@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 aaGun, 2 carriers, 2 mech_infantrys and 5 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 bomber moved from Western United States to 5 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship, 3 cruisers and 1 marine moved from 36 Sea Zone to 44 Sea Zone
Americans take 44 Sea Zone from Japanese
1 marine moved from 44 Sea Zone to Celebes
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 marine and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
4 bombers moved from India to Hunan
1 bomber moved from New South Wales to 49 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 49 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 4 fighters, 1 marine and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Americans attack with 4 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 4 bombers in Hunan, round 2 : 3/4 hits, 2,67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Americans win with 4 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
2 transports owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - Americans
1 bomber moved from 5 Sea Zone to Buryatia
4 bombers moved from Hunan to India
4 carriers, 6 destroyers, 2 fighters and 1 submarine moved from 36 Sea Zone to 44 Sea Zone
4 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
2 destroyers and 2 submarines moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from 49 Sea Zone to New South Wales
1 artillery and 1 infantry moved from South Australia to New South Wales
2 bombers moved from Kazakhstan to India
1 bomber moved from Nenetsia to United Kingdom
6 destroyers and 6 submarines moved from 101 Sea Zone to 11 Sea Zone
1 infantry moved from British Columbia to Western United States
1 infantry moved from Southeast Mexico to Central United States
1 infantry moved from Southeast Mexico to Mexico
1 infantry moved from Southeast Mexico to Central United States
Place Units - Americans
1 aaGun and 2 mech_infantrys placed in French Indo China
2 carriers and 5 transports placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
retreated to Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kwangsi
3 artilleries and 4 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
5 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 33 PUs;
British buy 1 aaGun, 1 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
5 fighters moved from Trans-Jordan to Egypt
Combat - British
Battle in Egypt
British attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 4/8 hits, 3,50 expected hits
Italians roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
3 armour moved from Iraq to Trans-Jordan
3 armour moved from Persia to Trans-Jordan
1 artillery moved from Persia to Iraq
1 infantry moved from West India to India
11 infantry moved from French Indo China to Kwangsi
9 infantry moved from Yunnan to Burma
2 artilleries moved from French Indo China to Kwangsi
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 36 Sea Zone to 44 Sea Zone
1 bomber moved from United Kingdom to French Central Africa
Place Units - British
3 infantry placed in Persia
1 aaGun, 1 armour and 1 mech_infantry placed in Iraq
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,3,3,5,1,1,4
British collect 32 PUs (4 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,50
Italians : 0,00
Americans : 0,67
Chinese : -1,33
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 aaGun, 2 carriers, 2 mech_infantrys and 5 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 bomber moved from Western United States to 5 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship, 3 cruisers and 1 marine moved from 36 Sea Zone to 44 Sea Zone
Americans take 44 Sea Zone from Japanese
1 marine moved from 44 Sea Zone to Celebes
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 marine and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
4 bombers moved from India to Hunan
1 bomber moved from New South Wales to 49 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 49 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 4 fighters, 1 marine and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Americans attack with 4 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 4 bombers in Hunan, round 2 : 3/4 hits, 2,67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Americans win with 4 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
2 transports owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - Americans
1 bomber moved from 5 Sea Zone to Buryatia
4 bombers moved from Hunan to India
4 carriers, 6 destroyers, 2 fighters and 1 submarine moved from 36 Sea Zone to 44 Sea Zone
4 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
2 destroyers and 2 submarines moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from 49 Sea Zone to New South Wales
1 artillery and 1 infantry moved from South Australia to New South Wales
2 bombers moved from Kazakhstan to India
1 bomber moved from Nenetsia to United Kingdom
6 destroyers and 6 submarines moved from 101 Sea Zone to 11 Sea Zone
1 infantry moved from British Columbia to Western United States
1 infantry moved from Southeast Mexico to Central United States
1 infantry moved from Southeast Mexico to Mexico
1 infantry moved from Southeast Mexico to Central United States
Place Units - Americans
1 aaGun and 2 mech_infantrys placed in French Indo China
2 carriers and 5 transports placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
retreated to Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kwangsi
3 artilleries and 4 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
5 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 33 PUs;
British buy 1 aaGun, 1 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
5 fighters moved from Trans-Jordan to Egypt
Combat - British
Battle in Egypt
British attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 4/8 hits, 3,50 expected hits
Italians roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
3 armour moved from Iraq to Trans-Jordan
3 armour moved from Persia to Trans-Jordan
1 artillery moved from Persia to Iraq
1 infantry moved from West India to India
11 infantry moved from French Indo China to Kwangsi
9 infantry moved from Yunnan to Burma
2 artilleries moved from French Indo China to Kwangsi
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 36 Sea Zone to 44 Sea Zone
1 bomber moved from United Kingdom to French Central Africa
Place Units - British
3 infantry placed in Persia
1 aaGun, 1 armour and 1 mech_infantry placed in Iraq
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,3,3,5,1,1,4
British collect 32 PUs (4 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,50
Italians : 0,00
Americans : 0,67
Chinese : -1,33
