that is you could play F/S until he does decide.
WaW Team Game IV
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@Wittmann I think you posted to the wrong thread.
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sorry all. Not sure how I managed that.
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@Whackamatt I think Russia is up in this one.
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Russians 1 Infantry moved from Sibirsky to Evenkia Russians take Evenkia from Yamamoto 23 Infantrys moved from Sibirsky to Khatanga 2 Fighters moved from Sverdlovsk to Yeniseysk 2 Infantrys moved from Sibirsky to Yeniseysk 3 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 13 Infantrys; Remaining resources: 1 PUs; Combat - Russians Battle in Yeniseysk Russians attack with 2 Fighters and 2 Infantrys Hisaichi defend with 1 Mech.Inf Russians roll dice for 2 Fighters and 2 Infantrys in Yeniseysk, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Mech.Inf in Yeniseysk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Fighters and 2 Infantrys in Yeniseysk, round 3 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Mech.Inf in Yeniseysk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Fighters and 2 Infantrys in Yeniseysk, round 4 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Mech.Inf in Yeniseysk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Fighters and 2 Infantrys in Yeniseysk, round 5 : 2/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Mech.Inf in Yeniseysk, round 5 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Yeniseysk Russians win, taking Yeniseysk from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Mech.Inf Battle in Khatanga Russians attack with 23 Infantrys Hisaichi defend with 6 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank; Yamamoto defend with 1 Marine Russians roll dice for 23 Infantrys in Khatanga, round 2 : 1/23 hits, 3.83 expected hits Hisaichi roll dice for 6 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys, 1 Marine and 1 Tank in Khatanga, round 2 : 4/12 hits, 4.33 expected hits 4 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khatanga Russians roll dice for 19 Infantrys in Khatanga, round 3 : 2/19 hits, 3.17 expected hits Hisaichi roll dice for 6 Artillerys, 1 Elite, 1 Fighter, 1 Infantry, 1 Marine and 1 Tank in Khatanga, round 3 : 3/11 hits, 4.00 expected hits 1 Elite owned by the Hisaichi, 3 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khatanga Russians roll dice for 16 Infantrys in Khatanga, round 4 : 3/16 hits, 2.67 expected hits Hisaichi roll dice for 6 Artillerys, 1 Fighter, 1 Marine and 1 Tank in Khatanga, round 4 : 2/9 hits, 3.33 expected hits 2 Infantrys owned by the Russians and 3 Artillerys owned by the Hisaichi lost in Khatanga Russians roll dice for 14 Infantrys in Khatanga, round 5 : 2/14 hits, 2.33 expected hits Hisaichi roll dice for 3 Artillerys, 1 Fighter, 1 Marine and 1 Tank in Khatanga, round 5 : 1/6 hits, 2.33 expected hits 1 Infantry owned by the Russians and 2 Artillerys owned by the Hisaichi lost in Khatanga Russians roll dice for 13 Infantrys in Khatanga, round 6 : 1/13 hits, 2.17 expected hits Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Marine and 1 Tank in Khatanga, round 6 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Hisaichi lost in Khatanga Russians roll dice for 11 Infantrys in Khatanga, round 7 : 2/11 hits, 1.83 expected hits Hisaichi roll dice for 1 Fighter, 1 Marine and 1 Tank in Khatanga, round 7 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Russians, 1 Tank owned by the Hisaichi and 1 Marine owned by the Yamamoto lost in Khatanga Russians roll dice for 9 Infantrys in Khatanga, round 8 : 1/9 hits, 1.50 expected hits Hisaichi roll dice for 1 Fighter in Khatanga, round 8 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Fighter owned by the Hisaichi lost in Khatanga Russians win, taking Khatanga from Hisaichi with 8 Infantrys remaining. Battle score for attacker is 18 Casualties for Russians: 15 Infantrys Casualties for Hisaichi: 6 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank Casualties for Yamamoto: 1 Marine Non Combat Move - Russians 2 Fighters moved from Yeniseysk to Sverdlovsk Place Units - Russians 6 Infantrys placed in Sibirsky 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Moscow Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Hisaichi : -3.83 Russians : -7.50
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Italians 1 Infantry moved from Tobruk to 48 Sea Zone 1 Infantry and 1 Transport moved from 48 Sea Zone to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Cyprus Italians take Cyprus from British 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 HeavyTank and 1 Infantry moved from Greece to 51 Sea Zone 1 HeavyTank, 1 Infantry and 1 Transport moved from 51 Sea Zone to 55 Sea Zone 1 HeavyTank and 1 Infantry moved from 55 Sea Zone to Palestine 1 Cruiser moved from 48 Sea Zone to 51 Sea Zone 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from Rhodes to 51 Sea Zone 1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone 1 Artillery and 2 Infantrys moved from 51 Sea Zone to Crete 1 Battleship moved from 48 Sea Zone to 51 Sea Zone 1 Adv.Fighter and 2 Fighters moved from French Equatorial Africa to French Sudan 4 Infantrys moved from French Equatorial Africa to French Sudan 3 Infantrys moved from Mauritania to French Sudan 1 JetFighter moved from E.Morocco to French Sudan Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 Bunkers, 2 Destroyers, 1 Elite, 1 HeavyTank, 11 Infantrys, 2 Mot.Infs and 2 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Crete Italians attack with 1 Artillery and 2 Infantrys Neutral defend with 1 AAGun and 1 Artillery Italians roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Crete, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Crete Italians loses 0 PUs for violating Cretes neutrality. Italians win, taking Crete from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in Palestine Italians attack with 1 HeavyTank and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 HeavyTank and 1 Infantry in Palestine, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 Infantry in