JDOW Axis vs Giallo BM3

  • '21 '20 '19 '18 '17 '16

    @JDOW said in JDOW Axis vs Giallo BM3:

    Sir just curious. You intentionally put the US TT and cruiser at a 50/50 coinflip against the German sub in 112?

    I was planning to leave the uk dd there but changed plans…

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Morocco to Algeria
                  French take Algeria from Italians
            1 infantry moved from Morocco to Algeria
            1 destroyer moved from 78 Sea Zone to 77 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @Giallo said in JDOW Axis vs Giallo BM3:

    @JDOW said in JDOW Axis vs Giallo BM3:

    Sir just curious. You intentionally put the US TT and cruiser at a 50/50 coinflip against the German sub in 112?

    I was planning to leave the uk dd there but changed plans…

    I see it was a mistake, I don’t get anything for it, would you let me edit the tr and cr?

  • '15 '14

    Yeah, certainly, this really looks odd. And I owe you anyway :-)
    Especially, in case the sub wins, US do not only lose TT and CC, but the sub would be safe in 91.

    Where would you like TT and CC go instead?

  • '21 '20 '19 '18 '17 '16

    @JDOW said in JDOW Axis vs Giallo BM3:

    Yeah, certainly, this really looks odd. And I owe you anyway :-)
    Especially, in case the sub wins, US do not only lose TT and CC, but the sub would be safe in 91.

    Where would you like TT and CC go instead?

    Can you just move everything back to the east coast

  • '15 '14

    Sure np. Will do

  • '15 '14

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 destroyer and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            2 infantry moved from Poland to Baltic States
            1 bomber moved from Western Germany to Baltic States
            1 artillery moved from Romania to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 bomber moved from Southern Italy to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 tactical_bomber moved from Western Germany to Baltic States
            1 tactical_bomber moved from Western Germany to 93 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 93 Sea Zone
                Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Baltic States
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Poland to Baltic States
            2 infantry moved from Finland to Karelia
            3 infantry moved from Finland to Karelia
            2 infantry moved from Romania to Bessarabia
            1 aaGun moved from Romania to Bessarabia
            1 infantry moved from Yugoslavia to 97 Sea Zone
            2 aaGuns, 1 armour, 4 artilleries and 25 infantry moved from Romania to Eastern Poland
            1 aaGun, 2 armour and 5 artilleries moved from Poland to Eastern Poland
            4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            5 armour moved from Yugoslavia to Eastern Poland
            5 mech_infantrys moved from Western Germany to Poland
            1 mech_infantry moved from Holland Belgium to Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 artillery moved from Normandy Bordeaux to France
            1 armour moved from Southern France to Yugoslavia
            2 fighters moved from 93 Sea Zone to Southern Italy
            1 tactical_bomber moved from 93 Sea Zone to Southern Italy
            1 bomber moved from Baltic States to Western Germany
            1 tactical_bomber moved from Baltic States to Romania
            1 bomber moved from 93 Sea Zone to Western Germany
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            3 armour and 7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
            Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,83
    British : -0,33
    Russians : -0,33
    

    Savegame

  • '15 '14

    Sir, one thing tough: WIthout the US ground units in Morocco, my Italians would have stacked Algeria. I edited that and expected the French to sit in Morocco.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
    
        Combat - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 armour, 9 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            10 infantry moved from Russia to Bryansk
            1 infantry moved from Belarus to Archangel
            1 armour and 1 mech_infantry moved from Bryansk to Russia
            1 armour and 1 mech_infantry moved from Belarus to Russia
            2 aaGuns, 1 artillery and 18 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
            Russians undo move 2.
            3 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
            EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @JDOW said in JDOW Axis vs Giallo BM3:

    Sir, one thing tough: WIthout the US ground units in Morocco, my Italians would have stacked Algeria. I edited that and expected the French to sit in Morocco.

    :+1:

  • '15 '14

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 factory_minors, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from 41 Sea Zone to Sumatra
            3 fighters moved from 37 Sea Zone to Sumatra
            2 destroyers moved from 37 Sea Zone to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            2 cruisers and 1 marine moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 37 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to Java
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Malaya to Shan State
            1 armour moved from Kwangsi to French Indo China
            1 armour moved from French Indo China to Shan State
            3 infantry moved from Kweichow to Yunnan
            3 artilleries moved from Kweichow to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Guam
            Battle in Celebes
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 3 destroyers and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 2 battleships, 2 cruisers, 3 destroyers and 1 transport in 42 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking 42 Sea Zone from Americans with 2 battleships, 2 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Sumatra
                Japanese attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Sumatra, round 2 : 2/5 hits, 2,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Java, round 2 : 3/5 hits, 2,00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Yunnan
                Japanese attack with 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 4 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/14 hits, 6,17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            3 infantry moved from Korea to Amur
            2 infantry moved from Manchuria to Amur
            1 fighter moved from 35 Sea Zone to Caroline Islands
            2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
            2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
            2 aaGuns, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 aaGun moved from 20 Sea Zone to Kiangsi
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 aaGun moved from 20 Sea Zone to Kiangsi
            1 artillery moved from Kweichow to Anhwe
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kweichow to Hunan
            2 infantry moved from Kweichow to Anhwe
            1 fighter moved from Yunnan to Anhwe
            2 tactical_bombers moved from Yunnan to Anhwe
            1 bomber moved from Yunnan to Anhwe
            1 bomber moved from Shan State to Anhwe
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            2 carriers moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            3 fighters moved from Sumatra to 42 Sea Zone
            1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 tactical_bomber moved from Yunnan to 20 Sea Zone
            1 tactical_bomber moved from Yunnan to Anhwe
            1 fighter moved from Yunnan to Anhwe
            1 fighter moved from Shan State to Kwangsi
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 fighter, 4 infantry and 1 mech_infantry placed in Japan
            1 factory_minor placed in Malaya
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,83
    ANZAC : 0,33
    Chinese : 0,33
    UK_Pacific : 1,00
    Japanese : 3,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 bomber moved from United Kingdom to France
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from France to Gibraltar
            2 aaGuns moved from Central United States to Southeast Mexico
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 3 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    AA fire in France : : -0,17
    Americans : 1,00
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
            2 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
            11 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,33
    Japanese : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 bomber moved from United Kingdom to France
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from France to Gibraltar
            2 aaGuns moved from Central United States to Southeast Mexico
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 3 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
            2 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
            11 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 tactical_bomber moved from India to 41 Sea Zone
            1 destroyer moved from 56 Sea Zone to 54 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            3 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 armour and 1 mech_infantry moved from Egypt to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Egypt to Iraq
            1 destroyer moved from 118 Sea Zone to 106 Sea Zone
            1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from Egypt to Iraq
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Iraq
                British attack with 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2,83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Tobruk: 1 mech_infantry
            EDIT: Adding units owned by British to Ethiopia: 1 mech_infantry
            EDIT: Changing ownership of Tobruk from British to Italians
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
            1 submarine moved from 98 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            4 infantry moved from Brazil to French Guiana
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            1 fighter moved from Gibraltar to Morocco
            1 bomber moved from Iraq to Egypt
            1 tactical_bomber moved from 41 Sea Zone to India
    