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber, 3 fighters and 2 infantry moved from Alexandria to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from Alexandria to Iraq
1 fighter moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Egypt
Italians attack with 1 bomber, 6 fighters and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 6 fighters and 2 infantry in Egypt, round 2 : 6/9 hits, 4.00 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
6 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Southern Italy
1 bomber moved from Iraq to Alexandria
2 armour, 1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
2 fighters moved from Alexandria to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Alexandria
2 armour and 1 mech_infantry moved from Belarus to Western Ukraine
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Eastern Poland
Place Units - Italians
1 transport placed in 95 Sea Zone
1 fighter placed in Southern Italy
2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : 2.00
British : -0.33
AA fire in Iraq : : -0.17
Please move the Italian fighter in SZ 98 to Alexandria. Thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from Hainan to 36 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 marine and 2 submarines moved from 36 Sea Zone to 44 Sea Zone
1 destroyer and 2 submarines moved from 37 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from French Indo China to 44 Sea Zone
1 fighter moved from French Indo China to India
1 fighter moved from French Indo China to India
1 bomber moved from New South Wales to Celebes
Place Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 infantry, 7 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Vyborg to Norway
Germans take Norway from Americans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
7 artilleries and 28 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Archangel
2 fighters moved from Belarus to Archangel
1 fighter moved from Vyborg to Archangel
1 armour, 9 artilleries, 1 bomber, 18 infantry and 21 mech_infantrys moved from Belarus to Bryansk
7 armour and 34 mech_infantrys moved from Eastern Persia to Persia
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Bryansk
Germans attack with 1 armour, 16 artilleries, 1 bomber, 46 infantry and 21 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 1 armour, 16 artilleries, 1 bomber, 46 infantry and 21 mech_infantrys in Bryansk, round 2 : 20/85 hits, 20.33 expected hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 3/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Germans win, taking 109 Sea Zone from Russians, taking Bryansk from Russians with 1 armour, 16 artilleries, 1 bomber, 43 infantry and 21 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in Archangel
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 7 armour and 34 mech_infantrys
British defend with 1 factory_minor and 5 infantry
Germans roll dice for 7 armour and 34 mech_infantrys in Persia, round 2 : 11/41 hits, 9.17 expected hits
British roll dice for 5 infantry in Persia, round 2 : 1/5 hits, 1.67 expected hits
1 mech_infantry owned by the Germans and 5 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 7 armour and 33 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 mech_infantry
Casualties for British: 5 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Ukraine to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 fighter moved from Vyborg to Western Germany
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Libya
1 artillery moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
3 fighters moved from Archangel to Novgorod
1 bomber moved from Bryansk to Southern Italy
2 submarines moved from 105 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from 95 Sea Zone to Alexandria
Place Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 infantry placed in Southern France
2 transports placed in 93 Sea Zone
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 fighter
EDIT: Adding units owned by Italians to Alexandria: 1 fighter
EDIT: Removing units owned by Germans from Alexandria: 1 fighter
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 fighter
EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 4 mech_infantrys
EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.83
British : -0.67
Russians : 1.33
@ArtofWar1947 sorry i forgot about your Ftr.
No problem; I took care of it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
3 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
3 fighters moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Turkmenistan to Eastern Persia
Russians take Eastern Persia from Germans
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters and 1 tactical_bomber
Italians defend with 2 armour and 1 mech_infantry
Russians roll dice for 3 fighters and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 2,17 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1,33 expected hits
1 fighter owned by the Russians, 1 mech_infantry owned by the Italians and 2 armour owned by the Italians lost in Western Ukraine
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 fighter
Casualties for Italians: 2 armour and 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 aaGun, 3 armour, 11 artilleries, 12 infantry and 3 mech_infantrys moved from Tambov to Russia
1 fighter moved from Rostov to Russia
1 aaGun moved from Volgograd to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Dzavhan to Ulaanbaatar
4 infantry moved from Buryatia to Sakha
4 infantry moved from Buryatia to Ulaanbaatar
1 aaGun moved from Buryatia to Sakha
1 infantry moved from Yenisey to Dzavhan
1 infantry moved from Evenkiyskiy to Yenisey
2 infantry moved from Olgiy to Kansu
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 aaGun, 1 armour, 20 artilleries, 29 infantry and 1 mech_infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
Place Units - Russians
2 fighters and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 1,33
Russians : 0,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 6 infantry moved from Amur to Buryatia
1 fighter moved from Yakut S.S.R. to Buryatia
1 bomber, 2 fighters and 1 tactical_bomber moved from Japan to Buryatia
6 infantry moved from Amur to Sakha
2 fighters and 1 tactical_bomber moved from Japan to Sakha
1 bomber moved from Kwangtung to Sakha
1 infantry moved from Anhwe to Jehol
1 fighter moved from Kiangsu to Jehol
1 infantry moved from Kiangsi to Hunan
3 fighters and 1 tactical_bomber moved from Kwangtung to Hunan
1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 47 Sea Zone
9 fighters and 3 tactical_bombers moved from 33 Sea Zone to 47 Sea Zone
OOL for Battle in Buryatia? (Max defense or try to save bomber?)