Palestine, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Palestine Italians win, taking Palestine from British with 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in French Sudan Italians attack with 1 Adv.Fighter, 2 Fighters, 7 Infantrys and 1 JetFighter Americans defend with 1 ArmoredCar, 5 Infantrys and 1 Marine Italians roll dice for 1 Adv.Fighter, 2 Fighters, 7 Infantrys and 1 JetFighter in French Sudan, round 2 : 2/11 hits, 3.00 expected hits French roll dice for 1 ArmoredCar, 5 Infantrys and 1 Marine in French Sudan, round 2 : 4/7 hits, 2.17 expected hits 1 Infantry owned by the Americans, 4 Infantrys owned by the Italians and 1 ArmoredCar owned by the Americans lost in French Sudan Italians roll dice for 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 JetFighter in French Sudan, round 3 : 2/7 hits, 2.33 expected hits French roll dice for 4 Infantrys and 1 Marine in French Sudan, round 3 : 0/5 hits, 1.67 expected hits 2 Infantrys owned by the Americans lost in French Sudan Italians roll dice for 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 JetFighter in French Sudan, round 4 : 3/7 hits, 2.33 expected hits French roll dice for 2 Infantrys and 1 Marine in French Sudan, round 4 : 0/3 hits, 1.00 expected hits 1 Marine owned by the Americans and 2 Infantrys owned by the Americans lost in French Sudan Italians win, taking French Sudan from French with 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 JetFighter remaining. Battle score for attacker is 10 Casualties for Italians: 4 Infantrys Casualties for Americans: 1 ArmoredCar, 5 Infantrys and 1 Marine Non Combat Move - Italians 1 Adv.Fighter, 2 Fighters and 1 JetFighter moved from French Sudan to French Equatorial Africa 1 HeavyTank and 1 Tank moved from French Equatorial Africa to New Valley 2 Artillerys and 9 Infantrys moved from Mersa Matruh to Lower Egypt 2 ArmoredCars, 2 HeavyTanks and 2 Tanks moved from Tobruk to Lower Egypt 1 AAGun, 2 Artillerys and 4 Infantrys moved from Tobruk to Mersa Matruh 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Artillery moved from Greece to 51 Sea Zone 1 Artillery moved from 51 Sea Zone to Mersa Matruh 2 Adv.Fighters, 1 Carrier, 7 Destroyers, 3 Submarines, 1 T.Boat and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 1 S.Submarine moved from 44 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry and 1 S.Submarine moved from 46 Sea Zone to 43 Sea Zone 1 Infantry moved from Lombardy to Provence 1 Infantry moved from 43 Sea Zone to Provence 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Mot.Infs moved from Tunis to E.Morocco 1 Adv.Fighter moved from Tunis to E.Morocco 1 Mot.Inf moved from Angola to Mozambique 1 Infantry moved from Rhodesia to Angola 5 Infantrys moved from W.Morocco to Mauritania 3 Infantrys moved from E.Morocco to W.Morocco Place Units - Italians 1 Bunker, 1 HeavyTank and 2 Infantrys placed in French Equatorial Africa 1 Bunker and 4 Infantrys placed in E.Morocco 1 Adv.Fighter and 2 Mot.Infs placed in Tunis 2 Destroyers and 2 Submarines placed in 43 Sea Zone 1 Elite and 3 Infantrys placed in Greece 2 Infantrys placed in Rome Turn Complete - Italians Italians collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Italians : -1.50 British : -0.33 French : -0.83
Territory Summary for Italians :
Rome : 1 Factory and 2 Infantrys Italian East Africa : 2 Mech.Infs Lombardy : 1 Factory Venetia : 1 AAGun Provence : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys N.Algeria : 1 flag French Somaliland : 1 flag Mauritania : 1 flag, 5 Infantrys French Equatorial Africa : 1 flag, 1 Adv.Fighter, 5 Bunkers, 1 Factory, 2 Fighters, 2 HeavyTanks, 5 Infantrys, 1 JetFighter and 1 Tank E.Morocco : 1 flag, 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Factory, 4 Infantrys and 3 Mot.Infs W.Morocco : 1 flag, 3 Infantrys S.Algeria : 1 flag S.Tunisia : 1 flag French Sudan : 1 flag, 3 Infantrys N.Tunisia : 1 flag Tunis : 1 flag, 1 Adv.Fighter, 1 Factory and 2 Mot.Infs New Valley : 1 flag, 1 HeavyTank and 1 Tank Equatoria : 1 flag Darfur : 1 flag, 2 Mech.Infs and 1 Mot.Inf Cyprus : 1 flag, 1 Infantry Kordofan : 1 flag Nigeria : 1 flag British Somaliland : 1 flag Rhodesia : 1 flag, 1 Infantry Mersa Matruh : 1 flag, 1 AAGun, 3 Artillerys and 4 Infantrys Nubia : 1 flag Kenya : 1 flag Palestine : 1 flag, 1 HeavyTank and 1 Infantry Lower Egypt : 1 flag, 1 AAGun, 2 ArmoredCars, 2 Artillerys, 4 HeavyTanks, 14 Infantrys, 1 Mot.Inf and 4 Tanks Crete : 1 flag, 1 AAGun, 1 Artillery and 2 Infantrys Belgian Congo : 1 flag Croatia : 1 flag Angola : 1 flag, 1 Infantry Greece : 1 flag, 1 AAGun, 1 Elite, 1 Factory and 3 Infantrys Serbia : 1 flag Mozambique : 1 flag, 1 Mot.Inf 43 Sea Zone : 3 Destroyers, 1 S.Submarine, 3 Submarines and 2 Transports 51 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 7 Destroyers, 3 Submarines, 1 T.Boat and 4 Transports 46 Sea Zone : 1 Transport 55 Sea Zone : 2 Transports
Production/PUs Summary :
Germans : 167 / 167 Russians : 25 / 26 Italians : 97 / 97 French : 6 / 13 Yamamoto : 128 / 133 Chinese : 10 / 17 Hisaichi : 85 / 87 British : 56 / 75 Anzac : 10 / 0 Dutch : 9 / 9 Finns : 44 / 44 Romanians : 27 / 27 Thai : 18 / 18 Americans : 111 / 111
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Italians 1 Infantry moved from Tobruk to 48 Sea Zone 1 Infantry and 1 Transport moved from 48 Sea Zone to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Cyprus Italians take Cyprus from British 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 HeavyTank and 1 Infantry moved from Greece to 51 Sea Zone 1 HeavyTank, 1 Infantry and 1 Transport moved from 51 Sea Zone to 55 Sea Zone 1 HeavyTank and 1 Infantry moved from 55 Sea Zone to Palestine 1 Cruiser moved from 48 Sea Zone to 51 Sea Zone 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from Rhodes to 51 Sea Zone 1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone 1 Artillery and 2 Infantrys moved from 51 Sea Zone to Crete 1 Battleship moved from 48 Sea Zone to 51 Sea Zone 1 Adv.Fighter and 2 Fighters moved from French Equatorial Africa to French Sudan 4 Infantrys moved from French Equatorial Africa to French Sudan 3 Infantrys moved from Mauritania to French Sudan 1 JetFighter moved from E.Morocco to