        Place Units - British
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            1 factory_minor placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    British : 1,17
    AA fire in France : : -0,17
    Americans : 1,00
    Chinese : 1,33
    Neutral_Axis : -1,00
    Japanese : -0,33
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Poland to Belarus
                  Italians take Belarus from Russians
            1 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia
    
        Combat - Italians
            Battle in Crete
            Battle in Ethiopia
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 armour and 2 mech_infantrys
                    Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1,00 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 2 : 2/3 hits, 1,17 expected hits
                    2 infantry owned by the Italians lost in Ethiopia
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 3 : 0/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the British lost in Ethiopia
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 4 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British lost in Ethiopia
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 armour in Ethiopia, round 5 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Ethiopia
                Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 5
                Casualties for Italians: 3 infantry
                Casualties for British: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Italians
            1 armour moved from Algeria to Libya
            1 mech_infantry moved from Tunisia to Libya
            1 artillery and 2 infantry moved from Algeria to Tunisia
            1 infantry moved from France to Western Germany
            1 mech_infantry moved from Northern Italy to Western Germany
            1 armour moved from Romania to Bessarabia
            2 aaGuns, 2 artilleries and 4 infantry moved from Romania to Bessarabia
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Greece to Albania
            1 artillery moved from Greece to Bulgaria
            1 infantry moved from Tunisia to Libya
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Libya: 1 armour, 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by Italians to Tunisia: 1 armour, 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1,00
    British : -0,67
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Poland to Belarus
                  Italians take Belarus from Russians
            1 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia
    
        Combat - Italians
            Battle in Crete
            Battle in Ethiopia
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 armour and 2 mech_infantrys
                    Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1,00 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 2 : 2/3 hits, 1,17 expected hits
                    2 infantry owned by the Italians lost in Ethiopia
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 3 : 0/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the British lost in Ethiopia
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 4 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British lost in Ethiopia
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 armour in Ethiopia, round 5 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Ethiopia
                Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 5
                Casualties for Italians: 3 infantry
                Casualties for British: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Italians
            1 armour moved from Algeria to Libya
            1 mech_infantry moved from Tunisia to Libya
            1 artillery and 2 infantry moved from Algeria to Tunisia
            1 infantry moved from France to Western Germany
            1 mech_infantry moved from Northern Italy to Western Germany
            1 armour moved from Romania to Bessarabia
            2 aaGuns, 2 artilleries and 4 infantry moved from Romania to Bessarabia
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Greece to Albania
            1 artillery moved from Greece to Bulgaria
            1 infantry moved from Tunisia to Libya
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Libya: 1 armour, 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by Italians to Tunisia: 1 armour, 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 1 mech_infantry
            EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1,00
    British : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 77 Sea Zone to 79 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 fighter moved from Southern Italy to Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
            2 bombers moved from Western Germany to Ukraine
            1 tactical_bomber moved from Romania to Ukraine
            1 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Germans
            Battle in Cyprus
            Battle in Ukraine
                Germans attack with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
                    AA fire in Ukraine : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 2/8 hits, 3,50 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
                    Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 3 : 3/7 hits, 3,33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Cyprus from British, taking Ukraine from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 3 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 aaGun moved from Bessarabia to Ukraine
            3 aaGuns, 12 armour, 10 artilleries, 24 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour moved from Yugoslavia to Bessarabia
            5 mech_infantrys moved from Poland to Western Ukraine
            3 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun and 2 infantry moved from Baltic States to Belarus
            1 infantry moved from Norway to Finland
            2 infantry moved from Karelia to Finland
            1 infantry moved from Vyborg to Finland
            3 infantry moved from Karelia to Novgorod
            1 infantry moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 bombers moved from Ukraine to Eastern Poland
            1 tactical_bomber moved from Ukraine to Romania
            1 fighter moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Ukraine to Bessarabia
    
        Place Units - Germans
            1 infantry placed in Southern France
            2 infantry and 2 mech_infantrys placed in Western Germany
            7 mech_infantrys placed in Germany
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,83
    AA fire in Ukraine : : -0,50
    Russians : 0,33
    

    Savegame

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