@Witt Wow, max 8 RAF fig builds that can reach Paris next turn. All out defense of Paris and conquering the Kaiser’s Pacific colonies. But Italian cav didn’t move towards Paris, so for the want of a horse the battle is lost and G will prevail with 63 horses.
WaW Team Game IV
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 1 Tank moved from Rhodesia to Equatoria 1 Transport moved from 48 Sea Zone to 56 Sea Zone 1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone 1 Artillery and 1 Infantry moved from 56 Sea Zone to Mersa Matruh 2 Fighters moved from 48 Sea Zone to Mersa Matruh 2 Fighters moved from Greece to Mersa Matruh 15 Infantrys and 1 Tank moved from Assam to Yunnan 18 Infantrys moved from Assam to Burma 1 Bomber moved from Dover to Hamburg Purchase Units - British British buy 2 Bunkers, 19 Infantrys, 1 Submarine, 7 Tanks and 3 Transports; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Hamburg AA fire in Hamburg : 0/1 hits, 0.17 expected hits Bombing raid in Hamburg rolls: 3 and causes: 3 damage to unit: Factory Bombing raid in Hamburg causes 3 damage total. Battle in Mersa Matruh British attack with 1 Artillery, 4 Fighters and 1 Infantry Italians defend with 1 Artillery and 1 Elite British roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Mersa Matruh, round 2 : 3/6 hits, 2.00 expected hits Italians roll dice for 1 Artillery and 1 Elite in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Italians and 1 Artillery owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 Artillery and 1 Elite Battle in Yunnan British attack with 15 Infantrys and 1 Tank Thai defend with 2 Mech.Infs British roll dice for 15 Infantrys and 1 Tank in Yunnan, round 2 : 3/16 hits, 3.00 expected hits Thai roll dice for 2 Mech.Infs in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Thai lost in Yunnan British win, taking Yunnan from Thai with 15 Infantrys and 1 Tank remaining. Battle score for attacker is 12 Casualties for Thai: 2 Mech.Infs Battle in Equatoria British attack with 1 Tank Italians defend with 1 Infantry British roll dice for 1 Tank in Equatoria, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Equatoria British win, taking Equatoria from Italians with 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Burma British attack with 18 Infantrys Hisaichi defend with 1 Infantry British roll dice for 18 Infantrys in Burma, round 2 : 1/18 hits, 3.00 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Burma British win, taking Burma from Thai with 18 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - British 1 Fighter moved from Assam to E.Iran 3 Infantrys moved from Bihar to Assam 6 Infantrys moved from Calcutta to Assam 1 AAGun moved from Assam to Yunnan 5 Infantrys moved from Delhi to Bihar 1 Infantry moved from Hyderabad to Calcutta 3 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Iraq to Palestine 2 ArmoredCars moved from Palestine to W.Iran 1 AAGun moved from Iraq to W.Iran 1 Carrier, 2 Cruisers, 5 Destroyers, 6 S.Submarines, 2 Submarines, 5 T.Boats and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 4 Fighters moved from Mersa Matruh to 56 Sea Zone 4 Fighters moved from 56 Sea Zone to Cairo 1 Tank moved from Mozambique to Italian East Africa 2 Tanks moved from Cape Town to Rhodesia 2 Destroyers moved from 11 Sea Zone to 21 Sea Zone 1 Battleship, 1 Carrier, 6 Destroyers, 2 Fighters, 2 Submarines, 13 T.Boats and 4 Transports moved from 22 Sea Zone to 21 Sea Zone 1 Bomber moved from Hamburg to Dover 4 Infantrys moved from Wales to Dover Place Units - British 1 Bunker, 4 Infantrys and 2 Tanks placed in Cairo British undo move 1. 1 Bunker, 3 Infantrys and 3 Tanks placed in Cairo 1 Bunker, 1 Infantry and 2 Tanks placed in W.Iran 2 Tanks placed in Cape Town 1 Submarine and 3 Transports placed in 21 Sea Zone British undo move 4. 3 Transports placed in 21 Sea Zone 1 Submarine placed in 21 Sea Zone 3 Infantrys placed in Manchester 4 Infantrys placed in Wales British undo move 7. British undo move 6. 5 Infantrys placed in Delhi 5 Infantrys placed in Madras 3 Infantrys placed in Dover 2 Infantrys placed in Wales Turning on Edit Mode EDIT: Removing units owned by British from London: 3 Infantrys EDIT: Adding units owned by British to Dover: 3 Infantrys EDIT: Turning off Edit Mode Turn Complete - British British collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
British : -0.50 Italians : -1.00 Thai : -1.00 AA fire in Hamburg : : -0.17
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch 1 Artillery and 2 Infantrys moved from West Papua to Hollandia 1 Tank moved from Port Moresby to Hollandia Purchase Units - Dutch Dutch buy 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Battle in Hollandia Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank Hisaichi defend with 2 Infantrys Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Infantrys in Hollandia, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Hollandia Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 3 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Hollandia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hollandia Dutch win, taking Hollandia from Hisaichi with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Non Combat Move - Dutch 1 Infantry moved from Amazon to Bahia Place Units - Dutch 1 Submarine and 1 Transport placed in 35 Sea Zone Turn Complete - Dutch Dutch collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00 Dutch : 0.33
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TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Finns Turning on Edit Mode EDIT: Removing units owned by Finns from Yaroslavl: 1 Infantry EDIT: Adding units owned by Germans to Yaroslavl: 1 Infantry EDIT: Turning off Edit Mode 1 Tank moved from Kuybyshev to Karaganda Finns take Ufa from Russians Finns take Karaganda from Russians 1 Infantry moved from Kirov to Perm Finns take Perm from Russians Purchase Units - Finns Finns buy 6 Infantrys, 1 Mot.Inf and 3 Tanks; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns 6 Infantrys moved from Helsinki to 24 Sea Zone 6 Infantrys and 3 Transports moved from 24 Sea Zone to 23 Sea Zone 6 Infantrys moved from 23 Sea Zone to Hamburg 4 ArmoredCars moved from Upper Norrland to N.Karelia 2 ArmoredCars and 2 Tanks moved from Arkhangelsk to Yaroslavl 1 Artillery and 4 Infantrys moved from Vologda to Yaroslavl Place Units - Finns 6 Infantrys placed in Helsinki 1 Mot.Inf and 3 Tanks placed in Arkhangelsk Turn Complete - Finns Finns collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 1 Mot.Inf moved from Yaroslavl to Chimkent 2 Tanks moved from Saratov to Chimkent Purchase Units - Romanians Romanians buy 1 Elite, 8 Infantrys and 1 Mot.Inf; Remaining resources: 0 PUs; Combat - Romanians Battle in Chimkent Romanians attack with 1 Mot.Inf and 2 Tanks Russians defend with 2 Artillerys and 1 Infantry Romanians roll dice for 1 Mot.Inf and 2 Tanks in Chimkent, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Chimkent, round 2 : 2/3 hits, 1.00 expected hits 1 Mot.Inf owned by the Romanians, 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Chimkent Romanians roll dice for 1 Tank in Chimkent, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 2 Artillerys in Chimkent, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Russians lost in Chimkent Romanians roll dice for 1 Tank in Chimkent, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery in Chimkent, round 4 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Tank in Chimkent, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery in Chimkent, round 5 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Romanians lost in Chimkent Russians win with 1 Artillery remaining. Battle score for attacker is -9 Casualties for Romanians: 1 Mot.Inf and 2 Tanks Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 3 Infantrys moved from Kursk to Yaroslavl 1 Infantry moved from Rostov to Tula 1 Infantry moved from Rostov to Penza 3 Tanks moved from Rostov to Kuybyshev 1 Elite and 2 Infantrys moved from Georgia to Erzurum 4 Infantrys moved from Donetsk to Kursk 1 Infantry moved from Vinnytsia to Donetsk 2 ArmoredCars moved from Bucharest to Vinnytsia 2 Infantrys moved from Bucharest to E.Romania 1 Infantry moved from W.Romania to E.Romania 1 Infantry moved from Bulgaria to E.Romania Place Units - Romanians 3 Infantrys placed in Kursk 1 Elite and 2 Infantrys placed in Georgia 3 Infantrys and 1 Mot.Inf placed in Bucharest Turn Complete - Romanians Romanians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Romanians : -0.67 Russians : 0.67