French Sudan Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 Bunkers, 2 Destroyers, 1 Elite, 1 HeavyTank, 11 Infantrys, 2 Mot.Infs and 2 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Crete Italians attack with 1 Artillery and 2 Infantrys Neutral defend with 1 AAGun and 1 Artillery Italians roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Crete, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Crete Italians loses 0 PUs for violating Cretes neutrality. Italians win, taking Crete from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in Palestine Italians attack with 1 HeavyTank and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 HeavyTank and 1 Infantry in Palestine, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 Infantry in Palestine, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Palestine Italians win, taking Palestine from British with 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in French Sudan Italians attack with 1 Adv.Fighter, 2 Fighters, 7 Infantrys and 1 JetFighter Americans defend with 1 ArmoredCar, 5 Infantrys and 1 Marine Italians roll dice for 1 Adv.Fighter, 2 Fighters, 7 Infantrys and 1 JetFighter in French Sudan, round 2 : 2/11 hits, 3.00 expected hits French roll dice for 1 ArmoredCar, 5 Infantrys and 1 Marine in French Sudan, round 2 : 4/7 hits, 2.17 expected hits 1 Infantry owned by the Americans, 4 Infantrys owned by the Italians and 1 ArmoredCar owned by the Americans lost in French Sudan Italians roll dice for 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 JetFighter in French Sudan, round 3 : 2/7 hits, 2.33 expected hits French roll dice for 4 Infantrys and 1 Marine in French Sudan, round 3 : 0/5 hits, 1.67 expected hits 2 Infantrys owned by the Americans lost in French Sudan Italians roll dice for 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 JetFighter in French Sudan, round 4 : 3/7 hits, 2.33 expected hits French roll dice for 2 Infantrys and 1 Marine in French Sudan, round 4 : 0/3 hits, 1.00 expected hits 1 Marine owned by the Americans and 2 Infantrys owned by the Americans lost in French Sudan Italians win, taking French Sudan from French with 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 JetFighter remaining. Battle score for attacker is 10 Casualties for Italians: 4 Infantrys Casualties for Americans: 1 ArmoredCar, 5 Infantrys and 1 Marine Non Combat Move - Italians 1 Adv.Fighter, 2 Fighters and 1 JetFighter moved from French Sudan to French Equatorial Africa 1 HeavyTank and 1 Tank moved from French Equatorial Africa to New Valley 2 Artillerys and 9 Infantrys moved from Mersa Matruh to Lower Egypt 2 ArmoredCars, 2 HeavyTanks and 2 Tanks moved from Tobruk to Lower Egypt 1 AAGun, 2 Artillerys and 4 Infantrys moved from Tobruk to Mersa Matruh 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Artillery moved from Greece to 51 Sea Zone 1 Artillery moved from 51 Sea Zone to Mersa Matruh 2 Adv.Fighters, 1 Carrier, 7 Destroyers, 3 Submarines, 1 T.Boat and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 1 S.Submarine moved from 44 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry and 1 S.Submarine moved from 46 Sea Zone to 43 Sea Zone 1 Infantry moved from Lombardy to Provence 1 Infantry moved from 43 Sea Zone to Provence 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Mot.Infs moved from Tunis to E.Morocco 1 Adv.Fighter moved from Tunis to E.Morocco 1 Mot.Inf moved from Angola to Mozambique 1 Infantry moved from Rhodesia to Angola 5 Infantrys moved from W.Morocco to Mauritania 3 Infantrys moved from E.Morocco to W.Morocco Place Units - Italians 1 Bunker, 1 HeavyTank and 2 Infantrys placed in French Equatorial Africa 1 Bunker and 4 Infantrys placed in E.Morocco 1 Adv.Fighter and 2 Mot.Infs placed in Tunis 2 Destroyers and 2 Submarines placed in 43 Sea Zone 1 Elite and 3 Infantrys placed in Greece 2 Infantrys placed in Rome Turn Complete - Italians Italians collect 97 PUs; end with 97 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 51 Sea Zone: 1 Destroyer EDIT: Adding units owned by Italians to 55 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral : -0.33 Italians : -1.50 British : -0.33 French : -0.83
Territory Summary for Italians :
Rome : 1 Factory and 2 Infantrys Italian East Africa : 2 Mech.Infs Lombardy : 1 Factory Venetia : 1 AAGun Provence : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys N.Algeria : 1 flag French Somaliland : 1 flag Mauritania : 1 flag, 5 Infantrys French Equatorial Africa : 1 flag, 1 Adv.Fighter, 5 Bunkers, 1 Factory, 2 Fighters, 2 HeavyTanks, 5 Infantrys, 1 JetFighter and 1 Tank E.Morocco : 1 flag, 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Factory, 4 Infantrys and 3 Mot.Infs W.Morocco : 1 flag, 3 Infantrys S.Algeria : 1 flag S.Tunisia : 1 flag French Sudan : 1 flag, 3 Infantrys N.Tunisia : 1 flag Tunis : 1 flag, 1 Adv.Fighter, 1 Factory and 2 Mot.Infs New Valley : 1 flag, 1 HeavyTank and 1 Tank Equatoria : 1 flag Darfur : 1 flag, 2 Mech.Infs and 1 Mot.Inf Cyprus : 1 flag, 1 Infantry Kordofan : 1 flag Nigeria : 1 flag British Somaliland : 1 flag Rhodesia : 1 flag, 1 Infantry Mersa Matruh : 1 flag, 1 AAGun, 3 Artillerys and 4 Infantrys Nubia : 1 flag Kenya : 1 flag Palestine : 1 flag, 1 HeavyTank and 1 Infantry Lower Egypt : 1 flag, 1 AAGun, 2 ArmoredCars, 2 Artillerys, 4 HeavyTanks, 14 Infantrys, 1 Mot.Inf and 4 Tanks Crete : 1 flag, 1 AAGun, 1 Artillery and 2 Infantrys Belgian Congo : 1 flag Croatia : 1 flag Angola : 1 flag, 1 Infantry Greece : 1 flag, 1 AAGun, 1 Elite, 1 Factory and 3 Infantrys Serbia : 1 flag Mozambique : 1 flag, 1 Mot.Inf 43 Sea Zone : 3 Destroyers, 1 S.Submarine, 3 Submarines and 2 Transports 51 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 6 Destroyers, 3 Submarines, 1 T.Boat and 4 Transports 46 Sea Zone : 1 Transport 55 Sea Zone : 1 Destroyer and 2 Transports
Production/PUs Summary :
Germans : 167 / 167 Russians : 25 / 26 Italians : 97 / 97 French : 6 / 13 Yamamoto : 128 / 133 Chinese : 10 / 17 Hisaichi : 85 / 87 British : 56 / 75 Anzac : 10 / 0 Dutch : 9 / 9 Finns : 44 / 44 Romanians : 27 / 27 Thai : 18 / 18 Americans : 111 / 111
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use the second post…I made a ncm edit.
