All to 109.
JDOW Axis vs Giallo BM3
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 125 Sea Zone to 119 Sea Zone Combat - Russians Non Combat Move - Russians 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 armour, 9 infantry and 1 mech_infantry moved from Ukraine to Bryansk 10 infantry moved from Russia to Bryansk 1 infantry moved from Belarus to Archangel 1 armour and 1 mech_infantry moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Belarus to Russia 2 aaGuns, 1 artillery and 18 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Russians undo move 2. 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 aaGun EDIT: Adding units owned by Russians to Ukraine: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@JDOW said in JDOW Axis vs Giallo BM3:
Sir, one thing tough: WIthout the US ground units in Morocco, my Italians would have stacked Algeria. I edited that and expected the French to sit in Morocco.
:+1:
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 factory_minors, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 unit repaired. 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 3 fighters moved from 37 Sea Zone to Sumatra 2 destroyers moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 2 cruisers and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 37 Sea Zone to Java 1 fighter moved from 35 Sea Zone to Java 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Malaya to Shan State 1 armour moved from Kwangsi to French Indo China 1 armour moved from French Indo China to Shan State 3 infantry moved from Kweichow to Yunnan 3 artilleries moved from Kweichow to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan 1 destroyer moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Guam Battle in Celebes Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 3 destroyers and 1 transport Americans defend with 1 submarine Japanese roll dice for 2 battleships, 2 cruisers, 3 destroyers and 1 transport in 42 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking 42 Sea Zone from Americans with 2 battleships, 2 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sumatra Japanese attack with 1 artillery, 3 fighters and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Sumatra, round 2 : 2/5 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Java, round 2 : 3/5 hits, 2,00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Yunnan Japanese attack with 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 4 tactical_bombers British defend with 2 infantry Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/14 hits, 6,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 3 infantry moved from Korea to Amur 2 infantry moved from Manchuria to Amur 1 fighter moved from 35 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands 2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone 2 aaGuns, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 aaGun moved from 20 Sea Zone to Kiangsi 2 infantry moved from 20 Sea Zone to Kiangsi 1 aaGun moved from 20 Sea Zone to Kiangsi 1 artillery moved from Kweichow to Anhwe 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kweichow to Hunan 2 infantry moved from Kweichow to Anhwe 1 fighter moved from Yunnan to Anhwe 2 tactical_bombers moved from Yunnan to Anhwe 1 bomber moved from Yunnan to Anhwe 1 bomber moved from Shan State to Anhwe 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 2 carriers moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 3 fighters moved from Sumatra to 42 Sea Zone 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 tactical_bomber moved from Yunnan to 20 Sea Zone 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter moved from Yunnan to Anhwe 1 fighter moved from Shan State to Kwangsi 1 carrier moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 1 fighter, 4 infantry and 1 mech_infantry placed in Japan 1 factory_minor placed in Malaya 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : 0,83 ANZAC : 0,33 Chinese : 0,33 UK_Pacific : 1,00 Japanese : 3,83
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from United Kingdom to France 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in 44 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from France to Gibraltar 2 aaGuns moved from Central United States to Southeast Mexico Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer and 3 transports placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in France : : -0,17 Americans : 1,00 Japanese : -0,33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi 11 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 1,33 Japanese : 0,00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from United Kingdom to France 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in 44 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from France to Gibraltar 2 aaGuns moved from Central United States to Southeast Mexico Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer and 3 transports placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi 11 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 tactical_bomber moved from India to 41 Sea Zone 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 armour and 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 armour moved from Egypt to Iraq 1 destroyer moved from 118 Sea Zone to 106 Sea Zone 1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from Egypt to Iraq Combat - British Battle in 41 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iraq British attack with 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2,83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Tobruk: 1 mech_infantry EDIT: Adding units owned by British to Ethiopia: 1 mech_infantry EDIT: Changing ownership of Tobruk from British to Italians EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia 1 submarine moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 4 infantry moved from Brazil to French Guiana 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 fighter moved from Gibraltar to Morocco 1 bomber moved from Iraq to Egypt 1 tactical_bomber moved from 41 Sea Zone to India Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 1 factory_minor placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : 1,17 AA fire in France : : -0,17 Americans : 1,00 Chinese : 1,33 Neutral_Axis : -1,00 Japanese : -0,33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Poland to Belarus Italians take Belarus from Russians 1 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia Combat - Italians Battle in Crete Battle in Ethiopia Italians attack with 1 artillery and 3 infantry British defend with 1 armour and 2 mech_infantrys Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Italians lost in Ethiopia Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 