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TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Thai 2 Infantrys moved from Tanimbar to 113 Sea Zone 2 Infantrys moved from 113 Sea Zone to Aroe Thai take Aroe from Dutch 2 Artillerys, 3 Elites, 1 Fighter, 11 Infantrys and 1 Tank moved from S.Thailand to Burma 1 Mech.Inf moved from Bangkok to Burma Purchase Units - Thai Thai buy 1 Elite, 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 2 Artillerys, 3 Elites, 1 Fighter, 11 Infantrys, 1 Mech.Inf and 1 Tank British defend with 18 Infantrys Thai roll dice for 2 Artillerys, 3 Elites, 1 Fighter, 11 Infantrys, 1 Mech.Inf and 1 Tank in Burma, round 2 : 3/19 hits, 5.17 expected hits British roll dice for 18 Infantrys in Burma, round 2 : 7/18 hits, 6.00 expected hits 7 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Burma Thai roll dice for 2 Artillerys, 3 Elites, 1 Fighter, 4 Infantrys, 1 Mech.Inf and 1 Tank in Burma, round 3 : 3/12 hits, 4.00 expected hits British roll dice for 15 Infantrys in Burma, round 3 : 5/15 hits, 5.00 expected hits 4 Infantrys owned by the Thai, 1 Elite owned by the Thai and 3 Infantrys owned by the British lost in Burma 2 Artillerys, 2 Elites, 1 Mech.Inf and 1 Tank retreated to S.Thailand British win with 12 Infantrys remaining. Battle score for attacker is -13 Casualties for Thai: 1 Elite and 11 Infantrys Casualties for British: 6 Infantrys Non Combat Move - Thai 1 Fighter moved from Burma to S.Thailand 5 Infantrys moved from Bangkok to S.Thailand 1 Destroyer and 1 Submarine moved from 61 Sea Zone to 110 Sea Zone 1 T.Boat moved from 110 Sea Zone to 65 Sea Zone Place Units - Thai 1 Elite, 1 Fighter and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
British : 1.00 Thai : -3.17
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 6 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks moved from Angola to 40 Sea Zone 6 ArmoredCars, 2 Artillerys, 4 B.Transports, 1 Cruiser, 2 Destroyers, 3 Mech.Infs, 2 Submarines, 4 Tanks and 1 Transport moved from 40 Sea Zone to 38 Sea Zone 6 ArmoredCars, 2 Artillerys, 4 B.Transports, 1 Cruiser, 2 Destroyers, 3 Mech.Infs, 2 Submarines, 4 Tanks and 1 Transport moved from 38 Sea Zone to 36 Sea Zone 1 Destroyer and 2 Submarines moved from 35 Sea Zone to 36 Sea Zone 2 Destroyers and 3 Submarines moved from 125 Sea Zone to 98 Sea Zone 3 Adv.Fighters, 2 Carriers, 1 Fighter and 6 S.Submarines moved from 98 Sea Zone to 97 Sea Zone 2 Destroyers, 1 S.Submarine and 2 Transports moved from 89 Sea Zone to 97 Sea Zone 1 Cruiser, 1 Destroyer and 1 Submarine moved from 78 Sea Zone to 97 Sea Zone 1 Battleship, 1 Destroyer and 5 S.Submarines moved from 83 Sea Zone to 98 Sea Zone 5 S.Submarines moved from 98 Sea Zone to 97 Sea Zone 6 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks moved from 36 Sea Zone to Mauritania Purchase Units - Americans Americans buy 1 Elite, 3 Infantrys, 1 Marine and 11 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Mauritania Americans attack with 6 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks Italians defend with 4 Infantrys Americans roll dice for 1 Cruiser in Mauritania, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Mauritania Americans roll dice for 6 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks in Mauritania, round 2 : 8/15 hits, 5.67 expected hits Italians roll dice for 3 Infantrys in Mauritania, round 2 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Italians and 1 ArmoredCar owned by the Americans lost in Mauritania Americans win, taking Mauritania from Italians with 5 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Italians: 4 Infantrys Casualties for Americans: 1 ArmoredCar Non Combat Move - Americans Place Units - Americans 3 S.Submarines placed in 98 Sea Zone 3 Infantrys placed in Alaska 8 S.Submarines placed in 83 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from San Francisco: 3 Infantrys and 1 Marine EDIT: Adding units owned by Americans to 97 Sea Zone: 1 Elite and 3 Marines EDIT: Turning off Edit Mode Americans undo move 3. 6 S.Submarines placed in 83 Sea Zone 1 Elite and 1 Marine placed in San Francisco 2 S.Submarines placed in 125 Sea Zone Americans undo move 4. Americans undo move 4. 1 Elite and 1 Marine placed in Santiago Americans undo move 2. 1 Infantry placed in Santiago 2 Infantrys placed in Alaska 2 S.Submarines placed in 83 Sea Zone Turn Complete - Americans Americans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans : 2.83
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 2 ArmoredCars and 3 Tanks moved from Erzurum to W.Iran 3 ArmoredCars and 3 Tanks moved from Astrakhan to W.Iran Germans take Azerbaijan from Russians 1 Mot.Inf moved from Saratov to W.Iran 2 Stukas moved from Kuybyshev to E.Iran 1 Infantry moved from Komi to Salekhard Germans take Salekhard from Russians 4 ArmoredCars and 5 Tanks moved from Kuybyshev to Chimkent 1 ArmoredCar moved from Georgia to W.Iran 2 Artillerys, 2 Infantrys and 6 Tanks moved from Catalonia to La Mancha 2 Infantrys moved from Oslo to Nordland 4 Adv.Fighters moved from 23 Sea Zone to Nordland Purchase Units - Germans Germans repair damage of 3x Factory; Remaining resources: 131 PUs; Germans buy 1 Adv.Fighter, 2 ArmoredCars, 1 Destroyer, 8 Submarines and 10 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in La Mancha Germans attack with 2 Artillerys, 2 Infantrys and 6 Tanks Neutral defend with 2 Infantrys Germans roll dice for 2 Artillerys, 2 Infantrys and 6 Tanks in La Mancha, round 2 : 3/10 hits, 4.33 expected hits Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in La Mancha Germans loses 0 PUs for violating La Manchas neutrality. Germans win, taking La Mancha from Neutral with 2 Artillerys, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Nordland Germans attack with 4 Adv.Fighters and 2 Infantrys Neutral defend with 1 Infantry Germans roll dice for 4 Adv.Fighters and 2 Infantrys in Nordland, round 2 : 2/6 hits, 2.33 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Nordland Germans loses 0 PUs for violating Nordlands neutrality. Germans win, taking Nordland from Neutral with 4 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in E.Iran Germans attack with 2 Stukas British defend with 1 Fighter Germans roll dice for 2 Stukas in E.Iran, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Fighter in E.Iran, round 2 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the British and 1 Stuka owned by the Germans lost in E.Iran Germans win with 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 1 Stuka Casualties for British: 1 Fighter Battle in Chimkent Germans attack with 4 ArmoredCars and 5 Tanks Russians defend with 1 Artillery Germans roll dice for 4 ArmoredCars and 5 Tanks in Chimkent, round 2 : 4/9 hits, 3.83 expected hits Russians roll dice for 1 Artillery in Chimkent, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Chimkent Germans win, taking Chimkent from Russians with 4 ArmoredCars and 5 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in W.Iran Germans attack with 6 ArmoredCars, 1 Mot.Inf and 6 Tanks British defend with 1 AAGun, 4 ArmoredCars, 1 Bunker, 1 Factory, 1 Infantry and 3 Tanks Germans roll dice for 6 ArmoredCars, 1 Mot.Inf and 6 Tanks in W.Iran, round 2 : 5/13 hits, 5.17 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 4 ArmoredCars, 1 Bunker, 1 Infantry and 