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@Degrasse I think France is up in this one.
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Purchase Units - French French buy 1 Adv.Fighter and 1 Elite; Remaining resources: 0 PUs; Non Combat Move - French 1 AAGun and 3 Infantrys moved from Iceland to 3 Sea Zone 1 AAGun, 1 Carrier, 1 Destroyer, 3 Infantrys and 2 Transports moved from 3 Sea Zone to 2 Sea Zone 3 Infantrys moved from 2 Sea Zone to Baffin 1 AAGun moved from 2 Sea Zone to Baffin 1 Transport moved from 1 Sea Zone to 2 Sea Zone Place Units - French 1 Adv.Fighter and 1 Elite placed in Churchill Turn Complete - French French collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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@dawgoneit Good day . I am fighting in SZ 103 amd have 90% odds . I won’t ask fir OOL, if you don’t mind, as I think your allies think this habe is over anyway. I will let the AI choose best defence and not cheat you.
I hope this is satisfactory. -
Oops! I let the AI take both our DDs out!
I said I will stay and fight , so I better do the same for your Subs, as both attack and defend on a 3.Bloody Hell! I lost very badly.
Run away! -
TripleA Turn Summary: Yamamoto round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Yamamoto 1 Tank moved from West Papua to Milne Bay Yamamoto take Milne Bay from Anzac 1 Tank moved from Milne Bay to Port Moresby 1 Artillery, 1 Elite, 4 Marines and 3 Tanks moved from West Papua to Port Moresby 1 Infantry moved from Perth to South Australia 3 Marines moved from Townsville to 113 Sea Zone 1 B.Transport and 3 Marines moved from 113 Sea Zone to 114 Sea Zone 3 Marines moved from 114 Sea Zone to Port Moresby 2 L.Fighters and 2 S.Submarines moved from 85 Sea Zone to 103 Sea Zone 1 S.Submarine moved from 107 Sea Zone to 103 Sea Zone 1 Adv.Fighter moved from Minamitori to 103 Sea Zone 1 Bomber moved from Minamitori to 103 Sea Zone 10 Adv.Fighters, 2 Battleships, 6 Carriers, 5 Cruisers, 2 Destroyers, 2 L.Fighters and 10 S.Submarines moved from 95 Sea Zone to 103 Sea Zone 1 Transport moved from 95 Sea Zone to 103 Sea Zone 1 Artillery, 1 Elite and 1 Marine moved from Kamchatka to Koryakia 1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Olyokminsk 1 ArmoredCar moved from Yunnan to Bihar 1 ArmoredCar moved from Yunnan to Bihar 1 Tank moved from Yunnan to Assam 2 ArmoredCars moved from Kwangsi to Yunnan 1 Elite moved from Tokyo to 85 Sea Zone 1 Elite moved from Tokyo to 85 Sea Zone 2 Elites and 1 Transport moved from 85 Sea Zone to 95 Sea Zone 2 Elites moved from 95 Sea Zone to Rongelap Purchase Units - Yamamoto Yamamoto buy 2 ArmoredCars, 2 Destroyers, 1 L.Fighter, 5 Marines, 3 Mech.Infs and 6 S.Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Port Moresby Yamamoto attack with 1 Artillery, 1 Elite, 7 Marines and 4 Tanks Anzac defend with 1 AAGun, 1 Artillery, 1 Factory, 9 Infantrys and 2 Tanks Yamamoto roll dice for 1 Artillery, 1 Elite, 7 Marines and 4 Tanks in Port Moresby, round 2 : 6/13 hits, 6.33 expected hits Anzac roll dice for 1 Artillery, 9 Infantrys and 2 Tanks in Port Moresby, round 2 : 3/12 hits, 4.33 expected hits 6 Infantrys owned by the Anzac, 1 Marine owned by the Yamamoto, 1 Elite owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Port Moresby Yamamoto roll dice for 6 Marines and 4 Tanks in Port Moresby, round 3 : 3/10 hits, 5.00 expected hits Anzac roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Port Moresby, round 3 : 1/6 hits, 2.33 expected hits 3 Infantrys owned by the Anzac and 1 Marine owned by the Yamamoto lost in Port Moresby Yamamoto roll dice for 5 Marines and 4 Tanks in Port Moresby, round 4 : 7/9 hits, 4.50 expected hits Anzac roll dice for 1 Artillery and 2 Tanks in Port Moresby, round 4 : 0/3 hits, 1.33 expected hits 1 Artillery owned by the Anzac and 2 Tanks owned by the Anzac lost in Port Moresby Yamamoto win, taking Port Moresby from Anzac with 5 Marines and 4 Tanks remaining. Battle score for attacker is 17 Casualties for Yamamoto: 1 Artillery, 1 Elite and 2 Marines Casualties for Anzac: 1 Artillery, 9 Infantrys and 2 Tanks Battle in Rongelap Yamamoto attack with 2 Elites Americans defend with 1 ArmoredCar and 1 Marine Yamamoto roll dice for 2 Elites in Rongelap, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 ArmoredCar and 1 Marine in Rongelap, round 2 : 2/2 hits, 0.50 expected hits 2 Elites owned by the Yamamoto and 1 ArmoredCar owned by the Americans lost in Rongelap Americans win with 1 Marine remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Elites Casualties for Americans: 1 ArmoredCar Battle in Bihar Yamamoto attack with 2 ArmoredCars British defend with 1 Infantry Yamamoto roll dice for 2 ArmoredCars in Bihar, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Bihar, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Yamamoto lost in Bihar Yamamoto roll dice for 1 ArmoredCar in Bihar, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Bihar, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 ArmoredCar in Bihar, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Bihar, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Bihar Yamamoto win, taking Bihar from British with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 ArmoredCar Casualties for British: 1 Infantry Battle in 103 Sea Zone Yamamoto attack with 11 Adv.Fighters, 2 Battleships, 1 Bomber, 6 Carriers, 5 Cruisers, 2 Destroyers, 4 L.Fighters, 13 S.Submarines and 1 Transport Americans defend with 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 1 Fighter, 25 S.Submarines, 1 Submarine and 2 Transports Yamamoto roll dice for 13 S.Submarines in 103 Sea Zone, round 2 : 4/13 hits, 6.50 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 