@ArtofWar1947 max def please.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 6 infantry moved from Amur to Buryatia
1 fighter moved from Yakut S.S.R. to Buryatia
1 bomber, 2 fighters and 1 tactical_bomber moved from Japan to Buryatia
6 infantry moved from Amur to Sakha
2 fighters and 1 tactical_bomber moved from Japan to Sakha
1 bomber moved from Kwangtung to Sakha
1 infantry moved from Anhwe to Jehol
1 fighter moved from Kiangsu to Jehol
1 infantry moved from Kiangsi to Hunan
3 fighters and 1 tactical_bomber moved from Kwangtung to Hunan
1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 47 Sea Zone
9 fighters and 3 tactical_bombers moved from 33 Sea Zone to 47 Sea Zone
Combat - Japanese
Battle in Buryatia
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber
Americans defend with 1 bomber; Russians defend with 1 aaGun and 4 infantry
AA fire in Buryatia : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber in Buryatia, round 2 : 4/12 hits, 4.33 expected hits
Russians roll dice for 1 aaGun, 1 bomber and 4 infantry in Buryatia, round 2 : 4/5 hits, 1.50 expected hits
4 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 bomber owned by the Americans lost in Buryatia
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Buryatia, round 3 : 3/8 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Buryatia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 5 infantry
Casualties for Americans: 1 bomber
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Sakha
Japanese attack with 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 4 infantry
AA fire in Sakha : 2/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Sakha
Japanese roll dice for 1 bomber, 1 fighter and 6 infantry in Sakha, round 2 : 2/8 hits, 2.17 expected hits
Russians roll dice for 1 aaGun and 4 infantry in Sakha, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Sakha
Japanese roll dice for 1 bomber, 1 fighter and 6 infantry in Sakha, round 3 : 1/8 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Sakha, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Japanese roll dice for 1 bomber, 1 fighter and 5 infantry in Sakha, round 4 : 2/7 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Sakha, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Jehol
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
retreated to Jehol
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 47 Sea Zone
Japanese attack with 9 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 9 fighters and 3 tactical_bombers in 47 Sea Zone, round 2 : 8/12 hits, 6.50 expected hits
ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 47 Sea Zone
Japanese win with 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Jehol to Kiangsu
1 bomber moved from Sakha to Amur
1 bomber moved from Buryatia to Amur
1 fighter moved from Sakha to Amur
3 fighters and 1 tactical_bomber moved from Buryatia to Amur
2 artilleries, 2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 2 infantry, 1 marine, 5 submarines and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
9 fighters and 3 tactical_bombers moved from 47 Sea Zone to 26 Sea Zone
Place Units - Japanese
3 artilleries placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 bomber and 2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 33 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
AA fire in Sakha : : 1.50
AA fire in Buryatia : : -0.50
Americans : -0.33
ANZAC : 0.67
Chinese : -0.33
Russians : 0.83
Japanese : -3.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 5 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
8 destroyers moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
4 fighters moved from 44 Sea Zone to 35 Sea Zone
3 bombers moved from New South Wales to 35 Sea Zone
6 bombers moved from India to Hunan
1 mech_infantry moved from French Indo China to Hunan
2 submarines moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
@ArtofWar1947 Kami Tokens on any of the US Ships?