3 Tanks in W.Iran, round 2 : 4/9 hits, 3.00 expected hits 4 ArmoredCars owned by the British, 3 ArmoredCars owned by the Germans and 1 Mot.Inf owned by the Germans lost in W.Iran Germans roll dice for 3 ArmoredCars and 6 Tanks in W.Iran, round 3 : 3/9 hits, 4.00 expected hits British roll dice for 1 Bunker, 1 Infantry and 3 Tanks in W.Iran, round 3 : 3/5 hits, 2.33 expected hits 3 ArmoredCars owned by the Germans, 2 Tanks owned by the British and 1 Infantry owned by the British lost in W.Iran Germans roll dice for 6 Tanks in W.Iran, round 4 : 3/6 hits, 3.00 expected hits British roll dice for 1 Bunker and 1 Tank in W.Iran, round 4 : 1/2 hits, 1.00 expected hits 1 Bunker owned by the British, 1 Tank owned by the British and 1 Tank owned by the Germans lost in W.Iran Germans win, taking W.Iran from British with 5 Tanks remaining. Battle score for attacker is 5 Casualties for Germans: 6 ArmoredCars, 1 Mot.Inf and 1 Tank Casualties for British: 4 ArmoredCars, 1 Bunker, 1 Infantry and 3 Tanks Non Combat Move - Germans 1 Stuka moved from E.Iran to Kuybyshev 1 Infantry moved from Picardy to Normandy 1 Infantry moved from Belgium to Picardy 1 Infantry moved from Rhine to Belgium 1 Battleship, 2 Carriers, 2 Destroyers, 16 Submarines, 1 T.Boat and 5 Transports moved from 23 Sea Zone to 22 Sea Zone 4 Adv.Fighters moved from Nordland to 22 Sea Zone 3 Infantrys moved from Rhine to Hamburg 1 Bomber and 1 Stuka moved from Hamburg to Normandy 2 AAGuns moved from Lorraine to Burgundy 5 Tanks moved from Stalingrad to Kuybyshev 2 ArmoredCars moved from Penza to Kuybyshev 4 Tanks moved from Leningrad to Yaroslavl 3 Tanks moved from Kiev to Yaroslavl 1 Infantry moved from Tula to Yaroslavl 2 ArmoredCars moved from Donetsk to Yaroslavl 2 ArmoredCars moved from Rostov to Kuybyshev 2 ArmoredCars moved from Vinnytsia to Rostov 1 Mot.Inf moved from Yaroslavl to Chimkent 4 Tanks moved from Yaroslavl to Kuybyshev 1 AAGun moved from Vologda to Kirov 1 AAGun moved from Saratov to Stalingrad 1 Destroyer, 4 Submarines and 2 Transports moved from 44 Sea Zone to 48 Sea Zone Place Units - Germans 6 Submarines placed in 22 Sea Zone 1 Destroyer and 2 Submarines placed in 23 Sea Zone 1 Adv.Fighter placed in Normandy 4 Tanks placed in Leningrad 3 Tanks placed in Kiev 2 ArmoredCars and 3 Tanks placed in Stalingrad Turn Complete - Germans Germans collect 141 PUs; end with 141 PUs
Combat Hit Differential Summary :
Germans : -2.67 Neutral : -1.00 British : 1.67 Russians : 0.17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Russians 2 Fighters moved from N.Buryat Mongolia to Sverdlovsk 1 Artillery, 10 HeavyTanks and 25 Infantrys moved from Moscow to Yaroslavl Purchase Units - Russians Russians buy 2 Bunkers and 21 Infantrys; Remaining resources: 1 PUs; Combat - Russians Battle in Yaroslavl Russians attack with 1 Artillery, 10 HeavyTanks and 25 Infantrys Romanians defend with 2 Artillerys and 3 Infantrys; Germans defend with 1 AAGun, 2 ArmoredCars, 4 Infantrys and 10 Tanks; Finns defend with 2 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 7 Infantrys and 2 Tanks Russians roll dice for 1 Artillery, 10 HeavyTanks and 25 Infantrys in Yaroslavl, round 2 : 9/36 hits, 11.33 expected hits Germans roll dice for 4 ArmoredCars, 5 Artillerys, 2 Elites, 1 Fighter, 14 Infantrys and 12 Tanks in Yaroslavl, round 2 : 14/38 hits, 14.17 expected hits 2 ArmoredCars owned by the Germans, 2 ArmoredCars owned by the Finns, 3 Infantrys owned by the Finns, 14 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Yaroslavl 1 Artillery, 10 HeavyTanks and 11 Infantrys retreated to Moscow Germans win with 5 Artillerys, 2 Elites, 1 Fighter, 9 Infantrys and 12 Tanks remaining. Battle score for attacker is -2 Casualties for Russians: 14 Infantrys Casualties for Finns: 2 ArmoredCars and 3 Infantrys Casualties for Germans: 2 ArmoredCars and 2 Infantrys Non Combat Move - Russians Place Units - Russians 1 Bunker and 10 Infantrys placed in Moscow 1 Bunker and 5 Infantrys placed in Sverdlovsk 6 Infantrys placed in Sibirsky Turning on Edit Mode EDIT: Removing units owned by Russians from N.Buryat Mongolia: 1 AAGun EDIT: Adding units owned by Russians to Yakutsk: 1 AAGun EDIT: Removing units owned by Russians from Olyokminsk: 1 AAGun EDIT: Removing units owned by Russians from Evenkia: 1 AAGun EDIT: Adding units owned by Russians to Sibirsky: 1 AAGun EDIT: Adding units owned by Russians to Zhigansk: 1 AAGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 44 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : -2.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 4 Infantrys moved from W.Morocco to Mauritania 2 Infantrys moved from E.Morocco to 41 Sea Zone 2 Infantrys and 1 Transport moved from 41 Sea Zone to 31 Sea Zone 2 Infantrys moved from 31 Sea Zone to Mauritania 1 Mot.Inf moved from E.Morocco to Mauritania 4 Infantrys moved from French Sudan to Mauritania 1 HeavyTank, 2 Mech.Infs and 2 Tanks moved from French Equatorial Africa to Mauritania 1 HeavyTank moved from French Equatorial Africa to Mauritania 1 Artillery and 2 Infantrys moved from Tobruk to Mersa Matruh 1 Tank moved from Kufra to Mersa Matruh 1 Fighter moved from French Equatorial Africa to Mauritania 2 Infantrys moved from French Equatorial Africa to Equatoria 1 HeavyTank moved from New Valley to Equatoria 1 Infantry and 1 Tank moved from Nubia to Italian East Africa 2 Mech.Infs moved from French Equatorial Africa to Kordofan 2 Mech.Infs moved from Kordofan to Italian East Africa 1 Artillery and 1 Elite moved from Lower Egypt to Palestine 1 Infantry and 1 Tank moved from Campania to 49 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 50 Sea Zone to Greece 1 Infantry, 1 Tank and 1 Transport moved from 49 Sea Zone to 48 Sea Zone 1 Infantry and 1 Tank moved from 48 Sea Zone to Greece 5 Infantrys moved from Rome to 50 Sea Zone 1 Cruiser, 5 Infantrys and 2 Transports moved from 50 Sea Zone to 48 Sea Zone 5 Infantrys moved from 48 Sea Zone to Greece 3 Infantrys and 1 Tank moved from Serbia to Greece 1 Battleship moved from 44 Sea Zone to 48 Sea Zone 1 Infantry moved from Kufra to Mersa Matruh Purchase Units - Italians Italians buy 2 Artillerys, 1 Bunker, 2 HeavyTanks, 12 Infantrys, 2 Mot.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Greece Italians attack with 1 Adv.Fighter, 1 Fighter, 9 Infantrys and 2 Tanks British defend with 1 AAGun and 4 Bunkers AA fire in Greece : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Battleship and 1 Cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the British Italians roll dice for 1 Adv.Fighter, 1 Fighter, 9 Infantrys and 2 Tanks in Greece, round 2 : 1/13 hits, 3.33 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 4 Bunkers in Greece, round 2 : 3/4 hits, 2.00 expected hits 3 Infantrys owned by the Italians lost in Greece Italians roll dice for 1 Adv.Fighter, 1 Fighter, 6 Infantrys and 2 Tanks in Greece, round 3 : 4/10 hits, 2.83 expected hits Units damaged: 2 Bunkers owned by the British British roll dice for 4 Bunkers in Greece, round 3 : 2/4 hits, 2.00 expected hits 2 Bunkers owned by the British and 2 Infantrys owned by the Italians lost in Greece Italians roll dice for 1 Adv.Fighter, 1 Fighter, 4 Infantrys and 2 Tanks in Greece, round 4 : 3/8 hits, 2.50 expected hits British roll dice for 2 Bunkers in Greece, round 4 : 0/2 hits, 1.00 expected hits 2 Bunkers owned by the British lost in Greece Italians win, taking Greece from British with 1 Adv.Fighter, 1 Fighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 14 Casualties for Italians: 5 Infantrys Casualties for British: 4 Bunkers Battle in Palestine Italians attack with 1 Artillery and 1 Elite British defend with 1 Infantry Italians roll dice for 1 Artillery and 1 Elite in Palestine, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 Infantry in Palestine, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Italians and 1 Infantry owned by the British lost in Palestine Italians win, taking Palestine from British