25 S.Submarines and 1 Submarine in 103 Sea Zone, round 2 : 16/26 hits, 12.83 expected hits Units damaged: 2 Battleships owned by the Yamamoto Yamamoto roll dice for 11 Adv.Fighters, 2 Battleships, 1 Bomber, 6 Carriers, 5 Cruisers, 2 Destroyers, 4 L.Fighters and 1 Transport in 103 Sea Zone, round 2 : 13/31 hits, 13.67 expected hits Americans roll dice for 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 1 Fighter and 2 Transports in 103 Sea Zone, round 2 : 7/14 hits, 6.33 expected hits 1 Fighter owned by the Americans, 4 Destroyers owned by the Americans, 1 Submarine owned by the Americans, 6 Carriers owned by the Yamamoto, 2 Transports owned by the Americans, 2 Destroyers owned by the Yamamoto, 1 Transport owned by the Yamamoto, 12 S.Submarines owned by the Yamamoto and 8 S.Submarines owned by the Americans lost in 103 Sea Zone Yamamoto roll dice for 1 S.Submarine in 103 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 17 S.Submarines in 103 Sea Zone, round 3 : 8/17 hits, 8.50 expected hits 5 Cruisers owned by the Yamamoto and 2 Battleships owned by the Yamamoto lost in 103 Sea Zone Yamamoto roll dice for 11 Adv.Fighters, 1 Bomber and 4 L.Fighters in 103 Sea Zone, round 3 : 7/16 hits, 8.17 expected hits Americans roll dice for 3 Adv.Fighters, 1 Battleship, 2 Carriers and 1 Cruiser in 103 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits 5 Adv.Fighters owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto and 7 S.Submarines owned by the Americans lost in 103 Sea Zone 10 S.Submarines owned by the Americans Submerged Yamamoto roll dice for 6 Adv.Fighters, 1 Bomber and 4 L.Fighters in 103 Sea Zone, round 4 : 4/11 hits, 5.67 expected hits Americans roll dice for 3 Adv.Fighters, 1 Battleship, 2 Carriers and 1 Cruiser in 103 Sea Zone, round 4 : 5/7 hits, 4.17 expected hits 5 Adv.Fighters owned by the Yamamoto, 2 Carriers owned by the Americans, 1 Cruiser owned by the Americans and 1 Adv.Fighter owned by the Americans lost in 103 Sea Zone Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 4 L.Fighters in 103 Sea Zone, round 5 : 2/6 hits, 3.17 expected hits Americans roll dice for 2 Adv.Fighters and 1 Battleship in 103 Sea Zone, round 5 : 3/3 hits, 2.00 expected hits 1 Adv.Fighter owned by the Yamamoto, 2 L.Fighters owned by the Yamamoto and 2 Adv.Fighters owned by the Americans lost in 103 Sea Zone Yamamoto roll dice for 1 Bomber and 2 L.Fighters in 103 Sea Zone, round 6 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 Battleship in 103 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Americans lost in 103 Sea Zone Yamamoto win with 1 Bomber and 2 L.Fighters remaining. Battle score for attacker is -171 Casualties for Yamamoto: 11 Adv.Fighters, 2 Battleships, 6 Carriers, 5 Cruisers, 2 Destroyers, 2 L.Fighters, 13 S.Submarines and 1 Transport Casualties for Americans: 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 1 Fighter, 15 S.Submarines, 1 Submarine and 2 Transports Non Combat Move - Yamamoto 1 Destroyer moved from 96 Sea Zone to 102 Sea Zone 1 Transport moved from 113 Sea Zone to 109 Sea Zone 1 B.Transport, 2 Cruisers and 1 Transport moved from 113 Sea Zone to 107 Sea Zone 1 T.Boat and 1 Transport moved from 75 Sea Zone to 85 Sea Zone 1 Bomber moved from 103 Sea Zone to Minamitori 2 L.Fighters moved from 103 Sea Zone to 85 Sea Zone 2 ArmoredCars and 1 Tank moved from Peking to Suiyuan 4 ArmoredCars and 4 Tanks moved from Suiyuan to Ningsia 1 Tank moved from Shensi to Ningsia 1 ArmoredCar and 2 Tanks moved from Lanchow to Ningsia Place Units - Yamamoto 1 L.Fighter and 3 Marines placed in Tokyo 2 ArmoredCars placed in Peking 3 Mech.Infs placed in Kwangsi Yamamoto undo move 3. Yamamoto undo move 2. 2 ArmoredCars placed in Kwangsi 3 Mech.Infs placed in Peking 1 Marine placed in Davao 1 S.Submarine placed in 107 Sea Zone 1 Destroyer placed in 107 Sea Zone 1 Destroyer and 3 S.Submarines placed in 85 Sea Zone 1 S.Submarine placed in 107 Sea Zone 1 Marine placed in Townsville 1 S.Submarine placed in 122 Sea Zone Turn Complete - Yamamoto Yamamoto collect 134 PUs; end with 134 PUs
Combat Hit Differential Summary :
British : 0.00 Yamamoto : -7.17 Americans : 6.83 Anzac : -4.00
Territory Summary for Yamamoto :
Koryakia : 1 Artillery, 1 Elite and 1 Marine Olyokminsk : 1 flag, 1 Artillery and 1 Infantry Chita : 1 flag Kamchatka : 1 flag Bratsk : 1 flag, 1 ArmoredCar N.Buryat Mongolia : 1 flag N.French Indochina : 1 flag S.French Indochina : 1 flag Tokyo : 1 AAGun, 1 Factory, 2 Infantrys, 1 L.Fighter and 3 Marines Minamitori : 1 ArmoredCar, 1 Bomber, 4 Elites and 3 Infantrys Kwangsi : 1 flag, 2 ArmoredCars and 1 Factory Paramushir : 1 Infantry Hainan : 1 flag Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bunker and 1 Infantry Fukien : 1 flag Shansi : 1 flag Kweichow : 1 flag Suiyuan : 1 flag, 2 ArmoredCars and 1 Tank Lanchow : 1 flag Ningsia : 5 ArmoredCars and 7 Tanks Chahar : 1 flag Szechwan : 1 flag Yunnan : 2 ArmoredCars Peking : 1 flag, 1 Factory and 3 Mech.Infs Assam : 1 Marine and 1 Tank Bihar : 1 flag, 1 ArmoredCar New South Wales : 1 flag Western Australia : 1 flag Tasmania : 1 flag, 1 Tank West Papua : 1 flag Milne Bay : 1 flag Port Moresby : 1 flag, 1 AAGun, 1 Factory, 5 Marines and 4 Tanks Broome : 1 flag, 1 AAGun, 1 Elite, 1 Factory and 1 Infantry Perth : 1 flag Queensland : 1 flag New Georgia : 1 flag Northern Territory : 1 flag Bougainville : 1 flag Canberra : 1 flag, 1 AAGun, 1 Bunker, 1 Factory, 6 Infantrys and 3 Mech.Infs Townsville : 1 flag, 1 AAGun, 1 Factory and 1 Marine Guadalcanal : 1 flag South Australia : 1 flag, 1 Infantry New Ireland : 1 flag Jilolo : 1 flag Timor : 1 flag West Borneo : 1 flag Hollandia : 1 flag Banjarmasin : 1 flag, 1 AAGun and 1 Factory Flores : 1 flag Celebes : 1 flag New Caledonia : 1 flag Samar : 1 flag Truk : 1 flag Ponape : 1 flag Wake : 1 flag, 1 Artillery, 1 Elite and 1 Marine Palawan : 1 flag Davao : 1 flag, 1 AAGun, 1 Factory and 1 Marine Mindoro : 1 flag Panay : 1 flag Woleai : 1 flag Manila : 1 flag Guam : 1 flag, 1 Infantry Mindanao : 1 flag 107 Sea Zone : 1 B.Transport, 2 Cruisers, 1 Destroyer, 2 S.Submarines and 1 Transport 85 Sea Zone : 1 Carrier, 1 Destroyer, 2 L.Fighters, 3 S.Submarines, 1 T.Boat and 1 Transport 114 Sea Zone : 1 B.Transport 122 Sea Zone : 1 S.Submarine 102 Sea Zone : 1 Destroyer 109 Sea Zone : 1 Transport 95 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 167 / 167 Russians : 25 / 26 Italians : 97 / 97 French : 6 / 6 Yamamoto : 134 / 134 Chinese : 10 / 17 Hisaichi : 85 / 87 British : 55 / 75 Anzac : 5 / 0 Dutch : 9 / 9 Finns : 44 / 44 Romanians : 27 / 27 Thai : 18 / 18 Americans : 111 / 111
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@Wittmann said in WaW Team Game IV:
Yamamoto win with 1 Bomber and 2 L.Fighters remaining. Battle score for attacker is -171
!!!
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@redrum said in WaW Team Game IV:
@Wittmann said in WaW Team Game IV:
Yamamoto win with 1 Bomber and 2 L.Fighters remaining. Battle score for attacker is -171
!!!
Would have been even higher if those subs wouldn’t have submerged…
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Chinese 1 Bomber and 2 Infantrys moved from Urumqi to E.Sinkiang 2 Infantrys moved from Hsining to W.Qinghai 1 Fighter moved from Urumqi to W.Qinghai 2 ArmoredCars moved from Hsining to E.Qinghai 2 Elites moved from Hsining to E.Qinghai Purchase Units - Chinese Chinese buy 8 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Battle in E.Qinghai Chinese attack with 2 ArmoredCars and 2 Elites Hisaichi defend with 3 Mech.Infs Chinese roll dice for 2 ArmoredCars and 2 Elites in E.Qinghai, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 3 Mech.Infs in E.Qinghai, round 2 : 0/3 hits, 1.00 expected hits 1 Mech.Inf owned by the Hisaichi lost in E.Qinghai Chinese roll dice for 2 ArmoredCars and 2 Elites in E.Qinghai, round 3 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Mech.Infs in E.Qinghai, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 ArmoredCars and 2 Elites in E.Qinghai, round 4 : 3/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Mech.Infs in E.Qinghai, round 4 : 0/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Hisaichi lost in E.Qinghai Chinese win, taking E.Qinghai from Hisaichi with 2 ArmoredCars and 2 Elites remaining. Battle score for attacker is 18 Casualties for Hisaichi: 3 Mech.Infs Battle in W.Qinghai Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Mech.Inf Chinese roll dice for 1 Fighter and 2 Infantrys in W.Qinghai, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 2 Infantrys in W.Qinghai, round 3 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in W.Qinghai, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Qinghai Chinese roll dice for 1 Fighter and 1 Infantry in W.Qinghai, round 4 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Mech.Inf in W.Qinghai, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 1 Infantry in W.Qinghai, round 5 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Mech.Inf in W.Qinghai, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Qinghai retreated to W.Qinghai Hisaichi win with 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for Chinese: 2 Infantrys Battle in E.Sinkiang Chinese attack with 1 Bomber and 2 Infantrys Germans defend with 1 Tank Chinese roll dice for 1 Bomber and 2 Infantrys in E.Sinkiang, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in E.Sinkiang, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Germans and 1 Infantry owned by the Chinese lost in E.Sinkiang Chinese win, taking E.Sinkiang from Hisaichi with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Germans: 1 Tank Non Combat Move - Chinese 1 Bomber moved from E.Sinkiang to Hsining 1 Fighter moved from W.Qinghai to Hsining Place Units - Chinese 4 Infantrys placed in Urumqi 4 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Hisaichi : -1.17 Chinese : -1.33
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TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Hisaichi 6 Mech.Infs moved from Hupeh to Ningsia 5 Artillerys and 10 Infantrys moved from Szechwan to Lanchow 2 ArmoredCars moved from Hunan to Yunnan 2 ArmoredCars moved from Yunnan to Assam 3 Tanks moved from N.Buryat Mongolia to Olyokminsk 2 ArmoredCars moved from Chita to Olyokminsk Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 6 Artillerys, 2 Destroyers, 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Non Combat Move - Hisaichi 2 Mech.Infs moved from Hong Kong to Hupeh 2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 75 Sea Zone 2 Artillerys and 2 Infantrys moved from 75 Sea Zone to Okhotsk 1 Mech.Inf moved from Changchun to Ayan 1 AAGun moved from Yakutsk to Olyokminsk 1 AAGun moved from Zhigansk to Yakutsk 1 Infantry moved from Changchun to Kirin 1 Artillery moved from Changchun to Kirin 1 Elite and 1 Infantry moved from Kirin to Heilungchiang 2 Artillerys and 2 Infantrys moved from S.French Indochina to 106 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 106 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to S.Thailand 1 Transport moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 1 Elite moved from Sumatra to 65 Sea Zone 1 Artillery and 1 Elite moved from 65 Sea Zone to S.Thailand 1 Battleship, 1 Carrier, 2 Destroyers and 2 Fighters moved from 95 Sea Zone to 85 Sea Zone Place Units - Hisaichi 3 Artillerys and 3 Infantrys placed in Malaya 3 Mech.Infs placed in Hupeh 2 Destroyers