No, none; will save the Kami tokens.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 5 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
8 destroyers moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
4 fighters moved from 44 Sea Zone to 35 Sea Zone
3 bombers moved from New South Wales to 35 Sea Zone
6 bombers moved from India to Hunan
1 mech_infantry moved from French Indo China to Hunan
2 submarines moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
Combat - Americans
Battle in Aleutian Islands
Battle in Midway
Battle in 35 Sea Zone
Americans attack with 3 bombers, 8 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win, taking Aleutian Islands from Japanese, taking Midway from Japanese, taking 35 Sea Zone from Japanese with 3 bombers, 8 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Hunan
Americans attack with 6 bombers and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 6 bombers and 1 mech_infantry in Hunan, round 2 : 4/7 hits, 4,17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win, taking Hunan from Japanese with 6 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
6 bombers moved from Hunan to India
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 destroyer moved from 11 Sea Zone to 12 Sea Zone
3 destroyers and 6 submarines moved from 11 Sea Zone to 10 Sea Zone
1 infantry moved from Western United States to Central United States
4 fighters moved from Western United States to 10 Sea Zone
3 bombers moved from 35 Sea Zone to Philippines
4 carriers and 3 fighters moved from 44 Sea Zone to 35 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 battleship, 3 cruisers and 1 marine moved from 44 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 61 Sea Zone to 62 Sea Zone
Place Units - Americans
1 armour and 2 fighters placed in French Indo China
3 fighters and 1 infantry placed in Western United States
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Kweichow
Place Units - Chinese
2 artilleries and 2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 27 PUs;
British buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
5 fighters moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 bomber moved from French Central Africa to Egypt
Combat - British
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Battle in Egypt
British attack with 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry; Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/9 hits, 3,67 expected hits
Italians roll dice for 4 infantry in Egypt, round 2 : 3/4 hits, 1,33 expected hits
2 infantry owned by the Italians and 3 infantry owned by the British lost in Egypt
retreated to Egypt
Italians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 bomber, 5 fighters and 1 tactical_bomber moved from Egypt to Iraq
14 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq
1 armour moved from India to Eastern Persia
1 infantry moved from West India to Eastern Persia
9 infantry moved from Burma to Yunnan
1 aaGun, 1 artillery and 9 infantry moved from India to West India
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 44 Sea Zone to 35 Sea Zone
Place Units - British
2 armour and 1 infantry placed in Iraq
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,5,6,6,2,6,1,4,3,3,3
British collect 30 PUs (2 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 marine and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Units Change Ownership
Some Units in India change ownership: 1 marine and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
British : -1,67
Italians : 1,67
Americans : 0,17
AA fire in Egypt : : -0,17
Chinese : -0,67
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 31 PUs;
Italians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 marine moved from Alexandria to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Cyprus
Non Combat Move - Italians
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
3 armour, 7 artilleries, 1 bomber, 6 fighters and 6 infantry moved from Alexandria to Egypt
3 transports moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to Egypt
Place Units - Italians
3 infantry placed in Egypt
6 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 marine moved from 44 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
3 fighters moved from 35 Sea Zone to Philippines
2 fighters moved from 44 Sea Zone to Philippines
1 carrier moved from 44 Sea Zone to 45 Sea Zone
2 fighters moved from New South Wales to 45 Sea Zone
1 fighter moved from New South Wales to Queensland
1 aaGun, 2 artilleries, 3 infantry and 2 mech_infantrys moved from New South Wales to Queensland
1 aaGun moved from South Australia to Queensland
1 artillery and 1 infantry moved from South Australia to New South Wales
1 destroyer and 4 submarines moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from Celebes to Philippines
2 fighters moved from India to Iraq
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour and 33 mech_infantrys moved from Persia to Northwest Persia
1 tactical_bomber moved from 99 Sea Zone to Tambov
1 tactical_bomber moved from 98 Sea Zone to Rostov
1 bomber moved from Southern Italy to Rostov
1 fighter moved from Western Germany to Belarus
1 infantry moved from Archangel to Belarus
1 artillery moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 fighter moved from Novgorod to Rostov
1 fighter moved from Novgorod to Tambov
1 fighter moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar
1 armour and 6 mech_infantrys moved from Yakut S.S.R. to Ulaanbaatar
Combat - Germans
Battle in Ulaanbaatar
Germans attack with 2 armour and 7 mech_infantrys
Russians defend with 6 infantry
Germans roll dice for 2 armour and 7 mech_infantrys in Ulaanbaatar, round 2 : 3/9 hits, 2.17 expected hits
Russians roll dice for 6 infantry in Ulaanbaatar, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ulaanbaatar
Germans roll dice for 2 armour and 4 mech_infantrys in Ulaanbaatar, round 3 : 4/6 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Ulaanbaatar, round 3 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ulaanbaatar
Germans win, taking Ulaanbaatar from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 6 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 7 armour and 33 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour and 33 mech_infantrys in Northwest Persia, round 2 : 3/40 hits, 9.00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Germans win, taking Northwest Persia from British with 7 armour and 33 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries moved from Ukraine to Bryansk
2 fighters moved from Belarus to Novgorod
1 mech_infantry moved from Norway to Vyborg
8 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Rostov to Novgorod
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter moved from Alexandria to 98 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
Place Units - Germans
3 infantry placed in Southern France
1 fighter placed in Western Germany
3 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -3.00
British : -0.33
Russians : 2.33