with 1 Artillery remaining. Battle score for attacker is -1 Casualties for Italians: 1 Elite Casualties for British: 1 Infantry Battle in Italian East Africa Italians attack with 1 Infantry, 2 Mech.Infs and 1 Tank British defend with 1 Bunker and 1 Tank; French defend with 1 Infantry Italians roll dice for 1 Infantry, 2 Mech.Infs and 1 Tank in Italian East Africa, round 2 : 4/4 hits, 1.50 expected hits British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Italian East Africa, round 2 : 1/3 hits, 1.33 expected hits 1 Bunker owned by the British, 1 Tank owned by the British, 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Italian East Africa Italians win, taking Italian East Africa from British with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 11 Casualties for Italians: 1 Infantry Casualties for British: 1 Bunker and 1 Tank Casualties for French: 1 Infantry Battle in Equatoria Italians attack with 1 HeavyTank and 2 Infantrys British defend with 1 Tank Italians roll dice for 1 HeavyTank and 2 Infantrys in Equatoria, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Tank in Equatoria, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Equatoria Italians roll dice for 1 HeavyTank and 1 Infantry in Equatoria, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 Tank in Equatoria, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Equatoria Italians win, taking Equatoria from British with 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry Casualties for British: 1 Tank Battle in Mersa Matruh Italians attack with 1 Artillery, 3 Infantrys and 1 Tank British defend with 1 Artillery and 1 Infantry Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Mersa Matruh, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Mersa Matruh, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 Artillery in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 2 Infantrys Casualties for British: 1 Artillery and 1 Infantry Battle in Mauritania Italians attack with 1 Fighter, 2 HeavyTanks, 10 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks Americans defend with 5 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks Italians roll dice for 1 Fighter, 2 HeavyTanks, 10 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks in Mauritania, round 2 : 7/18 hits, 5.50 expected hits French roll dice for 5 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks in Mauritania, round 2 : 6/14 hits, 4.50 expected hits 2 Artillerys owned by the Americans, 6 Infantrys owned by the Italians and 5 ArmoredCars owned by the Americans lost in Mauritania Italians roll dice for 1 Fighter, 2 HeavyTanks, 4 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks in Mauritania, round 3 : 4/12 hits, 4.50 expected hits French roll dice for 3 Mech.Infs and 4 Tanks in Mauritania, round 3 : 2/7 hits, 3.00 expected hits 3 Mech.Infs owned by the Americans, 2 Infantrys owned by the Italians and 1 Tank owned by the Americans lost in Mauritania Italians roll dice for 1 Fighter, 2 HeavyTanks, 2 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks in Mauritania, round 4 : 4/10 hits, 4.17 expected hits French roll dice for 3 Tanks in Mauritania, round 4 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the Italians and 3 Tanks owned by the Americans lost in Mauritania Italians win, taking Mauritania from French with 1 Fighter, 2 HeavyTanks, 1 Infantry, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks remaining. Battle score for attacker is 48 Casualties for Italians: 9 Infantrys Casualties for Americans: 5 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks Non Combat Move - Italians 1 Fighter moved from Mauritania to French Equatorial Africa 1 Transport moved from 44 Sea Zone to 43 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Infantry moved from Tunis to 47 Sea Zone 1 Infantry and 2 T.Boats moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from Kufra to New Valley 4 Infantrys moved from El Agheila to Kufra 1 Adv.Fighter moved from Greece to 48 Sea Zone 1 Fighter moved from Greece to Tobruk 1 Adv.Fighter moved from Rome to 48 Sea Zone 1 Carrier, 3 Destroyers and 1 Submarine moved from 50 Sea Zone to 48 Sea Zone 1 Adv.Fighter moved from Tunis to Kufra 1 AAGun moved from S.Tunisia to 47 Sea Zone 1 Infantry moved from Tunis to 47 Sea Zone 1 AAGun, 2 Infantrys, 1 T.Boat and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 3 Infantrys moved from 48 Sea Zone to Tobruk 1 AAGun moved from 48 Sea Zone to Tobruk 1 Mot.Inf moved from Tunis to Hun 4 Destroyers and 2 Submarines moved from 44 Sea Zone to 48 Sea Zone 3 Transports moved from 44 Sea Zone to 48 Sea Zone 2 Infantrys moved from Tunis to S.Tunisia 3 Infantrys moved from E.Morocco to W.Morocco 1 Infantry moved from French Equatorial Africa to Equatoria 1 Infantry moved from French Equatorial Africa to Equatoria Place Units - Italians 1 Bunker, 1 HeavyTank and 2 Tanks placed in French Equatorial Africa 3 Infantrys and 1 Mot.Inf placed in E.Morocco 2 Infantrys placed in Provence 1 Artillery, 2 Infantrys and 1 Mot.Inf placed in Tunis 1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank placed in Rome Turn Complete - Italians Italians collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
AA fire in Greece : : -0.33 Italians : 2.17 British : 1.33 French : 0.00
Territory Summary for Italians :
Rome : 1 Artillery, 1 Factory, 1 HeavyTank, 5 Infantrys and 1 Tank Italian East Africa : 2 Mech.Infs and 1 Tank Lombardy : 1 Factory Tobruk : 1 AAGun, 1 Fighter and 3 Infantrys Kufra : 1 Adv.Fighter and 4 Infantrys Venetia : 1 AAGun Hun : 1 Mot.Inf Provence : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys N.Algeria : 1 flag Mauritania : 1 flag, 2 HeavyTanks, 1 Infantry, 2 Mech.Infs, 1 Mot.Inf and 2 Tanks French Equatorial Africa : 1 flag, 3 Bunkers, 1 Factory, 1 Fighter, 1 HeavyTank, 2 Infantrys and 2 Tanks E.Morocco : 1 flag, 1 AAGun, 1 Bunker, 1 Factory, 3 Infantrys and 1 Mot.Inf W.Morocco : 1 flag, 3 Infantrys S.Algeria : 1 flag S.Tunisia : 1 flag, 2 Infantrys French Sudan : 1 flag N.Tunisia : 1 flag Tunis : 1 flag, 1 Artillery, 1 Factory, 2 Infantrys and 1 Mot.Inf New Valley : 1 flag, 2 Infantrys Equatoria : 1 flag, 1 HeavyTank and 3 Infantrys Darfur : 1 flag Kordofan : 1 flag Gold Coast : 1 flag Nigeria : 1 flag Mersa Matruh : 1 flag, 1 Artillery, 1 Infantry and 1 Tank Nubia : 1 flag Palestine : 1 flag, 1 Artillery Lower Egypt : 1 flag, 1 AAGun, 1 Artillery, 10 Infantrys and 3 Tanks Croatia : 1 flag Greece : 1 flag, 1 AAGun, 4 Infantrys and 2 Tanks Serbia : 1 flag 31 Sea Zone : 1 Transport 43 Sea Zone : 1 Transport 48 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 7 Destroyers, 3 Submarines, 3 T.Boats and 7 Transports
Production/PUs Summary :
Germans : 141 / 141 Russians : 44 / 45 Italians : 85 / 85 French : 9 / 9 Yamamoto : 102 / 104 Chinese : 24 / 26 Hisaichi : 70 / 72 British : 83 / 97 Anzac : 16 / 0 Dutch : 11 / 12 Finns : 32 / 32 Romanians : 24 / 24 Thai : 17 / 17 Americans : 119 / 119
