/7 hits, 2.50 expected hits 2 ArmoredCars owned by the Hisaichi, 2 Infantrys owned by the Russians, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Olyokminsk Russians roll dice for 10 Infantrys in Olyokminsk, round 3 : 0/10 hits, 1.67 expected hits Yamamoto roll dice for 3 Tanks in Olyokminsk, round 3 : 3/3 hits, 1.50 expected hits 3 Infantrys owned by the Russians lost in Olyokminsk Russians roll dice for 7 Infantrys in Olyokminsk, round 4 : 1/7 hits, 1.17 expected hits Yamamoto roll dice for 3 Tanks in Olyokminsk, round 4 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Olyokminsk Russians roll dice for 6 Infantrys in Olyokminsk, round 5 : 2/6 hits, 1.00 expected hits Yamamoto roll dice for 2 Tanks in Olyokminsk, round 5 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Tanks owned by the Hisaichi lost in Olyokminsk Russians win, taking Olyokminsk from Yamamoto with 5 Infantrys remaining. Battle score for attacker is 15 Casualties for Russians: 7 Infantrys Casualties for Hisaichi: 2 ArmoredCars and 3 Tanks Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Russians 2 Fighters moved from Yeniseysk to Sibirsky Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Yamamoto : 0.50 Finns : -0.83 Russians : -1.67
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@Whackamatt Still gonna continue even after the fall of Moscow? I respect persistence and courage but there is also a point where it becomes insanity :)
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I’m willing to concede if my Allies are. I’m in for another game!
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@Whackamatt well played all.
Although, I am a fan of insanity, @redrum. -
@Whackamatt I agree to concede. I’ll pass on another match. Well played, Axis.
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I’m in for another game.
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Well good game then fellas! I’m in for another one.
@Colt45554 Are you sure? I promise to be more gentle next game! I didn’t even capture London :)