placed in 84 Sea Zone 4 ArmoredCars and 1 Mech.Inf placed in Hong Kong 3 Artillerys and 3 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - British 1 Artillery and 2 Infantrys moved from Punjab to W.Tibet 3 Infantrys moved from Delhi to Bihar 2 Artillerys and 2 Infantrys moved from Dover to Manchester 1 Artillery and 3 Infantrys moved from Dover to Wales Purchase Units - British British buy 2 Artillerys, 1 Bunker and 30 Infantrys; Remaining resources: 2 PUs; Combat - British Battle in Bihar British attack with 3 Infantrys Yamamoto defend with 1 ArmoredCar British roll dice for 3 Infantrys in Bihar, round 2 : 1/3 hits, 0.50 expected hits Yamamoto roll dice for 1 ArmoredCar in Bihar, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Yamamoto lost in Bihar British win, taking Bihar from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 ArmoredCar Battle in Wales British attack with 1 Artillery and 3 Infantrys Germans defend with 1 Factory and 2 Infantrys British roll dice for 1 Artillery and 3 Infantrys in Wales, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in Wales, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Wales British roll dice for 1 Artillery and 2 Infantrys in Wales, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Wales, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Wales British roll dice for 1 Artillery and 1 Infantry in Wales, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Wales, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Wales British win, taking Wales from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Germans: 2 Infantrys Battle in W.Tibet British attack with 1 Artillery and 2 Infantrys Finns defend with 1 Mot.Inf British roll dice for 1 Artillery and 2 Infantrys in W.Tibet, round 2 : 1/3 hits, 0.83 expected hits Finns roll dice for 1 Mot.Inf in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Finns lost in W.Tibet British win, taking W.Tibet from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Finns: 1 Mot.Inf Battle in Manchester British attack with 2 Artillerys and 2 Infantrys Finns defend with 1 Factory and 2 Infantrys British roll dice for 2 Artillerys and 2 Infantrys in Manchester, round 2 : 3/4 hits, 1.33 expected hits Finns roll dice for 2 Infantrys in Manchester, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Finns lost in Manchester British win, taking Manchester from Finns with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Finns: 2 Infantrys Non Combat Move - British 1 AAGun and 19 Infantrys moved from Dover to London 2 Infantrys and 2 Tanks moved from Cape Town to South Africa 6 Infantrys moved from Hyderabad to Calcutta 3 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Punjab to Delhi 1 Infantry moved from Bombay to Rajputana 1 Infantry moved from Bombay to Rajputana 2 Infantrys moved from Delhi to Hyderabad 2 Infantrys moved from Quebec to Montreal Place Units - British 6 Infantrys placed in Cairo 2 Artillerys, 1 Bunker and 6 Infantrys placed in London 3 Infantrys placed in Dover 5 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Cape Town 2 Infantrys placed in Bombay 1 Infantry placed in Montreal Turn Complete - British British collect 65 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : 1.83 Yamamoto : -0.17 Finns : -1.17
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TripleA Turn Summary: Dutch round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Dutch 3 Transports moved from 36 Sea Zone to 35 Sea Zone 2 Mech.Infs moved from Salvador to 35 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 1 Tank moved from Salvador to 35 Sea Zone 1 ArmoredCar moved from Bahia to 35 Sea Zone 1 ArmoredCar, 1 Infantry, 2 Mech.Infs, 1 Tank and 3 Transports moved from 35 Sea Zone to 36 Sea Zone 1 ArmoredCar, 1 Infantry, 2 Mech.Infs and 1 Tank moved from 36 Sea Zone to French Sudan 2 Elites and 4 Infantrys moved from Gold Coast to French Sudan Purchase Units - Dutch Dutch buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in French Sudan Dutch attack with 1 ArmoredCar, 2 Elites, 5 Infantrys, 2 Mech.Infs and 1 Tank Italians defend with 3 Infantrys Dutch roll dice for 1 ArmoredCar, 2 Elites, 5 Infantrys, 2 Mech.Infs and 1 Tank in French Sudan, round 2 : 4/11 hits, 3.33 expected hits Italians roll dice for 3 Infantrys in French Sudan, round 2 : 2/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Dutch, 3 Infantrys owned by the Italians and 1 Infantry owned by the Dutch lost in French Sudan Dutch win, taking French Sudan from Italians with 2 Elites, 4 Infantrys, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 0 Casualties for Dutch: 1 ArmoredCar and 1 Infantry Casualties for Italians: 3 Infantrys Non Combat Move - Dutch 1 ArmoredCar moved from Suriname to Bahia Place Units - Dutch 1 Elite and 1 Infantry placed in Salvador 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians : 1.00 Dutch : 0.67