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Purchase Units - French French buy 1 Infantry and 1 Transport; Remaining resources: 1 PUs; Non Combat Move - French 1 Adv.Fighter, 1 Carrier, 2 Destroyers and 3 Transports moved from 4 Sea Zone to 8 Sea Zone 1 Transport moved from 8 Sea Zone to 1 Sea Zone 1 Adv.Fighter moved from Churchill to 8 Sea Zone Place Units - French 1 Infantry placed in Churchill 1 Transport placed in 1 Sea Zone Turn Complete - French French collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 3 Mech.Infs moved from Canberra to Townsville 1 Tank moved from Northern Territory to Townsville 1 Marine moved from New Caledonia to 114 Sea Zone 1 Marine and 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Marine moved from 113 Sea Zone to Townsville 1 Marine moved from Bougainville to 109 Sea Zone 1 Marine moved from Bougainville to 109 Sea Zone 1 ArmoredCar moved from Bougainville to 109 Sea Zone 1 Infantry moved from Bougainville to 109 Sea Zone 1 Artillery moved from New Ireland to 109 Sea Zone 1 Elite moved from New Ireland to 109 Sea Zone 1 Infantry moved from Guadalcanal to 109 Sea Zone 1 Marine moved from Ponape to 109 Sea Zone 1 Elite moved from Woleai to Truk Yamamoto take Truk from Americans 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery, 2 Battleships, 2 Carriers, 2 Cruisers, 2 Destroyers, 1 Elite, 2 Infantrys, 2 L.Fighters, 3 Marines, 1 S.Submarine and 3 Transports moved from 109 Sea Zone to 95 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 2 Cruisers, 1 Destroyer, 4 Infantrys and 2 S.Submarines moved from 85 Sea Zone to 95 Sea Zone 4 Adv.Fighters, 2 Carriers, 1 Cruiser and 1 Destroyer moved from 86 Sea Zone to 95 Sea Zone 6 Adv.Fighters and 2 L.Fighters moved from 95 Sea Zone to Wake 1 Marine moved from 95 Sea Zone to Wake 1 Elite moved from 95 Sea Zone to Wake 1 Infantry moved from 95 Sea Zone to Wake 1 Artillery moved from 95 Sea Zone to Wake 1 Marine moved from 95 Sea Zone to Minamitori Yamamoto take Minamitori from Americans 1 Infantry moved from 95 Sea Zone to Wake 1 Infantry moved from 95 Sea Zone to Rongelap Yamamoto take Rongelap from Americans 1 Infantry moved from 95 Sea Zone to Eniwetok Yamamoto take Eniwetok from Americans 1 Infantry moved from 95 Sea Zone to Minamitori 1 Infantry moved from 95 Sea Zone to Minamitori 1 Cruiser moved from 114 Sea Zone to 113 Sea Zone 1 Infantry moved from Queensland to 114 Sea Zone 1 Cruiser and 1 Infantry moved from 114 Sea Zone to 113 Sea Zone 1 Infantry moved from 113 Sea Zone to Townsville 1 ArmoredCar, 1 Infantry and 4 Tanks moved from Queensland to Townsville 2 B.Transports moved from 114 Sea Zone to 112 Sea Zone 1 Elite moved from Ulithi to 108 Sea Zone 1 Infantry moved from Ulithi to 108 Sea Zone 1 Infantry and 1 S.Submarine moved from 108 Sea Zone to 95 Sea Zone 4 ArmoredCars, 2 Artillerys, 1 Elite and 1 Marine moved from Kweichow to Yunnan 1 Elite, 2 Infantrys and 1 Marine moved from N.French Indochina to Yunnan 1 Artillery and 1 Marine moved from N.Thailand to Yunnan 1 ArmoredCar moved from Kwangsi to Yunnan 1 Tank moved from Kwangsi to Yunnan 1 ArmoredCar moved from Kwangsi to Yunnan 1 ArmoredCar moved from Chita to Olyokminsk Yamamoto take N.Buryat Mongolia from Russians Yamamoto take Olyokminsk from Russians 1 Marine moved from Chita to N.Buryat Mongolia 2 ArmoredCars and 1 Tank moved from Peking to Anhwei 1 Elite and 1 S.Submarine moved from 108 Sea Zone to 95 Sea Zone 1 Elite moved from 95 Sea Zone to Minamitori 1 T.Boat moved from 86 Sea Zone to 94 Sea Zone 1 Infantry moved from Saipan to 94 Sea Zone 1 Infantry moved from 94 Sea Zone to Guam 1 Bomber moved from Yap to Guam 1 Infantry moved from 95 Sea Zone to Minamitori 1 Marine moved from 95 Sea Zone to Minamitori Purchase Units - Yamamoto Yamamoto buy 2 ArmoredCars, 5 Elites, 1 Infantry, 6 S.Submarines and 4 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Townsville Yamamoto attack with 1 ArmoredCar, 2 Infantrys, 1 Marine, 3 Mech.Infs and 5 Tanks Anzac defend with 1 AAGun, 2 Bunkers, 1 Factory and 7 Infantrys Yamamoto roll dice for 2 Cruisers in Townsville, round 2 : 2/2 hits, 1.00 expected hits Units damaged: 2 Bunkers owned by the Anzac Yamamoto roll dice for 1 ArmoredCar, 2 Infantrys, 1 Marine, 3 Mech.Infs and 5 Tanks in Townsville, round 2 : 6/12 hits, 5.17 expected hits Anzac roll dice for 2 Bunkers and 7 Infantrys in Townsville, round 2 : 1/9 hits, 3.33 expected hits 6 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Townsville Yamamoto roll dice for 1 ArmoredCar, 1 Infantry, 1 Marine, 3 Mech.Infs and 5 Tanks in Townsville, round 3 : 3/11 hits, 4.83 expected hits Anzac roll dice for 2 Bunkers and 1 Infantry in Townsville, round 3 : 2/3 hits, 1.33 expected hits 1 Infantry owned by the Anzac, 1 Infantry owned by the Yamamoto, 2 Bunkers owned by the Anzac and 1 ArmoredCar owned by the Yamamoto lost in Townsville Yamamoto win, taking Townsville from Anzac with 1 Marine, 3 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 18 Casualties for Yamamoto: 1 ArmoredCar and 2 Infantrys Casualties for Anzac: 2 Bunkers and 7 Infantrys Battle in Wake Yamamoto attack with 6 Adv.Fighters, 1 Artillery, 1 Elite, 2 Infantrys, 2 L.Fighters and 1 Marine Americans defend with 1 Artillery, 4 Infantrys and 1 Marine Yamamoto roll dice for 2 Battleships and 5 Cruisers in Wake, round 2 : 4/7 hits, 3.83 expected hits 4 Infantrys owned by the Americans lost in Wake Yamamoto roll dice for 6 Adv.Fighters, 1 Artillery, 1 Elite, 2 Infantrys, 2 L.Fighters and 1 Marine in Wake, round 2 : 4/13 hits, 5.67 expected hits Americans roll dice for 1 Artillery and 1 Marine in Wake, round 2 : 2/2 hits, 0.67 expected hits 1 Marine owned by the Americans, 2 Infantrys owned by the Yamamoto and 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 6 Adv.Fighters, 1 Artillery, 1 Elite, 2 L.Fighters and 1 Marine remaining. Battle score for attacker is 12 Casualties for Americans: 1 Artillery, 4 Infantrys and 1 Marine Casualties for Yamamoto: 2 Infantrys Battle in Guam Yamamoto attack with 1 Bomber and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 1 Infantry in Guam, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Guam Yamamoto win, taking Guam from Americans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Yunnan Yamamoto attack with 6 ArmoredCars, 3 Artillerys, 2 Elites, 2 Infantrys, 3 Marines and 1 Tank British defend with 1 AAGun, 15 Infantrys and 1 Tank Yamamoto roll dice for 6 ArmoredCars, 3 Artillerys, 2 Elites, 2 Infantrys, 3 Marines and 1 Tank in Yunnan, round 2 : 8/17 hits, 6.50 expected hits Chinese roll dice for 15 Infantrys and 1 Tank in Yunnan, round 2 : 7/16 hits, 5.50 expected hits 2 Elites owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 8 Infantrys owned by the British and 3 ArmoredCars owned by the Yamamoto lost in Yunnan Yamamoto roll dice for 3 ArmoredCars, 3 Artillerys, 3 Marines and 1 Tank in Yunnan, round 3 : 7/10 hits, 4.50 expected hits Chinese roll dice for 7 Infantrys and 1 Tank in Yunnan, round 3 : 4/8 hits, 2.83 expected hits 1 Artillery owned by the Yamamoto, 7 Infantrys owned by the British and 3 ArmoredCars owned by the Yamamoto lost in Yunnan 2 Artillerys, 3 Marines and 1 Tank retreated to N.French Indochina Chinese win with 1 Tank remaining. Battle score for attacker is -8 Casualties for Yamamoto: 6 ArmoredCars, 1 Artillery, 2 Elites and 2 Infantrys Casualties for British: 15 Infantrys Non Combat Move - Yamamoto 6 Adv.Fighters and 2 L.Fighters moved from Wake to 95 Sea Zone 1 Bomber moved from Guam to Saipan Place Units - Yamamoto 5 S.Submarines placed in 85 Sea Zone 3 Elites placed in Tokyo 2 Elites and 1 Infantry placed in Davao 1 S.Submarine placed in 107 Sea Zone 1 ArmoredCar and 2 Tanks placed in Kwangsi 1 ArmoredCar and 2 Tanks placed in Peking Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Shansi: 1 Infantry EDIT: Adding units owned by Yamamoto to Chahar: 1 Infantry EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Yamamoto : 2.67 Americans : 1.00 Anzac : -1.67 Chinese : 2.67
Territory Summary for Yamamoto :