3 : 0/3 hits, 1,17 expected hits 1 mech_infantry owned by the British lost in Ethiopia Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0,67 expected hits British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 4 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the British lost in Ethiopia Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 2/2 hits, 0,67 expected hits British roll dice for 1 armour in Ethiopia, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Ethiopia Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 5 Casualties for Italians: 3 infantry Casualties for British: 1 armour and 2 mech_infantrys Non Combat Move - Italians 1 armour moved from Algeria to Libya 1 mech_infantry moved from Tunisia to Libya 1 artillery and 2 infantry moved from Algeria to Tunisia 1 infantry moved from France to Western Germany 1 mech_infantry moved from Northern Italy to Western Germany 1 armour moved from Romania to Bessarabia 2 aaGuns, 2 artilleries and 4 infantry moved from Romania to Bessarabia 1 infantry moved from Northern Italy to Southern Italy 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Greece to Albania 1 artillery moved from Greece to Bulgaria 1 infantry moved from Tunisia to Libya Place Units - Italians 1 fighter placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Libya: 1 armour, 1 infantry and 1 mech_infantry EDIT: Adding units owned by Italians to Tunisia: 1 armour, 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,00 British : -0,67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Poland to Belarus Italians take Belarus from Russians 1 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia Combat - Italians Battle in Crete Battle in Ethiopia Italians attack with 1 artillery and 3 infantry British defend with 1 armour and 2 mech_infantrys Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Italians lost in Ethiopia Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 3 : 0/3 hits, 1,17 expected hits 1 mech_infantry owned by the British lost in Ethiopia Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0,67 expected hits British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 4 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the British lost in Ethiopia Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 2/2 hits, 0,67 expected hits British roll dice for 1 armour in Ethiopia, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Ethiopia Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 5 Casualties for Italians: 3 infantry Casualties for British: 1 armour and 2 mech_infantrys Non Combat Move - Italians 1 armour moved from Algeria to Libya 1 mech_infantry moved from Tunisia to Libya 1 artillery and 2 infantry moved from Algeria to Tunisia 1 infantry moved from France to Western Germany 1 mech_infantry moved from Northern Italy to Western Germany 1 armour moved from Romania to Bessarabia 2 aaGuns, 2 artilleries and 4 infantry moved from Romania to Bessarabia 1 infantry moved from Northern Italy to Southern Italy 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Greece to Albania 1 artillery moved from Greece to Bulgaria 1 infantry moved from Tunisia to Libya Place Units - Italians 1 fighter placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Libya: 1 armour, 1 infantry and 1 mech_infantry EDIT: Adding units owned by Italians to Tunisia: 1 armour, 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 mech_infantry EDIT: Adding units owned by Italians to Romania: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,00 British : -0,67
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 55 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 55 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 77 Sea Zone to 79 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 2 bombers moved from Western Germany to Ukraine 1 tactical_bomber moved from Romania to Ukraine 1 infantry moved from 99 Sea Zone to Cyprus Combat - Germans Battle in Cyprus Battle in Ukraine Germans attack with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 aaGun, 1 factory_minor and 3 infantry AA fire in Ukraine : 0/3 hits, 0,50 expected hits Germans roll dice for 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 2/8 hits, 3,50 expected hits Russians roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 3 : 3/7 hits, 3,33 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Cyprus from British, taking Ukraine from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 3 infantry Non Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine 1 aaGun moved from Bessarabia to Ukraine 3 aaGuns, 12 armour, 10 artilleries, 24 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour moved from Yugoslavia to Bessarabia 5 mech_infantrys moved from Poland to Western Ukraine 3 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 aaGun and 2 infantry moved from Baltic States to Belarus 1 infantry moved from Norway to Finland 2 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 3 infantry moved from Karelia to Novgorod 1 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 bombers moved from Ukraine to Eastern Poland 1 tactical_bomber moved from Ukraine to Romania 1 fighter moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Bessarabia Place Units - Germans 1 infantry placed in Southern France 2 infantry and 2 mech_infantrys placed in Western Germany 7 mech_infantrys placed in Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -1,83 AA fire in Ukraine : : -0,50 Russians : 0,33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 2 infantry moved from Olgiy to Tsagaan Olom 1 artillery and 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Smolensk to Belarus 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Archangel to Belarus 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 aaGun, 1 factory_minor and 2 mech_infantrys AA fire in Ukraine : 0/1 hits, 0,17 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 aaGun and 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 aaGun and 2 mech_infantrys in Ukraine, round 3 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 4 : 1/3 hits, 1,17 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 5 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 5 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 2 mech_infantrys Battle in Belarus Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 armour AA fire in Belarus : 0/1 hits, 0,17 expected hits Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 aaGun, 1 armour and 2 infantry in Belarus, round 2 : 0/3 hits, 1,17 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 armour and 1 infantry in Belarus, round 3 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 aaGun and 2 infantry Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Ukraine