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TripleA Turn Summary: Finns round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Finns 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Infantrys and 1 Transport moved from 6 Sea Zone to 4 Sea Zone 2 Infantrys moved from 4 Sea Zone to Iceland Finns take Iceland from British 2 Elites moved from Oslo to 22 Sea Zone 2 Infantrys moved from Netherlands to 21 Sea Zone 2 Elites and 1 Transport moved from 22 Sea Zone to 20 Sea Zone 2 Infantrys and 1 Transport moved from 21 Sea Zone to 20 Sea Zone 2 Elites and 2 Infantrys moved from 20 Sea Zone to Wales 1 Infantry moved from Novosibirsk to Yeniseysk 2 Mot.Infs and 1 Tank moved from Krasnoyarsk to Yeniseysk 3 Tanks moved from W.Iran to Baluchistan 1 Fighter moved from W.Iran to Baluchistan Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite, 5 Infantrys and 4 Transports; Remaining resources: 0 PUs; Combat - Finns Battle in Wales Finns attack with 2 Elites and 2 Infantrys British defend with 1 Artillery, 1 Factory and 1 Infantry Finns roll dice for 2 Elites and 2 Infantrys in Wales, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Wales, round 2 : 0/2 hits, 0.67 expected hits Finns roll dice for 2 Elites and 2 Infantrys in Wales, round 3 : 0/4 hits, 1.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Wales, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Wales Finns roll dice for 2 Elites and 1 Infantry in Wales, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 1 Artillery and 1 Infantry in Wales, round 4 : 2/2 hits, 0.67 expected hits 1 Elite owned by the Finns, 1 Infantry owned by the Finns and 1 Infantry owned by the British lost in Wales Finns roll dice for 1 Elite in Wales, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in Wales, round 5 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Elite in Wales, round 6 : 1/1 hits, 0.33 expected hits British roll dice for 1 Artillery in Wales, round 6 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Wales Finns win, taking Wales from British with 1 Elite remaining. Battle score for attacker is -1 Casualties for Finns: 1 Elite and 2 Infantrys Casualties for British: 1 Artillery and 1 Infantry Battle in Yeniseysk Finns attack with 1 Infantry, 2 Mot.Infs and 1 Tank Russians defend with 2 Infantrys Finns roll dice for 1 Infantry, 2 Mot.Infs and 1 Tank in Yeniseysk, round 2 : 3/4 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Yeniseysk, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Yeniseysk Finns win, taking Yeniseysk from Russians with 1 Infantry, 2 Mot.Infs and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Baluchistan Finns attack with 1 Fighter and 3 Tanks British defend with 1 Infantry Finns roll dice for 1 Fighter and 3 Tanks in Baluchistan, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 Infantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Baluchistan Finns win, taking Baluchistan from British with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Finns 3 Transports moved from 23 Sea Zone to 24 Sea Zone 6 Infantrys moved from Helsinki to 24 Sea Zone 6 Infantrys and 3 Transports moved from 24 Sea Zone to 23 Sea Zone 6 Infantrys moved from 23 Sea Zone to Hamburg 3 Infantrys moved from S.Karelia to Yaroslavl 1 Fighter moved from Baluchistan to W.Iran Place Units - Finns 3 Transports placed in 22 Sea Zone 1 Artillery and 5 Infantrys placed in Helsinki 1 Artillery and 1 Elite placed in Arkhangelsk 1 Transport placed in 6 Sea Zone Turn Complete - Finns Finns collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
British : 0.00 Finns : 1.67 Russians : -0.67
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TripleA Turn Summary: Romanians round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Romanians 3 Infantrys moved from Erzurum to Ankara 1 Tank moved from E.Iran to Punjab Romanians take Punjab from British 2 ArmoredCars moved from Tashkent to Alma Ata 1 Infantry moved from Surgut to Novosibirsk 3 ArmoredCars moved from Georgia to Ankara 3 Infantrys moved from Adana to Izmir 1 Infantry moved from Adana to Ankara 1 Infantry moved from Adana to Izmir 2 ArmoredCars moved from Adana to Izmir 1 Elite moved from Adana to Ankara 1 Elite moved from Adana to Izmir 1 Tank moved from Adana to Ankara 1 Infantry moved from Adana to Izmir Purchase Units - Romanians Romanians buy 4 ArmoredCars, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Izmir Romanians attack with 2 ArmoredCars, 1 Elite and 5 Infantrys Neutral defend with 2 Infantrys and 1 Tank Romanians roll dice for 2 ArmoredCars, 1 Elite and 5 Infantrys in Izmir, round 2 : 2/8 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Neutral lost in Izmir Romanians roll dice for 2 ArmoredCars, 1 Elite and 5 Infantrys in Izmir, round 3 : 1/8 hits, 1.83 expected hits Neutral roll dice for 1 Tank in Izmir, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Izmir Romanians loses 0 PUs for violating Izmirs neutrality. Romanians win, taking Izmir from Neutral with 2 ArmoredCars, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 9 Casualties for Neutral: 2 Infantrys and 1 Tank Battle in Ankara Romanians attack with 3 ArmoredCars, 1 Elite, 4 Infantrys and 1 Tank Neutral defend with 2 Artillerys and 2 Infantrys Romanians roll dice for 3 ArmoredCars, 1 Elite, 4 Infantrys and 1 Tank in Ankara, round 2 : 2/9 hits, 2.50 expected hits Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 3/4 hits, 1.33 expected hits 2 Infantrys owned by the Neutral and 3 Infantrys owned by the Romanians lost in Ankara Romanians roll dice for 3 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank in Ankara, round 3 : 2/6 hits, 2.00 expected hits Neutral roll dice for 2 Artillerys in Ankara, round 3 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Neutral lost in Ankara Romanians loses 0 PUs for violating Ankaras neutrality. Romanians win, taking Ankara from Neutral with 3 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Romanians: 3 Infantrys Casualties for Neutral: 2 Artillerys and 2 Infantrys Non Combat Move - Romanians 1 Mot.Inf moved from Adana to Baluchistan 2 Mot.Infs moved from Erzurum to Baluchistan 7 Infantrys moved from Kursk to Yaroslavl 3 Infantrys moved from Donetsk to Kursk 2 Mot.Infs moved from Donetsk to Kuybyshev 1 Infantry moved from Vinnytsia to Donetsk 2 Infantrys moved from E.Romania to Vinnytsia Place Units - Romanians 1 ArmoredCar and 1 Tank placed in Tashkent 3 ArmoredCars placed in Georgia 3 Infantrys placed in Kursk 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Romanians : -1.17 Neutral : -0.67