Olyokminsk : 1 flag, 1 ArmoredCar Chita : 1 flag N.Buryat Mongolia : 1 flag, 1 Marine N.French Indochina : 1 flag, 2 Artillerys, 3 Marines and 1 Tank S.French Indochina : 1 flag Tokyo : 1 AAGun, 3 Elites and 1 Factory Minamitori : 1 Elite, 3 Infantrys and 2 Marines Kwangsi : 1 flag, 1 ArmoredCar, 1 Factory and 2 Tanks Paramushir : 1 Infantry Kunashir : 1 Artillery Eniwetok : 1 Infantry Hainan : 1 flag Rongelap : 1 Infantry Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bomber, 1 Bunker and 1 Infantry Fukien : 1 flag Kweichow : 1 flag Chahar : 1 flag, 1 Infantry Anhwei : 2 ArmoredCars and 1 Tank Peking : 1 flag, 1 ArmoredCar, 1 Factory and 2 Tanks Hulunbuir : 1 Artillery and 1 Infantry New South Wales : 1 flag Western Australia : 1 flag Broome : 1 flag, 1 AAGun and 1 Factory Perth : 1 flag, 1 Infantry Queensland : 1 flag New Georgia : 1 flag Northern Territory : 1 flag Bougainville : 1 flag Canberra : 1 flag, 1 AAGun, 1 Bunker and 1 Factory Townsville : 1 flag, 1 AAGun, 1 Factory, 1 Marine, 3 Mech.Infs and 5 Tanks Guadalcanal : 1 flag South Australia : 1 flag New Ireland : 1 flag Jilolo : 1 flag Timor : 1 flag West Borneo : 1 flag Banjarmasin : 1 flag, 1 AAGun and 1 Factory Flores : 1 flag Celebes : 1 flag New Caledonia : 1 flag Samar : 1 flag Truk : 1 flag, 1 Elite Ponape : 1 flag Wake : 1 flag, 1 Artillery, 1 Elite and 1 Marine Palawan : 1 flag Davao : 1 flag, 1 AAGun, 2 Elites, 1 Factory and 1 Infantry Mindoro : 1 flag Panay : 1 flag Woleai : 1 flag Manila : 1 flag Guam : 1 flag, 1 Infantry Mindanao : 1 flag 107 Sea Zone : 1 S.Submarine 112 Sea Zone : 2 B.Transports 85 Sea Zone : 5 S.Submarines 113 Sea Zone : 2 Cruisers and 1 Transport 94 Sea Zone : 1 T.Boat 95 Sea Zone : 6 Adv.Fighters, 1 ArmoredCar, 2 Battleships, 4 Carriers, 5 Cruisers, 4 Destroyers, 2 L.Fighters, 5 S.Submarines and 3 Transports 92 Sea Zone : 2 Transports
Production/PUs Summary :
Germans : 141 / 141 Russians : 41 / 45 Italians : 85 / 85 French : 9 / 10 Yamamoto : 116 / 116 Chinese : 24 / 26 Hisaichi : 70 / 72 British : 83 / 97 Anzac : 13 / 0 Dutch : 11 / 12 Finns : 32 / 32 Romanians : 24 / 24 Thai : 17 / 17 Americans : 111 / 119
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 1 Infantry and 1 Marine moved from Suiyuan to Chahar 1 ArmoredCar moved from Ningsia to Shansi Chinese take Shansi from Hisaichi 1 Marine moved from Lanchow to Szechwan 1 ArmoredCar moved from Ningsia to Szechwan 2 ArmoredCars, 1 Bomber, 4 Infantrys, 1 Mech.Inf and 1 Tank moved from Ningsia to Shensi 2 Elites moved from E.Qinghai to Lanchow 4 Infantrys moved from Gobi Altai to Khobdo 4 Infantrys moved from Urumqi to C.Sinkiang 4 Infantrys moved from E.Sinkiang to Gobi Altai 5 Infantrys moved from Hsining to E.Qinghai 1 Fighter moved from Hsining to Lanchow Purchase Units - Chinese Chinese buy 1 Bunker and 10 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 ArmoredCar and 1 Marine Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 ArmoredCar and 1 Marine in Szechwan, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 ArmoredCar and 1 Marine remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Chahar Chinese attack with 1 Infantry and 1 Marine Yamamoto defend with 1 Infantry Chinese roll dice for 1 Infantry and 1 Marine in Chahar, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Chahar Chinese win, taking Chahar from Yamamoto with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Shensi Chinese attack with 2 ArmoredCars, 1 Bomber, 4 Infantrys, 1 Mech.Inf and 1 Tank Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 2 ArmoredCars, 1 Bomber, 4 Infantrys, 1 Mech.Inf and 1 Tank in Shensi, round 2 : 3/9 hits, 3.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shensi Chinese win, taking Shensi from Hisaichi with 2 ArmoredCars, 1 Bomber, 4 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Bomber moved from Shensi to Lanchow 1 AAGun moved from Ningsia to Shensi 1 AAGun moved from Ningsia to E.Qinghai Place Units - Chinese 1 Bunker and 6 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Hisaichi : -0.83 Yamamoto : -0.33 Chinese : 0.50
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters moved from 109 Sea Zone to 95 Sea Zone 9 Artillerys and 5 Infantrys moved from S.Thailand to Burma 1 Artillery and 1 Infantry moved from Sumatra to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 61 Sea Zone 1 Artillery and 1 Infantry moved from 61 Sea Zone to Burma 1 Fighter moved from Hupeh to Yunnan 2 Mech.Infs moved from Hupeh to Yunnan 1 Mech.Inf moved from Irkutsk to Alma Ata Hisaichi take Krasnoyarsk from Russians Hisaichi take Semipalatinsk from Russians Hisaichi take Alma Ata from Russians 1 ArmoredCar moved from Ayan to Okhotsk Hisaichi take Okhotsk from Russians 1 ArmoredCar moved from Okhotsk to Yakutsk 1 Artillery moved from Ayan to Yakutsk 1 Fighter moved from Chita to Yakutsk 1 Mech.Inf moved from Chita to Yakutsk Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Destroyer, 1 Elite, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Yakutsk Hisaichi attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Mech.Inf Americans defend with 1 Artillery and 1 Infantry; Russians defend with 1 AAGun AA fire in Yakutsk : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Mech.Inf in Yakutsk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi lost in Yakutsk Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Mech.Inf in Yakutsk, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 Artillery owned by the Hisaichi lost in Yakutsk Hisaichi win, taking Yakutsk from Russians with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar and 1 Artillery Casualties for Americans: 1 Artillery and 1 Infantry Battle in Yunnan Hisaichi attack with 1 Fighter and 2 Mech.Infs British defend with 1 AAGun and 1 Tank AA fire in Yunnan : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Hisaichi lost in Yunnan Hisaichi roll dice for 2 Mech.Infs in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 2 Mech.Infs remaining. Battle score for attacker is -3 Casualties for Hisaichi: 1 Fighter Casualties for British: 1 Tank Battle in Burma Hisaichi attack with 10 Artillerys and 6 Infantrys British defend with 12 Infantrys Hisaichi roll dice for 10 Artillerys and 6 Infantrys in Burma, round 2 : 5/16 hits, 5.33 expected hits British roll dice for 12 Infantrys in Burma, round 2 : 1/12 hits, 4.00 expected hits 5 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Burma Hisaichi roll dice for 10 Artillerys and 5 Infantrys in Burma, round 3 : 8/15 hits, 5.00 expected hits British roll dice for 7 Infantrys in Burma, round 3 : 2/7 hits, 2.33 expected hits 7 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Burma Hisaichi win, taking Burma from British with 10 Artillerys and 3 Infantrys remaining. Battle score for attacker is 18 Casualties for Hisaichi: 3 Infantrys Casualties for British: 12 Infantrys Non Combat Move - Hisaichi 1 Transport moved from 105 Sea Zone to 65 Sea Zone 2 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from Hunan to Kweichow 1 Artillery moved from Hunan to Hupeh 1 Mech.Inf moved from Hong Kong to Shantung 1 Mech.Inf moved from Hong Kong to Hupeh 1 Mech.Inf moved from Hong Kong to Hupeh 1 Tank moved from Hong Kong to Hunan 2 ArmoredCars moved from Hong Kong to Hunan 1 Artillery moved from Kwangtung to Hunan 2 Artillerys and 2 Infantrys moved from Kwangtung to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to N.French Indochina 3 Tanks moved from Heilungchiang to Peking 4 Artillerys, 1 Elite, 1 Infantry and 1 Tank moved from Chita to N.Buryat Mongolia 1 Fighter moved from Yakutsk to N.Buryat Mongolia 1 Artillery moved from Ayan to Okhotsk 1 Transport moved from 75 Sea Zone to 84 Sea Zone 1 Fighter moved from Changchun to Peking 1 Destroyer moved from 85 Sea Zone to 95 Sea Zone 2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 2 Artillerys, 3 Infantrys, 1 T.Boat and 2 Transports moved from 84 Sea Zone to 75 Sea Zone 2 Artillerys and 3 Infantrys moved from 75 Sea Zone to Okhotsk Place Units - Hisaichi 1 Artillery, 1 Bunker and 2 Infantrys placed in Hupeh 1 Artillery and 1 Infantry placed in Sumatra 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong 2 ArmoredCars, 1 Elite, 1 Infantry and 3 Tanks placed in Changchun 1 Destroyer placed in 84 Sea Zone Turn Complete - Hisaichi Hisaichi collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Hisaichi : 2.67 British : -3.33 AA fire in Yakutsk : : -0.17 AA fire in Yunnan : : 0.83 Chinese : -0.50 Russians : 0.67