to Russia 9 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 3 aaGuns, 1 artillery and 35 infantry moved from Bryansk to Tambov 1 submarine moved from 119 Sea Zone to 108 Sea Zone Place Units - Russians 1 fighter and 9 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : -1,00 AA fire in Ukraine : : -0,17 Russians : -0,50 AA fire in Belarus : : -0,17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 marine moved from Java to 42 Sea Zone 1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 marine moved from 44 Sea Zone to Celebes 3 fighters moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Kwangsi to 44 Sea Zone 1 tactical_bomber moved from Kwangsi to 44 Sea Zone 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 fighter moved from Anhwe to Chahar 1 tactical_bomber moved from Anhwe to Chahar 1 tactical_bomber moved from Anhwe to Hopei 1 fighter moved from Anhwe to Hopei 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone 1 bomber moved from Anhwe to 21 Sea Zone 1 bomber moved from Anhwe to 21 Sea Zone 1 tactical_bomber moved from Anhwe to Chahar 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians Combat - Japanese Battle in 44 Sea Zone Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Celebes Japanese attack with 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber in Celebes, round 2 : 4/6 hits, 2,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 21 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 21 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Chahar Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei retreated to Hopei Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Hunan to Kweichow 2 infantry moved from Amur to Ulaanbaatar 1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Kweichow 1 fighter moved from Hopei to Kweichow 1 fighter moved from Chahar to Kweichow 1 tactical_bomber moved from Hopei to Kweichow 1 tactical_bomber moved from Chahar to Kweichow 1 aaGun moved from Kiangsi to Anhwe 1 tactical_bomber moved from Chahar to Anhwe 1 aaGun and 2 infantry moved from Kiangsi to Hunan 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Japan to Caroline Islands 1 fighter moved from 42 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 carrier moved from 20 Sea Zone to 42 Sea Zone 3 transports moved from 20 Sea Zone to 6 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 21 Sea Zone to Anhwe 1 artillery moved from Yunnan to Kweichow 2 bombers moved from 21 Sea Zone to Anhwe 1 cruiser moved from 42 Sea Zone to 36 Sea Zone Place Units - Japanese 1 transport placed in 36 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in Malaya 1 carrier placed in 6 Sea Zone 1 artillery, 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -1,17 Chinese : 1,33 Japanese : 2,83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 marine moved from Java to 42 Sea Zone 1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 marine moved from 44 Sea Zone to Celebes 3 fighters moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Kwangsi to 44 Sea Zone 1 tactical_bomber moved from Kwangsi to 44 Sea Zone 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 fighter moved from Anhwe to Chahar 1 tactical_bomber moved from Anhwe to Chahar 1 tactical_bomber moved from Anhwe to Hopei 1 fighter moved from Anhwe to Hopei 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone 1 bomber moved from Anhwe to 21 Sea Zone 1 bomber moved from Anhwe to 21 Sea Zone 1 tactical_bomber moved from Anhwe to Chahar 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians Combat - Japanese Battle in 44 Sea Zone Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Celebes Japanese attack with 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber in Celebes, round 2 : 4/6 hits, 2,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 21 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 21 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Chahar Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei retreated to Hopei Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Hunan to Kweichow 2 infantry moved from Amur to Ulaanbaatar 1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Kweichow 1 fighter moved from Hopei to Kweichow 1 fighter moved from Chahar to Kweichow 1 tactical_bomber moved from Hopei to Kweichow 1 tactical_bomber moved from Chahar to Kweichow 1 aaGun moved from Kiangsi to Anhwe 1 tactical_bomber moved from Chahar to Anhwe 1 aaGun and 2 infantry moved from Kiangsi to Hunan 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Japan to Caroline Islands 1 fighter moved from 42 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 carrier moved from 20 Sea Zone to 42 Sea Zone 3 transports moved from 20 Sea Zone to 6 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 aaGun, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 21 Sea Zone to Anhwe 1 artillery moved from Yunnan to Kweichow 2 bombers moved from 21 Sea Zone to Anhwe 1 cruiser moved from 42 Sea Zone to 36 Sea Zone Place Units - Japanese 1 transport placed in 36 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in Malaya 1 carrier placed in 6 Sea Zone 1 artillery, 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 infantry EDIT: Adding units owned by Japanese to Kweichow: 1 infantry EDIT: Removing units owned by Japanese from Kweichow: 1 tactical_bomber EDIT: Adding units owned by Japanese to Guam: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1,17 Chinese : 1,33 Japanese : 2,83
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Tiny edit, hope it was before you downloaded the map. With the new forum, one cannot see anymore whether the map was downloaded before.
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 cruiser, 4 destroyers and 3 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 3 fighters moved from Gibraltar to 97 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat Hit Differential Summary :
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Scramble?
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Yes, send them all up please, german goes last.
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please ask for casualty choice. in case you hit low, I might consider keeping the DD.
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 cruiser, 4 destroyers and 3 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 3 fighters moved from Gibraltar to 97 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 97 Sea Zone Americans attack with 1 bomber and 3 fighters Germans defend with 1 fighter; Italians defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport Americans roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Combat Hit Differential Summary :
Americans : -0,50 Japanese : 0,83