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 4 Infantrys moved from Assam to Yunnan 2 Cruisers moved from 51 Sea Zone to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Lower Egypt 2 Artillerys, 4 Fighters, 7 Infantrys and 3 Tanks moved from Cairo to Lower Egypt 2 Artillerys moved from Manchester to 21 Sea Zone 16 Infantrys moved from Dover to 21 Sea Zone 2 Artillerys, 1 Battleship, 1 Carrier, 8 Destroyers, 2 Fighters, 16 Infantrys, 3 Submarines, 13 T.Boats and 7 Transports moved from 21 Sea Zone to 20 Sea Zone 2 Infantrys moved from Wales to 20 Sea Zone 2 Artillerys and 18 Infantrys moved from 20 Sea Zone to Belgium Purchase Units - British British buy 2 Artillerys, 1 Carrier, 22 Infantrys, 3 Submarines and 2 Tanks; Remaining resources: 1 PUs; Combat - British Battle in Belgium British attack with 2 Artillerys and 18 Infantrys Germans defend with 1 Infantry British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 Artillerys and 18 Infantrys in Belgium, round 2 : 4/20 hits, 4.00 expected hits Germans roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Belgium British win, taking Belgium from Germans with 2 Artillerys and 18 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Lower Egypt British attack with 2 Artillerys, 4 Fighters, 9 Infantrys and 3 Tanks Italians defend with 1 AAGun, 1 Artillery, 10 Infantrys and 3 Tanks AA fire in Lower Egypt : 0/4 hits, 0.67 expected hits British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Lower Egypt British roll dice for 2 Artillerys, 4 Fighters, 9 Infantrys and 3 Tanks in Lower Egypt, round 2 : 3/18 hits, 5.33 expected hits Italians roll dice for 1 Artillery, 9 Infantrys and 3 Tanks in Lower Egypt, round 2 : 4/13 hits, 4.83 expected hits 3 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Lower Egypt British roll dice for 2 Artillerys, 4 Fighters, 5 Infantrys and 3 Tanks in Lower Egypt, round 3 : 3/14 hits, 4.67 expected hits Italians roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Lower Egypt, round 3 : 5/10 hits, 3.83 expected hits 3 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Lower Egypt British roll dice for 2 Artillerys, 4 Fighters and 3 Tanks in Lower Egypt, round 4 : 8/9 hits, 3.50 expected hits Italians roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Lower Egypt, round 4 : 1/7 hits, 2.83 expected hits 3 Tanks owned by the Italians, 3 Infantrys owned by the Italians, 1 Artillery owned by the Italians and 1 Artillery owned by the British lost in Lower Egypt British win, taking Lower Egypt from Italians with 1 Artillery, 4 Fighters and 3 Tanks remaining. Battle score for attacker is 17 Casualties for Italians: 1 Artillery, 10 Infantrys and 3 Tanks Casualties for British: 1 Artillery and 9 Infantrys Battle in Yunnan British attack with 4 Infantrys Hisaichi defend with 1 AAGun and 2 Mech.Infs British roll dice for 4 Infantrys in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Hisaichi roll dice for 2 Mech.Infs in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Yunnan British roll dice for 3 Infantrys in Yunnan, round 3 : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 2 Mech.Infs in Yunnan, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 3 Infantrys in Yunnan, round 4 : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 2 Mech.Infs in Yunnan, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 3 Infantrys in Yunnan, round 5 : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 2 Mech.Infs in Yunnan, round 5 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Yunnan 2 Infantrys retreated to Assam Hisaichi win with 2 Mech.Infs remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Non Combat Move - British 5 Infantrys moved from Assam to Calcutta 5 Infantrys moved from Bihar to Calcutta 3 Infantrys moved from Hyderabad to Calcutta 6 Infantrys moved from Madras to Hyderabad 5 Infantrys moved from Delhi to Rajputana 1 Tank moved from Rhodesia to Kenya 2 Tanks moved from Cape Town to Rhodesia 1 Carrier, 6 Destroyers, 6 S.Submarines, 2 Submarines, 6 T.Boats and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Fighters moved from Lower Egypt to 56 Sea Zone 2 Fighters moved from Lower Egypt to Cairo 2 Fighters moved from Dover to 20 Sea Zone 2 Infantrys moved from Colombia to Amazon Place Units - British 1 Carrier and 3 Submarines placed in 20 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to Wales: 1 Bomber EDIT: Removing units owned by British from Dover: 1 Bomber EDIT: Turning off Edit Mode 3 Infantrys placed in Dover 1 Infantry placed in Manchester 2 Artillerys and 4 Infantrys placed in Cairo 2 Tanks placed in Cape Town 2 Infantrys placed in Bombay 5 Infantrys placed in Delhi 3 Infantrys placed in Madras 4 Infantrys placed in London Turn Complete - British British collect 86 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -2.33 Italians : -1.50 Hisaichi : -0.67 AA fire in Lower Egypt : : -0.67
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Purchase Units - Dutch Dutch buy 1 Destroyer; Remaining resources: 4 PUs; Place Units - Dutch 1 Destroyer placed in 35 Sea Zone Turn Complete - Dutch Dutch collect 11 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Finns 6 Infantrys moved from Hamburg to Rhine 1 Mot.Inf moved from Arkhangelsk to Chimkent 1 Infantry moved from Gorky to Kuybyshev 1 Infantry moved from Yaroslavl to Gorky 3 Tanks moved from Arkhangelsk to Kuybyshev 3 ArmoredCars moved from N.Karelia to Finnmark 1 ArmoredCar moved from N.Karelia to Yaroslavl Purchase Units - Finns Finns buy 6 Infantrys, 3 Mot.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Finnmark Finns attack with 3 ArmoredCars Neutral defend with 1 Infantry Finns roll dice for 3 ArmoredCars in Finnmark, round 2 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Finnmark Finns loses 0 PUs for violating Finnmarks neutrality. Finns win, taking Finnmark from Neutral with 3 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Finns 3 Transports moved from 23 Sea Zone to 24 Sea Zone 6 Infantrys moved from Helsinki to 24 Sea Zone 6 Infantrys and 3 Transports moved from 24 Sea Zone to 23 Sea Zone 6 Infantrys moved from 23 Sea Zone to Hamburg 2 Artillerys and 2 Infantrys moved from Middle Norrland to Oslo 1 Fighter moved from Yaroslavl to W.Iran Place Units - Finns 6 Infantrys placed in Helsinki 3 Mot.Infs and 1 Tank placed in Arkhangelsk Turn Complete - Finns Finns collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Finns : 0.00
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TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Romanians 1 Elite and 2 Infantrys moved from Erzurum to W.Iran 1 Elite and 2 Infantrys moved from Georgia to Erzurum 7 Infantrys moved from Kursk to Yaroslavl 1 Infantry moved from Penza to Kuybyshev 1 Infantry moved from Tula to Penza 1 Infantry moved from Yaroslavl to Tula 2 ArmoredCars moved from Vinnytsia to Rostov 1 Infantry moved from Donetsk to Kursk 3 Tanks moved from Kuybyshev to Tashkent 4 Infantrys moved from E.Romania to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania 1 Mot.Inf moved from Bucharest to Donetsk Purchase Units - Romanians Romanians buy 7 Infantrys and 2 Mot.Infs; Remaining resources: 0 PUs; Combat - Romanians Battle in Tashkent Romanians attack with 3 Tanks Russians defend with 1 Bunker and 1 Factory Romanians roll dice for 3 Tanks in Tashkent, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Tashkent, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Romanians and 1 Bunker owned by the Russians lost in Tashkent Romanians win, taking Tashkent from Russians with 2 Tanks remaining. Battle score for attacker is 1 Casualties for Romanians: 1 Tank Casualties for Russians: 1 Bunker Non Combat Move - Romanians Place Units - Romanians 3 Infantrys placed in Kursk 3 Infantrys placed in Georgia 1 Infantry and 2 Mot.Infs placed in Bucharest Turn Complete - Romanians Romanians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Romanians : 1.50 Russians : 0.50
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Purchase Units - Thai Thai buy 2 Artillerys, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Thai 2 Artillerys, 2 Elites, 1 Fighter, 5 Infantrys, 1 Mech.Inf and 1 Tank moved from S.Thailand to Burma 1 Fighter moved from Bangkok to Burma 1 Elite and 4 Infantrys moved from Bangkok to S.Thailand 1 T.Boat moved from 65 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 105 Sea Zone Place Units - Thai 1 Transport placed in 105 Sea Zone 2 Artillerys and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 1 Destroyer moved from 97 Sea Zone to 88 Sea Zone 8 S.Submarines moved from 83 Sea Zone to 97 Sea Zone 1 Battleship, 3 Destroyers, 3 S.Submarines and 3 Submarines moved from 98 Sea Zone to 97 Sea Zone 3 Adv.Fighters and 1 Fighter moved from 97 Sea Zone to 109 Sea Zone Purchase Units - Americans Americans buy 4 ArmoredCars, 3 B.Transports, 10 Infantrys, 3 L.Fighters, 2 S.Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in 109 Sea Zone Americans attack with 3 Adv.Fighters and 1 Fighter Germans defend with 1 Submarine Americans roll dice for 3 Adv.Fighters and 1 Fighter in 109 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 Submarine owned by the Germans lost in 109 Sea Zone Americans win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Non Combat Move - Americans 3 Adv.Fighters and 1 Fighter moved from 109 Sea Zone to 97 Sea Zone Place Units - Americans 2 S.Submarines placed in 98 Sea Zone 3 B.Transports placed in 25 Sea Zone 10 Infantrys placed in South Central USA 2 ArmoredCars and 1 Tank placed in Santiago Americans undo move 1. 3 L.Fighters placed in Pearl Harbor 2 S.Submarines placed in 83 Sea Zone 2 ArmoredCars placed in San Francisco Turn Complete - Americans Americans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans : 0.17
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Germans 1 Infantry moved from Salekhard to Yeniseysk Germans take Yeniseysk from Russians 1 Tank moved from W.Iran to Iraq Germans take Iraq from British 1 Tank moved from Iraq to W.Iran 1 Mot.Inf moved from Chimkent to Baluchistan Germans take Baluchistan from British 1 Tank moved from W.Iran to E.Iran Germans take E.Iran from Russians 1 Tank moved from E.Iran to W.Iran 1 ArmoredCar moved from Chimkent to Uzbekistan Germans take Uzbekistan from Russians 3 ArmoredCars and 5 Tanks moved from Chimkent to C.Sinkiang 1 Mot.Inf moved from Baluchistan to Alma Ata 2 Transports moved from 22 Sea Zone to 12 Sea Zone 2 Infantrys moved from Oslo to 12 Sea Zone 2 Infantrys moved from Nordland to 12 Sea Zone 4 Infantrys and 2 Transports moved from 12 Sea Zone to 21 Sea Zone 4 Infantrys moved from 21 Sea Zone to Manchester 1 Battleship moved from 22 Sea Zone to 21 Sea Zone 7 Infantrys moved from Hamburg to 22 Sea Zone 7 Infantrys, 1 T.Boat and 3 Transports moved from 22 Sea Zone to 21 Sea Zone 7 Infantrys moved from 21 Sea Zone to Dover 1 Adv.Fighter and 1 Stuka moved from Normandy to Wales 2 Artillerys, 2 Infantrys and 6 Tanks moved from La Mancha to Madrid 1 Stuka moved from Kuybyshev to C.Sinkiang 1 ArmoredCar moved from Uzbekistan to Alma Ata Purchase Units - Germans Germans buy 3 Destroyers, 13 Infantrys, 1 S.Submarine, 3 Submarines and 12 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in C.Sinkiang Germans attack with 3 ArmoredCars, 1 Stuka and 5 Tanks Chinese defend with 4 Infantrys Germans roll dice for 3 ArmoredCars, 1 Stuka and 5 Tanks in C.Sinkiang, round 2 : 5/9 hits, 4.00 expected hits Chinese roll dice for 4 Infantrys in C.Sinkiang, round 2 : 2/4 hits, 1.33 expected hits 2 ArmoredCars owned by the Germans and 4 Infantrys owned by the Chinese lost in C.Sinkiang Germans win, taking C.Sinkiang from Chinese with 1 ArmoredCar, 1 Stuka and 5 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 2 ArmoredCars Casualties for Chinese: 4 Infantrys Battle in Madrid Germans attack with 2 Artillerys, 2 Infantrys and 6 Tanks Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks Germans roll dice for 2 Artillerys, 2 Infantrys and 6 Tanks in Madrid, round 2 : 2/10 hits, 4.33 expected hits Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 4/6 hits, 2.50 expected hits 2 Artillerys owned by the Germans, 2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Madrid Germans roll dice for 6 Tanks in Madrid, round 3 : 3/6 hits, 3.00 expected hits Neutral roll dice for 1 Infantry and 3 Tanks in Madrid, round 3 : 2/4 hits, 1.83 expected hits 2 Tanks owned by the Neutral, 1 Infantry owned by the Neutral and 2 Tanks owned by the Germans lost in Madrid Germans roll dice for 4 Tanks in Madrid, round 4 : 3/4 hits, 2.00 expected hits Neutral roll dice for 1 Tank in Madrid, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Neutral and 1 Tank owned by the Germans lost in Madrid Germans loses 0 PUs for violating Madrids neutrality. Germans win, taking Madrid from Neutral with 3 Tanks remaining. Battle score for attacker is -6 Casualties for Germans: 2 Artillerys, 2 Infantrys and 3 Tanks Casualties for Neutral: 3 Infantrys and 3 Tanks Battle in Wales Germans attack with 1 Adv.Fighter and 1 Stuka British defend with 1 AAGun, 1 Bomber and 1 Factory AA fire in Wales : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Adv.Fighter and 1 Stuka in Wales, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 Bomber in Wales, round 2 : 0/1 hits, 0.17 expected hits 1 Bomber owned by the British lost in Wales Germans win with 1 Adv.Fighter and 1 Stuka remaining. Battle score for attacker is 14 Casualties for British: 1 Bomber Battle in Manchester Germans attack with 4 Infantrys British defend with 1 AAGun, 1 Factory and 1 Infantry Germans roll dice for 4 Infantrys in Manchester, round 2 : 0/4 hits, 0.67 expected hits British roll dice for 1 Infantry in Manchester, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 Infantrys in Manchester, round 3 : 1/4 hits, 0.67 expected hits British roll dice for 1 Infantry in Manchester, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Manchester Germans win, taking Manchester from British with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Dover Germans attack with 7 Infantrys British defend with 1 AAGun, 1 Factory and 3 Infantrys Germans roll dice for 1 Battleship in Dover, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 7 Infantrys in Dover, round 2 : 1/7 hits, 1.17 expected hits British roll dice for 3 Infantrys in Dover, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Dover Germans roll dice for 7 Infantrys in Dover, round 3 : 1/7 hits, 1.17 expected hits British roll dice for 2 Infantrys in Dover, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Dover Germans roll dice for 7 Infantrys in Dover, round 4 : 1/7 hits, 1.17 expected hits British roll dice for 1 Infantry in Dover, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Dover Germans win, taking Dover from British with 6 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 3 Infantrys Casualties for Germans: 1 Infantry Non Combat Move - Germans 4 Adv.Fighters, 2 Carriers, 2 Destroyers and 22 Submarines moved from 22 Sea Zone to 21 Sea Zone 1 Destroyer and 2 Submarines moved from 23 Sea Zone to 21 Sea Zone 1 Infantry moved from Picardy to Lorraine 1 Infantry moved from Normandy to Picardy 1 Adv.Fighter and 1 Stuka moved from Wales to Normandy 2 AAGuns moved from Burgundy to Orleanais 9 Infantrys moved from Hamburg to Rhine 4 Tanks moved from Leningrad to Yaroslavl 3 Tanks moved from Kiev to Yaroslavl 8 Tanks moved from Yaroslavl to Kuybyshev 2 ArmoredCars moved from Rostov to Kuybyshev 1 Tank moved from Kuybyshev to Ufa 1 Infantry moved from Arkhangelsk to Komi 1 Infantry moved from Arkhangelsk to Kirov 2 ArmoredCars and 3 Tanks moved from Stalingrad to Kuybyshev 1 Stuka moved from C.Sinkiang to Alma Ata 1 AAGun moved from Kirov to Kuybyshev Place Units - Germans 1 S.Submarine placed in 23 Sea Zone 1 Infantry placed in Danzig 3 Destroyers and 3 Submarines placed in 22 Sea Zone 4 Tanks placed in Leningrad 3 Tanks placed in Kiev 5 Tanks placed in Stalingrad 4 Infantrys placed in Rhine 3 Infantrys placed in Normandy 3 Infantrys placed in W.Iran 2 Infantrys placed in Paris Turn Complete - Germans Germans collect 157 PUs; end with 157 PUs
Combat Hit Differential Summary :
Germans : -1.83 Neutral : 2.17 British : -1.83 Chinese : 0.67 AA fire in Wales : : -0.33